http://bugs.winehq.org/show_bug.cgi?id=26616
Summary: Need for Speed Shift 2 installer "assertion failed in
.\wcautil.cpp, 89"
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Towards the end (after 15 minutes) the installer pops up a window
titled "Debug Assert Message" with body "assertion failed in .\wcautil.cpp, 89"
Clicking Ignore seems to let the installer continue.
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http://bugs.winehq.org/show_bug.cgi?id=29105
Bug #: 29105
Summary: Stutter during file loading using DirectX
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Classification: Unclassified
When things load using the DirectX renderer, the on screen display stutters. As
in there is a noticeable stop and then continues.
This is heavily evident in Starcraft and World of Warcraft.
I think this is a bug with the DirectX component as when using the OpenGL
renderer for warcraft (ie, effectively bypassing DirectX emulation) there is no
stutter. The same amount of disk activity occurs though, which suggests that
something in the DirectX emulation is blocking the thread.
If this could be fixed then it will probably improve the performance of many
games.
There's probably a duplicate bug about this, but I couldn't find anything and I
cannot really provide anything more technical.
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http://bugs.winehq.org/show_bug.cgi?id=30178
Bug #: 30178
Summary: Starcraft II goes offline immediately after loging
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. After starting SC II you get battle.net login window. Login is
succesfull, however right after loging in achievements get disabled and profile
information is unavailable, which means SC thinks I'm offline.
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http://bugs.winehq.org/show_bug.cgi?id=30530
Bug #: 30530
Summary: Byki language program crashes on startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Created attachment 39940
--> http://bugs.winehq.org/attachment.cgi?id=39940
Debug output
I have installed the Byki language learning program from its CD with
Playonlinux. The installation went fine.
When I started the program, tried two times, it crashed immediately.
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http://bugs.winehq.org/show_bug.cgi?id=28434
Summary: Panzer Corps: Chrashes at "Quit to desktop"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Wine 1.3.28 on Ubuntu 11.04 x86_64:
The application always chrashes when selecting (and confirming with "yes")
"Quit to desktop" from the ingame menu. Selecting "Exit" from the main menu
works fine, however. This is no serious error since ther is no data/game
progress lost and you want to quit the game anyway when selecting this option.
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http://bugs.winehq.org/show_bug.cgi?id=28781
Bug #: 28781
Summary: No sound come from DSound application
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elettronik(a)gmail.com
Classification: Unclassified
After the abandon of Jack audio driver I used snd-aloop module of alsa to make
a Loopback cards that connect to JAck server.
After rewrite of dsound to make use of mmdev api the Loopback card stop
working, even the real card, after stop jackd using that use it, work.
I tried to look at trace of dsound and alsa but seeem there's no clue on what
appen. Maybe could dsound only look first card of system or something like
this?
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http://bugs.winehq.org/show_bug.cgi?id=24778
Summary: No Audio and Extremely low framerate in NBA 2k11
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illbashu(a)gmail.com
I'm getting an extremely low frame rate (less then 6) in NBA 2k11 and I'm
getting now sound. From what I've read people on windows have fixed the sound
prob by updating directx but that isn't really an option with wine...
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http://bugs.winehq.org/show_bug.cgi?id=18840
Summary: Empire Earth 2 LAN play looses synchonisation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8799.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=21647)
--> (http://bugs.winehq.org/attachment.cgi?id=21647)
standard console output by running a network game
By playing Empire Earth 2 over LAN, after a few minutes of gameplay an
errormessage appears that the client is out of sync, then the game stopps.
Always the wine based client looses synchronisation.
A multiplayer demo is available at
"http://www.gamershell.com/download_8799.shtml"
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http://bugs.winehq.org/show_bug.cgi?id=30354
Bug #: 30354
Summary: HomeWorld 1.05 crashes after startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Classification: Unclassified
Created attachment 39678
--> http://bugs.winehq.org/attachment.cgi?id=39678
windows backtrace screenshot
After installing HomeWorld 1.05, it crashes after showing the initial video
animations (Sierra & relic animations).
Please see a screenshot of the Windows backtrace, and the wine stdout output.
(one a side note: one can only get as far if Homeworld is run a window. if it
is allowed to run fullscreen, it ruins the whole X session, the only way out is
to killall -u username from a console)
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http://bugs.winehq.org/show_bug.cgi?id=27973
Summary: Treeviews and listviews of the Starcraft 2 Editor
freeze very often for a few seconds.
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Stacraft 2 Editor is very inresponsive:
For example selecting an item in the top left tree view of the trigger editor
makes the editor freeze for 3 seconds until it becomes responsive again.
It doesn't matter how you select an item in the top left trigger view: Giving
the tree view focus, clicking with the mouse and using up and down arrows to
switch the currently selected item causes all a 3 second freeze. The left top
treeview is a very large but collapsed tree.
Other treeviews of the trigger editor show also a very bad performance.
Response times range from 1 to about 10 seconds. They seem to be depend on the
size of the tree.
The archive browser, which can be used to browse textures or models, takes
about a half minute (!) to open.
Switching to a differnt listview tab in the data editor can also take multiple
seconds. Selecting an item in a long list takes about 2-3 seconds.
Once you reduce the number of items displayed by the data editor by for example
filtering the performance increases and it becomes very responsive. Even the
treeview below the list is faster when the list above is smaller.
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