http://bugs.winehq.org/show_bug.cgi?id=15974
Summary: Don't open internal window fullscreen on startup in
Metatrader 4
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zburguy(a)gmail.com
When open the Metatrader 4 internal window open only smoll.
And where swetch internal windows they have artefact.
You may yerself free to try this terminal.
P.S. Terminal save previous internal windows location and as open on next
startup.
Sory for my English.
Log in smoll on startup:
fixme:reg:GetNativeSystemInfo (0x7ee7dc) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtSetInformationThread info class 17 not supported yet
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x83ee4e): Stub!
This when use Strategy Tester:
err:ntdll:RtlpWaitForCriticalSection section 0x107d188 "?" wait timed out in
thread 002f, blocked by 0034, retrying (60 sec)
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
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http://bugs.winehq.org/show_bug.cgi?id=23843
Summary: Flickering window title bar in Su Doku Active in
virtual desktop mode
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29929)
--> (http://bugs.winehq.org/attachment.cgi?id=29929)
Partial +relay log
This bug applies to Su Doku Active by Greenstreet Games. Unfortunately I don't
think there is a freely-downloadable version of this game.
When running in virtual desktop mode, the window title text flickers as the
mouse is moved. There is no flickering in Windows XP.
The game requires MFC42.DLL, so it could be some call to that which is calling
SetWindowTextA repeatedly as the mouse is moved. It may be that Windows checks
the title text being set, and optimises out the rendering if the text is the
same as the existing title.
Attached is an extract from a WINEDEBUG=+relay log which shows several calls to
SetWindowTextA.
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http://bugs.winehq.org/show_bug.cgi?id=27388
Summary: IE8 UTF-7 doesn't work
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Created an attachment (id=35017)
--> (http://bugs.winehq.org/attachment.cgi?id=35017)
stderr output
IE8 doesn't display UTF-7 HTML files at all.
Works fine under real Windows:
C:\Users\username\testhtml>c:\progra~1\intern~1\iexplore
file:///c:/Users/username/testhtml/test.html
using:
Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; Win64; x64; Trident/4.0;
.NET CLR 2.0.50727; SLCC2; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center
PC 6.0)
Doesn't work under Wine:
$ wine c:\\prog~fbu\\inte~h1a\\iexplore file:///z:/home/test/test.html 2>
dump.log
using:
Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0)
Wine IE8 installed using "rm -rf ~/.wine; winetricks ie8".
The relevant stderr output is probably this:
fixme:nls:WideCharToMultiByte UTF-7 not supported
The same message about UTF-7 not being supported is also mentioned in bug
18659, but this is probably a different bug.
Note that Windows IE is 64-bit while Wine IE is 32-bit using a 32-bit Linux
kernel. I'm not sure if this matters. Both IE versions were used on the same
computer, so all hardware is the same.
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http://bugs.winehq.org/show_bug.cgi?id=30323
Bug #: 30323
Summary: Unigine Heaven DX11 Benchmark 3.0 Basic Edition:
Ambient Occlusion causes graphical issue
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsims2359(a)gmail.com
Classification: Unclassified
In the Unigine Heaven DX11 Benchmark 3.0 Basic Edition, enabling Ambient
Occlusion distorts graphics. Disabling Ambient Occlusion returns graphics to
normal. You can toggle it from within the app while the scenes are being
rendered. It's pretty cool.
wine-1.5.1 (compiled from source)
NVIDIA GTX 295
295.33 drivers
Fedora 16 x86_64
gcc 4.6.3
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http://bugs.winehq.org/show_bug.cgi?id=29924
Bug #: 29924
Summary: control and inetcpl show some texts in wrong language
Product: Wine
Version: 1.4-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Classification: Unclassified
LC_MESSAGES=en_GB.UTF-8 LC_CTYPE=fr_FR.UTF-8 ./wine control
The command above makes Wine use mostly English, but a few texts are in French
instead: the Control panel title, the inetcpl menu item and description,
inetcpl title and the text that should say "Security settings for zone:" on the
Security tab.
Using en_US instead of en_GB works fine. Apparently Wine does something strange
when it can't find a translation that matches exactly the given LC_MESSAGES
locale.
How to reproduce:
* Make sure you have the required locales on your system
* Set LC_MESSAGES=en_GB.UTF-8
* Set LC_CTYPE=fr_FR.UTF-8
* Run wine control
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http://bugs.winehq.org/show_bug.cgi?id=29560
Bug #: 29560
Summary: RagTime 5.6.5 installer does not respond to
mouseclicks properly
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While testing bug 15427, I noticed that the installer's buttons don't respond
to mouse clicks unless you alt-tab away and back, or run in a virtual desktop.
It responds to keystrokes and autohotkey ControlClick commands just fine,
though.
Problem was seen in every version of wine tested: 1.2.3, 1.3.14, 1.3.15,
1.3.28, git.
(Bug 26374 was for the same installer, might indicate it handles messages
in an unusual manner?)
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http://bugs.winehq.org/show_bug.cgi?id=29238
Bug #: 29238
Summary: Star Trek Armada II: Game crashes when attempting to
launch a network game
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
Classification: Unclassified
Created attachment 37774
--> http://bugs.winehq.org/attachment.cgi?id=37774
Console output with backtrace
See bug 2271. Game launches fine in clean wineprefix. Selecting Multiplayer
-> Local Area Network (TCP/IP) from the opening menu leads to the attached
backtrace. This also occurs when selecting Multiplayer -> Internet - Manual IP
-> (blank IP) -> OK.
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http://bugs.winehq.org/show_bug.cgi?id=25553
Summary: Sometimes 'make test' hangs after an 'under-run'
error.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max+winebugs(a)mtew.isa-geek.net
Sometimes the 'msi' test will hang after reporting two 'under-run' errors.
I frequently run test builds against the Git repository. The sequence of steps
is scripted and consists of:
1) change directory to the working repository directory.
2) If 'Makefile' exists, run 'make distclean'
3) run './configure --prefix="$HOME" --with-x' ... (-march=... and -L=...)
4) run 'make depends'
5) run 'make all'
6) run 'make -k test'
7) run 'make testclean'
Step 6) will usually hang. a 'ps a' shows a process 'msi.c' (or something like
it). 'kill' that process and the test runs to completion.
If it hangs, it will hang consistently. Occasionally something changes in the
audio whatever and it completes without problems, only to have the problem
recur when something else changes.
I have logs and can break out the appropriate sections if needed.
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http://bugs.winehq.org/show_bug.cgi?id=26565
Summary: Homefront wants xapofx1_4.dll
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If you don't install directx9, Homefront will complain about a few missing
dll's:
err:module:import_dll Library d3dx11_42.dll, which is sorta bug 26205.
err:module:import_dll Library X3DAudio1_7.dll, which is bug 26041
err:module:import_dll Library XAPOFX1_4.dll, which is this bug :-)
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