http://bugs.winehq.org/show_bug.cgi?id=30917
Bug #: 30917
Summary: Liquidator 2 needs
msvcp71.dll.??0?$basic_istringstream@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?
$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Classification: Unclassified
Having d3dx9_36.dll
Produces
wine: Call from 0x6845d6c2 to unimplemented function
msvcp71.dll.??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z,
aborting
err:seh:setup_exception_record stack overflow 1196 bytes in thread 0009 eip
6834f128 esp 00230e84 stack 0x230000-0x231000-0x330000
Segmentation fault (core dumped)
Tested with wine-1.5.6-136-ge412c8c
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http://bugs.winehq.org/show_bug.cgi?id=31215
Bug #: 31215
Summary: FOCA Free fails to start because of carriage return
entities in .net's machine.config?
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained in http://forum.winehq.org/viewtopic.php?t=16143
that "FOCA Free" crashed on startup.
The app initially crashes with some weird mono error, so I tried
'winetricks dotnet20'.
This prompted the app to crash with
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Core, Version=3.5.0.0
so I tried 'winetricks dotnet35'.
After that, the app crashed with
System.Configuration.ConfigurationErrorsException: Unrecognized element.
(C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config line 156)
Looking at that file, I saw that that line and all later lines ended with
a carriage return entity (ampersand # 13 ;). Removing those entities let
the app start ok. Verified that doing a clean install of .net 3.5 in
an empty .wine directory before installing the app gives the same result.
I tried to nail down when those bogus entities appeared by watching
that file as I installed the various prerequisites, and (aside from
having real CR's in it) it seemed clean right up through dotnet30sp1.
However, I can't always get dotnet35 to install... it often hangs.
So this bug report is somewhat incomplete.
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http://bugs.winehq.org/show_bug.cgi?id=4811
Kyle Auble <randomidman48(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |randomidman48(a)yahoo.com
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http://bugs.winehq.org/show_bug.cgi?id=4666
Dr. Wes Snyder V <wessnyder(a)comcast.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wessnyder(a)comcast.net
--- Comment #45 from Dr. Wes Snyder V <wessnyder(a)comcast.net> 2012-09-27 11:39:02 CDT ---
Any new developments with this? I am willing to test. I can play 2 minutes of
Dragon Nest before Hackshield kills it with error 108. I am using wine 1.5.13.
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http://bugs.winehq.org/show_bug.cgi?id=31803
Bug #: 31803
Summary: fetch_icon_data shows an uninitialized value under
valgrind (kernel32/console test)
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
==3846== Conditional jump or move depends on uninitialised value(s)
==3846== at 0x49B3E41: bitmapinfoheader_from_user_bitmapinfo (dib.c:177)
==3846== by 0x49B6696: GetDIBits (dib.c:1213)
==3846== by 0x4CCB810: fetch_icon_data (window.c:544)
==3846== by 0x4CCE680: X11DRV_WindowPosChanged (window.c:2185)
==3846== by 0x4BC12A3: set_window_pos (winpos.c:2034)
==3846== by 0x4BC2232: USER_SetWindowPos (winpos.c:2107)
==3846== by 0x4BC1499: SetWindowPos (winpos.c:2181)
==3846== by 0x4BC3BE6: show_window (winpos.c:1087)
==3846== by 0x4BC3D13: ShowWindow (winpos.c:1185)
==3846== by 0x48F29BE: WCUSER_MainLoop (user.c:1370)
==3846== by 0x48F7851: WinMain (wineconsole.c:852)
==3846== by 0x48EB493: main (exe_main.c:48)
==3846== Uninitialised value was created by a stack allocation
==3846== at 0x4CCB7AA: fetch_icon_data (window.c:531)
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http://bugs.winehq.org/show_bug.cgi?id=31792
Bug #: 31792
Summary: LEGO Star Wars III The Clone Wars crashes during
opening sequence
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jayands2k11(a)me.com
Classification: Unclassified
Created attachment 41816
--> http://bugs.winehq.org/attachment.cgi?id=41816
the initial backtrace
Hi, I'm trying to set up LEGO Star Wars III on my friend's computer, and the
only other "fix" mentioned was due to an invalid config of wine; the person
couldn't start winecfg or anything. I set some of the useful registry keys (he
has an Intel HD graphics card with 512 MB of RAM), but it still crashes at the
LucasArts logo displaying with the error "Unhandled exception: assertion failed
in 32-bit code". The wine works to the point that I can run all the default
programs, and LSW3 is the only program installed in it. He's running i386
Ubuntu 12.04 LTS, and has wine 1.4-0ubuntu4.1 installed, as well as all related
packages. LSW3 installed just fine. I'm out of ideas, myself, so attached is
the backtrace.txt, thank you for your time.
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http://bugs.winehq.org/show_bug.cgi?id=31759
Bug #: 31759
Summary: DraftSight drawing area blinks moving mouse away and
into. Possible eye injury.
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_mil(a)ukr.net
Classification: Unclassified
Dear developers!
When a mouse pointer moves outside the drawing area of DraftSight through left
or right border in any direction or upper border in the direction from right
bottom to left top this drawing area stays gray. When the mouse pointer moves
back into the drawing area the drawing reappears. This blinking may cause
injury of eyes.
It is possible to be a problem not with GDI but with DirectX or OpenGL. I do
not find a possibility to control using Direct3d/OpenGL.
OS is Ubuntu 12.04
The graphics is Intel GMA X3100
Many thanks for Your help!
Victor.
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http://bugs.winehq.org/show_bug.cgi?id=30998
Bug #: 30998
Summary: [regression] Fonts antialiasing has stopped working in
some situtations
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 40691
--> http://bugs.winehq.org/attachment.cgi?id=40691
iexplorer with broken fonts antialiasing
I now have some parts of multiple applications having not-antialiased fonts,
including iexplore.exe.
Wine 1.5.3 didn't have this problem, so it's a clear regression.
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http://bugs.winehq.org/show_bug.cgi?id=31635
Bug #: 31635
Summary: Font rendering regression 1.5.x series
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb56637(a)gmail.com
Classification: Unclassified
Hi, I'm running openSUSE 12.2 with the Infinality subpixel patches for
Freetype.
(http://www.infinality.net/blog/)
This configuration produces hands down the most spectacular font rendering in
the Linux world. Ubuntu also uses approximately the same patchset to produce
similarly excellent smooth fonts.
The current stable version of Wine (1.4.1) works very well with the Infinality
subpixel patchset. The fonts in Wine programs usually look about the same as a
native Linux program, that is to say, excellent. However, I have tested several
Windows programs with the 1.5 series (both 1.5.6 and 1.5.12) and the same
Windows programs have dreadful font rendering on some, but not all, UI
elements. Arial font is the worst example. It appears jagged and virtually
unreadable in the affected UI elements. Other fonts like the Droid or DejaVu
series try to use subpixel rendering, but the rendering looks terribly blurry,
washed out, and over-rendered, again almost unreadable. These problems don't
exist in the 1.4.1 release.
I'm attaching screenshots of the same program with Wine 1.4.1 and 1.5.12. The
Wine version is the only thing that changes between the two screenshots.
Thanks for the help! Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=31796
Bug #: 31796
Summary: Anti-aliasing (subpixel rendering) stopped working
since Wine 1.5.13
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kakurasan(a)gmail.com
Classification: Unclassified
Anti-aliasing (subpixel rendering) stopped working since Wine 1.5.13.
Workaround: disable client-side rendering
Result of regression testing:
33ac850c80634c891b0c157bbffa612f70954a40 is the first bad commit
commit 33ac850c80634c891b0c157bbffa612f70954a40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 6 12:39:34 2012 +0200
winex11: Use window surfaces for rendering top-level windows.
It can be disabled by setting "ClientSideGraphics"="n".
:040000 040000 704eac5fc311e63d373e399c63a2488a6b3dedca
33fb0e5963c1326f8765334e4714060c89b21b5e M dlls
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