http://bugs.winehq.org/show_bug.cgi?id=23973
Summary: The MstGrid.ocx is not working properly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: net_goose(a)mail.ru
I am writing an application for vb6 and use mstgrid.ocx. In Windows, everything
works fine, but no wine.
MstGrid (a substitute for standard objects flexgrid etc in vb6, homepage:
http://www.mysofttool.com/)
When you preview before you print, I see a black square instead of the grid
that I drew! "
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http://bugs.winehq.org/show_bug.cgi?id=23913
Summary: The material navigator in gmax fails to open items in
the filesystem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orignaux(a)canada.com
If you create a scene in gmax and then attempt to place a material from the
file system on it as a skin, the file system doesn't open on any of the places
where there are stored. You are restricted to solid colours only.
There appears to be no evidence of why this occurs in the back trace. Works
fine on XP. Perhaps there is some failure in the file system interface.
UBUNTU 10.4 wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=19928
Summary: Wine windows disapear on drag window into second
desktop
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TheBuzzer(a)videotron.ca
I wanted to put the wine window that running ImToo windows program but it
disapear right away and I don't see it anymore, don't know how to get back but
process are still running!
wineserver, winedevice.exe and wineconsole are still running.
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http://bugs.winehq.org/show_bug.cgi?id=23430
Summary: Installer can't extract .cab files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander(a)gruessung-online.de
The MSI Installer can't extract .cab packages during install Mirror's Edge.
unshild is installed.
Why it is not work? During other installs it work, i think, it's a bug.
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http://bugs.winehq.org/show_bug.cgi?id=29322
Bug #: 29322
Summary: Top and left borders of maximised window are visible
in virtual desktop mode
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Hi,
This bug applies to Lotus 1-2-3 version 9.8 when virtual desktop mode is
enabled.
(I checked the version of 1-2-3 in the SmartSuite Millennium demo from
ftp.lotus.com, but unfortunately that didn't show this problem.)
Normally, maximising a window causes it to fill the entire virtual desktop. The
window borders are not visible.
However when Lotus 1-2-3 9.8 is maximised, its left and top borders remain
visible. If you move the mouse pointer over them, the pointer changes to an
arrow symbol but the border cannot be moved.
It looks like the maximised window is positioned incorrectly. It should be a
few pixels further left and up.
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http://bugs.winehq.org/show_bug.cgi?id=24708
Summary: ctrl + enter does not work as expected (microworlds
pro)
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konstantinos.poursalidis(a)gmail.com
by pressing the combination ctrl+enter in microworlds pro (greek version) there
is no new line character. This key combination is just ignored.
As a workaround I used the riched20.dll from windows vista and it did work for
me.
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http://bugs.winehq.org/show_bug.cgi?id=18439
Summary: Crash dialog appears underneath fullscreen (D3D9?) apps
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Any game, be it Oblivion, be it some random free MMO, be it whatever, if it's
fullscreen, and it crashes, the "encountered a problem and needs to close"
dialog appears UNDERNEATH the game, unclickable, so you have to go to another
window / X server and manually kill it to get back to normal. Obviously this
kinda kills the debugger too. Using a virtual desktop doesn't help, because the
dialog appears INSIDE the virtual desktop, UNDERNEATH the game.
I know this is happening with D3D9 games, haven't really tested outside of
that.
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http://bugs.winehq.org/show_bug.cgi?id=29877
Bug #: 29877
Summary: NtOpenFile can't handle \\Device\\Cdrom0
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The following function succeeds on win7, but on wine, it fails and complains
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 335140 (device=33 access=1
func=450 method=0)
static DWORD openDrive(HANDLE *phdevice)
{
IO_STATUS_BLOCK io;
OBJECT_ATTRIBUTES attr;
UNICODE_STRING nt_name;
BOOL bRet;
static WCHAR szSourceDevice[] = {
'\\', 'D', 'e', 'v', 'i', 'c', 'e', '\\', 'C', 'd', 'r', 'o', 'm', '0',
0
};
pRtlInitUnicodeString(&nt_name, szSourceDevice);
attr.Length = sizeof(attr);
attr.RootDirectory = 0;
attr.Attributes = OBJ_CASE_INSENSITIVE;
attr.ObjectName = &nt_name;
attr.SecurityDescriptor = NULL;
attr.SecurityQualityOfService = NULL;
return pNtOpenFile(phdevice, FILE_GENERIC_READ,
&attr, &io, FILE_SHARE_READ,
FILE_NON_DIRECTORY_FILE |
FILE_SYNCHRONOUS_IO_NONALERT);
}
I don't know of any real world apps that need this; I ran into it while writing
conformance tests.
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http://bugs.winehq.org/show_bug.cgi?id=27330
Summary: Black Mirror 2: crashes in 4th section of game after a
fire
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sabraq(a)email.cz
This game is normally playable even with the known bug (Bug24563) till to the
fourth section of game.
In backtrace from terminal is everything OK till the eleventh line. In twelveth
line is the begining of the problem I thought.
The version is original in czech localization from TopCD, with no-cd crack.
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http://bugs.winehq.org/show_bug.cgi?id=26366
Summary: Some Wargames get black screen.
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
There's a black screen instead of gaming board/minimap.
Affected games:
Future Force Company Commander - gaming board - unplayable
War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 - gaming board -
unplayable
Airborne Assault: Conquest of the Aegean - minimap
Command Ops: Battles from the Bulge - minimap
According to developer of the last two games, the code for minimap creates a
DIBSection and calls ::StretchBitmapSmoothly()
The problem exists since many versions (possibly since ever).
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