http://bugs.winehq.org/show_bug.cgi?id=31432
Bug #: 31432
Summary: Keyboard not working in Sonic R
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franciscogm32(a)gmail.com
Classification: Unclassified
Created attachment 41318
--> http://bugs.winehq.org/attachment.cgi?id=41318
Terminal's output while running SonicR.exe
So, I've bought a Sonic R CD some days ago, and I wanted to run it in my iMac
with Ubuntu. After installing it in another PC and copying it thru LAN (as
InstallShield didn't work), the SEGA logo and the main menu appears, but I
can't do anything with my two keyboards (USB and Bluetooth). What should I do?
Also, it worked fine with OS X Lion, so it's not the game.
Details:
Sonic R 2004 Edition (PC)
Compatible with Windows 95/98/Me/XP
Runs with DirectX 8 fine
iMac 21'5'' Late 2009
Intel Core 2 Duo 3.06 GHz
Ubuntu 12.04 64 bits
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http://bugs.winehq.org/show_bug.cgi?id=31112
Bug #: 31112
Summary: WORD 2010 crasches while selecting printer
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) Open word 2010
2) type something in the new document created
3) Select file -> print
4) In most cases here it crashes. If so, select "recover document and re open
word", create new document and type somethig, then repeat from point 3
5) Once you get to the printing form, click on the drop down menu to select a
printer
6) Here it crashes again. Repeat from point 4
7) the third/fourth time you try to print, you can finally select a printer and
print out.
If you then close word, next time you re-open it and try to print, you've to
start all over again and try three / four times before you can actually print.
I've noticed that every time word restarts after a crash, the zoom level of the
recovered or new document is set to 10%.
Also, the same story happen when you try to open a saved document: first time
it crashes, then you reopen / recovery word, and finally you can open the saved
document successfully.
Please notice that I had created a clean wine prefix and re-installed office
2010 professional plus after installing wine 1.5.7
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http://bugs.winehq.org/show_bug.cgi?id=26859
Summary: Segmentation Fault when attempting to run Cronos.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: client902(a)mail.ru
Attempting to run Cronos.exe (Russian DBMS, http://www.cronos.ru) causes
Segmentation Fault.
I discovered that the mentioned error occurs during windows libraries loading
(according their dependencies).
More precisely description (See file dlls/ntdlls/loader.c; function
find_forwarded_export()):
Finding the final function pointer for a forwarded function
OleCreateFontIndirect() in oleaut32.dll leads to loading this library in memory
followed by its initialization through calling attach_process(). But this
happens during a recursive call of fixup_imports(), i.e. before switching to an
alternative stack (in the functions call_on_stack() and switch_to_stack()).
Thus, we have a case when the DllMain() function executed on improper stack,
causing its overflow.
PS
If it happens that the unswitched stack size is large enough for normal
operation of process_attach(), then the program looks like working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=21510
Summary: Ogre3D based game doesn't get any (mouse/keyboard)
user input
Product: Wine
Version: 0.9.11.
Platform: x86
URL: http://193.219.43.130/~winetester/bin/win32/SpaceBandi
ts/space_bandits_game.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saulius2(a)gmail.com
Pseudo-game called "Space Bandits" start's up and then I can only Ctrl-C it via
the console terminal. The game outputs own debug data to stderr, so I've added
+tid channel to make difference. Then wine prints only 2 lines, so there are
they:
0009:err:reg:SCSI_getprocentry SCSI type line scan count error (fscanf
returns 1, expected 2)
0009:fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported.
This is regression (or revealed bug) from quite old times [1]:
commit e66e34ef7b5ad61bda09067e6ea8f8990017b5de
Author: Vitaliy Margolen <wine-patch(a)kievinfo.com>
Date: Sat Mar 18 11:26:37 2006 -0700
dinput: Create single thread for mouse and keyboard hook.
Put keyboard & mouse hook callbacks into separate thread.
Move few global variables into object. Delete no longer used crit
section.
For hooks to work properly hook callback have to be in a thread
with message loop. Some games create separate threads just to handle
mouse and/or keyboard events that do not have message loop.
I know about bug 8854 where *both* keyboard and mouse input doesn't work. But
in it we have different offending patch.
This game has it's cpp-source in zip, but the main loop comes probably from
Ogre3D lib which version used to build the game was quite old.
[1] http://source.winehq.org/git/wine.git/?a=commit;h=e66e34ef7b5ad61b
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http://bugs.winehq.org/show_bug.cgi?id=31523
Bug #: 31523
Summary: WinZip 16.5 fails to install
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.winzip.com/win/en/downwz.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 41458
--> http://bugs.winehq.org/attachment.cgi?id=41458
terminal output
A user in #winehq asked for it. The installer starts, then hangs on
initializing. The terminal output indicated mshtml and friends, so I tried
installing native ie7. After that, it quickly initializes then gets a fatal
error, so I'm not sure if it's related to ie or not.
The last fixme is from jscript, but winetricks wsh57 doesn't help, still hangs.
austin@debian:~$ sha1sum WinZip165.exe
3427282da505b8c158d0f8b7275f6bc30cd09826 WinZip165.exe
austin@debian:~$ du -h WinZip165.exe
348K WinZip165.exe
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http://bugs.winehq.org/show_bug.cgi?id=16411
Summary: Origin 8 - Some dialogs crash when activated
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.originlab.com/index.aspx?s=12&lm=+62
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 3538
Install Origin 8.
Launch.
File, Import, Multiple ASCII
CRASH!
wine: Unhandled page fault on read access to 0x69736f70 at address 0x7d91bf96
(thread 0009), starting debugger...
Backtrace:
=>1 0x7d91bf96 priv_from_xmlDocPtr+0x6(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3 (0x0066ea70)
2 0x7d91bfb8 xmldoc_release+0x1e(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:159] in msxml3 (0x0066eac0)
3 0x7d92a5ee Internal_Release+0x55(iface=0x181a8d54)
[/home/austin/wine-git/dlls/msxml3/node.c:1560] in msxml3 (0x0066eaf0)
4 0x7d92399b Internal_Release+0x50(iface=0x1816bffc)
[/home/austin/wine-git/dlls/msxml3/element.c:762] in msxml3 (0x0066eb20)
5 0x7d921fcc domelem_Release+0x2a(iface=0x1816bff8)
[/home/austin/wine-git/dlls/msxml3/element.c:88] in msxml3 (0x0066eb40)
0x7d91bf96 priv_from_xmlDocPtr+0x6
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3: movl
0x0(%eax),%eax
119 return doc->_private;
+msxml attached
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http://bugs.winehq.org/show_bug.cgi?id=18795
Summary: YAMB (Yet another mp4box ui) memory error in some
circumstances
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://yamb.unite-video.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
I was able to repeat this bug all the times I tried the operations descripted;
it doesn't happen on Windows environments.
I tested YAMB for extracting tracks from an MP4 file, containing an audio and a
video track.
Operations:
Editing => Click to extract streams => Select the file => Click on one of the
two streams => Tick "Extract all streams to raw format" => Click "Next".
The demuxing now went fine.
Click on "Back" => Choose another file and repeat the same operation => BUG!
Access violation occurs.
I don't see anything relevant in the terminal log.
Application download address: http://yamb.unite-video.com/download.html
O/S: Ubuntu Karmic Alpha 1
HW: Dell XPS 1530
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http://bugs.winehq.org/show_bug.cgi?id=10777
Summary: Le Grand Robert v2 demo crashes on "copy"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://lerobert.customers.artful.net/editions-
electroniques/catalogue/gr/grand_robert_demo.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo installs and starts nicely.
All the italics are illegible unless you install corefonts' times,
but that's not what this report is about.
Selecting "copy" (either by ^C, File / Copy, or the Copy button
in the toolbar on the right) crashes the app. The stack is
simplest if you press ^C, but all seem to be a null
pointer reference in the same function.
Native msvcrt doesn't help.
The log doesn't seem too illuminating, but warn+heap
has the spectacular effect of changing the stack
completely to lots of 5555's.
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http://bugs.winehq.org/show_bug.cgi?id=26400
Summary: Wings over Europe freezes during campaign generation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33620)
--> (http://bugs.winehq.org/attachment.cgi?id=33620)
plain terminal output
The game (Wings over Europe: Cold War gone Hot) hangs while generating a
campaign mission. Instant action and single missions have no such problem.
After selecting Campaign from the main menu you can create a campaign. Pressing
on the <Accept> button will pop up a window: 'Please enter campaign savename:'.
However the game seems to be frozen at that point, neither mouse nor keyboard
respond any more.
The same problem occurs with Wine-0.9.33, 1.0.1, 1.2.2 and so on.
Tested in a clean Wine prefix, only native d3dx9_36.dll was placed into the
game directory.
No demo available.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=23976
Summary: The Scourge Project: freezes when changing screen
resolution
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://demos.gamersgate.com/17041
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30110)
--> (http://bugs.winehq.org/attachment.cgi?id=30110)
console log
The Scourge Project freezes when I change the screen resolution in the game.
The issue happens both in virtual desktop mode and in fullscreen, w/o audio
enabled. A similar (if not the same) freezing occurs when you exit the game.
The game uses the Unreal Engine v3.0.
How to reproduce the issue in the demo:
1. Install the demo; the following components are required to start the game:
vcrun2005, vcrun2008, physx, xact, DX 9/10 libraries. ALSA needs to be set to
'Emulation' to play sounds.
2. Start the demo by ../Binaries/Win32/ScourgeGame.exe. In the main menu click
on 'Play offline' > Options > change the resolution to a different one, click
on 'Apply' then 'Apply resolution' >> the game will freeze.
The following line in the log seems to be suspicious:
'fixme:d3d:IWineD3DEventQueryImpl_GetData (0x1791e8) Wrong thread, reporting
GPU idle.'
It has been reported in bug #19748.
Fedora 13
Wine-1.3.0
Nvidia 7600 GT / driver 195.36.31
Link to the demo added to URL (download size is 1.5 GB)
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