http://bugs.winehq.org/show_bug.cgi?id=27121
Summary: Cannot run game - Mickey Pre-School Adventures
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34588)
--> (http://bugs.winehq.org/attachment.cgi?id=34588)
Mickey Preschool Adventures debug log file
Game : Mickey Pre-School Adventures
wine version : 1.3.19
System : openSuse 11.4
Symptom :
Program installs fine, but when trying to play program it immediatly starts
throwing error messages (cannot see them in log file) mostly related to
Director Player
Some of them are
Object Exception
#getPad
I have made a log file with
WINEDEBUG=+seh,+tid
I see the program uses 3rd party components to get it to work in a folder
called Xtras when installed, dont know if it is related to the errors, tried to
copy all these files to same path as the exe but still no log.
hope this helps.
thank you
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http://bugs.winehq.org/show_bug.cgi?id=24235
Summary: dinput joystick does not listen to jscal calibration
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ailin.nemui(a)gmail.com
I have a joystick calibrated with the "polarity" of the axis switched (e.g. up
is down + down is up). To do this, in the js calibration utility jscal simply
put the position to the apparent "maximum" number when it asks for the minimum
and vice versa.
this setup works fine in linux games and e.g. "Joystick
Tester":http://www.softpedia.com/get/System/System-Miscellaneous/Joystick-Tester.shtml
(which is apparently not using dinput)
but in the game (Morrowind), the calibration is ignored. up should be down and
down should be up, but it is not (I guess it is looking at the numbers that I
get shown in "jscal")
If it can't be fixed, maybe a hack in the Joystick-Axes-Dinput-Registry key
could be made to allow mirroring of axes :/?
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http://bugs.winehq.org/show_bug.cgi?id=16564
Summary: Please implement OleCreatePropertyFrame
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w41ter(a)gmail.com
fixme:ole:OleCreatePropertyFrame
(0x30094,0,0,(null),1,0x32fabc,1,0x32fa9c,0,0,(nil)), not implemented
(olepro32.dll)
I get that message when I use a stock charting program that's implemented
as an ocx application. The message appears when I right-click on a chart
to call a popup menu.
I really can't use the program without that popup menu, so I'd be truly
grateful if one of you wine wizards would do this.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28901
Bug #: 28901
Summary: Slower than expected performance in Jedi Academy
Multiplayer (AMD Radeon card)
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newfie.bugreporting(a)gmail.com
Classification: Unclassified
I'm assuming this could be related to my graphics card.
Short specs:
8 GB RAM
AMD Radeon HD 6450 512mb Graphics
AMD Phenom II x6 2.9 ghz CPU
Any version of Wine
--
I'm getting much lower performance than expected on Jedi Academy on this
particular system. I'm using the official catalyst drivers on Ubuntu 11.04, and
native games run fine (Urban Terror at a constant 130 FPS). But on Jedi
Academy, there's a slight "jitter" in the graphics and the in-game FPS meter
jumps between 80 and 110 a lot. When there are more than 3 players on a server
the performance impact is much more noticeable. Even though the FPS shows a
good rate, the game doesn't feel smooth. Some maps feel much worse than others.
On my Windows 7 partition, I get a very smooth experience with a constant 300
FPS ingame. Not a single hitch.
An old laptop of mine runs the game with lower FPS, but with flawless gameplay.
With an integrated, entry level, Nvidia graphics card on the laptop I get a
consistent 100 FPS in Wine and everything performs exactly as it would in
Windows.
I am sure this issue is most likely related to the AMD graphics card. Still, it
would be great if this issue were addressed because a game that normally runs
flawlessly in Wine just runs sub-optimally.
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http://bugs.winehq.org/show_bug.cgi?id=28432
Summary: PKR.COM bug #3 (cursor offset)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good afternoon,
I am using OpenSuse 11.4.
I installed pkr.com and If I try to change application to the fullscreen mode
then application stay in windowed mode, but is
blinking during changing to fullScreen and you can see in attached file how it
is after change.
After closing pkr.com application, Linux didnt change resolution back and 3
icons are missing in the top right corner in every window in Linux, which was
started before, during and after pkr.com.exe
(3 icons means - Minimalize button, maximalize button and close button (CROSS))
After if I close the application and start it again, application is in
FullScreen mode, but everything work fine.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=27815
Summary: Chinese characters are shown instead of normal
characters in filenames
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o-mega(a)trash-mail.com
I tried to create a folder in DVD Shrink. I typed a name with normal characters
and pressed enter. A folder with Chinese characters was created. The folder
name was shown as little squares. This process is reproducible. The bug don't
exits in wine version 1.3.23.
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http://bugs.winehq.org/show_bug.cgi?id=27792
Summary: Wine crashes when startind FILE / OPEN in Maple 7
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7967209(a)klzlk.com
Created an attachment (id=35553)
--> (http://bugs.winehq.org/attachment.cgi?id=35553)
wine .wine/drive_c/Programme/Maple\ 7/BIN.WNT/maplew.exe 2> wine_maple7.log
Maple 7 installed and started fine with wine 1.1.28, but when starting dialog
FILE/OPEN or FILE/SAVE, the window to select a file appears and then Maple 7
stops, a wine message window appears and thats it
The error message of my console is attached.
wine .wine/drive_c/Programme/Maple\ 7/BIN.WNT/maplew.exe 2> wine_maple7.log
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http://bugs.winehq.org/show_bug.cgi?id=27681
Summary: Get Error: Printer Error when trying to launch Visual
dBASE v5.7 or dBASE for Windows
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garydale(a)rogers.com
When I use the command line below, I get the following errors plus an Alert box
over the splash screen with the "Error: Printer Error" message. When I click
OK, the application closes. This affects all of the Borland dBASE v5.x Windows
products.
wine "c:\Visualdb\bin\DBASEWIN.EXE"
fixme:toolhelp:InterruptRegister16 (0000, 0x193f00a8), stub.
fixme:int31:DOSVM_Int31Handler Real mode segment (1d5f) to descriptor: no
longer supported
fixme:int31:DOSVM_FreeRMCB callback address: 1001:0000
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http://bugs.winehq.org/show_bug.cgi?id=24062
Summary: Starcraft app do not recognize
DirectDrawRenderer=opengl in VIA k8m800 chipset
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damarper(a)gmail.com
I'm trying to play Starcraft but the game is just too slow. Change the registry
to DirectDrawRenderer=opengl doesn't help.
Thank you!
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