http://bugs.winehq.org/show_bug.cgi?id=24273
Summary: Some objects in Source games are black
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.monreal+wine(a)gmail.com
Some objects in games based on Valve's Source engine are displayed all black:
- Half-Life 2: the airboat, the (drivable) car
- Left 4 Dead: weapons, pickup items and player models
Running on a GeForce 7950. I tried various graphics settings but they all lead
to the same black textures in both games.
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http://bugs.winehq.org/show_bug.cgi?id=25775
Summary: World of Warcraft: crashes several seconds after
logging in to a character.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geekgymnast(a)gmail.com
Created an attachment (id=32847)
--> (http://bugs.winehq.org/attachment.cgi?id=32847)
log of console text for running world of warcraft
World of Warcraft successfully loads and allows me to log in. After selecting a
character on the character select screen, it successfully loads and enters the
game world for a few seconds before crashing. The sound continues to run even
after crashing.
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http://bugs.winehq.org/show_bug.cgi?id=22687
Summary: Bonzai3D crashes and wine freezes when project window
is moved
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
Bonzai3D is a 3D drawing application.
Running Bonzai opens several application windows including menu palettes and
the main project window, which contains the 3D view of our drawing. If you left
click and grab the project window bar to move it then Bonzai encounters a
serious error and crashes. On my installation the OS also becomes unresponsive
to keyboard and mouse and I have to Alt F2, wineserver -k to get back my
desktop.
None of the other Bonzai windows produce this crash and all windows, including
the project window, can be resized.
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http://bugs.winehq.org/show_bug.cgi?id=26101
Summary: riched20/editor tests show a ton of valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33289)
--> (http://bugs.winehq.org/attachment.cgi?id=33289)
valgrind log
Most seem related to:
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (editor.h:30)
by ME_MakeStringB (string.c:35)
by ME_MakeStringN (string.c:46)
by ME_InsertTextFromCursor (caret.c:576)
by ME_HandleMessage (editor.c:3557)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by test_scrollbar_visibility (editor.c:2752)
by func_editor (editor.c:7112)
by run_test (test.h:556)
by main (test.h:624)
there's also:
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (editor.h:30)
by ME_MakeStringB (string.c:35)
by ME_MakeStringN (string.c:46)
by ME_InsertTextFromCursor (caret.c:576)
by RTFFlushUnicodeOutputBuffer (reader.c:2558)
by RTFFlushOutputBuffer (reader.c:2603)
by ME_RTFParAttrHook (editor.c:826)
by ControlClass (reader.c:2364)
by RTFRouteToken (reader.c:342)
by RTFRead (reader.c:310)
by ME_StreamIn (editor.c:1488)
by ME_Paste (editor.c:1998)
by ME_KeyDown (editor.c:2305)
by ME_HandleMessage (editor.c:4020)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
...
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:386)
by set_dataobject_format (clipboard.c:2071)
by OleSetClipboard (clipboard.c:2134)
by ME_Copy (editor.c:2022)
by ME_KeyDown (editor.c:2317)
by ME_HandleMessage (editor.c:4020)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by test_WM_PASTE (editor.c:4805)
by func_editor (editor.c:7131)
by run_test (test.h:556)
and more. I'll attach the full log.
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http://bugs.winehq.org/show_bug.cgi?id=13934
Summary: thief deadly shadows crashes immediately
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jlayton(a)poochiereds.net
Created an attachment (id=14073)
--> (http://bugs.winehq.org/attachment.cgi?id=14073)
log from crash
Thief: Deadly Shadows consistently crashes immediately for me when starting it.
Log from startup attached with WINEDEBUG set to +relay.
This is using a cracked copy of t3.exe, but I get similar results when I use
the copy-protected binary as well with the CD in the drive.
Happy to get any logs you wish from running it if they'll be helpful...
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http://bugs.winehq.org/show_bug.cgi?id=28823
Bug #: 28823
Summary: riched20/tests/editor.ok: TRACE() of uninitialized
value triggered by test_word_movement()?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at _itoa_word (_itoa.c:196)
by vfprintf (vfprintf.c:1619)
by vsprintf (iovsprintf.c:43)
by sprintf (sprintf.c:34)
by default_dbgstr_wn (debug.c:374)
by NTDLL_dbgstr_wn (debugtools.c:107)
by wine_dbgstr_wn (debug.c:421)
by debugstr_wn (debug.h:257)
by ME_WordBreakProc (string.c:183)
by ME_CallWordBreakProc (string.c:214)
by ME_MoveCursorWords (caret.c:741)
by ME_ArrowKey (caret.c:1579)
by ME_KeyDown (editor.c:2110)
by ME_HandleMessage (editor.c:4028)
by RichEditWndProc_common (editor.c:4499)
by RichEditWndProcA (editor.c:4524)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by send_ctrl_key (editor.c:4665)
by test_word_movement (editor.c:5952)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by heap_alloc (editor.h:30)
by ME_MakeStringB (string.c:39)
by ME_MakeStringN (string.c:46)
by ME_InsertRunAtCursor (run.c:372)
by ME_InternalInsertTextFromCursor (caret.c:467)
by ME_InsertTextFromCursor (caret.c:541)
by ME_HandleMessage (editor.c:3565)
by RichEditWndProc_common (editor.c:4499)
by RichEditWndProcA (editor.c:4524)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by test_word_movement (editor.c:5947)
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http://bugs.winehq.org/show_bug.cgi?id=31462
Bug #: 31462
Summary: Open General: corrupted tiles on the map
Product: Wine
Version: 1.5.10
Platform: x86
URL: http://sourceforge.net/projects/opengeneral/files/Dail
yBuild/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 41359
--> http://bugs.winehq.org/attachment.cgi?id=41359
terminal output
The game starts fine except that intro video and music don't play. When I load
a scenario or campaign map, the map is loaded, but the hexagonal tiles on the
map are corrupted (see attached screenshot). If you select a unit, all the
surrounding tiles become corrupted.
Another occurrence of the problem is when I load a campaign where the weather
is snowy: the map is all red and I can only see small white dots moving across
the screen (representing the snowflakes).
I can reproduce the problem with Wine 1.2.3, 1.4.1, 1.5.10. Tried the game with
the open source Nouveau as well as with the proprietary Nvidia driver (304.32):
both display tiles incorrectly.
Steps to reproduce the problem:
1. download and install the game
2. start the game and select <Play Scenario> in the menu (second button from
the left). Choose a map (it can take some time until the map is downloaded)
3. when the map is loaded you should see that tiles (hexes) are drawn
incorrectly
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http://bugs.winehq.org/show_bug.cgi?id=26097
Summary: Mario Forever 5.0.1: fails to start
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_69382.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Gives two error dialogs on startup:
Error
Cannot use control \\\"ControlName\\\" registered at
{8856F961-340A-11D0-A96B-00C04FD705A2} in this computer registry :
Unable to find any programming interface.
Terminal shows:
fixme:shdocvw:PersistStreamInit_InitNew (0x49e968)
fixme:shdocvw:ProvideClassInfo_GetClassInfo (0x49e968)->(0x33fbd4)
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x49e968)
fixme:shdocvw:OleObject_Close (0x49e968)->(1)
fixme:shdocvw:PersistStreamInit_InitNew (0x4a0600)
fixme:shdocvw:ProvideClassInfo_GetClassInfo (0x4a0600)->(0x33fc10)
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x4a0600)
fixme:shdocvw:OleObject_Close (0x4a0600)->(1)
so I tried 'winetricks -q ie7', which gives me the game splash screen.
Game is a free download.
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http://bugs.winehq.org/show_bug.cgi?id=12926
Summary: Installation of Microsoft Zune Software fails
Product: Wine
Version: unspecified
Platform: All
URL: http://www.zune.net/en-
us/products/zunesoftware/download.htm
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)brokencrystal.com
Download the software free here:
http://www.zune.net/en-us/products/zunesoftware/download.htm
The software crashes during install.
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http://bugs.winehq.org/show_bug.cgi?id=17261
Summary: CheckPoint SmartConsole R65 (FirewallManagement tool)
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.kjellstrup(a)gmail.com
SmartConsole, consists of SmartDashboard, SmartView Tracker SmartMonitor (+some
minor tools)
Most of it works well, but some functionality is reduced.
-This tool has a internal demo-database, that can easily be used for testing.
-I will provide the software to you on request.
SmartView Tracker; should be able to filter on any column (right-click on top
of column) But only on the leftmost column works as expected.
In order to filter the correct column I have to hide the other columns making
the filter column the left one.
SmartDashboard; when adding a network og node object, you see a list,
(scroll-list) it should be possible to type inside the list in order to make it
scroll to the wanted object, but instead, when typing, many objects are
selected, (as if shift were held down)
Fixing those two problems would make this application much more usable.
-please feel free to contact me if you need any software/information about this
application.
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