http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30802
Bug #: 30802
Summary: When trying to run a Flyff private server, the error
message, "The program Neuzz.exe has encountered a
serious problem and needs to close. We are sorry for
the inconvenience."
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snowkid67(a)gmail.com
Classification: Unclassified
The app was running fine through wine, I closed the program, and a few hours
later I kept receiving this error message. I tried installing the game on
another MAC computer and kept receiving the same error message. I believe the
problem is through wine because windows computers are not having a problem
loading the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26758
Summary: Makefile system does not respect AS variable
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
As part of building Wine DLLs an executables, Winebuild generates assembly
files that are then assembled. If an assembler is specified using --as-cmd,
that program is used; otherwise the system assembler is used.
Wine's build system, unfortunately, does not allow the user to set the
assembler to pass to winebuild. The usual way to set the assembler to use is to
set the AS variable, but the build system does not respect it.
This is a problem, for example, on Mac OS X when building with Clang with its
integrated assembler turned on. Clang's integrated assembler supports .cfi
directives, but the system assembler doesn't. During configure, a test file
containing .cfi directives is passed to the compiler, on the assumption that it
would be then passed to the system assembler. With Clang's integrated
assembler, this assumption is broken. Thus, when winebuild tries to assemble
files containing .cfi directives (because it believes that the system assembler
supported them), it fails as a result. A workaround is to tell winebuild to use
Clang to assemble, but the Makefile system doesn't support that.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28101
Summary: wininet ftp tests slow
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Most tests are fast, but the slowest three here are
60 seconds: wininet ftp
34 seconds: ws2_32 sock
28 seconds: explorerframe nstc
...
Let's make the wininet ftp tests faster, they really don't need to take so
long.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26322
Summary: Grand Theft Auto: Vice City (2003) rendering problems
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run GTA: Vice City as follows:
rm -rf ~/.wine
cd /media
wine GTA_Vice_City/setup.exe (uncheck Radio Station to avoid needing disc 2)
# eject disc1 and mount disc2
# work around wine not creating symlink for d:, e.g.
ln -s /dev/cdrom ~/.wine/dosdevices/d::
ln -s /media/Vice_City_Play /home/dank/.wine/dosdevices/d:
# start the game!
cd ~/".wine/drive_c/Program Files/Rockstar Games/Grand Theft Auto Vice City"
wine gta-vc.exe
Happily, this even plays the intro movies and recognizes the disc.
Unhappily, the first cut scene (where the gangsters are sitting around
a table discussing what to do with a guy who's just getting out of jail)
has really, really low fps.
The appdb suggests using OffscreenRenderMode=pbuffer, but that was removed
in wine-1.1.41.
OffscreenRenderMode=backbuffer gets the performance of that scene up nicely.
Either way, the next scene, where a car is driving around,
doesn't show the cars.
And when that finishes, you're supposed to drive around, but everything
looks completely wrong, all one can see are clouds.
POL uses wine-1.1.40 for this game, fwiw.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31405
Bug #: 31405
Summary: Wine not playing GTA San Andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibrahim.chhaya(a)gmail.com
Classification: Unclassified
Hi, when I install GTA San Andreas it's perfectly fine but when I go to wine
and play the game the screen becomes black and slowly changes to white, then
white to black repeatedly
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31099
Bug #: 31099
Summary: powerpoint crashes when trying to save
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanmamompo(a)hotmail.com
Classification: Unclassified
Created attachment 40827
--> http://bugs.winehq.org/attachment.cgi?id=40827
generated error file
i can open a ppt but I'm not allowed to save the changes.
Also have problems opening the folder to select the file I want to open. my
guess is there is a problem with explorer.exe
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29338
Bug #: 29338
Summary: The program Rhino.exe has encountered a serious
problem and needs to close. We are sorry for the
inconvenience
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsaumure79(a)videotron.ca
Classification: Unclassified
The program just run fine, but I get an error message when I close the program.
The program Rhino.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This issue is not very serious, just annoying. And the problem seems to appear
since I have upgraded from Linux Mint 11 to Linux Mint 12.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.