http://bugs.winehq.org/show_bug.cgi?id=19543
Summary: Safe Harbor Games: Backgammon - [enter] and
[dbl-click] don't work with chat functions
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: friedliveratack(a)live.com
Safe Harbor Games (http://www.safeharborgames.net/) is a popular site in the
backgammon community. I am one of several people trying to get the game server
to work on Linux with Wine. I am using a Asus EEE 1000HE with the latest
version of Easy Peasy (Ubuntu) and Wine. The game software requires browser to
launch and I was successful in getting this to work by loading windows version
of Firefox. In fact, with exception of a few critical issues the program works
with Wine. I can play a match and most of the controls work except for the
following. 1. Cannot post chat message in either lobby or game because after
typing message the software requires hitting [enter] and under Wine hitting
[enter] has no effect. 2. Should be able to double-click on player name in
lobby to send a instant message but double-click does not work. 3. This last
is less critical, but fonts do not display correctly. So the result is I can
play on the game site but cannot communicate with anyone.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19436
Summary: RPC_S_INTERNAL_ERROR, 1766
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esj(a)harvee.org
COM returned an unexpected error code. Details are RPCInternal error
(RPC_S_INTERNAL_ERROR, 1766)
I get the error in the subject line whenever I use a "spell that" and it brings
up the correction dialog box. I can make the warning box close but I can't make
the empty correction dialog close.
log file generated by:
env WINEPREFIX="/home/esj/.wine" WINEDEBUG=+relay,+seh,+tid wine "C:\Program
Files\Nuance\NaturallySpeaking10\Program\natspeak.exe" &>/tmp/relay1.txt
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16299
Summary: IMVU 3D Instant Messenger installer crashes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.imvu.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 8394
Created an attachment (id=17580)
--> (http://bugs.winehq.org/attachment.cgi?id=17580)
terminal output in git
Testing for bug 8394, installer goes along fine, downloads update, then
crashes.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21165
Summary: Borderlands is ~3x slower under Wine (GeForce Go 7900
GS).
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Borderlands runs about three times slower under Wine than under Windows (from
30+FPS to 10FPS). This is with all settings as low as they go. Wine prints no
output during execution. My graphics card is a GeForce Go 7900 GS, in a 1.6x2
Core2 T5500 laptop. Both Windows and Linux use the nVidia beta driver (v190).
Wine version is Git head (1.1.35+). Graphics are identical, except that Z
ordering of light decals seems broken (this may be linked to slowdowns).
Adaptive clocking correctly switches to full-speed mode; Speedstep is off. perf
record/report lists the following distribution: 40% in libGLcore.so, 30% in
Borderlands.exe itself, 12% in the kernel, 5% in wineserver, 4% in ntdll, 3% in
libc, 2% in wined3d (the rest is negligible).
Any ideas?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10928
Summary: DSound error in NHL 2004
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackdragon1157(a)gmail.com
Created an attachment (id=9848)
--> (http://bugs.winehq.org/attachment.cgi?id=9848)
Wine console backtrace
When attempting to run NHL 2004, there is a page fault, seemingly from Dsound.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25095
Summary: Battlefield Bad Company 2: crashes when loading level
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=31824)
--> (http://bugs.winehq.org/attachment.cgi?id=31824)
terminal output
May be a regression, need to try against some earlier wines (different hardware
than I used before).
Attaching terminal output.
This is with wine-1.3.6-335-gd5fa2ce and bug 22983 worked around bug setting
DXVersion to 9.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23884
Summary: Bioshock 1.0 crashes at startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The log shows
fixme:d3dx:D3DXCompileShader (0x73ba1c, 1182, (nil), (nil), "VSMain", "vs_3_0",
0, 0x73ba08, (nil), (nil)): stub
wine: Unhandled page fault on read access to 0x20202030 at address 0x10b64ab4
(thread 001c), starting debugger...
winetricks d3dx9_36 makes the problem go away. None of this is surprising,
except that I could have sworn this game was working without this at one
point...
I did notice one funny thing: at the end of the install, it complained
that bioshock.exe couldn't run because it needed msvcp80.dll. Perhaps
that caused it not to run some bundled directx9 installer.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25340
Summary: Exact Audio Copy (EAC) 1.0beta1 will not run in Wine
1.3.8.
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.exactaudiocopy.de/en/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurt.padilla(a)gmail.com
The program will not run. Soon after attempting to run the software, a window
titled "Unhandled exception" appears saying "at 01537EB0 -> ACCESS_VIOLATION"
with no other option than to click an "OK" button.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21709
Summary: Pikachu Volleyball's window isn't positioned correctly
in a virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When starting either version of Pikachu Volleyball in a virtual desktop, the
program window doesn't center itself on-screen like it does outside a virtual
desktop. Instead, it appears to be using the same offset that would be used if
it was running without a virtual desktop. This can result in the window
appearing partially or completely off-screen depending on the resolution of the
virtual desktop and the real screen.
Possibly of interest, clicking window -> default size to re-center the program
window does work correctly.
Terminal output is no different than when running without a virtual desktop and
appears to consist of sound-related fixmes. (See bug 21697 for typical terminal
output from the linked version.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26581
Summary: Split Second crashes when changing screen resolution
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33846)
--> (http://bugs.winehq.org/attachment.cgi?id=33846)
terminal output
Unfortunately, the demo doesn't allow you to set custom resolutions, so you
can't see the bug there :-(.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.