http://bugs.winehq.org/show_bug.cgi?id=26297
Summary: Suddenly no sound, loose of sound in wine
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Hello,
I have a very annoying bug: when I play, whatever the game or other app, after
a moment, there is no more sound and I have to restart the app...
I'm using wine on Ubuntu (Pulseaudio).
Thanks for your help.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=13901
Summary: Some buttons are hidden by a strange coloured band
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.talken(a)telia.com
Created an attachment (id=13995)
--> (http://bugs.winehq.org/attachment.cgi?id=13995)
Compressed file with two screen shots
I have some Windows programs, with windows like WINDOSXP.JPG. (See compressed
attachment.) When I run them with wine they look like LINUX.JPG. The program
works just fine, but as can be seen there are two new features in the Linux
screens:
green and red backgrounds pop up and the green one hides some of the buttons.
It is possible to find the buttons above only above the right part, but you
must be very careful with the mouse. The programs come with a large database,
so they are hard to submit. If I by some means can provide a trace and or debug
information I will do so.
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http://bugs.winehq.org/show_bug.cgi?id=26252
Summary: Falcon 4.0 Allied Force and FreeFalcon 5.0 do not
detect hardware rendering devices
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Created an attachment (id=33456)
--> (http://bugs.winehq.org/attachment.cgi?id=33456)
FF5 crash log
Falcon 4.0 Allied Force and FreeFalcon 5.0 do not detect hardware rendering
devices, instead only using "DirectDraw" software rendering mode. While this is
only a nuisance in AF(low FPS), FF5 crashes without a hardware rendering device
present, as soon as you start a flying session.
I don't remember if the original Falcon 4.0 has a similar issue, but it should
be less of a problem there as it supports Glide and you can use a Glide wrapper
to get hardware rendering(it detected a Glide wrapper as a valid Glide device
for me).
I don't know if there are any other logs to be attached, so I only attached the
FF5.0 crash log.
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http://bugs.winehq.org/show_bug.cgi?id=31186
Bug #: 31186
Summary: Star Wars: The Old Republic: Launcher display
incorrectly, can't launch game
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drmccoy(a)drmccoy.de
Classification: Unclassified
Since the latest update on July 10 2012, the launcher of Star Wars: The Old
Republic displays wrongly, making it unusable so that the game can not be
started.
It appears that the launcher is drawn at an incorrect offset (you can still see
its top-left-ish corner in the bottom-right corner of the area the launcher is
normally shown.
This happens in both wine 1.5.8 patched with the fix for bug 29168, as well as
a stock wine 1.4-rc1.
Default debug output wine shows:
fixme:iphlpapi:NotifyAddrChange (Handle 0x32cbcc, overlapped 0xee4e10): stub
fixme:winsock:WSALookupServiceBeginW (0x32cc78 0x00000ff0 0x32ccb4) Stub!
[0710/152156:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin
failed with: 8
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:winhttp:request_query_option unimplemented option 93
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x3247f0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x31e3d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3227a4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3247d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x324810,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3247b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3d3a2a8,0x00000000), stub!
Exception: resolve: Unknown error
fixme:win:EnumDisplayDevicesW ((null),0,0x3d39240,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3d39180,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
Exception: resolve: Unknown error
Exception: resolve: Unknown error
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:winhttp:request_query_option unimplemented option 93
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http://bugs.winehq.org/show_bug.cgi?id=24431
Summary: League of Legends standalone client crashes on
clicking 'Play'
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/lol/LOL_Standalon
e_09_16_2010.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I was stuck with a failure in the normal client
( see http://www.leagueoflegends.com/board/showthread.php?t=239344 )
so I tried the standalone client from
http://www.leagueoflegends.com/board/showthread.php?t=233672
This installs and starts, but crashes when you click on Play, with
Unhandled exception: page fault on write access to 0x0033e31c in 32-bit code
(0x7ed5e116).
...
=>0 0x7ed5e116 GetDIBits+0xb56(hdc=0x1f38, hbitmap=0x1f34, startscan=0,
lines=0x0010, bits=0x238e916, info=0x32e41c, coloruse=0)
[/home/dank/wine-git/dlls/gdi32/dib.c:768] in gdi32 (0x0032e338)
winetricks ie6 works around this, and gets you to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=25519
Summary: gmax crashes in ole32.RegisterDragDrop when you click
on Materials Navigator icon on toolbar
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://forum.winehq.org/viewtopic.php?t=9011&start=25
A. Nonny Moose said
"when you try to open the materials navigator the program posts an error,
allows you to do a save, and quits."
To reproduce, download gmax from
http://www.turbosquid.com/gmax
Do 'winetricks vcrun6'.
Start the app. Register to get the free unlock key, and unlock the app.
Make the app's window wider so you can see the Materials Navigator tool
(it's the three colored balls on the right, see arrow 1 at
http://en.wikibooks.org/wiki/Media:Gmax2.jpg )
Click on it.
Boom!
A +relay,+seh log shows that it's crashing inside the 13th call to
ole32.RegisterDragDrop.
(winetricks dcom98 doesn't work around it... at least, then it crashes
with unimplemented function rpcrt4.dll.I_RpcExceptionFilter )
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http://bugs.winehq.org/show_bug.cgi?id=26332
Summary: Adobe AIR : Pandora One : Can't move window
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pquiring(a)gmail.com
The Pandora One for Adobe Air works, but the window can't be moved. It seems
to bounce back to a set location. Not critical.
Download Adobe AIR : http://get.adobe.com/air/otherversions/
Download Pandora One : http://www.pandora.com/desktop_app
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=24016
Summary: League of Legends news missing in main window
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://leagueoflegends.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 24015.
Once you log in, you are taken to the main window, with a nice big PLAY
button at the top. The rest of the window is mostly blank; it shold show
News items on the left, and a column of buttons on the right.
(Also, the log is littered with lines like
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_buffers.c:1032
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_buffers.c:322
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_buffers.c:608
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_cipher.c:204
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_extensions.c:124
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_handshake.c:1045
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_handshake.c:1123
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_handshake.c:2525
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_handshake.c:2553
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_handshake.c:599
which doesn't look very healthy, but I'm not sure are related.)
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http://bugs.winehq.org/show_bug.cgi?id=31235
Bug #: 31235
Summary: League of Legends minimap corrupted
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mindalot(a)gmail.com
Classification: Unclassified
While running League of Legends (either using a compiled, patched 1.5.8, or
using PoL 1.5.5-league) the minimap is corrupted (it is there, but something
else/blocky is being drawn over it.
I can workaround it in game, but turning vsync on/off multiple times until it
clears. This must be done for each game, so can be a very annoying workaround.
No idea if this is graphics/driver/or wine related, so not sure what logs/ect
would be most helpful.
I'm new to wine/linux - so any requests for data would be faster if the actual
command lines to attempt to run are given.
running Intel I5-3570k
listed graphics is VESA:CYPRESS - but it is GIGABYTE GV-R585D5-1GD-B Radeon HD
5850 (Cypress Pro) 1GB 256-bit GDDR5
os ubuntu 12.04 lts 32-bit (I might try 64 bit sometime after people stop
talking about bugs/regression related to it)
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http://bugs.winehq.org/show_bug.cgi?id=23272
Summary: FFFTP: shows only the first line of the Japanese
legend.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
Created an attachment (id=28997)
--> (http://bugs.winehq.org/attachment.cgi?id=28997)
FFFTP option panel (wine 1.2 rc4 on Ubuntu 10.04)
FFFTP is a famous FTP client software in Japan. Its web page is
http://www2.biglobe.ne.jp/~sota/ffftp-e.html . And its source is available
under new BSD license.
I use Japanese version of FFFTP in Japanese locale (LANG=ja_JP.UTF-8) on Ubuntu
10.04.
On the wine environment, FFFTP's option panel shows only the first line of the
legend.
I attach the snapshots taken in wine-1.2-rc4.
NOTE: Red rectangles and texts are retouched by me.
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