http://bugs.winehq.org/show_bug.cgi?id=26699
Summary: Comanche 3 doesn't install
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33998)
--> (http://bugs.winehq.org/attachment.cgi?id=33998)
Comanche 3 autorun.exe backtrace
Launching install.exe does nothing
Launching autorun.exe displays the installation menu but clicking on install
does nothing
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http://bugs.winehq.org/show_bug.cgi?id=14611
Summary: Diablo 1.0x crashes on a read exception when entering
main menu on x86_64
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=15004)
--> (http://bugs.winehq.org/attachment.cgi?id=15004)
Diablo 1 console log when it crashes.
Hello,
I'm using a fully up-to-date (at the time of writing these lines) Fedora 9
installation on my AMD Athlon 64 CPU.
Since all tests on the AppDB in this and later versions is silver and up, I
believe that either my graphics card or my CPU bit mode is to blame.
Graphics card - nVidia Corporation GeForce 8600 GT rev 161, Nvidia binary
drivers.
Clean wine dir, fresh install from 1.00 CD, tested with 1.09 patch as well as
the 1.00 ver of the game (patched ddraw dll).
Crashes after splash (or mouse or keyboard click).
Attached console log.
I'm a programmer so if you think I should try to comment things out, change
code, etcetera, to test possible solutions, I can.
Thanks in advance,
David.
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http://bugs.winehq.org/show_bug.cgi?id=24459
Summary: Cannot launch the new steam
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echotty3(a)gmail.com
Created an attachment (id=30858)
--> (http://bugs.winehq.org/attachment.cgi?id=30858)
Debug steam
System---
> uname -a
FreeBSD motd.lan 8.1-RELEASE FreeBSD 8.1-RELEASE #0: Mon Jul 19 02:55:53 UTC
2010 root@almeida.cse.buffalo.edu:/usr/obj/usr/src/sys/GENERIC i386
Nvidia driver version---
195.36.15
> wine --version
wine-1.3.2
1º Installing MSI Steaminstall
2º Executing auto-update of Steam
3º Restart the Steam
4º Launch Steam login
5º Failed to launch steam portal (logged)
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http://bugs.winehq.org/show_bug.cgi?id=25788
Summary: MYST V 3-CD boxed set: InstallShield is unable to run
in graphical mode
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32863)
--> (http://bugs.winehq.org/attachment.cgi?id=32863)
Terminal output: wine "setupwin32.exe" + WINEDEBUG=warn+all wine
"setupwin32.exe"
This bug only affects the US retail version of the game. It proves a problem
since there is no way to determine when to insert the 3 disks if it is ran in
silent mode, and results in a corrupt installation.
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=25146
Summary: Gom Player gets stuck after a while when streaming
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
When I use the GOM Player to watch a stream from GomTV it gets often stuck
after some time in an infinite sound loop or the visual output fails. It
sometimes helps to instantly pause the player after startup and to wait a few
seconds: It plays then fine for about 2-20 seconds before it gets stuck. The
amounth of time you can watch depends on how long and often you pause and on
luck. Stopping and restarting the stream helps.
This bug report is about wine 1.3.6. When using wine 1.3.7 additional issues
will occur.
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http://bugs.winehq.org/show_bug.cgi?id=31904
Bug #: 31904
Summary: configure incorrectly detects OSMesa
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olelukoie(a)mail.ru
Classification: Unclassified
When I run configure script for latest wine 1.5.x releases it always reports
that it can not find OSMesa but I have it installed correctly.
Looking for a solution I've found several versions of patch that fixes this.
For example this is the Gentoo version:
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/app-emulation/wine/…
and this is Fedora version:
http://pkgs.fedoraproject.org/cgit/wine.git/tree/wine-1.5.10-osmesa-check.p…
I've tested Fedora version of the patch and it works well for me (I'm using
mageia linux).
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http://bugs.winehq.org/show_bug.cgi?id=26763
Summary: Wolfenstein: crashes on start
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Created an attachment (id=34086)
--> (http://bugs.winehq.org/attachment.cgi?id=34086)
Log of crash
Hi,
I'm trying to get the game Wolfenstein running with Wine, a title which
according to the appdb entry should be well supported.
Unfortunately I'm getting nowhere, the game crashes directly after the splash
screen appears, and I don't even get a backtrace...
wine: Unhandled page fault on read access to 0x00000000 at address 0x10185da4
(thread 0009), starting debugger...
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x10185da4).
Full log is attached.
If I use winedbg I also get these messages:
wine client error:26: write: Bad file descriptor
Inconsistency detected by ld.so: dl-open.c: 221: dl_open_worker: Assertion
`_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
If I try the multiplayer binary instead, I get an error dialog "Error creating
game rendering context", and a console with these warnings:
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
After some googling, I found bug 9186 which mentions the same error in game
using the same engine, so I made another log with WINEDEBUG=+wgl.
For graphics I use Mesa with the r300g driver (tried both 7.10 and using git)
which I guess could be the cause of the problem. If so it would be great to
know what the problem is, so I can file a bug with the Mesa devs.
I'm using Wine 1.3.17 (tried both the Ubuntu packages and compiling myself) in
a clean wineprefix (the only addition is native d3dx9_39.dll for
GetShaderConstantTableEx support) on Debian unstable 32-bit.
The game is updated to version 1.11 and Securom worked around with a patched
binary.
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http://bugs.winehq.org/show_bug.cgi?id=23670
Summary: Ballistic Paddle game - displayed incorrectly.
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This is a tricky one to describe. If you download, unzip and run paddle in
Wine version 1.2-rc7, you will find the "paddle" (that is the thing you control
in the game with your mouse) is almost invisible. To see what it should look
like, view the screenshot in download URL.
When tested in Wine version 1.1.42 the "paddle" looked normal. Possible
regression after Wine version 1.1.42?
Many 16-bit Windows games have problems running in Wine. It's worth trying old
16-bit Windows games in Wine as these are the ones Wine has trouble running.
If anyone could improve the title of this bug, please do.
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http://bugs.winehq.org/show_bug.cgi?id=29970
Bug #: 29970
Summary: Command & Coquer: Red Alert 3 crashes on start
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holthuis.jan(a)googlemail.com
Classification: Unclassified
Created attachment 39014
--> http://bugs.winehq.org/attachment.cgi?id=39014
Backtrace
When I want to start the game using Wine 1.4~rc4, it almost crashes instantly
(even before the splash screen is shown).
As soon as I downgrade to 1.2.3, the game works perfectly (except that there
are no videos).
I attached the backtrace to this bug report.
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