http://bugs.winehq.org/show_bug.cgi?id=32638
Bug #: 32638
Summary: Application (SoulSeek) crashes at startup
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taco.nieuwenhuis(a)gmail.com
Classification: Unclassified
SoulSeek crashes at startup. Error messages from terminal are pasted below.
Problem occurs consistently ever since I installed Wine 1.5.20. Never had any
such problems before with previous versions of Wine. Recompiled Wine to make
sure I'm using the latest ports/sources but problem remained. I'm used to
seeing a few minor errors in the terminal but the errors below are clearly more
severe...
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
Fontconfig warning: ignoring UTF-8: not a valid region tag
err:ntdll:RtlpWaitForCriticalSection section 0x7bc97a14 "loader.c:
loader_section" wait timed out in thread 001d, blocked by 001e, retrying (60
sec)
fixme:wininet:InternetSetOptionExA Flags 00000000 ignored
fixme:ieframe:PersistMemory_Load (0x191ba8)->(0x7824c4 9c)
fixme:ieframe:OleControl_FreezeEvents (0x191ba8)->(1)
fixme:ieframe:OleControl_FreezeEvents (0x191ba8)->(0)
err:ntdll:RtlpWaitForCriticalSection section 0x432ffeb4 "win.c:
surfaces_section" wait timed out in thread 0009, blocked by 0000, retrying (60
sec)
wine: Critical section 432ffeb4 wait failed at address 0x7bc28049 (thread
0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc28049
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http://bugs.winehq.org/show_bug.cgi?id=31354
Bug #: 31354
Summary: Dungeon Keeper 2 with hardware acceleration patch (GOG
version) crashes on start
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 41198
--> http://bugs.winehq.org/attachment.cgi?id=41198
terminal output
Just like for Soulbringer (see bug #30745), GOG made an in-house patch for
Dungeon Keeper 2 too. The patch makes hardware acceleration available in the
game, fixes stability issues and allows to play the game in higher resolutions.
The patched version seems to work fine in Windows (according to the forum posts
on GOG), unfortunately it crashes in Wine (somewhere in wined3d).
I see the same crash with Wine 1.2.3, 1.4.1, wine-1.5.9-267-g8f108a0.
The patch installs 2 new files in the game directory: DKII-dx.exe and
patch.dll. When starting the game with DKII-dx.exe, the screen turns black for
a couple of seconds, then Wine crashes.
The 'normal' executables for the game (DKII_SOFT.EXE and DKII.exe) are still
able to start the game.
Please let me know if you need a log with the appropriate debug channels
enabled.
The attached backtrace was created with wine-1.5.9-267-g8f108a0.
Fedora 17
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=15715
Summary: Kult Heretic Kingdoms returns unhandled page fault
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xtreme984(a)gmail.com
Created an attachment (id=16800)
--> (http://bugs.winehq.org/attachment.cgi?id=16800)
error log from trying to run Kult.exe
I've installed Kult Heretic Kingdoms on Wine and applied an upgrade patch, it
won't work with or without the patch. Before this it said mfc42.dll was
missing, so I added it from a windows install and went right ahead trying to
run the game, each and every time I get an unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=30671
Bug #: 30671
Summary: [Splinter Cell Conviction]Works with winedbg but not
with wine
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 40154
--> http://bugs.winehq.org/attachment.cgi?id=40154
Log when i launch the game with Wine
Hi,
There is a problem with this game. When i launch it with wine, the game crash
once game start with this error message :
..\..\..\src\thread\ms\thread.cpp(328) : ASSERT FAILURE: Ret()
But it's possible to launch the game correctly with "winedbg" even if i must to
press "c" 2-3 times to launch finally the game.
The game itself works, even if it's slow when there are more people or during
the fight but it's playable. I don't try to play in fullscreen mode for the
moment.
Anyone has a idea to search and try to find why the application does not works
with Wine ?
Thanks,
Berillions
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http://bugs.winehq.org/show_bug.cgi?id=23470
Summary: Spectrum Lab problem on mouse button release when win.
version is set to win xp
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.qsl.net/dl4yhf/spectra1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)lipkowski.org
Spectrum Lab (free download from
http://dl4yhf.ssl7.com/speclab/install_speclab.zip) has a problem with
(probably) not getting mouse button up events. How to reproduce: set wine to
windows xp mode, run the program, press left mouse button with cursor on the
frequency scale: the "four sided arrow cursor" turns into a "two sided arrow",
release the mouse button: the cursor is still a "two sided arrow" (like it is
when the button is pressed, this mode is used to drag the frequency scale). Now
change the windows version in winecfg to windows ME, upon releasing the mouse
button the cursor properly reverts to the "four sided arrow" cursor mode.
It looks like the app doesn't get the "mouse button released" in this
particular case, but only in this case (menus work etc).
This issue is present in all versions of spectrum lab i've tried (this time
confirmed on the latest: v2.75b09). The kernel is 2.6.33.2 (used many different
kernels), the system is Debian lenny x86_64. Now i have wine 1.1.42 installed,
but the bug was present in other 1.1.x versions tried (x=40-42, and a few
versions around 20-30), and in the distribution package 1.0.1
I think that this issue is absent on wine 1.0.1 compiled from source on
slackware 11.0 (intel 32bit distribution), but i can't check this right now.
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http://bugs.winehq.org/show_bug.cgi?id=20574
Summary: serial port communication problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starlincx(a)gmail.com
I want to use a software throw serial port to control my device, but when I run
the software it displays:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:comm:set_queue_size insize 2048 outsize 1024 unimplemented stub
and then, the software can not communicate with my device, how can I fix this
problem?
Thanks~~~
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http://bugs.winehq.org/show_bug.cgi?id=20453
Summary: Some keys don't map correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ian(a)infogroep.be
This happens only when you're ingame. The §/6 (azerty/qwerty) key maps to a
diffrent key, and the -/= (azerty/qwerty) also maps to a diffrent key.
I haven't found any other.
Ian
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=28529
Bug #: 28529
Summary: Limbo game doesn't detect Shader Model 3.0, while card
supports it
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nobange(a)poczta.onet.pl
Classification: Unclassified
Created attachment 36616
--> http://bugs.winehq.org/attachment.cgi?id=36616
log from running limbo.exe with wine
The game Limbo (http://limbogame.org) doesn't run, complaining about the
graphic card not supporting Shader Model 3.0. The card is GeForce 7300 GT,
according to NVIDIA it fully supports Shader 3.0. NVIDIA Drivers 275.21
installed.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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