http://bugs.winehq.org/show_bug.cgi?id=32287
Bug #: 32287
Summary: Built in iexplore crash when visiting elheraldo.co
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42612
--> http://bugs.winehq.org/attachment.cgi?id=42612
Console output
When visiting elheraldo.co using wine iexplore I get a crash. The crash happens
after while finishing the rendering of the page and after i declined to install
flash.
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http://bugs.winehq.org/show_bug.cgi?id=32416
Bug #: 32416
Summary: Wizard101 launcher does not close window after
launching client, has to be killed
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: wine-bugs(a)winehq.org
Classification: Unclassified
WizardLauncher.exe no longer closes its window after WizardGraphicalClient.exe
is started. This does not stop the game from running--the launcher window stays
behind the game--but when exiting the game the launcher window is still there,
unrefreshed, and the process has to be killed. The system monitor shows the
launcher using 10-11% CPU throughout the whole time; this is more than usual
(used to be 5-9%).
Regression test results:
4159758c9786264313c26c55e22123a31d5c2065 is the first bad commit
commit 4159758c9786264313c26c55e22123a31d5c2065
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 26 22:52:37 2012 +0100
d3dx9: Avoid LPD3DXPRTCOMPBUFFER.
:040000 040000 e4694d8216f7f5515192f1bdff181bd4a03398ef
4710cb3050ce1d828e5d3b866845937ed18afec8 M include
The patch does not revert cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce:
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).
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http://bugs.winehq.org/show_bug.cgi?id=31302
Bug #: 31302
Summary: [Splinter Cell Conviction]Very Slow in game
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 41136
--> http://bugs.winehq.org/attachment.cgi?id=41136
Output console clean prefix
Hello,
Like i explain in the bug report #30671, i succeeded to launch this game.
Now, there is a new problem, the game is very slow in the main menu and in-game
itself. It's very unplayable.
I tried different tests in my Prefix.
- Put the game options in low : the game is always slow but less important than
Medium/High.
- Install d3dx9 with winetricks : always unplayable.
- Install gdiplus without success.
- Add differents Directx9 options in Regedit : always the same problem.
And now, i haven't solution for this problem.
I add the output console when i launch the game in a clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=31527
Bug #: 31527
Summary: Delphi 7: Header control sends incorrect notifications
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
noticed when editing a ListView with style Report: when column headers are
resized by mouse, the Width property of column header does not change. It
changes correctly with native comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=28174
Summary: winecfg: audio settings don't take effect until
winecfg is closed
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Start up winecfg, and test your sound. Assuming it works, pick some broken
settings (e.g., OSS instead of alsa for me). Test sound, still works. Close
winecfg, restart it. Test sound, test will fail. Enabling ALSA at this point
won't fix sound until winecfg is restarted.
Makes sound testing a bit annoying, especially if you don't know to do it :).
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http://bugs.winehq.org/show_bug.cgi?id=32434
Bug #: 32434
Summary: Installer of QQ2011 needs unimplemented
atl80.dll.AtlComModuleRegisterServer
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
There is a serial of crashing when trying to register some dlls, such as
KernelUtil.dll :
After installing, we can still reproduce by:
~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ regsvr32 KernelUtil.dll
wine: Call from 0x7b83b29b to unimplemented function
atl80.dll.AtlComModuleRegisterServer, aborting
wine: Unimplemented function atl80.dll.AtlComModuleRegisterServer called at
address 0x7b83b29b (thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=32516
Bug #: 32516
Summary: MS SQL Server management studio 2005 wants
unimplemented msvcr80.dll._stricmp_l
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce:
winetricks -q dotnet20 comctl32 win7
wine msiexec /i sqlmgr/SQLServer2005_SSMSEE.msi
wine "C:/Program Files/Microsoft SQL
Server/90/Tools/Binn/VSShell/Common7/IDE/ssmsee.exe"
In the connection window, type anything into Server, select SQL server
authentication, type anything into login and click connect. Application
displays an exception dialog, and console log complains about the missing
function.
The exception happens only with native comctl. SQL Server is not needed to
reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32407
Bug #: 32407
Summary: Tales of Monkey Island: works perfectly with 1.5.6 -
fatal crash with 1.5.19 (openSUSE)
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madworm_de.winehq(a)spitzenpfeil.org
Classification: Unclassified
Created attachment 42755
--> http://bugs.winehq.org/attachment.cgi?id=42755
backtrace of crash on startup
Instantly dies with 1.5.19
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=25871
Summary: netstat command missing (needed by Guild Wars 'test
system' button)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Guild wars installs nicely, but if you press 'test system', you see
...
wine: cannot find L"C:\\windows\\system32\\netstat.exe"
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