http://bugs.winehq.org/show_bug.cgi?id=8177
--- Comment #29 from George Sarantopoulos <george.gms(a)gmail.com> 2013-01-06 07:36:27 CST ---
Created attachment 43099
--> http://bugs.winehq.org/attachment.cgi?id=43099
The working font
The font etsans2.fon fixed with the free font editor FontForge. Put it to the
/drive_c/windows/Fonts folder
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http://bugs.winehq.org/show_bug.cgi?id=4066
Jonas Jelten <jonas.jelten(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=32663
Bug #: 32663
Summary: Joysticks only being detected in the default prefix
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
If I run "wine control" I get the CP for the default prefix and in Game
Controllers I see my rumblepad 2 and thrustmaster joystick but if I load
"control" from one of the other prefixes, the controllers are not there.
Theres some games in my steam prefix I'd like to play but need a joystick.
None of my games installed in other prefixes detect the control devices. I've
got prefixes for both vanilla wine and playonlinux (where steam is installed)
and I get the same problem accross the board. Some of the games I play require
specific overrides so I can't just bung them all into the default prefix.
Any ideas?
My system is Mint 13 64 bit with Nvidia GTX570 and intel i5 ivy-bridge.
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http://bugs.winehq.org/show_bug.cgi?id=7571
Brandon Corujo <haku08879(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=5935
Brandon Corujo <haku08879(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=8783
Brandon Corujo <haku08879(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=3739
Brandon Corujo <haku08879(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=32430
Bug #: 32430
Summary: LMS Virtual Lab: Unimplemented function
atl100.dll.AtlRegisterClassCategoriesHelper
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42791
--> http://bugs.winehq.org/attachment.cgi?id=42791
Terminal output on wine-1.5.19-74-g4bb92e1
Steps to reproduce:
1) remove ~/.wine
2) wine Launch.exe
3) install LMS Virtual Lab
Behaviour:
Wine error
Expected behaviour:
No Wine error
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http://bugs.winehq.org/show_bug.cgi?id=24491
Summary: AIM Crashes on Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harmonh(a)gmail.com
AIM - AOL Instant Messenger
Seems to setup okay but starting gets a program error message and it fails to
start.
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http://bugs.winehq.org/show_bug.cgi?id=31400
Bug #: 31400
Summary: Rendering in Civilization III very slow
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mecirt(a)yahoo.com
Classification: Unclassified
Created attachment 41266
--> http://bugs.winehq.org/attachment.cgi?id=41266
Wine debug output
Rendering in the Civilization III: Conquests game is really slow in the 1.5.10
version of wine - about 2-3 FPS. This is most likely related to the OpenGL DIB
engine introduced as per bug 30669 - the game was not rendering properly in
prior wine versions.
I have tried profiling, but with very limited success - I can't get valgrind to
work with wine, and sysprof reports high CPU usage in Xorg caused by copying
bitmaps around, with no further details. Xorg also has a 90%+ CPU usage while
the game is running.
I have tried both the integrated Intel card (Sandy Bridge) and a GeForce GT
555M through bumblebee, with identical results.
Attached a dump with WINEDEBUG=warn+all,+gdi,+dib,+opengl,+d3d,+ddraw - not
really sure what else I can do to diagnose the issue.
The problem is present in both the Steam and a NoCD version - the dump is from
the noCD one to eliminate any possible Steam interference.
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