http://bugs.winehq.org/show_bug.cgi?id=28905
Bug #: 28905
Summary: DeusEx: Invisible War npc voices not played
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
This is a long standing bug mentioned on the appdb page that was apparently
never filed.
The voices not being played are overheard conversations and responses when they
have no conversation options. These voices provide atmosphere, clues, and help
locate npc's you're trying to avoid. All other sounds appear to play including
the voices in cut scenes.
Currently the only fix is to use the native dsound.dll from windows. However
this has the problem of noise in the audio which appears to be related to
environmental effects since the intensity changes depending upon which environ
you're currentyy in.
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http://bugs.winehq.org/show_bug.cgi?id=31628
Bug #: 31628
Summary: Guild Wars 2 Low Performance/Not using all CPU cores
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xpander0(a)gmail.com
Classification: Unclassified
Created attachment 41590
--> http://bugs.winehq.org/attachment.cgi?id=41590
terminal output which might be the cause of the problem
it seems to use only 1 core. while on windows with same hardware it uses all 4
cores.
amd x4 phenom 2 955 3,4ghz
fixme:heap:HeapSetInformation 0x1ca8000 0 0x33fd98 4
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x33f294,0x33f8c0): stub
fixme:gameux:GameExplorerImpl_VerifyAccess (0x18ebf8,
L"Z:\\home\\xpander\\Games\\Guild Wars 2\\Gw2.exe", 0x33f628)
fixme:thread:SetThreadStackGuarantee (0x348be9d0): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd0c): stub
fixme:process:GetLogicalProcessorInformation (0x350bdd34,0x350bdd0c): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd14): stub
fixme:process:GetLogicalProcessorInformation (0x350bdd3c,0x350bdd14): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd08): stub
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http://bugs.winehq.org/show_bug.cgi?id=23403
Summary: X11 mouse pointer sometimes hidden, sometimes visible
in Anarchy Online
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://www.anarchyonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=29168)
--> (http://bugs.winehq.org/attachment.cgi?id=29168)
Terminal output when X11 pointer hidden correctly
Nvidia drivers version 195.36.24
Xorg server version 1.7.7
Anarchy Online has its own mouse pointer and is supposed to hide the system's
mouse pointer.
Most of the time in Wine, the X11 pointer is hidden correctly, leaving only the
game's pointer visible. Sometimes, the X11 pointer remains visible, and stays
on top of the game's pointer.
When starting the first instance of the game, the X11 pointer is usually
hidden, but sometimes isn't. When starting consecutive instances of the game,
the X11 pointer is hidden about 50% of the time.
This seems to be different to similar bugs such as bug 20362 and bug 22711, in
which the X11 cursor stays in one place. In this case, the X11 cursor moves
with the game's cursor.
Terminal output in both cases appears to be the same, but I'll attach anyway in
cae I have missed something.
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http://bugs.winehq.org/show_bug.cgi?id=22840
Summary: Screen resolution changes when it shouldn't in Anarchy
Online
Product: Wine
Version: 1.2-rc1
Platform: x86-64
URL: http://www.anarchyonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=28202)
--> (http://bugs.winehq.org/attachment.cgi?id=28202)
Terminal output when opening the settings window - wine-1.2-rc1
When using Nvidia TwinView and Anarchy Online, the screen resolution is changed
in at least two places where it shouldn't be.
The two places are:
1) When hitting the settings button in the launcher. This has options to set
the resolution and to change the display device, so presumably it is doing some
available resolution or device enumeration.
2) When launching the game itself, from the launcher.
My desktop resolution is 2560x1024, which is made up of two 1280x1024 screens,
using TwinView. The game is set to use 1280x1024 windowed mode, so shouldn't
be changing the resolution (especially when just opening the launcher settings
window in the launcher).
It isn't that the game is incorrectly using fullscreen mode - it correctly
launches in a 1280x1024 window (plus that wouldn't explain the launcher
settings window).
Video driver: Nvidia binary 195.36.24
X server: Xorg 1.7.6
Window manager: Fluxbox 1.1.1
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http://bugs.winehq.org/show_bug.cgi?id=32308
Bug #: 32308
Summary: Missing radio buttons in Evernote installer
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://evernote.s3.amazonaws.com/win4/public/Evernote_
4.5.10.7472.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42644
--> http://bugs.winehq.org/attachment.cgi?id=42644
Evernote installer in Wine
The Evernote 4.5.10 installer has a small problem.
- Download and run the Evernote 4.5.10 installer.
- Click "I accept the terms in the License Agreement" then click Advanced.
- Two options should be shown, with radio buttons to select which you want. In
Wine however the radio buttons are missing and there's no indication which is
selected.
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http://bugs.winehq.org/show_bug.cgi?id=32153
Bug #: 32153
Summary: Guild Wars 2: Input gets stuck
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and if the game is in the loading screen I'm minimizing
it sometimes with Iconify. But after recovering the window often the input gets
stuck. This means on clicking something with the mouse nothing happens.
Sometimes if this happens on clicking the left mouse button the sound will be
disabled. On making a left mouse click again the sound will be enabled and all
is working fine.
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http://bugs.winehq.org/show_bug.cgi?id=23503
Summary: AutoCAD 2008: Crash when reusing coordinates
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install AutoCAD 2008
3) wine acad.exe
4) type "circle" in console
5) type "0,0" for centre of the circle
6) type "1" for circle radius
7) type "circle" in console
8) press up arrow to get "0,0" coordinates (I want to reuse this coordinates)
9) press enter key
Behaviour:
AutoCAD hangs
Expected behaviour:
AutoCAD shouldn't hang
In terminal there is:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 005c, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0041, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0046, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0054, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 005d, blocked by 0060, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=25739
Summary: Unhandled Exception - Monopoly Westwood (Win95
settings)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=32790)
--> (http://bugs.winehq.org/attachment.cgi?id=32790)
Monopoly unhandled exception when choosing players
When choosing computer players for a local game I got an unhandled exception
but could continue to play the game. I have attached my output as follows and
hope you find it useful. I had to set the "winecfg" to Windows 95.
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http://bugs.winehq.org/show_bug.cgi?id=32913
Bug #: 32913
Summary: Planetside 2: Mouse Jittering
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geriain(a)gmx.de
Classification: Unclassified
Created attachment 43472
--> http://bugs.winehq.org/attachment.cgi?id=43472
Logfile Wine-Output
Hey folks,
We'v encountered a weird bug in Planetside 2, it's like the mouse is jumping or
not responding at all when aiming in the free world.
If you go on foot, or sits behind a turret you can turn your mouse but it looks
and feels like the mouse is one step behind and starts to jitter around, which
makes aiming almost impossible.
The curious part is that it doesn't happen in the menus, or if you'r in a
vehicle. Can't describe it better.
What we have done so far:
- Using a native imm32.dll to enable ingame menus
- d3dx9_43 (via Winetricks)
- d3dcompiler_43 (via Winetricks)
tested myself with native dinput.dll and dinput8.dll and turning off
mouse-acceleration.
Using wine-1.5.23 non-patched on Ubuntu 12.10 64bit
Game Homepage: planetside2.com
Hope I have mentioned everything, log is attached - sry it's the first time I
post a bugreport myself
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http://bugs.winehq.org/show_bug.cgi?id=31685
Bug #: 31685
Summary: DYMO Stamps wants hid.dll.HidD_GetManufacturerString
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
User asked about this in #winehq. Doesn't seem to be fatal, however.
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http://bugs.winehq.org/show_bug.cgi?id=9521
Summary: Improve appdb screenshot handling
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
I would suggest adding a method for maintainers to edit any preexisting image
(to focus on only application window, hide personal information in games, etc),
show
who originally uploaded the image and a text summary of what happened in later
revisions, and add the ability to include an image description.
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http://bugs.winehq.org/show_bug.cgi?id=20648
Summary: DX-Ball crashes at startup on x86-64 system
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.magicwandsoft.com/games/dxball/download.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
Created an attachment (id=24640)
--> (http://bugs.winehq.org/attachment.cgi?id=24640)
log from console
DX-Ball (free to download, link in URL) crashes every time at startup if it's
run under Wine compiled under an x86-64 system. Tried with Ubuntu 9.10 amd64
with official Ubuntu Wine packages. I can also reproduce the same issue if I
compile Wine under i386 with gcc flags -msse -msse2 -mfpmath=sse - they're
default for x86-64 and probably that's the problem. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=32859
Bug #: 32859
Summary: Mathematica 8 occasionally crashes on startup
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43395
--> http://bugs.winehq.org/attachment.cgi?id=43395
Backtrace
Start Mathematica. If it doesn't crash, try close it and start again, if still
not, try other tty or try first wineserver -k or launch with a different
LC_ALL... I couldn't find any reliable way to reproduce the bug, it happens in
~10% cases, and it *seems* manipulations above somewhat improve
reproducibility.
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http://bugs.winehq.org/show_bug.cgi?id=32719
Bug #: 32719
Summary: WISIS.EXE Crash on opening a db
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessio(a)dba.it
Classification: Unclassified
Created attachment 43174
--> http://bugs.winehq.org/attachment.cgi?id=43174
Backtrace of the error
Crash every we try to open a db with WISIS.EXE
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http://bugs.winehq.org/show_bug.cgi?id=26333
Summary: Star Wars GB CC 1.0x: crash on pressing
"Multiplayer"->"Show Games"
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=33552)
--> (http://bugs.winehq.org/attachment.cgi?id=33552)
crash log for Wine 1.3.15
A plain crash.
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http://bugs.winehq.org/show_bug.cgi?id=11364
Summary: WinRar doesn't fully utilize two CPU cores in
multithreading mode
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
WinRar doesn't fully utilize two cores of an SMP system if it has detected
them. On average WinRar's CPU usage is around 140-160% on a dual core SMP
system, while the best usage will be 200%.
Anyway thank you for resolving bug 7551.
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http://bugs.winehq.org/show_bug.cgi?id=23481
Summary: Network in Heroes 3
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vis(a)211.ru
I'm using the 'winetricks directplay' for playing in 'Heroes of Might and Magic
III' on a network.
But this way has a bug:
When I create a game and other player will join, game hangs at loading of
percent.
But if I join, and the user from Windows creates that all is normally created.
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http://bugs.winehq.org/show_bug.cgi?id=28754
Bug #: 28754
Summary: In comdl32/tests/itemdlg.ok, update_layout() uses
uninitialized window rect
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make itemdlg.ok" in comdlg32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at update_layout (itemdlg.c:1114)
by IFileDialog2_fnSetFileNameLabel (itemdlg.c:1968)
by IFileOpenDialog_fnSetFileNameLabel (itemdlg.c:2231)
by func_itemdlg (itemdlg.c:714)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at update_layout (itemdlg.c:1098)
and a cascade of uninitialized values ensues that would be hard to
write a suppression for. The uninitilialized value happens because
update_layout() calls GetClientRect on This->dlg_hwnd, which is NULL,
and doesn't check whether it succeeded.
The attached patch makes all the warnings go away, but I don't know if it's
the right thing to do.
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http://bugs.winehq.org/show_bug.cgi?id=28769
Bug #: 28769
Summary: shell32/shellpath tests: test_knownFolders() triggers
use-after-free and invalid free in foldermanager
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make shellpath.ok" in shell32/tests, Valgrind complains:
Invalid read of size 1
at foldermanager_GetFolder (shellpath.c:3764)
by test_knownFolders (shellpath.c:2199)
by func_shellpath (shellpath.c:2517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f041870 is 472 bytes inside a block of size 1,024 free'd
at RtlFreeHeap (heap.c:262)
by add_with_alpha (imagelist.c:237)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
Invalid read of size 1
at foldermanager_GetFolder (shellpath.c:3764)
by test_knownFolders (shellpath.c:2233)
by func_shellpath (shellpath.c:2517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f041870 is 472 bytes inside a block of size 1,024 free'd
at RtlFreeHeap (heap.c:262)
by add_with_alpha (imagelist.c:237)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
Invalid free() / delete / delete[]
at RtlFreeHeap (heap.c:262)
by foldermanager_Release (shellpath.c:3684)
by test_knownFolders (shellpath.c:2485)
by func_shellpath (shellpath.c:2517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f041870 is 472 bytes inside a block of size 1,024 free'd
at RtlFreeHeap (heap.c:262)
by add_with_alpha (imagelist.c:237)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
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http://bugs.winehq.org/show_bug.cgi?id=24010
Summary: Two Worlds multiplayer cannot create or join a game
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30160)
--> (http://bugs.winehq.org/attachment.cgi?id=30160)
terminal output
In the multiplayer mode of Two Worlds I cannot join or create a game. I can
successfully login to the server and enter the game lobby (the town) and chat
with other players, but when I click on Join or Create a game, nothing happens.
The attached log shows the terminal output. The following components were
installed via winetricks in order to start the game and play the videos: 'd3dx9
physx xact wmp9 quartz'.
Fedora 13
Nvidia 7600 GT card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=29807
Bug #: 29807
Summary: Registration code not accepted in Reason 5
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xeriouxi(a)fastmail.fm
Classification: Unclassified
For some reason (no pun intended) the registration key for Reason 5 is not
accepted when registering it in Wine. This is a genuine key and works fine when
Reason 5 is running in a Windows environment.
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http://bugs.winehq.org/show_bug.cgi?id=32392
Bug #: 32392
Summary: Impossible to determine locale when chosen in winecfg
Windows 7
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yast4ik(a)yahoo.com
Classification: Unclassified
Created attachment 42740
--> http://bugs.winehq.org/attachment.cgi?id=42740
Windows XP and Windows 7 difference
I tried to manage tags of audio with the tagscanner 5.1.625 with version of
Windows set to Windows 7 in winecfg. Japan characters in tags and filenames in
program are rectangles, then I change version of Windows to Windows XP and
japan characters became normal
The output with os version Windows 7 specified:
fixme:thread:GetThreadUILanguage : stub, returning default language.
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d6f0, (nil) 0x33d718
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d6f0, (nil) 0x33d718
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http://bugs.winehq.org/show_bug.cgi?id=15492
Summary: Clamwin installer doesn't parse %SystemDrive% correctly
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: other
Status: NEW
Keywords: download, Installer, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16404)
--> (http://bugs.winehq.org/attachment.cgi?id=16404)
+shell in git, bzip2 -9'ed
Installing Clamwin works fine, except that instead of installing to:
C:\Program Files\Clamwin
it defaults to:
Z:\home\austin\%SystemDrive%\Program Files\ClamWin
I've seen this on a couple other installers as well, but can't think of them
off hand.
+shell attached
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http://bugs.winehq.org/show_bug.cgi?id=17188
Summary: Oracle Web Conferencing Console installer resources
cannot be properly loaded
Product: Wine
Version: 1.1.13
Platform: PC
URL: https://conference.oracle.com/imtapp/app/nuf_sys.uix
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=19083)
--> (http://bugs.winehq.org/attachment.cgi?id=19083)
Oracle Web Conferencing Console installer +resource trace
With today's Git (wine-1.1.13-560-g4b27dfe), while attempting to test bug 16684
by running the application installer, I noticed that the installer evidently
had issues loading its executable resources, as these fixmes were printed:
fixme:propsheet:PROPSHEET_CollectPageInfo Could not load resource #0000?
fixme:propsheet:PROPSHEET_CollectPageInfo Could not load resource #0000?
fixme:propsheet:PROPSHEET_CollectPageInfo Could not load resource #0000?
fixme:propsheet:PROPSHEET_CollectPageInfo Could not load resource #0000?
and the installer window seemed to have placeholders for the presumed text
resources. After hitting Next a few times the installer appeared to be in
extraction phase, but promptly crashed with a backtrace in FormatMessageW.
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http://bugs.winehq.org/show_bug.cgi?id=19231
Summary: Trine Demo fails to launch - unimplemented function
d3dx9_36.dll.D3DXGetShaderConstantTable
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.bigdownload.com/games/trine/pc/trine-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
As above, Trine Demo fails to launch with message:
wine: Call from 0x7b8421e2 to unimplemented function
d3dx9_36.dll.D3DXGetShaderConstantTable, aborting
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
wine: Unimplemented function d3dx9_36.dll.D3DXGetShaderConstantTable called at
address 0x7b8421e2 (thread 001c), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=31579
Bug #: 31579
Summary: Error when close Microsoft Visio 2007
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jisrael(a)hotmail.com
Classification: Unclassified
Created attachment 41525
--> http://bugs.winehq.org/attachment.cgi?id=41525
Error when close Microsoft Visio 2007
Error when close Microsoft Visio 2007
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http://bugs.winehq.org/show_bug.cgi?id=21433
Summary: InqScribe: Installed fine, but no output or UI
response when running installed app
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jgolightly(a)ec.rr.com
Created an attachment (id=25809)
--> (http://bugs.winehq.org/attachment.cgi?id=25809)
"bt all" output while InqScribe.exe is running.
Running Ubuntu 9.10 Desktop w/ Wine v1.1.36.
InqScribe 2.0.5 installed with wine in the same manner as it would with
Windows, however when launching the program via the command "wine
InqScribe.exe", there is no command-line output, no UI response, etc. It
simply idles.
An evaluation copy of InqScribe is available from the following link:
http://www.inqscribe.com/bin/InqScribe%202.0.5.exe
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http://bugs.winehq.org/show_bug.cgi?id=32361
Bug #: 32361
Summary: epson stylus t13 installer problem: wine:
Unimplemented function setupx.dll16.DiOpenClassRegKey
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justineuro.moin(a)gmail.com
Classification: Unclassified
Created attachment 42699
--> http://bugs.winehq.org/attachment.cgi?id=42699
epson stylus t13 printer install problem in wine: Unimplemented function
setupx.dll16.DiOpenClassRegKey
epson stylus t13 installer problem
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http://bugs.winehq.org/show_bug.cgi?id=26748
Summary: World Series of Poker crashes when starting up a game
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=34067)
--> (http://bugs.winehq.org/attachment.cgi?id=34067)
Backtrace from Crash
Hello,
I am trying to get "World Series of Poker" from Activision to work. The AppDB
entry is at: http://appdb.winehq.org/objectManager.php?sClass=version&iId=6756
I can get into the main menu, intro movies play back okay but I cannot start a
game and get an "unrecoverable error". I have attached all of my console output
below and hope that this is of help for improving wine.
I am using Mandriva 2010.2 with all current updates. My PC is an Athlon 2,6 Ghz
with a GeForce FX5500 using 173.x Nvidia drivers.
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http://bugs.winehq.org/show_bug.cgi?id=22139
Summary: CDBurnerXP Pro 3 produces a "fail" message after
choosing a mode
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26996)
--> (http://bugs.winehq.org/attachment.cgi?id=26996)
Terminal output
After starting up this version of the program and choosing the option to create
a data disc, it produces a dialog box which says "fail". Normally, it offers to
continue a disc here if applicable; otherwise, it continues to the main file
selection screen.
The message is gone after running winetricks comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=26223
Summary: Nail'd demo: black screen on start
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/news_111686.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game installs just fine, but fails to run, just giving a black screen.
Terminal shows:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xdc): stub
fixme:thread:SetThreadIdealProcessor (0xe8): stub
fixme:thread:SetThreadIdealProcessor (0xf4): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e800,0x00000000), stub!
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x215a18,0x4bde2a0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x46aad28,0x4c49a80): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (-3,-22)-(1027,771)
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe07e2d8) : pBox=(nil) stub
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http://bugs.winehq.org/show_bug.cgi?id=30648
Bug #: 30648
Summary: Official Sega Genesis / Mega Drive Classic Collection
Crash
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x414e54(a)linux.com
Classification: Unclassified
Created attachment 40120
--> http://bugs.winehq.org/attachment.cgi?id=40120
Wine Page Fault Back Trace
On loading the Sega mega drive classic collection on steam and attempting to
swich between games, it will crash with "Unhandled exception: page fault on
read access to 0x000006b4 in 32-bit code (0x7e657731)." Please see attached
back-trace for more information.
I am using wine 1.5.3 32bit through playonlinux on Fedora 16 x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=14268
Summary: carto exploreur 3 - crash
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aiglefr(a)free.fr
CC: dmitry(a)codeweavers.com
since this commit :
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
carto exploreur3 : http://www.bayo.com/cartographie/index.php?prod=1
( no free download)
crash with this message :
wine: Unhandled page fault on write access to 0x00ff0004 at address 0x7ef9f426
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9f426
if i comment this line ( near line num 4422 ) in
dll/gdi32/freetype.c
4415 if (!is_identity_FMAT2(&font->font_desc.matrix))
4416 {
4417 FT_Matrix worldMat;
4418 worldMat.xx = FT_FixedFromFloat(font->font_desc.matrix.eM11);
4419 worldMat.xy = FT_FixedFromFloat(font->font_desc.matrix.eM21);
4420 worldMat.yx = FT_FixedFromFloat(font->font_desc.matrix.eM12);
4421 worldMat.yy = FT_FixedFromFloat(font->font_desc.matrix.eM22);
4422 // pFT_Matrix_Multiply(&worldMat, &transMat);
4423 needsTransform = TRUE;
4424 }
carto exploreur works correctly
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http://bugs.winehq.org/show_bug.cgi?id=19608
Summary: Cannot open local copies of Adobe Flash SWF files with
iexplore.exe
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodschaffter(a)gmail.com
Created an attachment (id=22865)
--> (http://bugs.winehq.org/attachment.cgi?id=22865)
Console output of 'wine iexplore.exe file:///C:/YuleLog05.swf'
I can't open local .swf files using Wine's browser (iexplore.exe), although I
can open them on remote machines.
For example, http://www.kboffset.com/ROCKFLUX/YuleLog05.swf opens fine, but
downloading the file to the Wine C: drive gives a blank white screen when it is
opened. I did add C:\ and C:\YuleLog05.swf to the trusted folders in the Flash
plugin without effect. I am able to open the local file in the Windows version
of Firefox 3.0 running in the same Wine environment.
This is important to me because I'm trying to run the Windows version of Poser
8, a 3D rendering application, which uses a Flash-based library application.
Poser uses a Webkit browser component to host the library GUI. I am able to
run the library application separately in a Firefox window, but it is more
awkward because I can't drag and drop from a separate browser.
Attached is the console output of iexplore.exe run in a fresh Wine Directory
with corefonts, tahoma and gecko installed using winetools, and the Flash 10
plugin installed using the executable from Adobe.
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http://bugs.winehq.org/show_bug.cgi?id=27020
Summary: Iexplore cannot view password protected urls
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0001(a)techemail.com
Hello!
Have a test
wine iexplore http://koivi.com/php-http-auth/protect.php
The user is tester and the password is testing. But it never ask you. :(
I guess wininet
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http://bugs.winehq.org/show_bug.cgi?id=31858
Bug #: 31858
Summary: Netflix on Firefox fails with Internet Connection
Problem when loading bar is at 99%
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Depends on: 31589
Classification: Unclassified
Netflix generates an error "Internet Connection Problem" (N8156-6022) when
attempting to play movies.
Steps to reproduce:
0) Create a new Wine prefix and do not install Mono
1) Apply attachment 41923 to work around Bug #31589.
2) Download and install a recent Windows version of Firefox:
wget -O Firefox-14.0.1.exe
http://download.mozilla.org/?product=firefox-14.0.1-funnelcake13&os=win&lan…;
wine Firefox-14.0.1.exe
3) Launch Firefox
4) Download the Silverlight 4.x installer from within Wine Firefox (
http://go.microsoft.com/fwlink/?LinkID=149156&v=4.0 ). Due to Bug #31754 you
should not install Silverlight 5.x
5) Click "Save File" to save the Silverlight installer
6) Double click the "Silverlight.exe" file in the download window and click
"Ok"
7) Click "Install now"
8) Uncheck "Enable Microsoft Update" and click "Next>" and then click "Close"
9) Login to Netflix and attempt to play a movie/show
possibly relevant console information:
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000" 1 1 0x66025f0 (nil)
(nil) (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000" 1 4 (nil) (nil)
0x656c128 (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\." 1 1 0x66025f0 (nil)
(nil) (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\." 1 4 (nil) (nil)
0x656c128 (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\.." 1 1 0x66025f0 (nil)
(nil) (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\.." 1 4 (nil) (nil)
0x656c128 (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\MSPRindiv01.key" 1 1
0x66025f0 (nil) (nil) (nil)
fixme:advapi:SetNamedSecurityInfoW L"\\\\?\\C:\\users\\Public\\Application
Data\\Microsoft\\PlayReady\\Cache\\S-1-5-21-0-0-0-1000\\MSPRindiv01.key" 1 4
(nil) (nil) 0x656c128 (nil)
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http://bugs.winehq.org/show_bug.cgi?id=32022
Bug #: 32022
Summary: Universe at War (demo) - Black screen after start
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Hello,
the demo of the game "Universe at War" just shows a black screen after the
start. Also note that the installation succeeds but crashes after quiting the
"Setup successful" screen.
A download URL is attached.
Tested with wine-1.5.15.
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http://bugs.winehq.org/show_bug.cgi?id=30106
Bug #: 30106
Summary: Authentication support in gecko
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. We have intranet webpage that requires authentication and
activex. The only way to display it on linux is using wine and Internet
Explorer which is suboptimal for several reasons. It would be nice if
wine-gecko had authentication support, so we could use wine without third party
software. Curently no login dialog is displayed and the browser goes straight
to 401 authentication error page.
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http://bugs.winehq.org/show_bug.cgi?id=28892
Bug #: 28892
Summary: KERNEL32.RaiseException Sibelius 6
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.e.neal.andrews(a)gmail.com
Classification: Unclassified
This KERNEL32.RaiseException is occurring using the relay debug channel while
attempting to start Sibelius 6. (never starts up due to a messagebox stating a
loading error and that Sibelius needs to be reinstalled even after a successful
install)
0009:Call KERNEL32.RaiseException(406d1388,00000000,00000004,0032fb10)
ret=008287d1
0009:Ret KERNEL32.RaiseException() retval=6830e0fd ret=008287d1
Running Wine 1.3.31 on Ubuntu 11.10.
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http://bugs.winehq.org/show_bug.cgi?id=12284
Summary: floppy images not supported or ioctl 7000 not supported
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arekm(a)maven.pl
Can't use programs that are trying to create bootable floppy drive.
My setup:
[arekm@tarm ~/.wine/dosdevices]$ ls -al a*
lrwxrwxrwx 1 arekm users 8 mar 29 23:32 a:: -> ../a.img
where a.img is floppy disk image (note: I have no real floppy hardware in this
machine - laptop)
Now:
$ wine SMU3218.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:win:SetLayeredWindowAttributes (0x10028,0x00000000,255,2): stub!
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0
method=0)
fixme:win:SetLayeredWindowAttributes (0x2004a,0x00000000,255,2): stub!
and the program reports that it's unable to determine floppy disk type.
I guess the problem is in unsupported ioctl or just lack of floppy images.
The program is http://carme.pld-linux.org/~arekm/SMU3218.exe (1.5MB)
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http://bugs.winehq.org/show_bug.cgi?id=14369
Summary: beware stack overflow into TEB
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14666)
--> (http://bugs.winehq.org/attachment.cgi?id=14666)
try to warn when stack overflows into TEB
It's too easy to overflow the stack and thus overwrite the TEB, particularly
when using external tools such as valgrind(memcheck) and printf :-) Try to
detect and give a warning. Patch is attached, and will be sent to
wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=30083
Bug #: 30083
Summary: QQ2011 crashed
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chengyi.liang(a)sohu.com
Classification: Unclassified
Created attachment 39198
--> http://bugs.winehq.org/attachment.cgi?id=39198
wine log message
0.use clean .wine dir with wine-gecko installed. and do not modify any thing.
1. install qq2011,download from
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. run QQ2011
3.QQ whill show main intface a few time ,then crashed.
main error mesage is:###!!! ABORT: Main-thread-only object used off the main
thread: file /build/wine-mozilla-1.4/xpcom/base/nsCy
cleCollector.cpp, line 1267
from wine.
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http://bugs.winehq.org/show_bug.cgi?id=14368
Summary: enable more-robust debugging of signals and exceptions
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14665)
--> (http://bugs.winehq.org/attachment.cgi?id=14665)
ease debugging at lowest level of signals and exceptions
The code which handles signals and exceptions can be made more robust by using
symbols for some bare numeric constants (EXCEPTION_WRITE_FAULT,
EXCEPTION_EXECUTE_FAULT, EXCEPTION_READ_FAULT). Debugging can be made easier
with a *printf() that uses only a few hundred bytes of stack space, in contrast
to the several kilobytes required by the *printf() of glibc. With glibc it is
too easy to overflow the stack of only 12 KiB. Patch is attached, and will be
sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=23426
Summary: WoW Battlechest 3.2.0 patch can't put up release notes
with ie6
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This only happens with 'winetricks ie6', so take it with a grain of salt,
but while applying the 3.2.0 offline patch, one sees the dialog
Cannot find 'c:\users\dank\Temp\Blizzard Installer Temporary Data -
50ad729f\patch.html?'
Note the ? at the end. Looking at the disk, I see that
~/.wine/drive_c/users/dank/Temp/Blizzard Installer Temporary Data -
50ad729f/patch.html
definitely does exist at this point. Does the pathway that
triggers loading that web page have a string termination problem?
Clicking OK on that dialog lets the patch continue.
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http://bugs.winehq.org/show_bug.cgi?id=11906
Summary: werkkzeug3 TE does not work
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ripzonetriton(a)gmail.com
Created an attachment (id=11203)
--> (http://bugs.winehq.org/attachment.cgi?id=11203)
log
It installs/uninstalls fine but doesn't start properly and does not work.
Here is the download link: http://www.werkkzeug.com/
It's free to download but you have to follow a registration link.
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http://bugs.winehq.org/show_bug.cgi?id=17662
Summary: Failed to connect to the mount manager error in winecfg
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsfrerot(a)egliseespoir.com
Created an attachment (id=19849)
--> (http://bugs.winehq.org/attachment.cgi?id=19849)
screen shot of the error
After a fresh install of ubuntu x64 and installing wine
1.1.16~winehq0~ubuntu~8.10-0ubuntu1, winecfg gives an error when going to the
"Drives" tab. "Failed to connect to the mount manager", see picture attached.
I tried to launch it from the command line and here is what I saw:
[jsfrerot@jsfrerot-desktop ~]$ winecfg
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
I copied the .wine folder from a 32bit ubuntu and the drives were shown in the
tab (no errors with the mount manager)
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http://bugs.winehq.org/show_bug.cgi?id=10860
Summary: Poor graphics performance in Myst Online: Uru Live due
to software emulation
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Myst Online: Uru Live
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=9810) works
mostly fine using Wine, but what's noticeable is that the graphics is much
slower that on Windows. There I can use the best graphics settings and as long
as I'm alone in my age, the graphics is fluent (with my GeForce 8500 GT). On
Linux, I've got the lowest settings and it stutters all the time.
The reason seems to be that wine uses software emulation - I get the following
error many many times:
"fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked"
and the CPU load is between 70% and 100%, depending on what is rendered.
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http://bugs.winehq.org/show_bug.cgi?id=27141
Summary: Brink (Splash Damage, Bethesda Softworks) won't launch
from Steam
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34662)
--> (http://bugs.winehq.org/attachment.cgi?id=34662)
brink console output
The game appears to start with the brink icon showing in the panel, but then
hangs up everything and produces a wine/program error dialog.
Tested with wine-1.3.19-284-g35c743b, please see attached brinkconsole.txt.
Note: I have not loaded any winetricks yet (except steam of course) because I
wanted to have as pristine console output as possible.
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