http://bugs.winehq.org/show_bug.cgi?id=23583
Summary: Kaspersky Internet Security 2010 needs FLTMGR.SYS to
install in Vista and Win 7 mode
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=29472)
--> (http://bugs.winehq.org/attachment.cgi?id=29472)
install log
See summary and attachment.
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http://bugs.winehq.org/show_bug.cgi?id=32863
Bug #: 32863
Summary: Mathematica main menu window has extra space under
menu
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43397
--> http://bugs.winehq.org/attachment.cgi?id=43397
Screenshot
In Windows there's nothing like the black bar under menu seen in the screenshot
(denoted by arrow).
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http://bugs.winehq.org/show_bug.cgi?id=11773
Summary: Mathematica 5.1, Display errors, unreadable.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
And this same bug in one report which will be marked as invalid:
http://bugs.winehq.org/show_bug.cgi?id=11765
The errors of this report is:
- Some characters are not displayed as they should.
Writing an expression like: (2+x)/(x^2-3) will be showed as (2+x)}(x^2-3).
Note the "/" is changed by "}", but double "//" is correctly showed as "//".
Also Pressing x² makes Mathematica crashes just becouse the correct expression
is x^2 and not x² or x³.
Also there seems to be some conditions for the "/" to be drawed, like if it is
preceded by a variable o number: see 1/x or x/(x-3) then the "/" will be
drawed, but if is is preceded by a ) or ] then "}" will be drawed: (x-3)/x or
Sin[x]/x. Thats wear.
- Mathematical representation is badly printed.
When you enter expressions like (2+x)/(x^2-3) Mathematical has the really nice
feature of showing this as a nice looking fraction. Also it can represent it
with ascii characters if you choose that, but with wine, it doesn't shows the
goodlooking expression and shows a terrible badly drawed ascii expression. Just
to say, "1/x" can not be readed with this expression.
But i am not entirely sure when and why. Trying a bit furder and i can get some
examples which are correctly drawn:
Sqrt[x-3]
(x-3)^2//Expand
But a fraction will not be correctly displayed:
(2+x)/(x^2-3)
Maybe this has something to do with the first error that mathematica will show
a "}" instead of a "/": (2+x)}(x^2-3)
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.55 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is only one of other errors of Mathematica.
I have no logs for that.
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=18388
Summary: Roblox crashes on install with unimplemented function
pdh.dll.PdhMakeCounterPathA
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with this app, see
http://www.winehq.org/pipermail/wine-users/2009-May/053263.html
He said it was his son's favorite game.
Starting the installer goes fine, but it crashes with that
underfined function in pdh.dll.
Winetricks pdh works around it and gets on to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=27827
Summary: Creo Elements/Direct Modeling Express 4.0 loader
failure due to missing msvcrt.dll dependency
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a user reported a problem with this app on IRC #winehq.
It seems there is a dll dependency to msvcrt.dll not present with Wine dlls.
--- snip ---
...
0025:Call PE DLL (proc=0x5c172245,module=0x5c170000
L"redirect.dll",reason=PROCESS_ATTACH,res=0x1)
0025:Call KERNEL32.GetEnvironmentVariableW(5c17309c
L"SDREDIRECTION",5c175f30,00000040) ret=5c171d99
0025:Ret KERNEL32.GetEnvironmentVariableW() retval=00000000 ret=5c171d99
0025:Call KERNEL32.lstrcmpiW(5c173810 L"no",5c1730b8 L"") ret=5c17228a
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c17228a
0025:Call KERNEL32.SetEnvironmentVariableW(5c1738c0 L"_NO_DEBUG_HEAP",5c1738bc
L"1") ret=5c1722b1
0025:Ret KERNEL32.SetEnvironmentVariableW() retval=00000001 ret=5c1722b1
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722e0
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722e0
0025:Call KERNEL32.GetProcAddress(00400000,5c173954 "ThreadAttached")
ret=5c1722e7
0025:Ret KERNEL32.GetProcAddress() retval=004e6e20 ret=5c1722e7
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722f9
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722f9
0025:Call KERNEL32.GetProcAddress(00400000,5c173964 "ThreadDetached")
ret=5c172300
0025:Ret KERNEL32.GetProcAddress() retval=004e6e40 ret=5c172300
0025:Call KERNEL32.GetModuleHandleW(5c173624 L"MSVCRT") ret=5c17212b
0025:trace:module:LdrGetDllHandle L"MSVCRT" -> (nil) (load path L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem")
0025:Ret KERNEL32.GetModuleHandleW() retval=00000000 ret=5c17212b
0025:Call KERNEL32.GetProcAddress(00000000,5c173618 "setlocale") ret=5c172132
0025:Ret KERNEL32.GetProcAddress() retval=00000000 ret=5c172132
0025:Call KERNEL32.OutputDebugStringW(5c173650 L"redirect: Cannot find
setlocale() in msvcrt.dll.") ret=5c17214b
0025:Ret KERNEL32.OutputDebugStringW() retval=0032fc80 ret=5c17214b
0025:Call KERNEL32.lstrcmpiW(5c173610 L"try",5c1730b8 L"") ret=5c172230
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c172230
0025:Call KERNEL32.RaiseException(0000002c,00000000,00000000,00000000)
ret=5c172243
0025:trace:seh:raise_exception code=2c flags=0 addr=0x683704bb ip=683704bb
tid=0025
0025:trace:seh:raise_exception eax=6835dc85 ebx=683e06c4 ecx=00000000
edx=00000010 esi=0032fd18 edi=0032fc90
0025:trace:seh:raise_exception ebp=0032fc78 esp=0032fc14 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00200246
0025:trace:seh:call_stack_handlers calling handler at 0x7b9fbf2e code=2c
flags=0
0025:trace:seh:__regs_RtlUnwind code=2c flags=2
0025:trace:seh:__regs_RtlUnwind calling handler at 0x7b9e0be3 code=2c flags=2
0025:trace:seh:__regs_RtlUnwind handler at 0x7b9e0be3 returned 1
...
--- snip ---
The dll init code from "redirect.dll" assumes "msvcrt.dll" has already been
loaded (hence GetModuleHandleW).
There is an earlier loading attempt of "msvcrt.dll" due to Wine builtin
MSVCR100.dll which is later dropped because native MSVCR100.dll has precedence.
--- snip ---
...
0025:warn:module:load_builtin_dll failed to load .so lib for builtin
L"C:\\windows\\system32\\MSVCR100.dll":
/home/focht/.wine/dosdevices/c:/windows/system32/msvcr100.dll: invalid ELF
header
0025:trace:module:load_builtin_dll Trying built-in L"MSVCR100.dll"
0025:trace:module:load_dll looking for L"msvcrt.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:get_load_order looking for
L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:get_load_order got hardcoded default for L"msvcrt.dll"
0025:trace:module:load_dll L"C:\\windows\\system32\\msvcrt.dll" is a fake Wine
dll
0025:trace:module:load_builtin_dll Trying built-in L"msvcrt.dll"
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=7
0025:trace:module:load_dll looking for L"ntdll.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\ntdll.dll" for
L"ntdll.dll" at 0x7b980000, count=7
0025:trace:module:load_builtin_callback loaded msvcrt.dll 0x116490 0x68780000
0025:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0x68780000: builtin
0025:trace:module:load_dll Loaded module L"C:\\windows\\system32\\msvcrt.dll"
(builtin) at 0x68780000
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=8
0025:trace:module:load_builtin_callback loaded msvcr100.dll 0x116398 0x68740000
0025:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\msvcr100.dll" at 0x68740000: builtin
0025:Call PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil))
0025:Ret PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil)) retval=0
0025:trace:module:load_dll L"C:\\windows\\system32\\MSVCR100.dll" pre-attach
returned FALSE, preferring native
0025:trace:module:LdrUnloadDll (0x68740000)
0025:trace:module:LdrUnloadDll (L"msvcr100.dll") - START
0025:trace:module:MODULE_DecRefCount (L"msvcr100.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"msvcrt.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 7
0025:trace:module:MODULE_DecRefCount (L"ntdll.dll") ldr.LoadCount: 6
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 6
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcr100.dll"
0025:trace:module:LdrUnloadDll END
0025:trace:module:load_native_dll Trying native dll
L"C:\\windows\\system32\\MSVCR100.dll"
...
--- snip ---
It would be helpful if someone could install the app on Windows and load
"SolidDesigner.exe" main executable in Dependency Walker Tool
(http://www.dependencywalker.com/) to figure out which dll pulls in
"msvcrt.dll".
In the listview select "msvcrt.dll" and then right click context menu
"highlight matching module in tree".
This would ideally show the parent dll in tree view that pulls in the
dependency.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=24946
Summary: uTorrent Release Candidate 2 (2.2 build 22732) hangs
on start up
Product: Wine
Version: 1.3.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
µTorrent hangs on start up here in Wine 1.3.5 and 1.3.6. I've double checked
with an empty $HOME/.wine.
I'm using Fedora 14 i686.
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http://bugs.winehq.org/show_bug.cgi?id=26359
Summary: VMWare Player Setup has no GUI
Product: Wine
Version: 1.3.15
Platform: x86-64
URL: http://www.computerbild.de/download/VMware-Player-9032
75.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=33580)
--> (http://bugs.winehq.org/attachment.cgi?id=33580)
console log
VMware-player-3.1.3-324285 Setup only has white screen. From console log i
would guess it's gecko related.
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http://bugs.winehq.org/show_bug.cgi?id=20482
Summary: Tunnelier Win32 SSH client shows a very tall dialog
upon exiting
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24385)
--> (http://bugs.winehq.org/attachment.cgi?id=24385)
Anomalous confirmation dialog
Tunnelier is a nice Win32 SSH graphical client.
Get the software from:
$wget http://dl.bitvise.com/Tunnelier-Inst.exe
Then install:
$wine Tunnelier-Inst.exe
To run it:
$wine tunnelier
to reproduce the bug just log into any ssh enabled server, the console and the
SFTP window will open automatically after logging in.
Then click on exit, a requester stating that there is a session running will
appear asking for exit confirmation.
This confirmation dialog is anomalous, the text on it appears like a tall
vertical column.
See attached capture.
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http://bugs.winehq.org/show_bug.cgi?id=25435
Summary: MS Access will not open any wizard.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
After creating a table, going to the create tab, you'll find lots of wizards...
like the form wizard, report wizard etc... none of them work.
A window opens with the title frui_frmMain with the next, previous cancel etc..
buttons visible and that's about it... access hangs completely and has to be
forced quited.
This appears to be a popular bug.
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http://bugs.winehq.org/show_bug.cgi?id=24878
Summary: "Group by" options don't work in Explorer++
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31495)
--> (http://bugs.winehq.org/attachment.cgi?id=31495)
Terminal output
The file grouping options accessible in the view -> group by menu don't seem to
do anything. Native comctl32 (v6) makes them functional.
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http://bugs.winehq.org/show_bug.cgi?id=27559
Summary: ImgBurn crash at startup when Wine's 'Windows Version'
is set to 'Vista' (or newer)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
I've had a bunch of crash logs sent to me over the past year where ImgBurn
crashes unrecoverably on startup when users are running it under Wine but was
never able to reproduce the error until today.
It turns out that if Wine's 'Windows Version' is set to 'XP' (default and what
I'd always been using) everything works fine. The second it's changed to
'Vista' (or newer), the app crashes at startup.
I've managed to get a crash call stack via madExcept / Eurekalog and have now
traced the problem back to the 'Explorer' style component it uses in the 'Disc
Layout Editor' window ('TVirtualExplorerTree' by MustangPeak). It looks like
it's related to namespace stuff and therefore the shell?
I've made/attached a Delphi demo app with a single form and single instance of
'TVirtualExplorerTree' to hopefully make testing and debugging this issue a
little easier.
Without fail, it'll crash when Wine's 'Windows Version' is set to 'Vista' but
it's fine as 'XP'. I'm using Wine in Ubuntu 11.04 for testing.
The programs (ImgBurn and demo app) work fine on a real Windows XP, Vista or 7
installation.
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http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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http://bugs.winehq.org/show_bug.cgi?id=32983
Bug #: 32983
Summary: Artifacts demo crashes on start up
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://illogictree.com/app/artifacts/files/Artifacts.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 43572
--> http://bugs.winehq.org/attachment.cgi?id=43572
backtrace
Backtrace:
=>0 0xc8ae8ebd (0x00000000)
0xc8ae8ebd: -- no code accessible --
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http://bugs.winehq.org/show_bug.cgi?id=20054
Summary: Wine should include the Microsoft Sans Serif font
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The GdipGetGenericFontFamilySansSerif function should return the "Microsoft
Sans Serif" font family, but this font does not exist in Wine. Wine should
include a truetype font with this name so gdiplus can be fixed.
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/gdiplus/tests/font.c;h…
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http://bugs.winehq.org/show_bug.cgi?id=11273
Summary: Civilization I for Windows (16-bt) does not install
through setup
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Civilization I for Windows (16-bt) does not install through setup.
Already existing installation works, though, with some bugs I've reported
separately.
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http://bugs.winehq.org/show_bug.cgi?id=19607
Summary: FIFA '97 does not start
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=22862)
--> (http://bugs.winehq.org/attachment.cgi?id=22862)
FIFA '97 output
FIFA '97 does not start. See attached files for output.
System is a fully updated Kubuntu 9.04 with Wine 1.1.26 (default settings) on a
Dell D610 with Intel 915 graphics.
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http://bugs.winehq.org/show_bug.cgi?id=15110
Summary: MechCommander crashes in virtual desktop mode when mouse
leaves virtual desktop
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukas.middendorf(a)freenet.de
Created an attachment (id=15805)
--> (http://bugs.winehq.org/attachment.cgi?id=15805)
debug output from console (I marked the point at which the mouse pointer left
the window)
I'm using wine 1.1.3 (compiled from source for complete debug symbols, but
crash is the same with the package from winehq) on ubuntu 8.04.
When wine runs in virtual desktop mode and the intro video of MechCommander is
over, as soon as the mouse pointer leaves the window, the game freezes and I
get a backtrace on the console. There are no errors or fixmes directly related
to the crash. If I then use ctrl+c in the console, the internal debugger of
MechCommander starts (this also happens if the crash has not happened), but
does not seem to be of any use (missing debug symbols I think), but at least
the program does not die totally.
If I disable direct draw for MechCommander (edit prefs.cfg in game directory
and set "b DirectDraw = F") the game runs in windowed mode itself and I have
not seen the crash happen.
I have seen it happen with MechCommander Gold and also with the free demo of
MechCommander. The only way to get the demo seems to be from
http://downloads.gamezone.com/demos/d8467.htm (unfortunately you need a special
downloader, but it runs with wine), but http://www.mechcommander.org/ offers
some valuable help on how to obtain the full version.
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http://bugs.winehq.org/show_bug.cgi?id=11265
Summary: A number of bugs with Civilization I
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
A Civilization I for Windows (16-bit) displays a number of bugs:
1. Some splash screens display no content.
2. In some dialogues (such as city-dialogue) there are some
tranparent/non-rendered areas
3. Keyboard commands do not work in game.
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http://bugs.winehq.org/show_bug.cgi?id=32201
Bug #: 32201
Summary: Unclosed quotes in .inf files are tolerated by
windows, not by wine
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
My company develop a product that contains an ActiveX control. I have been
experimenting with the new ActiveX auto-install feature.
The INF file contains the line:
signature="$CHICAGO$
instead of
signature="$CHICAGO$"
Clearly this is a mistake which we will correct soon. However, windows
tolerates this, wine does not. A message box with the text "Installation of
component failed: 800f0100" is shown.
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http://bugs.winehq.org/show_bug.cgi?id=27448
Summary: Windows Expert Tool needs mode command
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://forums.mydigitallife.info/threads/26240-Windows-Expert-Tool-2.0-Reco…
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
wine: cannot find L"C:\\windows\\system32\\mode.exe"
File not found
Right click WET and run as administrator
Press Return key to continue:
Looks like the "mode" command is missing. Appears to be a batch command? I
can't find it anywhere.
This program looks like a fun testcase.
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http://bugs.winehq.org/show_bug.cgi?id=22891
Summary: winamp [5.572] Winamp.exe hangs after exiting winamp
forcing a kill
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=28305)
--> (http://bugs.winehq.org/attachment.cgi?id=28305)
Console/Terminal output after exit is selected/close button is clicked
When exiting Winamp via the WinAMP's Menu -> Exit or via the close box, Winamp
hangs in sleeping state and never exits requiring a kill.
Out put of errors after exit is started attached.
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http://bugs.winehq.org/show_bug.cgi?id=31360
Bug #: 31360
Summary: Bobcad v21 crashes on startup
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried installing v21 express trial from http://www.bobcad.com, sha1sum
2e986bc8e48e74d361a100d0f8ea5f7b1d41c38e v21.6.exe
Need 'winetricks mfc42' before install to avoid a DLL registration failure.
On startup, the app crashes. +relay shows it's right after
ole32.OleCreateEmbeddingHelper() returns. Adding warn+heap seems to
show it's using freed memory as a pointer:
...
0045:Ret ole32.OleCreateEmbeddingHelper() retval=00000000 ret=007477df
0045:Call KERNEL32.InterlockedDecrement(02813064) ret=00745900
0045:Ret KERNEL32.InterlockedDecrement() retval=00000005 ret=00745900
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7492f7 ip=007492f7
tid=0045
...
Unhandled exception: page fault on read access to 0xfeeefeee in 32-bit code
(0x007492f7).
Backtrace:
=>0 0x007492f7 in bobcad21 (+0x3492f7) (0x0033f184)
1 0x00743441 in bobcad21 (+0x343440) (0x0033f208)
2 0x7bc63e6a call_entry_point+0x29() in ntdll (0x0033f238)
3 0x7bc64a74 relay_call+0x173(descr=0x7e7dc248, idx=0x5000d, stack=0x33f2ac)
[wine-git/dlls/ntdll/relay.c:466] in ntdll (0x0033f298)
4 0x7e6ff4bd in ole32 (+0xf4bc) (0x0033f2f0)
5 0x0046290c in bobcad21 (+0x6290b) (0x0033f2f0)
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http://bugs.winehq.org/show_bug.cgi?id=16404
Summary: Ever17 crash in system voices menu
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.download.com/Ever17-Out-of-Infinity/3000-
7494_4-10573528.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=17729)
--> (http://bugs.winehq.org/attachment.cgi?id=17729)
Terminal output from the crash
This is tested on wine from git, with patch
http://bugs.winehq.org/attachment.cgi?id=17707 applied to avoid the crash of
bug 10005 .
This only occurs in the full version of the game, as the system voices menu not
is included in the trial version. I have tested this with the Japanese full
version, not sure if US version affected as well.
Steps to reproduce:
Start the game,
Click on Special -> System Voices
Click on any of the characters on the screen. The game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=26678
Summary: wine beebem.exe crashes in
RtlEnterCriticalSection+0x17 with page fault on read
access
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agents(a)andrewpetermarlow.co.uk
Created an attachment (id=33975)
--> (http://bugs.winehq.org/attachment.cgi?id=33975)
A dump of all output including register dump, stack dump and backtrace.
beebem is the BBC Micro emulator. When I run it using wine it gives the
following error as it crashes:
wine: Unhandled page fault on read access to 0x00000034 at address 0x7bc33647
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code
(0x7bc33647).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7bc33647 ESP:0032fbf4 EBP:0032fc1c EFLAGS:00210206( - 00 - RIP1)
EAX:00000020 EBX:7bc89444 ECX:00436f60 EDX:0000c98a
ESI:00000020 EDI:0000fe00
The full log is in the attachment.
This happened when running on Debian 6 (squeeze) with the 1.0.1 version of wine
installed by the synaptic package manager.
Regards,
Andrew Marlow
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http://bugs.winehq.org/show_bug.cgi?id=13560
Summary: Baldur's Gate 2 Throne of Bhaal fails to save game
because the file default.tot exists in the game temp
directory.
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.apolloni(a)gmail.com
Baldur's Gate 2 with the installed expansion Throne of Bhaal fails to save
games unless the user manually removes the file /temp/default.tot in the game
directory. It's not wine crashing: the game displays an error message with the
following text:
Save game failed, do you wish to quit?
Yes No
Removing the default.tot file before attemping to save makes it work, but the
files gets recreated when the game runs so it has to be removed every time you
want to save, which is pretty annoying.
>From the App DB's comments and a quick google search it seems many others are
having the same problem.
It's a lot of time that I don't use wine but I remember in the past it was
saving correctly whithout the need to manually delete anything.
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http://bugs.winehq.org/show_bug.cgi?id=32089
Bug #: 32089
Summary: Window resize enters endless cycle
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
Console2 application enters the endless cycle when tries to adjust its window
size if it doesn't match one specified in settings. Probably there is an
off-by-one problem in Wine window size reporting functions.
Console2 size is specified in characters. Default size is 25x80, but in Wine it
jumps from 23x80 to 24x78 and back. Sources for Console2 are available.
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http://bugs.winehq.org/show_bug.cgi?id=23647
Summary: Street Fighter 4 Benchmark: Flickering screen with
parallel rendering enabled
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
The benchmark runs great as long as you disable parallel rendering.
When parallel rendering is enabled, the screen will flicker between the proper
scene and a black screen.
The benchmark is downloadable from:
http://gamedaily.newaol.com/pub/StreetFighterIV_Benchmark.exe SHA1SUM:
f7754210308b3a0ff2bb3be3a62b22767519ca62
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http://bugs.winehq.org/show_bug.cgi?id=32958
Bug #: 32958
Summary: ReVolt 1207: Crashes when trying to play Stunt Arena
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimitar(a)shadez.info
Classification: Unclassified
Created attachment 43528
--> http://bugs.winehq.org/attachment.cgi?id=43528
The backtrace produced by wine.
Running on an Ubuntu 12.04 64bit, using wine. ReVolt is with patch 1207
applied. The command used to run the game (from within its folder) is:
wine explorer /desktop=1024x768 ./revolt.exe
The game starts up, shows the menu, allows me to select Stunt Arena, allows me
to enter my player's name, choose my car and start the game. It crashes while
loading the level.
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http://bugs.winehq.org/show_bug.cgi?id=9932
Summary: Listview highlight issues when drag&drop enabled
Product: Wine
Version: unspecified
Platform: All
URL: http://www.stationplaylist.com/LV_Checkboxes.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ross(a)stationplaylist.com
I've written a test program to show several problems with Listviews.
When a Listview has drag & drop enabled, clicking a list item with the mouse
shows the highlight color for only a fraction of a second. The operator cannot
see which list item is selected.
A related problem occurs when clicking a list item checkbox while it is
highlighted. It does not show the tick mark. It appears the checkbox is not
checked but moving the highlight to another list item then shows the checkbox
is checked.
These are only issues when drag & drop is enabled.
These issues are quite serious for anyone wanting to use our radio broadcasting
software on Linux. It's not useable with these problems as the highlighted
track and/or checked track is what will play when the user clicks Play.
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http://bugs.winehq.org/show_bug.cgi?id=11604
Summary: Adobe Premiere 6 tryout installer / Cleaner 5 EZ crashes
Product: Wine
Version: 0.9.42.
Platform: Other
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/6
.x/pre60to.zip
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens both with 0.9.42 and with 0.9.54-190-g6d59ddf
and probably others.
The installer crashes and puts up a dialog "Unhandled Exception".
Backtrace:
2 0x7e18ba8b TLB_abort+0xb() [dlls/oleaut32/typelib.c:1357] in oleaut32
(0x0034def0)
3 0x7e18bb1f MSFT_Read+0x8f(buffer=0x34df68, count=0xc, pcx=?, where=0x880)
[dlls/oleaut32/typelib.c:1455] in oleaut32 (0x0034df30)
4 0x7e193044 MSFT_CustData+0x64(pcx=0x34e208, offset=?, ppCustData=0x11c64c)
[dlls/oleaut32/typelib.c:1700] in oleaut32 (0x0034df80)
5 0x7e193464 ITypeLib2_Constructor_MSFT+0x3b4(pLib=?, dwTLBLength=?)
[dlls/oleaut32/typelib.c:2476] in oleaut32 (0x0034e350)
6 0x7e197269 LoadTypeLibEx+0x799(szFile=?, regkind=0x0, pptLib=0x34e75c)
[dlls/oleaut32/typelib.c:2335] in oleaut32 (0x0034e5b0)
Clicking OK hits the same crash once, but otherwise continues.
Enough of the app is installed to try to start.
The crash happens when the installer is running
c:\\Program Files\\Cleaner 5 EZ\\CleanerEZ5.exe /Regserver
and sure enough, after install is over, running that app with
or without /Regserver reproduces the crash (as well as the
nasty directdraw screen black bug).
I'll attach a log. The key lines seem to be
0027:Call oleaut32.LoadTypeLib(0034f0ec L"C:\\Program Files\\Cleaner 5
EZ\\CleanerEZ5.tlb",0034fdb0) ret=00544f78
...
trace:typelib:MSFT_ReadString L"Cleaner 1.0 Type Library" 25
trace:typelib:MSFT_CustData
trace:typelib:MSFT_Read pos=0x0000075a len=0x0000000c 0x00000000 0x0000085d
0x00000880
err:ole:MSFT_Seek seek beyond end (2176/2141)
0027:Call KERNEL32.DebugBreak() ret=7e97ea8b
0027:Call user32.MessageBoxA(00000000,0034e05c "Unhandled exception:
80000003\nAt address: 7ee20433\n",006f68a8 "Unhandled
Exception",00002000) ret=005f6fbc
And yes, you can reproduce the crash by loading that typelib into
wine's OleView. So I guess I'll attach the .tlb, too.
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http://bugs.winehq.org/show_bug.cgi?id=12341
Summary: Winambulancia -DB backup crashes
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
The database backup function dosen't work properly. In the app, please go to
"Nástroje > Zálohovania" and You will be asked for location of the backup.
Just confirm the path and press OK. You will be then asked, whether You wish to
run DB Defragmentation first. Say "Nie" (eng:No), otherwise You will crash
because of the bug 12340.
The user faces the backup option automatically even after startup after several
days without backup.
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http://bugs.winehq.org/show_bug.cgi?id=14543
Summary: Worms World Party crashes on attempting to run
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Created an attachment (id=14883)
--> (http://bugs.winehq.org/attachment.cgi?id=14883)
Wine 1.1.1 output log (including BT)
Worms World Party crashed when I attempted to run it - WWP fullscreened and
rendered a black screen atop everything else, then Wine crashed, and sat at a
backtrace until I killed wineserver.
Wine output, including backtrace, attached.
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http://bugs.winehq.org/show_bug.cgi?id=19514
Summary: installation succeeds, running fails -- "the program X
has encountered a serious problem and needs to close"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
I try to run PWN Polish Dictionary (v.3.0) using wine. Using virtualbox
everything fine, but using wine only installation works OK. When executing
installed program I get windows program error:
the program X has encountered a serious problem and needs to close
with wine explanation below (the same dialog).
Exactly the same behaviour I see for another program -- SuperMemo UX. I will
attach logs for both of them.
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http://bugs.winehq.org/show_bug.cgi?id=19561
Summary: Very large memory leak when doing overlapped reads
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Created an attachment (id=22796)
--> (http://bugs.winehq.org/attachment.cgi?id=22796)
Program compiled and ready to run using mingw
WINE is buffering serial ports which is in conflict with using overlapped
reads. Additionally, when using overlapped reads on a serial port, there is a
large memory leak. Every time we receive a block of data on the port, (say 800
bytes in our case,) wineserver allocates many pages on the heap and does not
free them afterwards. We are seeing as many as 21 pages lost to the heap every
time we read a small block of data.
My company is creating a Monitor & Control product that works through serial
ports, and we want it to be able to run on Linux netbooks (using USB to serial
port adapters.) This memory leak is the only thing holding us up. The memory
leak is too large for us to recommend to customers that our application can be
used on Linux platforms using WINE.
We are including an attachment for a small program that captures the leak. The
problem is a result of our call to readfile() in the do-while loop. It is using
the overlappedRead feature. Every time this Win32 function call is made, 84K
bytes disappears forever.
-Ron F.
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http://bugs.winehq.org/show_bug.cgi?id=27396
Summary: Mshtml, DontExecuteScripts flag is ignored
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Example: http://netikka.net/dev/noscript.exe
Run in Windows -> Ok, script is disabled
Run in Wine -> Fail, script is enabled
Method is used to view & download webcontent, but not allowing scripts to run.
DLCTL_NO_SCRIPTS = $00000080
Works with native mshtml.dll + msls31.dll (from xp)
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http://bugs.winehq.org/show_bug.cgi?id=28613
Bug #: 28613
Summary: Hidden Mysteries: Salem Secrets text rendering is
corrupted
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Text throughout the game (including the Credits roll) draws with extra pixels.
The pattern is seemingly arbitrary but is consistent across multiple
occurrences of a single character.
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http://bugs.winehq.org/show_bug.cgi?id=30389
Bug #: 30389
Summary: No sound in Poacher
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrmcspummbucket(a)gmail.com
Classification: Unclassified
Created attachment 39731
--> http://bugs.winehq.org/attachment.cgi?id=39731
Some terminal output
No sound in freeware game "Poacher". Terminal output mentions a lot about dmime
(see attachment). Appears possibly related to:
http://bugs.winehq.org/show_bug.cgi?id=25753http://bugs.winehq.org/show_bug.cgi?id=9027http://bugs.winehq.org/show_bug.cgi?id=23373
But since I'm no expert, it should be someone else's decision to say if its a
duplicate.
Overriding dmime.dll does give the game sound, but also makes it lag like
nothing else, causing it do be unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=28014
Summary: Invisible mouse cursor in some games
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
In some fullscreen games, e.g. this freely downloadable one:
http://files.myplaycity.com/files/hotelmogul_setup.exe
the mouse cursor is invisible with current wine builds.
There is no suspicious output in the terminal wine was run from.
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http://bugs.winehq.org/show_bug.cgi?id=29001
Bug #: 29001
Summary: FeedDemon cannot show feeds' content
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.filehippo.com/download_feed_demon
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Classification: Unclassified
Created attachment 37325
--> http://bugs.winehq.org/attachment.cgi?id=37325
Console log
As of 1.3.32 & FeedDemon 4.0.0.22, FD doesn't show the contents of a selected
feed.
Importing default feeds during first time wizard is enough to see this issue.
In the mean time, msxml3 spams the console to death with its remarks of not
accepting the syntax of downloaded contents.
I needed to kill it with CTRL+c, since it locked up.
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http://bugs.winehq.org/show_bug.cgi?id=32867
Bug #: 32867
Summary: Directional Lightmaps/Shader problems in
Chivalry:Medieval Warfare
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xpander0(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
some places in the distance seem to have black spots. it seems to be caused by
the shaders or from directional lightmaps.
pictures to describe the problem:
https://dl.dropbox.com/u/28788188/Screenshot-607-1screen.pnghttps://dl.dropbox.com/u/28788188/Screenshot-596-1screen.pnghttps://dl.dropbox.com/u/28788188/Screenshot-598-1screen.png
tested with wine 1.5.19 to wine 1.5.23
let me know if u need some debug output.
terminal doesnt show anything usefull, but i might miss some necessary debug
options
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http://bugs.winehq.org/show_bug.cgi?id=24495
Summary: Knights of the Old Republic can't keep a video mode.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Created an attachment (id=30908)
--> (http://bugs.winehq.org/attachment.cgi?id=30908)
console output with WINEDEBUG=+d3d
I am trying to run KOTOR from Steam on a late-2009 iMac iMac11,1 with Catalyst
10.9 on ATI Technologies Inc M98L Mobility Radeon HD 4850 (as specified by
lsusb). After installing native d3d9x, KOTOR menu stars and can create a
character and start a game.
While the video loads, the screen flickers and switches modes, a little white
box appears in the corner, goes to a liney-screen and then back to the white
box, alternates every second or so. Sometimes a video will load after this, but
after the video the same thing happens endlessly.
I am mostly running in a virtual desktop because when we run for real X gets
all messed up by the constant mode-switching.
I've attached console output with WINEDEBUG=+d3d.
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http://bugs.winehq.org/show_bug.cgi?id=22041
Summary: winedevice doesn't realized changed screen resolution
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.winehq.org/pipermail/wine-users/2010-March/
069987.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=26823)
--> (http://bugs.winehq.org/attachment.cgi?id=26823)
right part of windows shows Lotus Notes workspace pattern
As described in the mail I'd like to have a feature to "refresh" these settings
without restarting an already started windows application.
I attach 3 screen shots which show the effect.
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http://bugs.winehq.org/show_bug.cgi?id=30129
Bug #: 30129
Summary: Screen in 3d Studio Max v9 refresh badly
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Problem is with refresh screen in 3d studio max v9.
When I click on object - on screen I don't see any changes. When I click on
second object - I see this first click, not second. All is with one-click
delay.
Problem is only in wine 1.4-*, versions 1.37 and older works fine.
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http://bugs.winehq.org/show_bug.cgi?id=30893
Bug #: 30893
Summary: No pressure in gimp 2.8 windows version with evdev
tablet
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viktoria.s(a)freemail.hu
Classification: Unclassified
Created attachment 40482
--> http://bugs.winehq.org/attachment.cgi?id=40482
Output of gimp 2.8 windows version with WINEDEBUG=+wintab32
I got an Genius Mousepen i608X tablet. It works only with the evdev driver. (I
am using xubuntu 64 bit with a patched kernel (which includes the driver of
this tablet on a VM.)) I have got no pressure in gimp 2.8 windows version.
(Gimp 2.8 linux version works perfectly on the same operating system.)
In the attachment log you can see that it reports as a tablet:
trace:wintab32:X11DRV_LoadTabletInfo Device 10: [id 12|name Genius MousePen
i608X|type TABLET|num_classes 2|use 4]
but at the end wine writes:
warn:wintab32:X11DRV_LoadTabletInfo Did not find a valid stylus, unable to
determine system context parameters. Wintab is disabled.
Which is wrong. I attached the output of xinput list --long (xinput.txt), so
you can see clearly which device reports what. (I guess I should add that
attachment separately because the bug can contain only one attachment.)
One thing to note: this device comes with a mouse too. And the kernel gives
identical name to both devices. (That is the reason why you can fin 2 mousepens
in the logs. The one with the id=12 is the pen, because this one is reporting
the pressure, the other one is the mouse.)
In my opinion if you modify the wine source/dlls/winex11.drv/wintab.c according
to this:
in line 622 you write this:
if (! is_tablet_cursor(target->name, device_type) && ! devices[loop].type ==
XInternAtom(data->display, XI_TABLET, False))
in line 641 you write this:
if (is_stylus(target->name, device_type) || devices[loop].type ==
XInternAtom(data->display, XI_TABLET, False))
my tablet will be recognised.
Unfortunately I was not able to test if this is going to work or not, because I
was not able to build wine properly so far.
(Gimp 2.8 windows version was always crashed with the one I have built, but the
tablet was recognised as tablet though.)
You can find a list of tablets which are using the evdev driver here:
http://sourceforge.net/apps/mediawiki/digimend/index.php?title=Tablet_suppo…
If you have any questions please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=28158
Summary: [integration] winemenubuilder forces lower case when
searching fd.o mime database
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
When winemenubuilder searches for freedesktop.org xdg mime database, and build
its list native extensions and mime types, it always searches and tries to
match a lower case string. Windows registry might be case-insensitive, but
native mime database is not, and (unfortunately) some extensions (globs) and
mime types do have upper case chars. Some examples:
audio/AMR:*.amr
audio/AMR-WB:*.awb
text/x-c++src:*.C
application/x-compress:*.Z
application/x-blender:*.BLEND
text/x-iMelody:*.ime
text/x-iMelody:*.imy
text/css:*.CSSL
application/x-gnome-saved-search:*.savedSearch
I am just listing "regular" globs that could be directly mapped to windows
extensions (as opposed to things like README*, Makefile, *.tar.Z, etc)
Take Z for an example of the problem:
- Windows app register "HKCR\.z". Winemenubuilder searches for *.z, can't
match, so it creates the native application/x-wine-extension-z mime/glob.
Unfortunate but unavoidable.
- Windows app register "HKCR\.Z" instead. Winemenubuilder *still* searches for
*.z, because it forces lowercase in its search! There is no match, and it
creates the application/x-wine-extension-z. With *.z glob! And that is a bug.
Currently, there is no way to prevent winemenubuilder to create duplicate (and
buggy) mime extensions when native glob and/or extension contains upper (or
mixed) case chars.
My suggestion for fix: to really mimic Registry case-insensitivity behavior,
winemenubuilder should use case-insensitive search. For example, comparing
lower(win ext)=lower(fd.o glob). And if a match is not found, create the native
glob *exactly* as registered by windows app.
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http://bugs.winehq.org/show_bug.cgi?id=32317
Bug #: 32317
Summary: 3dsmax 9 32bit - Registration window
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith(a)ukscifi.net
Classification: Unclassified
Created attachment 42657
--> http://bugs.winehq.org/attachment.cgi?id=42657
3dsmax register window bug.
I am unable to register the product from the trial version of 3dsmax9 32bit, I
can enter the serial code but the Request code is boxes are missing, Next
button is frozen and you can't seem to quit out.
I have to force kill the window to continue.
Other tests have lead to the register tool not finding the Internet?
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http://bugs.winehq.org/show_bug.cgi?id=22714
Summary: specviewperf10 test 3dsmax-04 doesn't show clouds
wrapping around scene properly
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.spec.org/gwpg/gpc.static/vp10info.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several minutes into test 3dsmax-04, in the domed structure test,
it shows the domed structure with clouds on the world cylinder,
but on Wine the clouds don't wrap around the whole world.
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http://bugs.winehq.org/show_bug.cgi?id=23714
Summary: Homeworld : Can't change resolution
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=29711)
--> (http://bugs.winehq.org/attachment.cgi?id=29711)
log +ddraw
Homeworld crashes when we attempt to change the resolution in the game's
options. This is a long lasting problem, this bug report makes mention of it
but it was not it's focus : http://bugs.winehq.org/show_bug.cgi?id=11986
I have attached a +ddraw log. Let me know if you need more.
Gentoo Linux X64
Wine 1.2
nvidia-drivers 256.35
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http://bugs.winehq.org/show_bug.cgi?id=13859
Summary: Star Wars Race cursor duplicate
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
When entering Star Wars Racer in full screen, all is well except that there are
two mouse cursors on screen that follow the same movement, at different speeds:
-the game drawn cursor, witch is the selector, and is faster
-the classic drawn cursor, witch is slower and disturbs the view
When the race starts the cursors are not an issue, as they dissapear, by game
design.
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