http://bugs.winehq.org/show_bug.cgi?id=10270
Summary: Wine gecko does not send HTTP Accept-Language header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Wine gecko does not send the HTTP Accept-Language header for HTTP requests.
This means for wine iexplore users, going to website that look for that header,
i.e. http://www.google.com/, will always return webpages in the web server's
default language choice rather than in the user's preferred language.
To see what headers a web browser is sending, go to:
http://schroepl.net/cgi-bin/http_trace.pl
Internet Explorer will send the string in HKCU\Software\Microsoft\Internet
Explorer\Internals\AcceptLanguage as the Accept-Language header.
With a clean .wine directory + gecko, Wine iexplore does not send anything.
I can change what Wine iexplore sends by adding:
user_pref("intl.accept_languages", "foo");
to prefs.js or user.js in ~/.wine/drive_c/windows/profiles/username/Application
Data/Mozilla/Profiles/MSHTML/hash/.
The ideal behavior would be: Wine iexplore should look in the same registry key
as IE, and that registry key should be properly initialized by
wineprefixcreate.
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http://bugs.winehq.org/show_bug.cgi?id=26087
Summary: Notepad++ 5.x: Crash window "Find in files"
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark-vlados(a)mail.ru
Kubuntu 10.10
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http://bugs.winehq.org/show_bug.cgi?id=25585
Summary: wine loses release key event during lags in some games
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
When playing Oblivion it is possible to go into the situation when it is not
possible to stop running after some lag (loading objects during location
change, making final blow to a monster, etc.) in game. Neither pressing any
keys nor reloading to a save can fix this - only complete restart of the game.
It looks like wine skips release key event and can't acquire it anymore.
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http://bugs.winehq.org/show_bug.cgi?id=25112
Summary: AT4RE FastScanner v3.0 hangs when clicking "Minimize"
Product: Wine
Version: 1.1.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
AT4RE FastScanner v3.0 hangs if you click on the "Minimize" button. There's no
console output from Wine.
Also happens on Wine 1.3.6.
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http://bugs.winehq.org/show_bug.cgi?id=26414
Summary: Unhandled exception: page fault on read access to
0x5f6f760c in 32-bit code (0x7d665da1).
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Used the app World of warcraft and Wine crashed while changing the display
resolution.
Version: wine-1.3.15
Distribution: Ubuntu 10.10 - Maverick Meerkat
Program: World Of Warcraft (blizzard.com)
Command: wine .wine/drive_c/Program\ Files/World\ of\ Warcraft/Wow.exe
Reproduce: Change resolution (any to any)
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http://bugs.winehq.org/show_bug.cgi?id=21917
Summary: LazyLaunch raises unable to dispatch exception
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=26590)
--> (http://bugs.winehq.org/attachment.cgi?id=26590)
Lazylaunch execution in winedbg
Lazylaunch does only output one line:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
When i run it in winedbg it raises a exception before running:
0x7bc4b130 call_tls_callbacks+0x130(module=<is not available>, reason=<is not
available>) [/home/bmonkey/Apps/System/wine-git/dlls/ntdll/loader.c:927] in
ntdll (0x0033fcc0)
You can find lazylaunch here:
http://teknogods.com/phpbb/viewtopic.php?f=13&t=2036
Lazylaunch is used to surpass the login screen and run unofficial AI single
player games in SC2.exe.
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http://bugs.winehq.org/show_bug.cgi?id=13424
Summary: msi winetests requires != limited user
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
When running Winetest on WindowsXP, I've set up my user as a limited user. The
MSI tests all error out, one by one. The tests should instead check to see if
the user has Admin privlages, and then execute the tests, otherwise they should
be skipped (because Windows wouldn't allow that user to install anything in the
real world).
advpack->install may also need to be looked at.
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http://bugs.winehq.org/show_bug.cgi?id=9944
Summary: Cannot active Microsoft Office 2003 Over the telephone
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8447)
--> (http://bugs.winehq.org/attachment.cgi?id=8447)
Picture of greyed out boxes
When I try to activate Microsoft Office 2003 using the phone method all of the
boxes are greyed out and I cannot type the codes into them.
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http://bugs.winehq.org/show_bug.cgi?id=16732
Summary: wine crashes on breakpoints
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
CC: julliard(a)winehq.org
Hello,
I am running wine-1.1.12 on Ubuntu intrepid (amd64).
There is a regression between wine-1.1.11 and wine-1.1.12.
When I set a write breakpoint with CheatEngine wine crashes.
I already have run a regression test.
The result is:
c6c335d70e1495c03821e6227ef715dcb71594b7 is first bad commit
commit c6c335d70e1495c03821e6227ef715dcb71594b7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 30 22:56:15 2008 +0100
server: Make thread entry points client_ptr_t instead of void pointers.
:040000 040000 5e99f6db1cf619b2843b467cfa3262974b07c1cb
fcbf57de779c57c5482df2b2d8147d58bd42c581 M dlls
:040000 040000 f217052cc776d21a410565b158d3b4378fd3e37d
51d12878243584a704760b5854120fcf2f4235e8 M include
:040000 040000 bcd8e7bf4301c872e3924490aa6890920e86a88c
7133a292e64948330625d819bca92e6a8e903435 M server
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http://bugs.winehq.org/show_bug.cgi?id=24471
Summary: Batman Arkham Asylum demo crashes on some systems
unless mmdevapi disabled
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my e7300 running ubuntu 10.04 with an nvidia gt 220,
the game installs fine (once you skip past all the fatal error warnings).
You then have to apply the ini file workarounds noted in bug 23993
to get it to start.
But it then crashes after a few seconds with a scrambled sort of squawk
from the speakers.
Disabling mmdevapi in winecfg works around this, and lets me play.
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http://bugs.winehq.org/show_bug.cgi?id=12916
Summary: MPQEdit does not start if World of Warcraft is running
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.zezula.net/en/mpq/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=12638)
--> (http://bugs.winehq.org/attachment.cgi?id=12638)
WINEDEBUG=+process,+tid,+loaddll,+module,+seh set
MPQEdit version 2.x doesn't start if WoW is already running (any version of
WoW). MPQEdit 1.8 works fine.
Attached provided debug info aswell as output from
WINEDEBUG=+process,+tid,+loaddll,+module,+seh set
This does not always happen.
Download MPQEdit (version 2.0.0.x): http://www.zezula.net/en/mpq/download.html
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http://bugs.winehq.org/show_bug.cgi?id=28412
Summary: high processor usage of Reaper
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
I guess this isn't really a bug but I thought the feedback could be useful.
Reaper versions 3.xx and 4.xx with Wine 1.2.x and Wine 1.3.x use about 3 times
as much processor power compared to MS Windows running Reaper on an equivalent
processor.
With Reaper doing nothing processor usage is about 11% on Windows and about 36%
with Wine on Ubuntu 11.04 when using a 2GHz processor.
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http://bugs.winehq.org/show_bug.cgi?id=26039
Summary: The msi package test produce many failures in the root
directory
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The msi package test produce many failures, when started in the
root directory of a drive. (12 in Wine for me.)
Hans got 192 failures on Windows.
The difference is the backslash at the end of the current directory,
when the current directory is the root of a drive.
package.c:8811: Test failed: Expected "C:\\", got "C:\"
...
package.c:9467: Test failed: Expected "C:\\FileName1", got "C:\FileName1"
I expect more failures in other tests and asked Greg for help with wtb.
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http://bugs.winehq.org/show_bug.cgi?id=26502
Summary: FX_Client.exe from AVAFX crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonaldo.diaferio(a)gmail.com
Created an attachment (id=33742)
--> (http://bugs.winehq.org/attachment.cgi?id=33742)
error pop-up
Hi there,
I have been running the program FX_Client.exe from AVAFX
(www.avafx.com/Download-Ava-Trader)
without any problem with wine-1.3.15 on Ubuntu 10.04.2 LTS.
Now, right after the login and before starting the connection to the server,
the program crashes.
Attached is the message that appears.
Thanks
AD
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http://bugs.winehq.org/show_bug.cgi?id=23273
Summary: Spore doesn't start
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29003)
--> (http://bugs.winehq.org/attachment.cgi?id=29003)
Last 1600 lines of +relay (without heap lines) showing crash
Spore crashes on startup. Looking at +relay, it seems it's in the
middle of some winhttp operation having to do with drm.
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http://bugs.winehq.org/show_bug.cgi?id=31230
Bug #: 31230
Summary: Topo4 by National Geographic no longer loads
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martindonal(a)gmail.com
Classification: Unclassified
Created attachment 41024
--> http://bugs.winehq.org/attachment.cgi?id=41024
Wine debug output when attempting to load Topo4
Wine 1.5.3-1.fc16.i686 and previous worked very well
On July 15 I installed the update 1.5.8-1.fc16.i686 and the program would no
longer load.
I attach the backtrace
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http://bugs.winehq.org/show_bug.cgi?id=30931
Bug #: 30931
Summary: Newsbin cannot connect to ssl servers
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)robsonfamily.co.uk
Classification: Unclassified
Cannot register newsbin, or connect to any ssl servers.
I have tried 1.4,1.53, pol 1.4 & 1.53 all with the same problem.
This is the error from Newsbin
ERROR InterSocket - Error: SSL Negotiation Failed, Host:
news.giganews.com Error: SSL Connection Failed: 5 Error 0 Success.
and from the NB support pages.(
http://forums.newsbin.com/viewtopic.php?f=31&t=30453&p=185475)
#define SSL_ERROR_SYSCALL 5 /* look at error stack/return value/errno */
This is error 5. It's saying something in Wine's socket layer's dropping the
ball.
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http://bugs.winehq.org/show_bug.cgi?id=30880
Bug #: 30880
Summary: Depth Hunter: pictures missing from photo album
without native d3dx9_36
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Since bug #30137 has been fixed I can take photos in the game, using only
built-in d3dx9* dlls, however, photos don't show up in the game photo gallery.
When I open the photo gallery, pictures are surely there, because they're
selectable, but each frame, containing a photo, is empty/blank.
Photos are saved on disk in bmp format, under ~/DepthHunter/Photos directory
and I can open the files with any Linux image viewer.
Native d3dx9_36.dll is a workaround.
Wine doesn't provide anything suspicious in the terminal, so here I'm attaching
a +d3dx debug log.
A demo for Depth Hunter does exist but in-game photo gallery is not available
in the demo.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=29585
Bug #: 29585
Summary: wineoss.drv audio renderer not on par with others
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.winehq.org/pipermail/wine-devel/2012-Januar
y/093721.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The OSS4 mmdevapi audio renderer is not yet on par with developments in the two
other ones in Wine.
Specific issues are:
1. handling underrun(?)
2. handling incomplete last (initial?) period
3. correct GetPosition
4. non-blocking mode or not needed?
i.e. what's mostly covered by my renderer tests attached to bug #27937.
Some of it was discussed in bug #28056.
This bug is *not* about mixer related issues, or failure to recognize an audio
device at all, or recording. If your Linux or BSD system has such issues with
Wine, please file another bug.
Andre Eikum proposed a patch to GetPosition in:
http://www.winehq.org/pipermail/wine-devel/2012-January/093721.html
It has two flaws:
+ *pos = 0;
this should be at least the position of the last Start (I highly recommend
This->last_pos_frames).
+ stopped/running/etc. state is not checked, yet GETODELAY can only be invoked
while running (witness IIRC the logs attached to bug #28056).
The current ALSA driver is not the best, but here is how I believe several
issues could be solved:
- Decouple OSS buffer from mmdevapi buffer, a bit like winealsa;
- Hide at least one OSS period in that buffer, i.e. GetCurrentPadding yields 0
while OSPACE < oss_period and 1 with period+1. This will help with bug #28723.
That way, unreliable OSS padding < period won't bother GetCurrentPadding.
My preference goes to something like attached to bug #28723, comment #105,
except it should try to hide less than the 3 periods winealsa hides in 1.3.35,
i.e. somewhat of a breed of that attachment and Andrew's initial wine 1.3.25
code.
- At callback time, complete a partial mmdevapi period by adding trailing
silence. We need to do that with ALSA too to ensure short sounds get played,
as well as trailing samples on period-driven devices like dmix. This is the
major ALSA bug #26878. Here I'd like to know how OSS behaves.
- Introduce This->last_pos_frames like I did with ALSA;
>...Underrun
>GetPosition() must return `size'
Not immediately, according to bug #28723, comment #65. But if underrun can be
defined as OSPACE < oss_period (not sure, presumably then 2 OSS periods need
be hidden from GCP), then we can bump last_pos_frames.
Regarding non-blocking mode, I simply don't know whether OSS may block in
open(), waiting for another process. While playing, now that GETOSPACE is
used, blocking may be prevented (I've some doubts since I saw ALSA return
EAGAIN with nearly full buffers in non-blocking mode).
For now, I believe it would be enough to behave like an exclusive-mode renderer
and not bother with decrementing padding in mmdevapi-period-size chunks -- I
still don't know how to best do that.
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http://bugs.winehq.org/show_bug.cgi?id=25803
Summary: War Leaders: Clash of Nations corrupts graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=32879)
--> (http://bugs.winehq.org/attachment.cgi?id=32879)
War Leaders graphical corruption log
After installing with a problem, when launched, this application corrupts the
computer's display resulting in everything (both the application and the rest
of X) displaying in a washed out white. I've attached a log.
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http://bugs.winehq.org/show_bug.cgi?id=13443
Summary: Incomedia Website X5: impossible to select the main
window
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonino(a)arcidiaco.com
I installed the retail version of Incomedia Website X5, but is impossible to
select the window, then i can't use that...
The window is like a transparent object, fact when i click it i select the
below window...
How to solve it?
Bye
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http://bugs.winehq.org/show_bug.cgi?id=32581
Bug #: 32581
Summary: Invalid dwFlags of reference rasterizer HAL
D3DDEVICEDESC
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://slackware.sukkology.net/packages/d2xcvs/d2x/arc
h/win32/d3dframe/d3denum.cpp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonymous(a)interia.pl
Classification: Unclassified
It seems that there is a problem with d3d device enumeration (Wine's
d3d3_EnumDevices function). An example found in directx 6.1 SDK
(samples\multimedia\d3dim\src\d3dframe\d3denum.cpp, Enum3DDevicesCallback
function) seems to indicate that testing whether currently enumerated device is
a hardware device should be done by checking the dwFlags of the D3DDEVICEDESC
structure related to the hardware features (pHALDesc argument). Wine sets both
structures (and therefore both dwFlags) to the same value resulting in failure
to find a software-only device (which should have dwFlags=0).
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http://bugs.winehq.org/show_bug.cgi?id=26569
Summary: Baldur's Gate II: ToB v26498 crashes during character
creation (game blocker)
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)eloxoph.com
Created an attachment (id=33831)
--> (http://bugs.winehq.org/attachment.cgi?id=33831)
The wine output during the crash
Baldur's Gate II: Throne of Bhaal German/European version 26498 (latest
official patch) crashes when playing the original Shadows of Amn campaign
during character creation. Wine output is appended.
Without the latest official patch installed, the game wouldn't run at all.
Basically, installing BG2 with addon and then playing through the original game
(which has some new additions with the addon I think) and then through the
addon campaign afterwards is not possible. Trying to run the Shadows of Amn
campaign without having the addon installed in the first place was not tested.
Changing between directdraw gdi and opengl mode aswell as running the game with
or without 3d acceleration wouldn't change things. Also, different windows
versions (XP, 2000, 98) didn't seem to have any impact.
Wine 1.2.2 (downloaded & compiled from source on the test machine) was also
tested with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=31513
Bug #: 31513
Summary: fre:ac vs. window manager
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 41442
--> http://bugs.winehq.org/attachment.cgi?id=41442
fre:ac window with two headers
Some problems with interface when running fre:ac. Don't know is it a single bug
or here are two separate bugs:
1) System's window header and borders are drawing along with fre:ac's own ones
(not as in Windows)
2) Drag and drop works properly only if window is placed in top left corner of
screen (otherwise it works as if window would be already placed that way)
ubuntu 12.04, xfce 4.10 (also tested on 4.8)
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http://bugs.winehq.org/show_bug.cgi?id=31327
Bug #: 31327
Summary: RV Graphich Bug
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jackyben888(a)gmail.com
Classification: Unclassified
Created attachment 41166
--> http://bugs.winehq.org/attachment.cgi?id=41166
Screenshot.
In Re-Volt Build 1.2a12.0405, the screen turns out to be like seen on the
screenshots after messing with mipmap-filtering settings, both ingame and
frontend(menu)
It turns normal after loading another track or the frontend
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http://bugs.winehq.org/show_bug.cgi?id=13497
Summary: Kudos generates an access violation when trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111838770&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install Kudos
2. Run Kudos.exe from the install directory
The program bails out with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=13951
Summary: SetParent doesn't behave properly
Product: Wine
Version: 1.0-rc5
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
Created an attachment (id=14100)
--> (http://bugs.winehq.org/attachment.cgi?id=14100)
Sample application with source
Attached sample application behaves properly under Windows but makes
a popup window unmoveable and not responsive after a SetParent call.
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http://bugs.winehq.org/show_bug.cgi?id=30871
Bug #: 30871
Summary: Binary Domain not running
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 40452
--> http://bugs.winehq.org/attachment.cgi?id=40452
wine 1.5.5 console out
The game does not start, you need to run the configurator.
Configurator required dotnet2.
Console exception...
Unhandled Exception: System.ArgumentException: inputLanguage is not recognized
by the system.
System.Windows.Forms.InputLanguage.set_CurrentInputLanguage(InputLanguage
value)
More info attached.
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http://bugs.winehq.org/show_bug.cgi?id=19263
Summary: Wine: slow performance when the theme is changed to
vista inspirat
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghilbert12_lhen03(a)yahoo.com.ph
I import the vista inspirat themes and its component from windows partition
(C:\WINDOWS\Resources\Themes) and put it to
(/root/.wine/drive_c/WINDOWS/Resources/Themes) and when i set this theme in
winecfg. The overall performance was become slow. (including the installation
of windows programs to linux with wine)
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http://bugs.winehq.org/show_bug.cgi?id=24618
Summary: Grand Fantasia Crashes
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Created an attachment (id=31096)
--> (http://bugs.winehq.org/attachment.cgi?id=31096)
Wine terminal log.
See attached log. This happens when Wine tries to "Start Game" on the Grand
Fantasia launcher (_Launcher.exe) or the GrandFantasia.exe file itself.
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http://bugs.winehq.org/show_bug.cgi?id=20793
Summary: Call of Atlantis : does not start after click "Play
Game" button
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.gamecentersolution.com/?CID=21539&AID=
517
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: av110039(a)comtv.ru
Created an attachment (id=24894)
--> (http://bugs.winehq.org/attachment.cgi?id=24894)
log
Install is OK.
"wine CallOfAtlantisSetup.exe" after install is OK.
Game does not start after click "Play Game" button on starting window.
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http://bugs.winehq.org/show_bug.cgi?id=27599
Summary: Gorky 17 (aka Odium) does not execute
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When I type "wine odium.exe" in the game's folder this is the only output:
wine odium.exe
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32f740,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7b4,0x00000000), stub!
And it just quits. The installation works good but nothing else happens. I also
tested with version from 1.3.20 up to the latest 1.3.23.
NOTE - I put the error here since it is very small compare to common logs and
back traces.
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http://bugs.winehq.org/show_bug.cgi?id=32713
Bug #: 32713
Summary: fforce.exe had a serious problem and closed when I
tried to run it. installation was successful before
that
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel.hure(a)free.fr
Classification: Unclassified
I installed the game fighting force, a 1997 abandonware you can download for
free here :
http://www.abandonware-france.org/ltf_abandon/clic.php?idtele=21100&type=
I ran the setup.exe and got it successfuly installed. Then I doubleclicked on
the laucher, and it crashed. you will find the crash report in attachment.
thank you for your good work.
Samuel
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http://bugs.winehq.org/show_bug.cgi?id=30726
Bug #: 30726
Summary: Key repeats itself after a "lag"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pigeon(a)pigeond.net
Classification: Unclassified
Sometimes the game is blocked for a little while (maybe when it is doing disk
access, or busy, etc), which the screen (and the game) is frozen for maybe half
a second.
If a key (e.g. the "a" key) was being pressed before this block, then after the
block, if you press any other keys, the "a" key will start repeating itself.
And it seems the more you press, the more the "a" key will repeat itself.
The only way to "fix" this is to restart the game/wine.
Have been getting this problem with various wine versions (1.3, 1.4, 1.5), and
with both World of Warcraft and Diablo 3.
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http://bugs.winehq.org/show_bug.cgi?id=25337
Summary: Perfect World doesn't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider_xp(a)ovi.com
Created an attachment (id=32214)
--> (http://bugs.winehq.org/attachment.cgi?id=32214)
wine console output
Hi,
after starting perfect world rus client, he shows for few seconds his window,
then crashes. Wine Installed version: 1.3.7 (X alsa cups dbus fontconfig gecko
hal jpeg ldap mp3 nas ncurses openal opengl oss perl png samba ssl threads
truetype win32 xcomposite xinerama xml -capi -custom-cflags -esd -gnutls
-gphoto2 -gsm -gstreamer -jack -lcms -pulseaudio -scanner -test -win64)
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http://bugs.winehq.org/show_bug.cgi?id=31080
Bug #: 31080
Summary: 0ad crashes at start
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Classification: Unclassified
0ad crashes at startup when running
wine pyrogenesis.exe
wine-1.5.7-252-g1f01355, clean WINEPREFIX, no winetricks etc.
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http://bugs.winehq.org/show_bug.cgi?id=31797
Bug #: 31797
Summary: The Sims 3 starts the debugger several times because
of IoGetCurrentProcess () stub
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Classification: Unclassified
Created attachment 41830
--> http://bugs.winehq.org/attachment.cgi?id=41830
Log when starting The Sims 3
When starting TS3.exe the introduction video is shown without sound
and finally some window with an unreadable font is displayed.
There is a checkmark. When pressing the checkmark the program
is terminated.
The log shows many calls of ntoskrnl:IoGetCurrentProcess() which are
followed by a start of the debugger. Probably because IoGetCurrentProcess
is a stub.
The application database states that The Sims 3 is gold or platin.
This is imho a little overstated.
Uname -a writes:
Linux penguin 3.2.0-30-generic #48-Ubuntu SMP Fri Aug 24 16:54:40 UTC 2012 i686
i686 i386 GNU/Linux
wine --version writes:
wine-1.4
The graphics card is an AMD HD4850 and I use the open source radeon driver
with KMS.
Sims3Launcher.exe fails therefore I started TS3.exe
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http://bugs.winehq.org/show_bug.cgi?id=11928
Summary: I Spy Junior black screen on startup
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This game was published in 1999 by Scholastic
(though my copy says "XP Compatible" on the cover).
There's a free trial at
http://www.scholastic.com/kids/downloads2go/productDetail.asp?productid=5&s…
The bug happens with both.
It's a 256 color game.
It installs, but gives just a black screen on startup.
Pressing ESC terminates (and in the demo version, takes
you to a web page where you can buy the game).
On first run of the cd version, one sees
err:wineboot:pendingRename couldn't get file attributes (2)
Then
err:ole:CoGetClassObject no class object {e78f7620-96cb-11cf-a00b-444553540000}
could be created for context 0x1
is seen on all runs.
On the download version, one sees (among many other things)
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
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http://bugs.winehq.org/show_bug.cgi?id=27296
Summary: Perfect World International: audio completely
disappears
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loz_oos(a)hotmail.com
When I have entered an instance or a dungeon the audio disappears completely
after a while.
http://pwi.perfectworld.com/download
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http://bugs.winehq.org/show_bug.cgi?id=32953
Bug #: 32953
Summary: L"PfModNT" not found/loaded
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: awareness(a)somatics.com
Classification: Unclassified
MailWasher 6.1 MAC 0SX Mountain Lion
App installation with WINE -- MailWasher (5.4, 6.1, 6.3, 6.4) -- error
L"PfModNT" (not found/loaded)
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http://bugs.winehq.org/show_bug.cgi?id=23099
Summary: Perfect world crashes
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amnizia_xll(a)yahoo.gr
Hi! i have download the game Perfect world (mmorg),i have create a character
,and when i click on "play" button the game crashes.The error report have these
logs :
bbs.log
FWEditor.log
s2ccmd.log
AF.log
Imm.log
A3D.log
ec_build2305.dmp
AM.log
EC.log
system settings.ini
sysinfo.ini
PLEASE HELP, im new on linux community
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http://bugs.winehq.org/show_bug.cgi?id=32838
Bug #: 32838
Summary: SRWare Iron 24.0.1350.0 crashes at start
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
SRWare Iron is Chromium-based browser.
Download link:
http://www.srware.net/ru/software_srware_iron_download.php
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http://bugs.winehq.org/show_bug.cgi?id=28026
Summary: chromium crash if --no-sandbox hasn't set
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe:
$ wine chrome.exe
chrome will crash without backtrace. A error box will ask you to restart
chrome.
if --no-sandbox is set, then chrome will start without crash, this is similar
to Bug 21232.
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http://bugs.winehq.org/show_bug.cgi?id=21490
Summary: Debug build of Chromium aborts on startup because
GdiInitializeLanguagePack() returns failure
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This was mentioned in passing in bug 20671.
You can run a debug build of Chromium on Wine with --no-sandbox,
but you have to get GdiInitializeLanguagePack to return success
first, or it will abort early with
[41:42:5571:FATAL:render_process.cc(62)] Check failed: gdi_init_lpk.
The patch attached to bug 20671 does the trick.
http://m-a-tech.blogspot.com/2009/04/emf-buffer-idiocracy.html
explains why Chrome calls that function; it's needed to make native behave.
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http://bugs.winehq.org/show_bug.cgi?id=13481
Summary: ChangeDisplaySettings can't set *only* BPP
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rolf(a)neuberrosoft.de
Created an attachment (id=13402)
--> (http://bugs.winehq.org/attachment.cgi?id=13402)
Test case, w Makefile and full NetBeans project tree
Given an "incomplete" DEVMODE structure, with no fields set except for
dmBitsPerPel, and the corresponding flag in dmFields (i.e.
dmFields=DM_BITSPERPEL), ChangeDisplaySettings as implemented in Wine doesn't
replicate the behaviour of a real Windows system correctly.
A real Windows system happily executes the call and returns
DISP_CHANGE_SUCCESSFUL. Display bit-depth will be adjusted, if it was different
to begin with, while the remaining parameters stay as they were. After the
call, resolution and refresh are still whatever the user selected as the
desktop resolution. Even on 2k/XP, which are sometimes happy to drop the
refresh rate to 60Hz, the refresh rate remains constant, which is one of the
reasons I found this type of call to be useful sometimes.
I've tested this today with a MingW-built executable, and found the above to be
accurate for Windows 98SE, Windows 2000 SP4 and Windows XP SP2, irrespective of
whether the initial desktop bit depth is 16 bit or 32 bit.
On Wine (wine-1.0-rc2 on Ubuntu 8.04), the very same call to
ChangeDisplaySettings, made from the same executable, will fail with a return
code of -2 (DISP_CHANGE_BADMODE).
I've attached my test case. It will make the call and pop up a message box with
the results of the call.
I used the i586-mingw32msv-gcc compiler provided by the "mingw32" package in
the official Ubuntu repositories.
The project was set up in NetBeans 6 so the Makefile is somewhat convoluted,
but it doesn't appear as if the build process requires NetBeans. Just
navigating to the directory and running make seems to work. The executable ends
up in dist/Debug/GNU-Windows/.
Priority of the bug isn't high. I've used it in some graphics-library code, but
only in debug builds for my own testing purposes. I'm not aware of publically
available shipping programs that hit on this. Reported anyway, for
correctness's sake.
The app-level workaround is to query the current desktop mode and fill in the
DEVMODE structure more completely. Beyond the scope, but you get the idea.
I'm new to this Bugzilla stuff, so if I forgot some vital piece of info, please
be gentle. I want to be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=26256
Summary: wine64-preloader can't handle setcap cap_net_raw+epi
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: source, win64
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
sudo setcap cap_net_raw+epi /usr/local/bin/wine64-preloader
leads to:
/usr/local/bin/wine64: error while loading shared libraries: libwine.so.1:
cannot open shared object file: No such file or directory
err:process:start_wineboot failed to start wineboot, err 1359
/usr/local/bin/wine64: error while loading shared libraries: libwine.so.1:
cannot open shared object file: No such file or directory
and no 64-bit app can start.
setcap is needed for e.g. ICMP functions or my not yet published wpcap proxy
dll.
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http://bugs.winehq.org/show_bug.cgi?id=21349
Summary: Python.exe crashes
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jackson+winehq-bugzilla(a)jacksonc.com
Created an attachment (id=25706)
--> (http://bugs.winehq.org/attachment.cgi?id=25706)
Wine debug output
When Python 2.6.4 runs a packaging application called "PyInstaller" it crashes.
It's been working fine, except this is the first time it's been using the audio
libraries listed. eg. Phonon/Quartz. I tried running this in Windows 7, and it
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=24700
Summary: Explorer++ doesn't open command prompt windows
properly
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31211)
--> (http://bugs.winehq.org/attachment.cgi?id=31211)
Terminal output
To reproduce, navigate to C: (or any directory) and click the "open command
prompt" icon in the upper toolbar.
If the program was started via a GUI (e.g. double-clicking its executable in a
native file manager), the icon doesn't appear to do anything.
If the program was started from a terminal, the command prompt appears in that
terminal window. After closing the program, the terminal needs to be reset to
work properly.
In Windows, the command prompt appears in a new window.
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http://bugs.winehq.org/show_bug.cgi?id=22788
Summary: OriginPro 8.0 under Lucid Lynx
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann.roche(a)voila.fr
OriginPro 8.0 crashes at start (with a "program must close, etc." window) with
Ubuntu 10.04. Note it started before Ubuntu upgrade (9.10)
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http://bugs.winehq.org/show_bug.cgi?id=13347
Summary: dogfood: skype only works in "Win95" mode
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
The windows Skype in win XP mode crashes with
trace:seh:raise_exception code=c0000005 flags=0 addr=0x593ad1
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=ffffffff
trace:seh:raise_exception eax=000000ad ebx=000000ad ecx=000007c8 edx=0033fcd0
esi=00000000 edi=01ca0460
trace:seh:raise_exception ebp=00000000 esp=0033fcd0 cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00210202
trace:seh:call_stack_handlers calling handler at 0x48bd29 code=c0000005 flags=0
wine: Unhandled page fault on read access to 0xffffffff at address
0xffb4a51e:0x00593ad1 (thread 0009), starting debugger...
and the instruction there is a int 0x2e, which is not handled.
When setting the Windows version to Win95, Skype.exe works wonderful (buyt
displays other warnings).
=> Skype Should work in XP mode too.
=> Or we should set the default cversion for Skype.exe to Win95 in our registry
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