http://bugs.winehq.org/show_bug.cgi?id=29409
Bug #: 29409
Summary: can't select player class or change team in team
fortress 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hitech46(a)gmail.com
Classification: Unclassified
Wine 1.3.9
Fedora 14
Team Fortress 2 Steam version, with latest updates.
So, I can't select player class, or change the team, during the game.
If Ill try to to that, respawn timer will always(!) reset.
The weapons from inventory can be swapped normally, as it should be...
Yes, sounds like game bug, but windows-users don't have such bug.
So...what is it, and how I can fix it?
P.S: Sorry for bad english...
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http://bugs.winehq.org/show_bug.cgi?id=27501
Summary: atlas.ti fails open any project file due to lack in
ole32 implementation
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crefff(a)gmail.com
Every time I try to open project file in Atlas.ti by Scientific Software it
ends with "Access Violation" error. It has something to do with:
fixme:storage:PropertyStorage_ReadProperty unsupported type 8
So PROPVARIANT 8 is undeclared/unsupported within PropertyStorage_ReadProperty
located in wine-1.3.22/dlls/ole32/tests/propvariant.c
Is it possible to add support for property type 8 in wine's ole32.dll
implementation?
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http://bugs.winehq.org/show_bug.cgi?id=22492
Summary: Money 2003 - Tools menu not displayed
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=2573
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debrabantphilippe(a)neuf.fr
The Tool menu not displayed when I click on it. Other menus open fine.
I've try Wine 1.2, the bug is always here.
I use the french version, so for me it's the menu "Outils".
I am available to perform all necessary tests.
Best reagards
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http://bugs.winehq.org/show_bug.cgi?id=30914
Bug #: 30914
Summary: Osu! Doesn't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
When I try to start osume.exe It crashes and sends me this errors:
"Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:#eo (): IL_0010: ldelem.ref" and
when I try to start osu!.exe the same happens with a texttbox that says
GetThreadContext failed.
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http://bugs.winehq.org/show_bug.cgi?id=25256
Summary: Team Fortress 2 won't start
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Created an attachment (id=32075)
--> (http://bugs.winehq.org/attachment.cgi?id=32075)
console output
When I launch it from within Steam or with "steam.exe -applaunch 440" the
"Launching Team Fortress 2" box shows, then exits with nothing happening. This
happens on a fresh prefix (steam folder copied over). My TF2 files successfully
verified.
Console output attached
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http://bugs.winehq.org/show_bug.cgi?id=23658
Summary: Acclaim Re-Volt: All transparent objects not displayed
correctly (black/blinky regression?)
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=29606)
--> (http://bugs.winehq.org/attachment.cgi?id=29606)
log of demo revolt.exe running
Sadly, I cannot do a regression test. (Running on 26kbps dial-up here)
But I can confirm a regression occurred since at least 1.2-rc3 resulting in
blinky black rectangles around all transparent objects in the game. Makes it
difficult on certain tracks in the game, especially botanical garden where all
the leaves are flat black...
Affects the demo as well as all retail versions of the game.
Free demo link added.
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http://bugs.winehq.org/show_bug.cgi?id=32579
Bug #: 32579
Summary: wine crashes at random without triggering the debugger
or reporting exception
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Classification: Unclassified
Tried wine 1.5.17, 1.5.19, 1.4.1 kernel 3.7.0-rc3 3.7.1 mesa 9.1-git, 9.0 in
this order.
Running d3d application randomly crashes. No debug info is generated. I cannot
find any information on debugging crashes that do not trigger the debugger.
The crash seems to be related to some locations that contain more objects but I
cannot tell if rendering particular object or effect triggers it or if
rendering many objects at once causes trouble or something completely
different.
I cannot downgrade to earlier Mesa due to driver vs hardware incompatibility. I
suspect the issue is driver related but wine provides no debug info whatsoever.
Application is stable on windows.
003a:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7b86d9cd
ip=7b86d9cd tid=003a
003a:trace:seh:raise_exception info[0]=00000001
003a:trace:seh:raise_exception info[1]=00728ce4
003a:trace:seh:raise_exception eax=00000001 ebx=6cc02458 ecx=0087c7b8
edx=00728ce4 esi=0033fb58 edi=6ca5b660
003a:trace:seh:raise_exception ebp=6cd6d3e0 esp=0033fb28 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010206
003a:trace:seh:call_stack_handlers calling handler at 0x829768 code=c0000005
flags=0
003a:trace:seh:call_stack_handlers handler at 0x829768 returned 1
003a:trace:seh:call_stack_handlers calling handler at 0x6b28f0 code=c0000005
flags=0
003a:fixme:dbghelp:elf_search_auxv can't find symbol in module
003a:trace:seh:__regs_RtlUnwind code=c0000027 flags=2
003a:trace:seh:__regs_RtlUnwind calling handler at 0x7bc757f0 code=c0000027
flags=2
003a:trace:seh:__regs_RtlUnwind handler at 0x7bc757f0 returned 1
003a:trace:seh:__regs_RtlUnwind calling handler at 0x829768 code=c0000027
flags=2
003a:trace:seh:__regs_RtlUnwind handler at 0x829768 returned 1
003a:err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=30429
Bug #: 30429
Summary: X-Ray 1.0 not working
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.raymond.cc/xray/XRay.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39790
--> http://bugs.winehq.org/attachment.cgi?id=39790
X-Ray Terminal Output
Hi
X-Ray 1.0 doesn't start on Wine running Kubuntu 11.10. Mono 2.10.8 for Windows
[1] and for Linux is already installed.
In Terminal output appear a lot of problems concerning the
ConfigFileHandler_startElement.
[1]
http://download.mono-project.com/archive/2.10.8/windows-installer/1/mono-2.…
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=17594
Summary: user32/dde crashes if run with +heap under OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-heap/user32:dde.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19757)
--> (http://bugs.winehq.org/attachment.cgi?id=19757)
+relay,+seh,+tid,+ddeml,warn+heap
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
warn:heap:GlobalLock (c052): Page fault occurred ! Caused by bug ?
wine: Unhandled page fault on read access to 0x7fc90000 at address 7fb907cb
(thread 0009), starting debugger...
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
+relay,+seh,+tid,+ddeml,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=30136
Bug #: 30136
Summary: Rpg Maker Xp has a error when you open any game
created wiht it.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: odnetnininds(a)gmail.com
Classification: Unclassified
Created attachment 39309
--> http://bugs.winehq.org/attachment.cgi?id=39309
error of the game
when you open the game it shows a error. Also the rendering of the editor is
very slow.
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http://bugs.winehq.org/show_bug.cgi?id=26398
Summary: Final Fantasy VIII - Crashes Randomly
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaized68(a)hotmail.com
Created an attachment (id=33615)
--> (http://bugs.winehq.org/attachment.cgi?id=33615)
Debug Log
I've tried playing Final Fantasy VIII multiple times using wine (wineskin)
whilst using the 1.3.15 engine as well as the WS7WineCXG10.0.0 Engine and it
seems to be crashing randomly. I played the first few missions and it was
crashing at different times, not when movies were being played or changing from
field / battle scenes. So I loaded up the menu and walked away for around
30mins. when I came back it crashed again.
I'm using aali's opengl driver
with the squaresoft 1.2 patch
Everything else seems to work fine
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http://bugs.winehq.org/show_bug.cgi?id=14348
Summary: Unhandled Exception code c0000005
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sdlyr8(a)gmail.com
I have wine working on my ubuntu distro (8.04) and I have no problems opening
most exe files. But when I try to open the install.exe file for Diablo 2, I get
the error
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xb7d3225b
I have searched for days and i can't find a solution and a few times people
have said it is a bug in Wine. Is there an older version I can fall back to?
Ubuntu 8.04
nVidia GeForce 6600 Dual Monitors
wine 1.0
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http://bugs.winehq.org/show_bug.cgi?id=20673
Summary: wine client error 9
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=24683)
--> (http://bugs.winehq.org/attachment.cgi?id=24683)
wine client error 9
This has happened to me a few times, which caused me to downgrade to wine
version 1.1.29 in hopes that since it was the most stable version, that it
won't happen. The problem is such that sometimes I get a clothing patch error
in World of Warcraft, such as robenorthrend read error, or this time, can't
read Kalimdor_33_21.adt
I've attached the whole report I got from running WoW via konsole. This is
preventing me from playing my characters online. You guys know of any
solutions? No matter what version I go to, I get some kind of a read error.
Just in case, I'm using:
openSuSE 11.1 kde 4.3.1
64 bit system, wine version 1.1.29
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http://bugs.winehq.org/show_bug.cgi?id=14180
Summary: StarCraft: keyboard shortcut doesn't work with french
keyboard (azerty)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Starcraft allows setting groups of units and assigning them to a number using
CTRL+# (# : 0..9) and recalling them using the number.
In StarCraft game, see Help -> Keystroke Help:
Ctrl-# - Save Group #
# - Recall Group #
Under MS Windows, keystroke works well even with a french keyboard, but under
wine it doesn't work.
On french keyboard (azerty), number are enabled with the shift key, but trying
to use CTRL+SHIFT+# doesn't work either.
If I switch my keyboard to US using command such as
"setxkbmap -model pc105 -layout us", those keystrokes work as expected.
This problem related to keyboard mapping may not affect only StarCraft, but
some others games / softwares as well.
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http://bugs.winehq.org/show_bug.cgi?id=23449
Summary: Daemon Tools Lite 4.35.6: Fails to install giving
error message "Internal setup error. Error code 256.
Contact support."
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.daemon-tools.cc/eng/home
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
The Installer starts fine but clicking 'next' will give "Internal setup error.
Error code 256. Contact support."
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http://bugs.winehq.org/show_bug.cgi?id=30056
Bug #: 30056
Summary: Feature request: Graphical scaler algorithms
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.r.fischl.work(a)gmail.com
Classification: Unclassified
Projects like DosBOX or ScummVM allow choosing a scaler algorithm which
increases the size of fixed resolution games with beautiful results. Here's a
nice comparison picture of one of the algorithms:
http://en.wikipedia.org/wiki/Hqx
I'm aware that this slows Wine down as long as the feature is activated, but
this is only used for very old games anyway (newer ones run on different
resolutions anyway) with no 3D, like "classic" RPGs. Since this is not a
problem on modern PCs with e.g. DosBOX I thought this would be a very nice
addition for Wine as well.
What do you think?
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http://bugs.winehq.org/show_bug.cgi?id=30115
Bug #: 30115
Summary: Perfect World: Skills and items icons messed up
(regression)
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: a84275075d4a20a9a7f42eda01585d34f31b56d4
It is a well-known regression that had been reported ages ago to APPDB, but it
seems that no one had took care to proceed with the regression testing so far.
The problem manifests itself as the all in-game icons representing items inside
the inventory or skills in hotbars/learning trees/e.t.c. - are "messed up".
"Messed up" in this case means that, for example, for an item "sword" you would
got displayed anything else other than "sword" icon.
This problem is actual with latest Wine (1.4), and seems to affect all the
localized versions of PW out there: I've seen complaints about this bug
affecting PW International on APPDB PWI page, I've seen complaints about messed
up icons on Chinese forums, e.t.c. The regression testing I had done had been
held using localized Russian version of PW client (by Mail.Ru, downloaded from
pw.mail.ru). Unfortunately I can't repeat the test using international version
as IPs belonging to AS located in Russia are region-restricted from
registration/playing on PWI servers.
This regression is a bit tricky and it was a bit hard to cut the things down to
a single commit id. Problem with straightforward bisecting is as follows: the
game works OK up to but not including commit a8427507. Starting with commit
a8427507 and up to but not including commit 156d24c6 the game refuses to start
hanging early during startup process and displaying so-called "red traffic
light" bugreporting dialog box. From commit 156d24c6 onward the game starts up
but with icons messed up.
Checking out commit 156d24c6, and then reverting commit a8427507 using "git
show a8427507 | git apply -R --" fixes an issue making icons to be displayed as
they expected to be. Checking out any revision in-between a8427507..156d24c6
and trying to compile and run the game with is "as is" results in game hang on
startup. Checking out any revision in-between a8427507..156d24c6, reverting
commit a8427507 and compiling wine results in the normal game startup and
correct skills/items icons.
Just for completeness, here is "git bisect" results:
=================================================================
First commit where the game stops working:
[lexa2@lx2linux wine-git]$ git bisect bad
a84275075d4a20a9a7f42eda01585d34f31b56d4 is the first bad commit
commit a84275075d4a20a9a7f42eda01585d34f31b56d4
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Aug 4 19:53:27 2011 +0200
wined3d: Implement wined3d_surface_bltfast() on top of
wined3d_surface_blt().
:040000 040000 1ee4ae032b4da38d6ba772665b4c57f55756111a
a069811143e3a52a9c6172d8bdd089f2914aac77 M dlls
=================================================================
First commit where the game starts working:
[lexa2@lx2linux wine-git]$ git bisect good
156d24c63466479e72811ce0bddef1d5ec754998 is the first bad commit
commit 156d24c63466479e72811ce0bddef1d5ec754998
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Aug 21 21:34:51 2011 +0200
wined3d: Add compressed surface support to surface_cpu_blt().
:040000 040000 d8022e36543d1aaa2b3c7cb51e2918b1ded5853c
00af3b1b397df5c13b3c84b1dc6f53c6493229be M dlls
=================================================================
Finally, system specs: 32bit linux, kernel 2.6.38.8-32.i686.PAE, nVIDIA drivers
295.17, GeForce GTX 550 Ti 1024MB, 6Gb of DDR2 RAM, AMD Phenom II X4 955 CPU,
gcc 4.4.5 20101112 (Red Hat 4.4.5-2).
P.S. Henri, in case you won't be able to reproduce this problem on your rig - I
would capture and post here any logs you would request from me. Thanks in
advance for spending your time fixing this regression.
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http://bugs.winehq.org/show_bug.cgi?id=15051
Summary: Asterix et Obelix XXL2 Mission Las Vegum demo crashes
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.jeuxvideopc.com/demo/9072-asterix-et-obelix-
xxl-2-mission-las-vegum.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
The install of Asterix et Obelix XXL2 demo works fine. one can watch a movie.
But the game crashes just there. The console output is quite small:
wine XXL2DEMO.exe
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/david/.wine' has been updated.
[david@Thakur Astérix & Obélix XXL2 Demo]$ fixme:win:EnumDisplayDevicesW
((null),0,0x33efd8,0x00000000), stub!
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject no class object {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4}
could be created for context 0x3
wine: Unhandled page fault on read access to 0x00000000 at address 0x5bf87c
(thread 0021), starting debugger...
fixme:winmm:MMDRV_Exit Closing while ll-driver open
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=17254
Summary: Yourself!Fitness crashes with a backtrace.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James_Ward(a)Yahoo.COM
Created an attachment (id=19235)
--> (http://bugs.winehq.org/attachment.cgi?id=19235)
backtrace text
Yourself!Fitness crashes with a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17302
Summary: Windows Media Encoder: Crash at application startup
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=5691ba02-e496-465a-bba9-b2f1182cdf24&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
I'm using the 32bit version of the application. When running the program, the
splash screen appears and then I get a window that says that the program has
encountered an error and must close. I experience the same problem with today's
git build. Terminal output follows:
mperry@ubuntu-desktop:~/wine-git$ ./wine /home/mperry/.wine/drive_c/Program\
Files/Windows\ Media\ Components/Encoder/wmenc.exe
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Windows Media Encoder"): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x7e2bc80c,0x7e2bc3c4):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x134b48,0x7e2bc3c4):
stub
err:eventlog:ReportEventW L"wmenc.exe"
err:eventlog:ReportEventW L"9.0.0.2980"
err:eventlog:ReportEventW L""
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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http://bugs.winehq.org/show_bug.cgi?id=26136
Summary: Titan Quest requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
It is possible to load the game with the built-in d3dx9_36, but the menus do
not have any text in, hence it is impossible to navigate through the game.
winetricks d3dx9_36 is necessary for that.
The log shows the following stub culprits.
fixme:d3dx:D3DXCreateFontIndirectW (0x145558, 0x33f4d8, 0x5e6521c): stub
fixme:d3dx:ID3DXFontImpl_DrawTextW (0x1052cdb0)->(0x11c68e50, L"v1.30", 5,
0x33f65c, 1312, 0xffffffff): stub
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http://bugs.winehq.org/show_bug.cgi?id=31300
Bug #: 31300
Summary: Steam causes page fault on login
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tcg.thegamer(a)gmail.com
Classification: Unclassified
Created attachment 41132
--> http://bugs.winehq.org/attachment.cgi?id=41132
Backtrace and commands
Upon login in using Steam, the error "page fault on write access" is thrown,
and the backtrace is run.
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http://bugs.winehq.org/show_bug.cgi?id=31624
Bug #: 31624
Summary: dasrksiders 2 not playing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin4206(a)gmail.com
Classification: Unclassified
I bought darksiders 2 and got to the point where you click play. Then a message
comes up saying there is a problem. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=23456
Summary: When start the app. Appears a message: LMU.EXE can run
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://usa.autodesk.com/adsk/servlet/pc/index?id=12602
821&siteID=123112
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gronocl(a)ovi.com
LMU.EXE has encountered a serious error and must close it.
Report to bugs.wine.org etc etc
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http://bugs.winehq.org/show_bug.cgi?id=29433
Bug #: 29433
Summary: Printer: Landscape orientation prints drawing (screen
dump) halfway out out of paper
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.t.koskinen(a)gmail.com
Classification: Unclassified
I change in 'System Settings/Printer Configuration/Local Printers/' printer
orientation to landscape and to fit to printable area, it worked,
but now only half of the page is seen, other half is outside of paper
Bottom of drawing is on middle of paper, so size of drawing is correct, but it
is on wrong spot
The paper size is right .
In windows my program works fine. I am dumping whole drawing (or screen) to
printer
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http://bugs.winehq.org/show_bug.cgi?id=28016
Summary: seh:setup_exception_record stack overflow [The
settlers 7]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Wine version: wine-1.3.25
Linux distro: Ubuntu 11.04
Package: wine-team on launchpad
$ wine The\ Settlers7.exe
err:seh:setup_exception_record stack overflow 2260 bytes in thread 0039 eip
7bc3da1f esp 00240a5c stack 0x240000-0x241000-0x340000
Is there any special backtrace or anything else I can provide?
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http://bugs.winehq.org/show_bug.cgi?id=25213
Summary: error while starting worms world party with wine
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.o.shyichuk(a)gmail.com
Running Worms World Party game with Wine. Error happens right after the program
changes the resolution of the screen or separated desctop for runned program.
Bleck screen, the wine's message is, critical error in wwp.exe.
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http://bugs.winehq.org/show_bug.cgi?id=28118
Summary: Rome Total War 1.5 crashes when trying to play intro.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ni1s(a)nerdshack.com
Created an attachment (id=36024)
--> (http://bugs.winehq.org/attachment.cgi?id=36024)
wine RomeTW.exe
When trying to run Rome: Total War(1.5) is crashes when trying to play the
intro video. I renamed the intro video(s) and the game happily skipped them.
Before the crash I see a window called "ActiveMovie Window".
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http://bugs.winehq.org/show_bug.cgi?id=25569
Summary: Lego Harry Potter: crazy graphics without d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://news.bigdownload.com/2010/06/25/download-lego-h
arry-potter-years-1-4-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
If you set d3dx9_36 to builtin and run the demo, the game starts, but looks
like the d3d8/d3d9 visual tests (lots of bars/colors in a rainbow pattern).
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=19328
Summary: Shortcuts designed to go to All Users\Start
Menu\Programs are instead going to User\Start
Menu\Programs (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not immediately noticeable, since the shortcuts end up in the user's
gnome/kde/$DM program menu/desktop, but I've noticed it while making sure
shortcuts were indeed installed. Every time that shortcuts are (in windows)
installed to All Users, on Wine, they're installed to the local user's folder.
Apps affected, Photoshop, Microsoft Office Viewers, probably everything?
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http://bugs.winehq.org/show_bug.cgi?id=32823
Bug #: 32823
Summary: d3d9/visual triangle tests fail on Mesa 9.0
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43350
--> http://bugs.winehq.org/attachment.cgi?id=43350
glxinfo
visual.c:8717: Test failed: CCW triangle, twoside FALSE, cull cw, replace, has
color 0x00000040, expected 0x00000030
visual.c:8722: Test failed: CCW triangle, twoside TRUE, cull off, incr, has
color 0x00000080, expected 0x00000090
visual.c:8724: Test failed: CW triangle, twoside TRUE, cull off, replace, has
color 0x00000080, expected 0x00000030
visual.c:8732: Test failed: CCW triangle, twoside TRUE, cull cw, incr, has
color 0x00000080, expected 0x00000090
There are some later, potentially related failures:
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(80, 100), got 0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(240, 100), got 0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (400, 100), got
0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (560, 100), got
0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(80, 450), got 0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(240, 450), got 0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (400, 450), got
0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (560, 450), got
0xffff0000.
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http://bugs.winehq.org/show_bug.cgi?id=22677
Summary: Avalon: Sound is wobbly then stops during gameplay
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewdied(a)gmail.com
Created an attachment (id=27929)
--> (http://bugs.winehq.org/attachment.cgi?id=27929)
console output from wine for Avalon
While running Siege of Avalon (chapter 1) the sound / background music will
start playing, but within a few minutes in the game the sound "wobbles" and
then shuts off entirely. I don't know enough about the sound system in wine to
determine which of these is an appropriate sound related entry, so I'll attach
all of the console output for a 5 minute play.
The sounds go badly quickly when opening a gate, such as on the southern side
of the courtyard.
I have tried launching the game through DTMain1.exe and DTLoader.exe. Both
sometimes hang after a few seconds of the intro.
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http://bugs.winehq.org/show_bug.cgi?id=19985
Summary: Bizarre video glitch when trying to play Halo: Combat
Evolved.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
((I'm using Ubuntu Jaunty with the latest version of Wine (1.29). I seem to be
having some strange video problems when I try to play Halo under Wine. I have
the same problem that the fellow who post bug 12303. Except the screen is just
black. The only time there is actually picture is when it's play the opening
credits (The videos of all the game companies behind them Bungie, Microsoft,
etc.) Then the main menu is just black, but yet there is still sound. I turned
off Virtual desktop and this is what happened to my entire screen when I tried
it without a virtual dekstop (which I know shouldn't have been done but it
still should've went back to normal) when I closed out in the screenshot
attachment below.
Everything got smushed together.
How do I resolve this issue? Thank you! (Note: I'm more focused on eliminating
the whole "Black screen" issue more than anything.
Video Card info:
(It's a laptop might I add.) 64MB Nvidia GeForceFX 5600 (0x0312)
I hope this info helps! THANK YOU!!! ^_^
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http://bugs.winehq.org/show_bug.cgi?id=32021
Bug #: 32021
Summary: Updated steam, got error upon relaunch.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theblamedone(a)yahoo.com
Classification: Unclassified
Created attachment 42205
--> http://bugs.winehq.org/attachment.cgi?id=42205
Debug log
Updated Steam, got this message when updating, told me to upload the bug
report. Tested it again, seems to launch.
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http://bugs.winehq.org/show_bug.cgi?id=30408
Bug #: 30408
Summary: Ojosoft error over Wine 1.4
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dontput(a)gmail.com
Classification: Unclassified
Created attachment 39752
--> http://bugs.winehq.org/attachment.cgi?id=39752
Ojosoft Error Msg
This is unknown issue for Ojosft over wine 1.4, Hope someone can enlightened
me.
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http://bugs.winehq.org/show_bug.cgi?id=30396
Bug #: 30396
Summary: Installation of DigitalPersona Gold Fingerprint
Recognition Software stops due to msiexec.exe error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mwangip(a)gerties.org
Classification: Unclassified
Created attachment 39736
--> http://bugs.winehq.org/attachment.cgi?id=39736
Screen shot of the error message dialog box
Installation of DigitalPersona Gold Fingerprint Recognition Software stops due
to msiexec.exe error
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http://bugs.winehq.org/show_bug.cgi?id=30393
Bug #: 30393
Summary: I can't install Vampire The Masquerade - Redemption
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aranor(a)seznam.cz
Classification: Unclassified
When I try to install this game I can see this (file in attachment) error
window.
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http://bugs.winehq.org/show_bug.cgi?id=30381
Bug #: 30381
Summary: pointblank does not work
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maloialex1980(a)mail.ru
Classification: Unclassified
I load the game pointblank. Frost starts. and then get an error that not all
components are started.
p.s. sorry for my english :)
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http://bugs.winehq.org/show_bug.cgi?id=30374
Bug #: 30374
Summary: Ultrapack 3
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: archill56(a)gmail.com
Classification: Unclassified
Is there a way to install UP 3 on linux using wine. I got this message when I
was trying to install it...
Program Error
The program UP_3.0RC_Client.part01.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.
This can be caused by a broblem in the program or deficiency in Wine. You may
want to check http://appdp.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=30349
Bug #: 30349
Summary: MS excel viewer doesn't show all sheets of an Excel
file
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Classification: Unclassified
Instead only one sheet is displayed - all others aren't selectable nor shown.
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http://bugs.winehq.org/show_bug.cgi?id=30338
Bug #: 30338
Summary: Wine Builder Crashes on RC-Studio Startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitch56329(a)yahoo.com
Classification: Unclassified
Created attachment 39651
--> http://bugs.winehq.org/attachment.cgi?id=39651
This message pops up right after RC-Studio is started. Wine version 1.4
Wine builder crashes but RC-studio functions almost normally. This program runs
on XP, Vista & Win7.
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http://bugs.winehq.org/show_bug.cgi?id=30285
Bug #: 30285
Summary: CD Burner XP Pro 4.4: installation aborted
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singingbeam(a)gmail.com
Classification: Unclassified
Installation terminated with message that NMSAccessU.exe encountered a "serious
problem."
Hardware: Esprit desktop with AMD 1.5 GHz processor
500 Mb RAM
System: Linux Mint 12 LXDE
Wine version:1.3
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http://bugs.winehq.org/show_bug.cgi?id=16449
Summary: Main Body to wide
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3795
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattmill30(a)hotmail.com
Created an attachment (id=17796)
--> (http://bugs.winehq.org/attachment.cgi?id=17796)
Screenprint of IE6 window when viewing AOE3 in appdb
The main application section of the page renders too wide in Internet Explorer
6. Which causes a horizonal scroll-bar.
It appears that the Application Deatails and Maintainers section is to wide,
thus pushing the Application Test data and Howto section causing a horizontal
scroll bar.
Screen Resolution: 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=21127
Summary: What Colour color picking functionality is not
identical to Windows
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/What_Colour/WhatColou
r.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.35-105-gd4a7a9d, when the color picker in the What Colour program
is selected, moving the mouse outside the What Colour's client area doesn't
result in any color selection changes until the mouse is pressed, causing the
application to finally grab the color under the mouse cursor by presumably
taking a "screenshot" of the desktop area. On Windows XP, this "screenshotting"
behavior happens first, made obvious by a brief, visible change in the screen,
and then moving the color picker over the area outside the What Colour client
area shows active changes in the color selection, which is only halted when the
mouse is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=27797
Summary: Sound in Games using FMOD stopped working.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
When starting Armored Brigade, there's no sound. When trying to start
Gratuitous Space Battles demo, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28296
Summary: AceMoney 4.19 crashes immediately as soon as you try
to print anything.
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexp(a)mechcad.net
AceMoney 4.19 crashes immediately as soon as you try to print anything.
Just launch AceMoney and click on File->Print, select the printer and click on
OK. It crashes immediately
This problem does not exist on windows.
Attached is packaged AceMoney app, as well as debug log file
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http://bugs.winehq.org/show_bug.cgi?id=11114
Summary: System capability detection does not work in WiC
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)3danim.de
Created an attachment (id=10150)
--> (http://bugs.winehq.org/attachment.cgi?id=10150)
World in Conflict startup log (+relay,+snoop)
When starting World in Conflict, the game complains about insufficient system
capabilities (Windows Version (no matter what is set in winecfg), available RAM
and "appropriate" 3D card).
Fortunately the game can be told to start anyway but the graphics options are
then severely restricted. This can be mitigated somewhat by using a native
dxdiagn.dll but SM3.0 water shaders are still not available then. See the
riviera screenshot in the game's AppDb entry and compare it e.g. to
http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.
Attached is a +relay,+snoop log of the game up to the point when it complains.
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http://bugs.winehq.org/show_bug.cgi?id=29968
Bug #: 29968
Summary: Final Fantasy XI crashes when unfocused in windowed
mode
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: astrit.prower(a)gmail.com
Classification: Unclassified
Created attachment 39010
--> http://bugs.winehq.org/attachment.cgi?id=39010
WINE crash output.
When unfocused WINE reports that "pol.exe" has crashed which consequently
crashes Final Fantasy XI.
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http://bugs.winehq.org/show_bug.cgi?id=20466
Summary: Brothers In Arms Hell's Highway fails to start
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24346)
--> (http://bugs.winehq.org/attachment.cgi?id=24346)
log
The issue I experienced when attempting to load the game is described here :
http://www.whatwasithinking.co.uk/2008/10/08/brothers-in-arms-hells-highway…
.
In this how-to, they suggest to update/reinstall the graphics drivers and the
PhysX module. My graphics driver is already updated to the latest (nvidia
190.42), and I fetched the latest bundle for the PhysX software. DirectX is
automatically installed by the game, I therefore used winetricks to make sure I
had the latest DX9 bundle. Despite that, I still get the same error message.
I browsed furthermore and have been refered to this :
http://gbxforums.gearboxsoftware.com/showthread.php?p=1379618#post1379618 .
This seems quite unusual to me, therefore before I test this, I would like to
have some feedback on the solution proposed.
I have uploaded my console output, if it can help.
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