http://bugs.winehq.org/show_bug.cgi?id=15608
Summary: Wine (or program) can't wait for end of execution, while
my program run another .exe or .bat program
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
My program (it's very specific program, PCAD2002), pcb.exe, tries to start some
another programs one-by-one, waiting for finishing of each and get
return-codes. This happens normally in native Windows.
(these sub-apps is accel2sp.exe; specctra.exe; sp2accel.exe).
But under Wine, my pcb.exe can not wait for end of execution each program, and
statrs all three in one moment, and all work incorrectly because file generated
by first program, used in second, etc.
I try to use .bat file. Prorgams listed in .bat file, executes one-by-one. But,
main program, pcb.exe, when calls my .bat file, again can't wait for end of it
execution (and get return code).
Each program, at manual (standalone) running, is works fine. Wine not crashes
in any case.
I have Ubuntu 8.04, Wine 1.0 installed from repo's, no any tuning, no windows
DLLs, etc. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=22841
Summary: Starcraft 2 Beta on ATI can't enter games
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellon85(a)gmail.com
Created an attachment (id=28203)
--> (http://bugs.winehq.org/attachment.cgi?id=28203)
last 100 line of the log
Using:
wine 1.2-rc1 with starcraft 2 login patch
ubuntu 10.04
ati hd4890 with catalyst 10.04
It is impossibile to enter in any game after logging in to battle.net (with
some glitches in the menu),
commenting line
//{"GL_ARB_map_buffer_range", ARB_MAP_BUFFER_RANGE, 0}
in wined3d/directx.c resolved many menu glitches.
I have logged the program with WINEDEBUG=+relay. With it the program doesn't
crash as the loading screen should appear but just hangs
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http://bugs.winehq.org/show_bug.cgi?id=31958
Bug #: 31958
Summary: Switching to another window using Alt+Tab doesn't work
in World of Tanks in fullscreen mode
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amamlin(a)yandex.ru
Classification: Unclassified
I use Alt+Tab shortcut to switching between application windows. But it does
not work in World of Tanks in fullscreen mode.
Emulating virtual desktop have effect, but this is not good solution for me.
This bug affect wine 1.5.14 and newer.
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http://bugs.winehq.org/show_bug.cgi?id=29060
Bug #: 29060
Summary: IE8 crashes on opening
https://red001.mail.microsoftonline.com
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zvasylvv(a)mail.ru
Classification: Unclassified
Created attachment 37445
--> http://bugs.winehq.org/attachment.cgi?id=37445
log or run
My company user MS exchange for email and other stuff. On linux its possible to
access it with Outlook Web Access through browser. Using other browsers than IE
you are enforced to use lite version of theirs web UI. With IE its possible to
use featured version.
I have tried to open that site (https://red001.mail.microsoftonline.com)
several times. All times except one browser was not able to finish loading of
the page (hang up on this stage). Only once it crashed (see attached file)
I am running ubuntu 11.10. I installed ie 8 via calling 'winetricks ie8'
command.
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http://bugs.winehq.org/show_bug.cgi?id=29040
Bug #: 29040
Summary: Starcraft 2 crashes randomly during gameplay
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashraf(a)o-minds.com
Classification: Unclassified
Hello all,
I use ubuntu 11.10 with wine 1.2.3, I tried upgrading to wine 1.3.24 (latest
working wine with no sound problem on ubuntu 11.10), and I still get this same
crash. I ran starcraft 2 on the terminal and here's the last lines I get when
the crash occurs. Hope they can give a hint at the possible problem. Note that
when the crash occurs I'm left at the windows crash report screen and I click
cancel to close it. Maybe providing that info may be useful as well?
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x4612acc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612d9c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612d8c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612b20,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x2932ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:imm:ImmReleaseContext (0x4005c, 0x17b618): stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x4618d4c,0x4618d50): stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x35b5ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3606ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39acb0c,0x39acb10): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39ac798,0x39ac79c): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
Inconsistency detected by ld.so: dl-close.c: 743: _dl_close: Assertion
`map->l_init_called' failed!
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias -120, std (d/m/y): 28/10/2011, dlt (d/m/y): 1/04/2011
Highly appreciate feedback and prepared to provide any logs needed if someone
can tell me what & how to do it.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28615
Bug #: 28615
Summary: Starcraft 2 freezes during play
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steele.pat(a)gmail.com
Classification: Unclassified
Created attachment 36764
--> http://bugs.winehq.org/attachment.cgi?id=36764
Error log from a crashed session
Starcraft 2 will freeze during the game. This occurs in the campaign and in
multiplayer. Sometimes the game will slow down and then recover, other times it
halts altogether.
The errors logs show at least two possible errors (attached):
err:d3d_shader:shader_glsl_deselect_depth_blt
err:d3d:context_apply_draw_buffers
Wine 1.3.29
NVidia 285.05.09 drivers
Ubuntu 11.04
NOTE: The attached error logs have been grep filtered to ignore copious
"err:alsa:wine_snd_pcm_recover underrun occurred" error messages. I believe
this is due to a separate bug (#28282)
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http://bugs.winehq.org/show_bug.cgi?id=28390
Summary: Starcraft II crashes/freezes when choosing a mission
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Created an attachment (id=36404)
--> (http://bugs.winehq.org/attachment.cgi?id=36404)
Terminal output
When choosing a mission in Starcraft II, internal Starcraft crash report is
displayed. Main Starcraft window stays open and its process isn't killed. It
doesn't happen all the time, but when it finaly occurs, it's 100 %
reproducable.
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http://bugs.winehq.org/show_bug.cgi?id=27457
Summary: MS Office Tools menu are duplicated in localized
version
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Microsoft Office Tools is a directory which is installed in Programs\Microsoft
Office\ menu.
In polish version of MS Office 2007 Home and Student Box with service packs
this directory is duplicated - I mean it is installed in English version (as
Microsoft Office Tools) and in polish version. The launchers are linked to the
same executables, and, apart from comments, are exactly the same.
The problem exists since I first installed MS Office 2007 under wine/since I
remember.
Im unsure if the menus don't come from Service Pack installers - will check
"clean SP0 install" later. It might be also a MS Office bug.
Tested version: 1.3.22
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http://bugs.winehq.org/show_bug.cgi?id=27059
Summary: Starcraft2: Using Shaders above medium breaks some
shaders
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeneas(a)q-mail.me
Created an attachment (id=34492)
--> (http://bugs.winehq.org/attachment.cgi?id=34492)
Shader Bug with shader settings at high - boxing is affected too
Hi,
Starcraft II works perfectly fine but when I use shader settings above
"medium", some shaders don't work.
Not working effects include: Some map-backgrounds, Nexus destroy animation.
Maybe some more, but I don't remember them.
I am using a Nvidia GTX 260 with driver version 270.41.06. The
HKEY_CURRENT_USER/Software/Wine/Direct3D registry values are (as suggested in
appdb):
DirectDrawRenderer opengl
Multisampling disabled
OffScreenRenderingMode pbuffer
UseGLSL disabled
VertexShaderMode hardware
VideoMemorySize 896
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http://bugs.winehq.org/show_bug.cgi?id=26170
Summary: EVE Online: Crashes after 30 seconds if using port
other than 26000
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a219082(a)jnxjn.com
Created an attachment (id=33347)
--> (http://bugs.winehq.org/attachment.cgi?id=33347)
Wine Output
I am behind a firewall that blocks the default port of 26000, and as such I
changed my EVE preferences to use the recommended alternative port, 3724.
However, whenever I start EVE with a port other than 26000, the game
immediately crashes after about 30 seconds, no matter what actions I take.
Attached is both the wine error output and the output from the EVE log server.
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http://bugs.winehq.org/show_bug.cgi?id=25627
Summary: Starcraft 2 Missing Units with Intel Graphics
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: palmem(a)comcast.net
Created an attachment (id=32639)
--> (http://bugs.winehq.org/attachment.cgi?id=32639)
Screenshot of missing units
Steps to reproduce:
0. Setup software and hardware as described below (this is the best software
setup for my hardware that I could fine)
1. Install Starcraft 2 using wine
2. Start a custom game against a computer
3. Select your units
Expected Behavior:
* There are units drawn on the screen (they should be inside the green circles)
Actual Behavior:
* No units are drawn on the screen, as shown in attached screenshot
======================================================================
Hardware:
Thinkpad T61
Intel GMA X3100
Core 2 Duo @ 2 GHz
Software:
64-bit kernel with 32-bit wine and 32-bit starcraft 2
gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS
xorg 7.4
xf86-video-intel 2.13.0
Starcraft 2:
Lowest settings for all graphics
Audio disabled
1024x768 (Lowest resolution available)
HKEY_CURRENT_USER/Software/Wine/Direct3D:
DirectDrawRenderer = opengl
Multisampling = disabled
OffScreenRenderingMode = pbuffer
UseGLSL = disabled
VertexShaderMode = hardware
DRI Conf:
Enable limited ARB_fragment_shader support on 915/945: yes
Enable S3TC texture compression even if software support is not available: yes
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http://bugs.winehq.org/show_bug.cgi?id=25006
Summary: Starcraft 2: Fails to render some 2D images.
Product: Wine
Version: 1.3.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 8jmtfa1e(a)gmail.com
Created an attachment (id=31685)
--> (http://bugs.winehq.org/attachment.cgi?id=31685)
Disable S3TC
This bug probably only effects a small amount of Ati graphics cards (or just
me) and the bug is probably driver related. Nonetheless I've decided to report
the bug here in case there's anyone else having similar problems as I've
experienced.
I was having problems getting Starcraft 2 to render correctly. Pure 3D details
was rendered correctly while some of the 2D elements where broken. Some of the
elements broken was buttons for controlling units and buttons for unit/building
production. Screenshots will follow in an attachment. Broken in this context
means that the images wasn't rendered correctly.
I searched the internet for a solution for the last few days without any luck.
Today I was using the open source graphic driver and noticed that it was able
to render 2D images correctly. That’s when I realised it must have been using a
different code path. With this new-found knowledge I realised that one of the
differences was the implementation of S3TC. A patent encumbered function which
compresses textures and which the open source version normally lacks. Firing up
google I soon found a fix to disable S3TC in wine. With S3TC disabled I no
longer experience any broken 2D images.
I'm using an Ati radeon 2000 series graphics card.
I'm stuck at fglrx 10.4 because of various driver bugs.
To enable the fix you need to build wine yourself. The patch itself just
changes one line and fools wine into thinking that S3TC isn’t supported by the
driver.
A real patch which would have 'fixed' this bug would have been by adding a
command line switch or a registry tweak which disabled S3TC. Implementing such
a patch is unfortunately beyond my wine knowledge.
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http://bugs.winehq.org/show_bug.cgi?id=24892
Summary: Starcraft2 does not start when 2 screens are attached
(1440x900 + 1680x1050)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cedric.dewijs(a)telfort.nl
Created an attachment (id=31518)
--> (http://bugs.winehq.org/attachment.cgi?id=31518)
the console output
I have a laptop with a internal screen (LPL), and I have a TV attached via
VGA.
When I have both screens active in twinview, starcraft2 does not start.
I use nvidia Xserver settings to setup my screens like this:
Model: LPL (dfp-0 on GPU)
Configuration: twinview
Resolution: 1440x900 Auto
position Absolute +0+0
[x] make this screen primary the the X screen
Model: Philips PHI32PFL3605
Configuration: twinview
Resolution: 1680x1050 Auto
Position: absolute +1440+0
[ ] make this screen primary the the X screen
Now I start starcraft2 from a terminal located on the TV.
Starcraft 2 crashes, and I can send a crash report to blizzard. I can't move my
cursor to the TV anymore, the mousecursor stops at the edge of my internal
screen. At the edge of the TV I can see about half of the cursor
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http://bugs.winehq.org/show_bug.cgi?id=24742
Summary: StarCraft II doesn't start, no crash.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus.hambraeus(a)gmail.com
Created an attachment (id=31263)
--> (http://bugs.winehq.org/attachment.cgi?id=31263)
Terminal Output
When starting SC2, the application starts, but nothing happens. It doesn't draw
anything on the screen (the screen doesn't go black, it just shows what was
there before I started the application), but it grabs my cursor.
I'm running ubuntu 10.10 64-bit, wine 1.3.4 nvidia drivers 260.19.06
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http://bugs.winehq.org/show_bug.cgi?id=24003
Summary: StarCraft2 shows, probably, parts of backbuffer on
screen, while using orm=backbuffer
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I'm attaching three screenshots that illustrates this bug.
On first - only in in-game videos, when some character specking from 'video
communication' window (when 3d portraits enabled in games settings, of course),
it's enlarged and upside-downed portrait is shown in upper-left corner.
On second and third - In same upper-left corner we may see some parts of
dynamic surrounding's textures. This bugimage changes or dissapears as we move
camera over landscape. Mission on "Red Stone" is most affected - there is
almost no camera positions, where this bug isn't visible.
There is no such bug on orm=pbuffer or orm=backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=23873
Summary: iCCup Anti-Hack launcher: Can't run Warcraft III
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viglim23(a)gmail.com
Warcraft III can't run through iCCup launcher. It says: "Warcraft III was
unable to initialize"
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http://bugs.winehq.org/show_bug.cgi?id=23654
Summary: StarCraft II Editor crashes because of an
inconsistency detected by ld.so
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=29601)
--> (http://bugs.winehq.org/attachment.cgi?id=29601)
Log of the crash when i try to publish a map
In a lot of situations the editor crashes because of this assertion:
Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion
`map->l_init_called' failed!
It occurs when i switch modes in the editor or try to publish.
$ uname -a
Linux bBook 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:20:59 UTC 2010 x86_64
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=23637
Summary: Starcraft II is stuck in an infinite loop after
starting
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicky(a)cs1.fr
Starcraft II displays a black screen (and the cursor of starcraft) with the
wine console looping this :
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning
D3DERR_INVALIDCALL
It may be a problem with my hardware.
Graphic Card : ATI mobility radeon HD3450
Driver : radeonhd 1.3.0-5.4
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http://bugs.winehq.org/show_bug.cgi?id=22971
Summary: Starcraft II - In game, can only see the map.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tipecaml(a)gmail.com
Created an attachment (id=28450)
--> (http://bugs.winehq.org/attachment.cgi?id=28450)
Screenshot of the game : it's almost all black !
I followed the HOWTO
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=19376) using
sources from the git repository (commit
5d4a7433a64dae95713fecb8a3d6c4f2a471ca37).
I installed the game, and it seems to be running perfectly : menus are well
displayed, sound works. But when playing a game, I can only see the minimap and
the menus (see the attachment), which makes the game impossible to play.
My configuration :
Intel Core 2 Duo P8400 @ 2.26Ghz
3GB of RAM
Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller
(driver : i915).
Though it's definitely not the best computer to play Starcraft II, the game
runs fine on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=22326
Summary: The EVE-Online in-game browser renders HTML pages very
slowly.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.dack(a)ntlworld.com
The EVE-Online in-game browser renders HTML pages very slowly.
A simple text page without graphics takes 3-4 seconds to get rendered.
Scrolling of an HTML document is equally slow.
Note: The pages are being rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=22238
Summary: Starcraft 2 Beta, Launcher Fails to download / apply
patches properly
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kris(a)pcbsd.org
Created an attachment (id=27149)
--> (http://bugs.winehq.org/attachment.cgi?id=27149)
Runtime Error
Trying to run SC2 Beta on FreeBSD 8.0. The game installs fine, but when
starting the launcher and it tries to update, a Microsoft Visual C++ Runtime
error is thrown, and the launcher fails.
Attached is screenshot and logfile.
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http://bugs.winehq.org/show_bug.cgi?id=32787
Bug #: 32787
Summary: Visio 2010: Crashes at closing
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixthethunder(a)arcor.de
Classification: Unclassified
Created attachment 43295
--> http://bugs.winehq.org/attachment.cgi?id=43295
Bugtrace Visio 2010 crash
I am using Visio 2010 with wine 1.5.22. It works all fine, but if I close Visio
(opened or created a file before), it crashes at shutdown.
See attachment
I think the library mfc90u is missing. I also tried to install vcrun2008
(winetricks)
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http://bugs.winehq.org/show_bug.cgi?id=32757
Bug #: 32757
Summary: bug
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: iiheartbreak(a)hotmail.fr
Classification: Unclassified
Created attachment 43233
--> http://bugs.winehq.org/attachment.cgi?id=43233
blacktrace
bug when i start a game IMVU
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http://bugs.winehq.org/show_bug.cgi?id=27786
Summary: Size and position of GUI elements in several dialogs
in Visio 2003 SP3
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=35548)
--> (http://bugs.winehq.org/attachment.cgi?id=35548)
Snapshot of Visio 2003 SP3 dialogs running on wine 1.3.24
I'm running MS Visio 2003 SP3 in Debian 6 using compiled wine v1.3.24
I managed to install the SP3 version from a streamlined install (Vanilla Visio
+ integrated SP3)
Overall it runs stable and responsive.
I had to use gdi+ from winetricks to get rid of the drawing errors.
The problem it has is that some dialogues show GUI elements on incorrect
locations, or have the wrong size and overlap with one another.
This is particularly evident when you select some text, right
click->format->text
And it is also visible when you go to the main menu->tools->options.
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http://bugs.winehq.org/show_bug.cgi?id=27768
Summary: Visio 2007: Drop-down boxes displayed on multiple
lines
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35531)
--> (http://bugs.winehq.org/attachment.cgi?id=35531)
PNG output dialog under Windows XP
In Visio 2007, all drop-down boxes which should take up a single row are
displayed as multiple selection boxes and no options are available.
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http://bugs.winehq.org/show_bug.cgi?id=32889
Bug #: 32889
Summary: Mt4 bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.ludwicki(a)gmail.com
Classification: Unclassified
Created attachment 43439
--> http://bugs.winehq.org/attachment.cgi?id=43439
mt4 problem
Mt4 bug
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http://bugs.winehq.org/show_bug.cgi?id=32790
Bug #: 32790
Summary: MetaTrader - Alpari UK crash on opening platform
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksejworld(a)yahoo.com
Classification: Unclassified
MetaTrader - Alpari UK
Downloaded that application and used through wine for apprx. two months without
any issues. Today it crashed and says that has to be closed. Tried to restart -
without a big success. However, it says save this report as, but unable to do
so.
Thank you very much for any solutions to this issue.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=31488
Bug #: 31488
Summary: Wine program crashes during Eve Online character
creation
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eber.michael822(a)gmail.com
Classification: Unclassified
Entering the third screen of character creation (history) a window pops up:
Wind program crash
Internal Error: Invalid parameters received
I was running Eve using Crossover (latest version just downloaded) so I do not
know which version of Wine was used. I also encountered this situation when
trying to run Eve using PlayOnLinux using Wine 1.5.10
I also filed a bug with Crossover.
New to Linux and have no idea where Crossover posted any log files.
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http://bugs.winehq.org/show_bug.cgi?id=28416
Summary: Debug Assertion Failed! winsplit.cpp line: 347
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciek.marczak(a)gmail.com
This Program work normaly in windows,
In unix i can only connect to server,
if i click button in program, is show the error,
printscrean in attachment,
PLease help :)
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http://bugs.winehq.org/show_bug.cgi?id=27308
Summary: problem open ms office
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcwahyusm(a)gmail.com
Created an attachment (id=34932)
--> (http://bugs.winehq.org/attachment.cgi?id=34932)
display error while open ms.office
i cant open aplication with .exe like office.
always display report bugs (serius proble n close)
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http://bugs.winehq.org/show_bug.cgi?id=20691
Summary: Direct-buy & play tool for EA games is non-functional
after installation
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://files.ea.com/downloads/eacore/eadm-installer.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
See bug 13571, after installing the tool that (the error from bug 13571) is no
longer shown, however all the dialogs of the tool are completely blank making
the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=18146
Summary: EvE Online;Salvage Beams and Warp (or so i think) are
rendered incorrectly and cause a FPS drop
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gajo01(a)gmail.com
As the summary says. salvage beams are rendered incorrectly: white garbled
textures instead of red light, and warp looks pixelated (i'm assuming these two
are caused by the same thing).
I'm using wine 1.1.19 patched with
http://bugs.winehq.org/attachment.cgi?id=20410, I have Nvidia 7600 GT (it
wouldn't render any models before applying those fixes). I'm runing 64bit
Archlinux, I'm using wine through 32 chrooted environment. In both the chrooted
environment and in the 64bit environment I'm using the same version of the
driver, the bug exhibits both on 185.19-2 (my current) and 180.44-1.
I've also talked in the ingame linux channel, and it seemed that someone else
is having the same problem (altough he has the same graphics card), reportedly
it started happening from the newest patch (I wouldn't know as I wasn't playing
the game).
I've tried nearly all sorts of eve options : shadows off/on, HDR off/on, Bloom
off/on, Dither off/on. The resulting images were taken with all of it off.
tractor beam bug http://img66.imageshack.us/img66/1689/tractorbeam.jpg
warp bug http://img158.imageshack.us/img158/8041/warp.jpg
(not so visible, but you can see that it's pixeleted if you look closly)
My config files:
xorg.conf http://codepad.org/MARyATJ5
important part of user.reg http://codepad.org/4F3IjOQ1
entire user.reg http://codepad.org/5hMhGnKF
glxinfo (glxinfo is the same in 64bit and 32bit chroot):
http://codepad.org/fPOKCSny
My error log: The error log also includes switches done when changing options,
not just the errors that happened while playing. Since the log is _huge_ (some
42MBs), i've decided to get the unique lines with uniq and sort them in
descending order, the first number displays occurances:
http://codepad.org/OduPtW1c
If you want a chronological order, let me know and I'll what I can do about it.
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http://bugs.winehq.org/show_bug.cgi?id=30741
Bug #: 30741
Summary: Fritz 11 freezes for few minutes when moving chess
piece
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b5af23604867e3b8f1a328424dbea08b3141934
Created attachment 40253
--> http://bugs.winehq.org/attachment.cgi?id=40253
WINEDEBUG=+gdiplus log with wine-1.5.4-185-g6c51c1b
When moving chess piece in Fritz 11, the program freezes for few minutes, the
whole desktop becomes very unresponsible, Fritz 11 memory usage goes up to
almost 2GB and only after few minute the piece finaly moves and everything goes
back to normal.
7b5af23604867e3b8f1a328424dbea08b3141934 is the first bad commit
commit 7b5af23604867e3b8f1a328424dbea08b3141934
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Tue Apr 24 16:43:06 2012 -0500
gdiplus: Implement GdipWidenPath for closed figures.
Native gdiplus works around this.
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http://bugs.winehq.org/show_bug.cgi?id=25380
Summary: AutoCAD 2007 PL: Fails to install
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32282)
--> (http://bugs.winehq.org/attachment.cgi?id=32282)
Terminal output on wine-1.3.8-113-g9d9ce29
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) wine Setup.exe and agree for installing required components
Behaviour:
Critical error at the beginning of AutoCAD installation. I cannot even press o
configure installation.
Expected behaviour:
No critical error.
Additional info:
"Nie znaleziono Âcie?ki" is "Path not found"
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http://bugs.winehq.org/show_bug.cgi?id=24165
Summary: Wrongly escaped path in cmdline of desktop icon
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System: Ubuntu 10.04 / Wine 1.3.1 (binary from ppa:ubuntu-wine/ppa)
There's an app (cannot post a link to it) which when installed on Windows will
create a Desktop icon/link with a command line like this
"C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
When installing this app on wine-1.1.x all is working properly, meaning a
desktop icon is created with the following command line (I'm omitting ENV...)
wine "C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
However, both with wine 1.2 and 1.3.1 there's a problem with the desktop
icon command line, which is now:
wine C:\\Program Files\\App\\app.exe \"C:\\Program Files\\App\\config.file\"
that is:
- no quotes around the program name
- double back-slashes everywhere
- back-slash before quotes around the config file
Unfortunately this will result in the app starting but not getting the config
file right, and so it will start in "default mode".
To make it work I need to edit the wine icon cmd line, ie changing \" into "
at the beginning and at the end of the config file path.
Note that the link in menu "Wine -> Program Files -> App -> linkname"
is ok, and if I right click on it and choose "add to desktop" the new desktop
icon is ok too because it uses a completely different approach in the cmdline
(uses a command pointing to the .lnk file).
Do you think this is a problem with the app or with the way Wine is now
escaping the paths?
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http://bugs.winehq.org/show_bug.cgi?id=29962
Bug #: 29962
Summary: Path of Exile Failed to initialise renderer subsystem
error
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truekaiser(a)gmail.com
Classification: Unclassified
Created attachment 39002
--> http://bugs.winehq.org/attachment.cgi?id=39002
path of exile error out put.
Path of exile was working till the latest couple of patches from what i can
gather as i have only recently got a beta key.
the installer and down loader work fine but when you try to launch the game it
pops up a window "Failed to initialise renderer subsystem" and shuts down with
the wine error messages in the attachment. it seems to be complaining about
pixel and depth stencil formats.
I have tried using the latest stable, the git sources and the release candidate
none of them worked. I even tried wine tricks with directx10.
It also doesn't seem to matter if it's a ati card or nvidia card as it seems to
hit both of them from the reports on the beta forums.
i am running the following system.
Linux dracoscale 3.1.6-gentoo #1 SMP PREEMPT Fri Jan 6 23:25:44 CST 2012 x86_64
Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz GenuineIntel GNU/Linux
with the following settings.
Portage 2.1.10.44 (default/linux/amd64/10.0/desktop, gcc-4.5.3, glibc-2.13-r4,
3.1.6-gentoo x86_64)
=================================================================
System uname:
Linux-3.1.6-gentoo-x86_64-Intel-R-_Core-TM-2_Quad_CPU_Q9650_(a)_3.00GHz-with-gentoo-2.0.3
Timestamp of tree: Sat, 18 Feb 2012 21:00:01 +0000
app-shells/bash: 4.1_p9
dev-java/java-config: 2.1.11-r3
dev-lang/python: 2.6.6-r2, 2.7.2-r3, 3.1.4-r3, 3.2.2
dev-util/cmake: 2.8.6-r4
dev-util/pkgconfig: 0.26
sys-apps/baselayout: 2.0.3
sys-apps/openrc: 0.9.8.4
sys-apps/sandbox: 2.5
sys-devel/autoconf: 2.13, 2.68
sys-devel/automake: 1.4_p6-r1, 1.9.6-r3, 1.10.3, 1.11.1
sys-devel/binutils: 2.21.1-r1
sys-devel/gcc: 4.4.5, 4.5.3-r1
sys-devel/gcc-config: 1.4.1-r1
sys-devel/libtool: 2.4-r1
sys-devel/make: 3.82-r1
sys-kernel/linux-headers: 3.1 (virtual/os-headers)
sys-libs/glibc: 2.13-r4
Repositories: gentoo multimedia x11 x-portage
ACCEPT_KEYWORDS="amd64"
ACCEPT_LICENSE="*"
CBUILD="x86_64-pc-linux-gnu"
CFLAGS="-O2 -march=core2 -pipe -msse4.1"
CHOST="x86_64-pc-linux-gnu"
CONFIG_PROTECT="/etc /usr/share/config /usr/share/gnupg/qualified.txt
/var/lib/hsqldb"
CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/env.d/java/
/etc/fonts/fonts.conf /etc/gconf /etc/gentoo-release /etc/revdep-rebuild
/etc/sandbox.d /etc/terminfo"
CXXFLAGS="-O2 -march=core2 -pipe -msse4.1"
DISTDIR="/usr/portage/distfiles"
FEATURES="assume-digests binpkg-logs candy distlocks ebuild-locks fixlafiles
news parallel-fetch protect-owned sandbox sfperms strict unknown-features-warn
unmerge-logs unmerge-orphans userfetch"
FFLAGS=""
GENTOO_MIRRORS="http://distfiles.gentoo.org"
LDFLAGS="-Wl,-O1 -Wl,--as-needed"
LINGUAS="en_US"
MAKEOPTS="-j5"
PKGDIR="/usr/portage/packages"
PORTAGE_CONFIGROOT="/"
PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --compress
--force --whole-file --delete --stats --timeout=180 --exclude=/distfiles
--exclude=/local --exclude=/packages"
PORTAGE_TMPDIR="/var/tmp"
PORTDIR="/usr/portage"
PORTDIR_OVERLAY="/var/lib/layman/multimedia /var/lib/layman/x11
/usr/local/portage"
SYNC="rsync://rsync.gentoo.org/gentoo-portage"
(use-flag's edited out due to brevity.)
the following are other known set ups gathered from the forum that are
effected.
wine-1.3.36 with default compile-flags and config,
xorg-server-1.10.4 and
nvidia-drivers-275.36 on a 3.1 kernel
--
Wine v1.4_rc1
ATI Drivers v12.1
Linux Kernel 3.1.6
Xorg v1.11.2-r2
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http://bugs.winehq.org/show_bug.cgi?id=28480
Summary: games are not working with wine 1.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemp3.acm
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rahulbsathyan(a)gmail.com
when games named "age of empire 2" and "DX ball" are attempted to open with
wine it showed an error as shown below:-
"The program age2_x1.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience". but the same where worked properly in
windows XP professional edition.
At the same time a program named "Typing master pro" worked properly.
PLEASE HELP ME
I AM NEW IN UBUNTU
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http://bugs.winehq.org/show_bug.cgi?id=28709
Bug #: 28709
Summary: HelpNDoc crashes with builtin gdiplus
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.helpndoc.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Follow up of bug 28648
With native gdiplus the app starts fine.
Debuglog of the crash can be found here:
http://bugs.winehq.org/show_bug.cgi?id=28648#c4
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http://bugs.winehq.org/show_bug.cgi?id=31568
Bug #: 31568
Summary: XNA 4 redist does not register XAudio2 class
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
0914
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
On a Windows machine without this class already registered, installing the XNA
4 redistributable will register the CLSID 3eda9b49-2085-498b-9bb2-39a6778493de
as an in-process COM server in XAudio2_6.dll. XNA needs this class for its
audio API's.
In Wine, the dll is installed, but the class is not registered.
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http://bugs.winehq.org/show_bug.cgi?id=32135
Bug #: 32135
Summary: remove.exe crashing
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: branzeanu.aurel(a)gmail.com
Classification: Unclassified
Created attachment 42397
--> http://bugs.winehq.org/attachment.cgi?id=42397
remove.exe backtrace log
When installing iRise Studio MX v8.11.0.0B836 on Ubuntu 12.04 64-bit, at the
end of installation a crash window is popping up telling that remove.exe has
crashed.
The Studio MX is installed, though working with glitches too.
The backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25976
Summary: version 1.2.2 (latest stable) drops the first column
the datagrid.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbaranello(a)mipolrepuestos.com
I am writing to you because I have the following problem:
>
> We migrated our Windows platform to Linux (ubuntu) for a while now and the
> application that use (client-server system made in Delphi and MySQL database
> using ODBC) we throw the following error:
>
> With the 1.0.1 version of wine the first column data is displayed normally.
>
> For version 1.2.2 (latest stable) drops the first column
>
> Odbc tried several version but without giving solution.
>
> That's why I decided to bother to see if something can be done from source.
> From already thank you.
>
> Marco Baranello
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http://bugs.winehq.org/show_bug.cgi?id=26510
Summary: Muvee Reveal, installer from softonic
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcole90(a)gmail.com
Created an attachment (id=33753)
--> (http://bugs.winehq.org/attachment.cgi?id=33753)
errors on ole and various fixme on ole, ras, msimtf and service
http://muvee-reveal.en.softonic.com/
When it starts it doesn't find internet connection to download the app.
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http://bugs.winehq.org/show_bug.cgi?id=28778
Bug #: 28778
Summary: Mabinogi Hard Crashes upon running
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
See attachment for trace / debug.
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http://bugs.winehq.org/show_bug.cgi?id=32950
Bug #: 32950
Summary: Steam: sync, launch games
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zeroz(a)users.mns.ru
Classification: Unclassified
Created attachment 43519
--> http://bugs.winehq.org/attachment.cgi?id=43519
WINEDEBUG=fixme-all,warn+winsock
>From the last stam update, i think so, it has no able to run any of the game in
online mode. According to my observations steam can't get data from could with
user information about games and as result - launch games. It stop at
"Preparing to launch" and on exit from steam "Finishing Steam cloud sync ...".
All what i found out this is probably a error of winsock2 (10035). Versions
(1.5.) .19, .20, .22 also affected by this bug (before update they worked
perfectly)
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http://bugs.winehq.org/show_bug.cgi?id=24475
Summary: Super Metroid Integrated Level Editor (SMILE) 2.50
does not start.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30883)
--> (http://bugs.winehq.org/attachment.cgi?id=30883)
Terminal Output
When attempting to run SMILE, an error message saying "run-time error 53, file
not found" appears.
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http://bugs.winehq.org/show_bug.cgi?id=20018
Summary: wine explorer needs unmount for cd-drives
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmano(a)gmx.at
summary says it all. the context menu of wine-explorer should provide an
unmount/eject-option for removables like CDs as this option is somewhat
expected there.
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http://bugs.winehq.org/show_bug.cgi?id=32949
Bug #: 32949
Summary: Fraps 3.5.9 does not shows frame rate counter
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43515
--> http://bugs.winehq.org/attachment.cgi?id=43515
Screenshot
Installed fraps 3.5.9 wanted to record a screen capture but sadly frame rate
counter did not work.
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http://bugs.winehq.org/show_bug.cgi?id=30912
Bug #: 30912
Summary: [Prince Of Persia : The Forgotten Sand]Does not work
in 64Bits Prefix
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 40546
--> http://bugs.winehq.org/attachment.cgi?id=40546
Output console without UGL Message
I tried to play at this game in my 32Bits prefix and my 64Bits prefix.
In my 32Bits prefix, there aren't problems, the game works correctly. No need
to install applications with winetricks.
In my 64Bits prefix, it's impossible to play. The Ubisoft Game Launcher works
great but wine crash when the UGL launch the game. PoP TFS uses the same
Ubisoft DRM than Assassin's Creed II/Brotherhood/Revelations and these games
work without problems in the 64Bits prefix.
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http://bugs.winehq.org/show_bug.cgi?id=27271
Summary: ActiveX control of cebchina go out of iexplore
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34879)
--> (http://bugs.winehq.org/attachment.cgi?id=34879)
HTML: powerpassword.html
submit a testcase html file
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