http://bugs.winehq.org/show_bug.cgi?id=19543
Summary: Safe Harbor Games: Backgammon - [enter] and
[dbl-click] don't work with chat functions
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: friedliveratack(a)live.com
Safe Harbor Games (http://www.safeharborgames.net/) is a popular site in the
backgammon community. I am one of several people trying to get the game server
to work on Linux with Wine. I am using a Asus EEE 1000HE with the latest
version of Easy Peasy (Ubuntu) and Wine. The game software requires browser to
launch and I was successful in getting this to work by loading windows version
of Firefox. In fact, with exception of a few critical issues the program works
with Wine. I can play a match and most of the controls work except for the
following. 1. Cannot post chat message in either lobby or game because after
typing message the software requires hitting [enter] and under Wine hitting
[enter] has no effect. 2. Should be able to double-click on player name in
lobby to send a instant message but double-click does not work. 3. This last
is less critical, but fonts do not display correctly. So the result is I can
play on the game site but cannot communicate with anyone.
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http://bugs.winehq.org/show_bug.cgi?id=19436
Summary: RPC_S_INTERNAL_ERROR, 1766
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esj(a)harvee.org
COM returned an unexpected error code. Details are RPCInternal error
(RPC_S_INTERNAL_ERROR, 1766)
I get the error in the subject line whenever I use a "spell that" and it brings
up the correction dialog box. I can make the warning box close but I can't make
the empty correction dialog close.
log file generated by:
env WINEPREFIX="/home/esj/.wine" WINEDEBUG=+relay,+seh,+tid wine "C:\Program
Files\Nuance\NaturallySpeaking10\Program\natspeak.exe" &>/tmp/relay1.txt
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http://bugs.winehq.org/show_bug.cgi?id=16299
Summary: IMVU 3D Instant Messenger installer crashes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.imvu.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 8394
Created an attachment (id=17580)
--> (http://bugs.winehq.org/attachment.cgi?id=17580)
terminal output in git
Testing for bug 8394, installer goes along fine, downloads update, then
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=21165
Summary: Borderlands is ~3x slower under Wine (GeForce Go 7900
GS).
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Borderlands runs about three times slower under Wine than under Windows (from
30+FPS to 10FPS). This is with all settings as low as they go. Wine prints no
output during execution. My graphics card is a GeForce Go 7900 GS, in a 1.6x2
Core2 T5500 laptop. Both Windows and Linux use the nVidia beta driver (v190).
Wine version is Git head (1.1.35+). Graphics are identical, except that Z
ordering of light decals seems broken (this may be linked to slowdowns).
Adaptive clocking correctly switches to full-speed mode; Speedstep is off. perf
record/report lists the following distribution: 40% in libGLcore.so, 30% in
Borderlands.exe itself, 12% in the kernel, 5% in wineserver, 4% in ntdll, 3% in
libc, 2% in wined3d (the rest is negligible).
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10928
Summary: DSound error in NHL 2004
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackdragon1157(a)gmail.com
Created an attachment (id=9848)
--> (http://bugs.winehq.org/attachment.cgi?id=9848)
Wine console backtrace
When attempting to run NHL 2004, there is a page fault, seemingly from Dsound.
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http://bugs.winehq.org/show_bug.cgi?id=25095
Summary: Battlefield Bad Company 2: crashes when loading level
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=31824)
--> (http://bugs.winehq.org/attachment.cgi?id=31824)
terminal output
May be a regression, need to try against some earlier wines (different hardware
than I used before).
Attaching terminal output.
This is with wine-1.3.6-335-gd5fa2ce and bug 22983 worked around bug setting
DXVersion to 9.
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http://bugs.winehq.org/show_bug.cgi?id=23884
Summary: Bioshock 1.0 crashes at startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The log shows
fixme:d3dx:D3DXCompileShader (0x73ba1c, 1182, (nil), (nil), "VSMain", "vs_3_0",
0, 0x73ba08, (nil), (nil)): stub
wine: Unhandled page fault on read access to 0x20202030 at address 0x10b64ab4
(thread 001c), starting debugger...
winetricks d3dx9_36 makes the problem go away. None of this is surprising,
except that I could have sworn this game was working without this at one
point...
I did notice one funny thing: at the end of the install, it complained
that bioshock.exe couldn't run because it needed msvcp80.dll. Perhaps
that caused it not to run some bundled directx9 installer.
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http://bugs.winehq.org/show_bug.cgi?id=25340
Summary: Exact Audio Copy (EAC) 1.0beta1 will not run in Wine
1.3.8.
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.exactaudiocopy.de/en/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurt.padilla(a)gmail.com
The program will not run. Soon after attempting to run the software, a window
titled "Unhandled exception" appears saying "at 01537EB0 -> ACCESS_VIOLATION"
with no other option than to click an "OK" button.
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http://bugs.winehq.org/show_bug.cgi?id=21709
Summary: Pikachu Volleyball's window isn't positioned correctly
in a virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When starting either version of Pikachu Volleyball in a virtual desktop, the
program window doesn't center itself on-screen like it does outside a virtual
desktop. Instead, it appears to be using the same offset that would be used if
it was running without a virtual desktop. This can result in the window
appearing partially or completely off-screen depending on the resolution of the
virtual desktop and the real screen.
Possibly of interest, clicking window -> default size to re-center the program
window does work correctly.
Terminal output is no different than when running without a virtual desktop and
appears to consist of sound-related fixmes. (See bug 21697 for typical terminal
output from the linked version.)
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http://bugs.winehq.org/show_bug.cgi?id=26581
Summary: Split Second crashes when changing screen resolution
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33846)
--> (http://bugs.winehq.org/attachment.cgi?id=33846)
terminal output
Unfortunately, the demo doesn't allow you to set custom resolutions, so you
can't see the bug there :-(.
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http://bugs.winehq.org/show_bug.cgi?id=31293
Bug #: 31293
Summary: MTGO v3 launcher hangs on AddFontFile
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
After installing and updating MTGO v3 with .net 3.0 installed, the game
launcher hands with an error message box saying:
Not Implemented. at System.Drawing: Void AddFontFile(System.String)
with a fixme of a stub on the console:
fixme:gdiplus:GdipPrivateAddFontFile stub: 0x4e4b110, L"C:\\Program
Files\\Wizards of the Coast\\Magic Online\\Fonts\\Standard\\tahoma.ttf"
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http://bugs.winehq.org/show_bug.cgi?id=27443
Summary: google chrome outer installer failed to install: error
0xa43071f
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35095)
--> (http://bugs.winehq.org/attachment.cgi?id=35095)
Log: start ChromeSetup
1. Download Google Chrome
http://www.google.com/chrome/index.html?platform=win&hl=en
$ sha1sum ChromeSetup.exe
f209bdb669bdedfb00f75c5eadc0d6a3381b2e19 ChromeSetup.exe
2. start with wine:
wine ChromeSetup.exe
ChromeSetup popup a error dialog:
Google Update installation failed with error 0xa043071f
$ wine --version
wine-1.3.21-290-gd9fb7b9
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16002
Summary: Hotspot Shield does not install
Product: Wine
Version: 1.1.8
Platform: All
URL: http://www.hotspotshield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
I downloaded and tried to install Hotspot Shield so I could use it as a proxy
server to access US-only video content.
It prompts me to select the installation folder, but no matter what I select
the Install button remains greyed out. Also, it did not permit me to create a
new folder. Here are the relevant errors:
fixme:advapi:CheckTokenMembership ((nil) 0x134e48 0x32fb48) stub!
fixme:shell:SHAutoComplete SHAutoComplete stub
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCommand make new folder not implemented
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http://bugs.winehq.org/show_bug.cgi?id=26778
Summary: Games for Windows Live fails to start without native
crypt32
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.gamesforwindows.com/en-US/games/bulletstorm
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Download Bulletstorm demo, install, then get native windowscodecs for bug
26777.
Run the client, and it will prompt you to install a hotfix:
http://www.gamesforwindows.com/en-US/Support/Games-for-Windows-Marketplace-…
English:
http://download.microsoft.com/download/8/B/2/8B2DC324-ACE3-4EF4-A4F4-56A055…
which is http://support.microsoft.com/kb/938759
"This problem occurs because the WinVerifyTrust function in Windows Server 2003
cannot validate the certificates for large signed files."
looks like our WinVerifyTrust needs the fix as well. Installing the hotfix
avoids the error.
Strangely, setting crypt32/wintrust to builtin in winecfg doesn't bring the bug
back. Removing the new crypt32.dll from system32 though, does. I guess it's
loading the dll by path?
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http://bugs.winehq.org/show_bug.cgi?id=27251
Summary: Aliwangwang display ugly
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34837)
--> (http://bugs.winehq.org/attachment.cgi?id=34837)
Reg file: works around bug 27196
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
2. install with wine:
$ LANG=zh_CN.utf8 wine AliIM2011_taobao(6.50.27T).exe
(not sure whether bug 10063 is harmful)
3. import a reg file with regedit, works around Bug 27196 ( dup of bug 25340)
see attachment : clsidall.reg
4 .start wangwang:
$ wine WangWang.exe
WangWang display ugly, winetricks gdiplus works around it.
full log and screenshot will be attached later.
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http://bugs.winehq.org/show_bug.cgi?id=27694
Summary: wine iexplore can't load hotmail.com (gives a blank
page)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.hotmail.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35440)
--> (http://bugs.winehq.org/attachment.cgi?id=35440)
terminal output
A user asked about it in #winehq.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=29365
Bug #: 29365
Summary: Internet Explorer 8 fails to submit a URL to
VirusTotal for analysis
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38003
--> http://bugs.winehq.org/attachment.cgi?id=38003
Terminal output
VirusTotal can automatically check a submitted URL with several safety checking
utilities, but it's not possible to submit one using IE8 with Wine. It gets
stuck at "please wait while submitting the URL provided." winetricks msxml3
works around it.
Steps to reproduce:
1. winetricks ie8
2. Navigate to http://www.virustotal.com
3. Click on the "submit a URL" tab
4. Type some valid URL in the text input field and click submit URL
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http://bugs.winehq.org/show_bug.cgi?id=13699
Summary: Wine doesnt show embedded web browser interface on
Clarion applications
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://nakkel.pp.fi/clarionwine/plop.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jouni.karlsson(a)vektori.com
Created an attachment (id=13690)
--> (http://bugs.winehq.org/attachment.cgi?id=13690)
Console messages when running application
Embedded web browser OCX interfaces in applications built with Clarion wont
work under Wine. Shows only blank form instead.
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http://bugs.winehq.org/show_bug.cgi?id=17929
Summary: Crash when creating a DC
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damian.dixon(a)gmail.com
Created an attachment (id=20262)
--> (http://bugs.winehq.org/attachment.cgi?id=20262)
backtrace.txt
Crash when creating a DC.
This occurs when using a console application and creating a DC.
This approach works on Windows XP and Vista (not tried other versions).
I use this approach for testing 2D graphic drawing in an automated fashion.
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http://bugs.winehq.org/show_bug.cgi?id=29784
Bug #: 29784
Summary: Spotify collapse at starting
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forumcash(a)gmail.com
Classification: Unclassified
Created attachment 38685
--> http://bugs.winehq.org/attachment.cgi?id=38685
pic1
I don't know how to start fixing
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http://bugs.winehq.org/show_bug.cgi?id=26900
Summary: GetTabbedTextExtent() returns non-zero value when
nCount == 0
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)hentenaar.com
Created an attachment (id=34298)
--> (http://bugs.winehq.org/attachment.cgi?id=34298)
Patch to fix the issue
GetTabbedTextExtent() in wine is returning a non-zero value when 0 is passed in
for nCount. Under Windows XP, logically zero is returned in this case.
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http://bugs.winehq.org/show_bug.cgi?id=22926
Summary: Main Steam window disappears when using Exposé
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
When Steam is loaded, the main window disappears, or fades out when Exposé is
activated. However, other Steam windows (such as the friends window and the
chat windows) do animate properly when Exposé is activated.
This bug is triggered in MacOSX 10.6.3 with Steam in wine and Exposé.
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http://bugs.winehq.org/show_bug.cgi?id=24770
Summary: Bioshock not work
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darthsteel(a)gmail.com
Created an attachment (id=31302)
--> (http://bugs.winehq.org/attachment.cgi?id=31302)
backtrace error bioshock
This game crash on start and no more...not work.
Bioshock
On Ubuntu 10.10 x64 with ati catalyst and ATI Radeon HD 3200
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http://bugs.winehq.org/show_bug.cgi?id=28946
Bug #: 28946
Summary: Steam freezes again
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 37209
--> http://bugs.winehq.org/attachment.cgi?id=37209
konsole output (with my comments beginning with #)
Steam freezes after from few minutes to few hours from the moment of start.
When it is frozen it uses processor 100% (one core of my 2).
Steam 1705, Wine 1.3.31.
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http://bugs.winehq.org/show_bug.cgi?id=31691
Bug #: 31691
Summary: Raw mouse input is erratic and/or causes major
performance drops
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cephryx(a)gmx.net
Classification: Unclassified
This bug emerged from the implementation of #20395 "Mouse / keyboard input not
handled (RawInput)" (http://bugs.winehq.org/show_bug.cgi?id=20395).
Filing it as a separate bug, as suggested here:
http://bugs.winehq.org/show_bug.cgi?id=20395#c134
After compiling and testing a git version (>1.5.12) including the "official"
raw mouse input patch (not to be confused with the "raw3" input hack)
http://source.winehq.org/git/wine.git/commitdiff/faaf3d388eb6db8c2594cb11f7…
with Guild Wars 2 (in which the camera is rotated around the character by
holding down the left or right mouse button and then dragging), I made the
observations listed below. Please understand them as a feedback directed to
providing viable information for debugging.
- Basically, the camera can now be turned using the mouse.
- Doing so has a major impact on the game's performance. For me, it drops from
40-50 to ~3 FPS.
- Actually, trying to turn the view with the mouse is not even necessary to
cause the FPS drop: Simply moving the cursor e.g. in a constant circle, not
even pressing a mouse button, leads to the very same result.
- Moving the cursor was already possible before the patch was merged to the
git. Thus, it seems to me like the game only uses the raw input path when
click-dragging the mouse.
- Before the patch was merged, moving the pointer did not cause a performance
drop.
- The previous two points seem to contradict -- I suspect a conflict/bug
somewhere in there.
- Turning the view with the keyboard is perfectly smooth, but it cannot be
considered an option regarding gameplay.
- All in all, the camera angle kind of performs jumps instead of smooth
transitions. This makes the game unplayable.
I'm quite sure to speak for many gamers out there when I say: Thank you for
your efforts, Henri - we greatly appreciate your work! Ofc, this also goes to
anyone else who was involved. Anyway, we'd love to see further improvements on
this - it looks like raw mouse input is almost done except for performance
tweaks.
A very similar issue seems to occur with Anarchy Online, as described here
http://bugs.winehq.org/show_bug.cgi?id=20395#c133
, so this does not appear to be a Guild Wars 2 specific problem.
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http://bugs.winehq.org/show_bug.cgi?id=30552
Bug #: 30552
Summary: Unable to open or start "Legend of Grimlock": "XAudio2
error in XAudio2Create" error
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msonders33(a)gmail.com
Classification: Unclassified
Created attachment 39962
--> http://bugs.winehq.org/attachment.cgi?id=39962
Screenshot demonstrating bug.
Unable to run Steam version of Legend of Grimlock. On "XAudio2 error in
XAudio2Create" error on startup. See attachment for screenshot of error.
- Steam has been installed via winetricks from the Ubuntu repo (version
20120308)
- xact, xact_jun2010, and directx9 have been intalled via winetricks
- audio has been set to "Emulate"
- Computer has powerful Nvidia graphics card running Nvidia proprietary drivers
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http://bugs.winehq.org/show_bug.cgi?id=29039
Bug #: 29039
Summary: League Of Legends game client crashes after champion
selection
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.leagueoflegends.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
Created attachment 37401
--> http://bugs.winehq.org/attachment.cgi?id=37401
Eroor message
League Of Legends game client crashes shortly after champion selection, right
before game loading screen should pop up. In screenshot you can see the pop up
with the error message.
native msvcrt doesn't help.
TO reproduce:
use ACE client or the original clent.
ACE client needs a patch from Bug 25624 to start.
Original rads launcher has problems to Bug 26924, but at least for me it is
working sometimes.
Once you are in the PVP.net start any game even tutorial and game will crash.
For some debuging info look at next post!
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http://bugs.winehq.org/show_bug.cgi?id=21105
Summary: RealMYST 1.11: Fails to start (Possible D3D issue)
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25342)
--> (http://bugs.winehq.org/attachment.cgi?id=25342)
Fixme and Err on boot, Notice the WineD3DtoDD Can't translate this
Pixelformat...
Unlike the ntdll bug in windows 98 compatibility, RealMYST does make an attempt
to launch in Windows XP mode. However, upon doing so I receive another list of
errors and the program shuts off.
I'm using the retail version of RealMYST with Patch v 1.11 from here:
http://www.ubi.com/US/Downloads/Info.aspx?dlId=62
Logs attached show me launching the game in two different screen resolutions
and receiving the same error regardless of them.
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http://bugs.winehq.org/show_bug.cgi?id=31119
Bug #: 31119
Summary: staruml does not run properly
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vatsa(a)vigyanlabs.com
Classification: Unclassified
Raed of address 000000
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http://bugs.winehq.org/show_bug.cgi?id=21080
Summary: Error at creation of shortcuts
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matveev(a)polesoft.ru
At installation of programs created by "Ghost" installer, creation of shortcuts
leads to an error:
rocker@rocker:~/.wine_/dosdevices/unc/10.250.0.1/pole_test/update$ wine
./poleclientsetup.exe
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program
Files\\PoleSoft\\Pole\\psstart.exe") stub
err:ole:create_server class {00021401-0000-0000-c000-000000000046} not
registered
err:ole:CoGetClassObject no class object {00021401-0000-0000-c000-000000000046}
could be created for context 0x5
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http://bugs.winehq.org/show_bug.cgi?id=32894
Bug #: 32894
Summary: Serious Sam HD: TSE crashes when opening certain menu
entries
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
In Serious Sam HD: TSE, opening certain menu entries crashes the game after a
couple of seconds with an error message. After clicking OK wine crash dialog
opens.
This happens namely in Options -> Keyboard Options, Game Options, Sound
Options, Graphics Options, Advanced Options. (But not in Multiplayer Options
and Performance, not sure about Voice Options). Also happens in Single Player
-> Campaign -> Load Game, albeit in this one, it takes a bit longer to crash.
Attaching the information from the crash handler and the terminal output. If
You need output with some additional debug channels enables, please let me
know.
This MIGHT be a regression from more than a year ago (wine 1.3.x). But not sure
about it. Could try to do a regression test if really needed.
Note: the terminal output definitely has some Steam-related Wine output and
some output by the game's own logger.
/* it's quite a blocker - even though virtually all options/settings can be set
via the in-game console as a workaround, no such workaround possible for
loading, as using the console, it is only possible to load the very last saved
game. */
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http://bugs.winehq.org/show_bug.cgi?id=26891
Summary: MyPhoneExplorer crashes
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)averlon.net
Created an attachment (id=34290)
--> (http://bugs.winehq.org/attachment.cgi?id=34290)
stdout of command line start of MyPhoneExplorer
Hi,
the first start of MyPhoneExplorer works.
Once a profile of a mobile phone has been setup, all further starts crash.
MyPhoneExplorer: 1.8.1
Attached there is some more information I can not analyze.
Regards
Karl-Heinz
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http://bugs.winehq.org/show_bug.cgi?id=26518
Summary: mouse click events inactive in call of duty : black
ops
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien.fievet(a)free.fr
Created an attachment (id=33773)
--> (http://bugs.winehq.org/attachment.cgi?id=33773)
console output without debug switches
When i launch a multi-players game via steam, the game menu shows up correctly,
but clicking on menu items is no-op, and i have to kill wine from a terminal
to exit.
When i launch a single-player game, the game hangs when displaying the
welcome screen saying "click to continue". I have to kill wine from a terminal
to exit.
I tried downgrading to the versions reported in the Black ops appdb entry
without success. I also disabled the steam community stuff.
My config is :
- kernel 2.6.38
- GEForce 9800GT with nvidia binary driver v260.19.36
- OpenAL soft 1.13
attached is the console output when lauching steam, then a black ops
multi-players game. Please tell me what debug switches would be helpful, and
i'll
provide the log(s).
thanks,
Seb.
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http://bugs.winehq.org/show_bug.cgi?id=24838
Summary: Blood II crashes
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheery314(a)hotmail.com
Created an attachment (id=31415)
--> (http://bugs.winehq.org/attachment.cgi?id=31415)
Backtrace, etc. for error with Blood II
Blood II crashes in the level "Lafayette Museum of Antiquities"
I have attached the backtrace, etc. below.
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http://bugs.winehq.org/show_bug.cgi?id=31680
Bug #: 31680
Summary: Bwin Poker installer fails
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.ongamepoker.com/games/233/W3YA/Install
BwinPoker.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 26830, 28068
Classification: Unclassified
The installer for Bwin Poker downloads the files it needs then attempts to
execute them, but Wine's cmd cannot handle the command line.
C:\bwinPoker>set
PATH=C:\bwinPoker\arch\win32\jre\bin;C:\bwinPoker\arch\win32\jre\bin\client;C:\windows\system32;C:\windows;C:\windows\system32\wbem
C:\bwinPoker>set JAVA_HOME=C:\bwinPoker\arch\win32\jre
C:\bwinPoker>start "" "bwinPoker.exe" -classpath
DJNativeSwing-SWT.jar;DJNativeSwing.jar;bjava.jar;jna-3.0.7.jar;jna_WindowsUtils.jar;jpc5_obfuscated_3480.jar;resources.jar;swt.jar
-classname PokerClient -dir . -lang en -logdir "C:\users\test\Local
Settings\Application Data\P5\bwin\logs" -brand bwin
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Invalid parameter.
Evidently this is a Java application. The installer downloads its own Java
runtime, hence the "PATH=C:\bwinPoker\arch\win32\jre\bin".
I tried
$ wine-git cmd /C start 'bwinPoker.exe -classpath
DJNativeSwing-SWT.jar;DJNativeSwing.jar;bjava.jar;jna-3.0.7.jar;jna_WindowsUtils.jar;jpc5_obfuscated_3480.jar;resources.jar;swt.jar
-classname PokerClient -dir . -lang en -logdir "C:\users\test\Local
Settings\Application Data\P5\bwin\logs" -brand bwin'
but the result is the same
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Invalid name.
This is not a Wine regression as the application has been updated.
Other than the above there is nothing of relevance in the console.
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http://bugs.winehq.org/show_bug.cgi?id=20812
Summary: Respect %windir% in middle of file path
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Installing Performance Guru with Wine generates this desktop file:
#!/usr/bin/env xdg-open
[Desktop Entry]
Name=Performance Guru
Exec=env WINEPREFIX="/home/scott/.wine" wine "C:\\program
files\\Flygprestanda\\%windir%\\system32\\javaw.exe" -Djava.library.path=.\\
-Dguru.path=.\\ -jar "c:\\program files\\Flygprestanda\\guru-core.jar"
Type=Application
StartupNotify=true
Path=/home/scott/.wine/dosdevices/c:/Program Files/Flygprestanda
Icon=/home/scott/.local/share/icons/d37a_flygp.png
However, this .desktop file doesn't work for actually opening the application.
Wine returns:
wine: cannot find 'C:\program files\Flygprestanda\%windir%\system32\javaw.exe'
If I manually change this to:
Exec=env WINEPREFIX="/home/scott/.wine" wine "C:\\windows\\system32\\javaw.exe"
-Djava.library.path=.\\ -Dguru.path=.\\ -jar "c:\\program
files\\Flygprestanda\\guru-core.jar"
The program loads a bit but dies with a java file not found warning when I
double click the .desktop file. The same thing happens when I run the above in
a terminal window (from folder ~).
If I change my working directory to ~/.wine/drive_c/Program Files/Flygprestanda
on the terminal and then run the exec line above it works normally.
So it seems that there are 2 things: 1) we don't support %windir% properly when
it's in the middle of the file path, and 2) we need to set the working
directory to whatever the path was before the %windir%
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http://bugs.winehq.org/show_bug.cgi?id=29415
Bug #: 29415
Summary: fixme:ole:GetHGlobalFromILockBytes problem with wine
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ratnesh.iitd(a)gmail.com
Classification: Unclassified
Running wine version 1.0.1 on CentOS release 5.5 (Final) version.
When I run my native executable with this configuration as following:
/usr/bin/wine myapp.exe myapp_arguments
I get following error and program never terminates.
fixme:ole:GetHGlobalFromILockBytes cbSize is 119160
thanks
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http://bugs.winehq.org/show_bug.cgi?id=20609
Summary: Neverwinter Nights 2 reports insufficient video RAM
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oldrocker99(a)gmail.com
I have the Direct2Drive version of Neverwinter Nights 2. It installed
apparently fine with the usual problems with patches, When I run it, it reports
that I have only 128 MB of video ram. I have a nVidia 8600 with 512 MB of video
ram. I haven't found this bug elsewhere.
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http://bugs.winehq.org/show_bug.cgi?id=31734
Bug #: 31734
Summary: Unable to run latest MediaMonkey
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)gmail.com
Classification: Unclassified
OS = kubuntu 11.04 with latest updates
Wine 1.22 (installed via Synaptic Pkg Mgr)
Downloaded current MediaMonkey Portable from:
http://www.softpedia.com/get/PORTABLE-SOFTWARE/Multimedia/Audio/MediaMonkey…
Extracted files from a zip file onto a removable device
Copied folder from portable drive (noted below) with changes listed at
<http://www.mediamonkey.com/wiki/index.php/Portable_Mediamonkey> to
/home/kenneth/.wine/drive_c/MediaMonkey_Portable/
command line used to start:
/home/kenneth/.wine/drive_c/Program Files/MediaMonkey_Portable/MediaMonkey.exe
Program just hangs, had to end the process. Also tried running the main program
installed under Windows XP (System drive), which resulted in the same condition
(hangs). Unable to install mdac and jet as per
http://bugs.winehq.org/show_bug.cgi?id=8228 - results in: Unknown arg fakeie6
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http://bugs.winehq.org/show_bug.cgi?id=23522
Summary: Planescape Torment crashes when resting.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
I have not found the cause myself, but this thread
http://www.shsforums.net/topic/44714-resting-causing-freezecrash/
seems to indicate that the cause is generated code by recent gcc.
I have no idea the primary cause, so i thought to punt it to the pros, so you
could find it and report to gcc and/or workaround the bug.
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http://bugs.winehq.org/show_bug.cgi?id=27343
Summary: Perfect World Russian doesn't start, since wine-1.3.20
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malkov.victor(a)gmail.com
Created an attachment (id=34967)
--> (http://bugs.winehq.org/attachment.cgi?id=34967)
error message (it is unreadable, may be window title is useful)
Game shows its first startup window, but when I press "Play", error message is
shown. Message is unreadable - it is localization bug. Error dialog's title
says about something wrong with models.
Game worked in wine-1.3.18 and before, and doesn't work in 1.3.20 and 1.3.21. I
can't test the game in 1.3.19 because wine-1.3.19 doesn't compile on my Gentoo,
but there are some messages on game's forum saying it works in 1.3.19 too.
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http://bugs.winehq.org/show_bug.cgi?id=32797
Bug #: 32797
Summary: Morrowind: some doors have broken textures
(mesa/intel)
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43313
--> http://bugs.winehq.org/attachment.cgi?id=43313
screenshot
May be a mesa bug, as I haven't noticed this with nvidia. I've attached a
screenshot.
Mesa version is 9.0.1-3.fc18.
wine-1.5.22-36-g99c1b55
let me know what traces, if any, would be useful (or I can upload a save game).
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http://bugs.winehq.org/show_bug.cgi?id=9943
Summary: cannot activate Microsoft Office 2003 over the internet
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8445)
--> (http://bugs.winehq.org/attachment.cgi?id=8445)
console output
When i press activate now over the internet in EXCEL 2003 I get a dialog box
saying communications failed.
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http://bugs.winehq.org/show_bug.cgi?id=30167
Bug #: 30167
Summary: Sibelius 7 refuses to install
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Sibelius 7's installer complains
"This program requires Windows NT version 6.0 Service Pack 2 or later"
There are failing calls to GetProcAddress for SetSearchPathMode,
InitializeConditionVariable, ShutdownBlockReasonDestroy,
ShutdownBlockReasonCreate, and ChangeWindowMessageFilterEx,
but since none of those were in that version of windows, that's probably
not the cause...?
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http://bugs.winehq.org/show_bug.cgi?id=27358
Summary: Can't run d3d apps on 2011 MBP with AMD Radeon HD
6490M
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikejbond(a)gmail.com
I have been unable to run any d3d app in wine on the new 2011 MacBook Pros with
the AMD Radeon HD 6490M gpu. Any attempts to launch a d3d app in wine causes an
error dialog at which point the only option is to terminate wine.
Tthe fact that the card is not listed in the gpu_description_table in directx.c
I suspect is the most likely cause, however simply adding it there with vendor
and card ids does not appear to work either so I am clearly missing something.
The vendor id for the card is 0x1002 (HW_VENDOR_AMD) and the card id is 0x6760,
memory is 256m. I tried using DRIVER_AMD_R600 for the driver.
I've attached the log using the changes below:
index a29533e..53daffc 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1100,6 +1100,7 @@ static const struct gpu_description
gpu_description_table[] =
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD5800, "ATI Radeon HD 5800
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD5900, "ATI Radeon HD 5900
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6310, "AMD Radeon HD 6310
Graphics", DRIVER_AMD_R600, 1024},
+ {HW_VENDOR_AMD, CARD_AMD_RADEON_HD6490, "AMD Radeon HD
6490M", DRIVER_AMD_R600, 256},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6800, "AMD Radeon HD 6800
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6900, "AMD Radeon HD 6900
Series", DRIVER_AMD_R600, 2048},
/* Intel cards */
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index aaf1423..8e10918 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1360,6 +1360,7 @@ enum wined3d_pci_device
CARD_AMD_RADEON_HD5870 = 0x6899,
CARD_AMD_RADEON_HD5900 = 0x689c,
CARD_AMD_RADEON_HD6310 = 0x9803,
+ CARD_AMD_RADEON_HD6490 = 0x6760,
CARD_AMD_RADEON_HD6800 = 0x6739,
CARD_AMD_RADEON_HD6900 = 0x6719,
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http://bugs.winehq.org/show_bug.cgi?id=26761
Summary: SIV fails to report the workgroup name
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
SIV fails to report the workgroup name. This is caused by
NetGetJoinInformation() being a stub. Please can it be fixed?
When I run SIV the log typically starts:
ray@RUW:~/siv$ wine siv32x
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:netapi32:NetGetJoinInformation Stub (null) 0x22981cc 0x22981d0
Note: netapi32 is missing from the Component list, so I have enterd -unknown.
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http://bugs.winehq.org/show_bug.cgi?id=26710
Summary: Minitroid tech demo does not start
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34021)
--> (http://bugs.winehq.org/attachment.cgi?id=34021)
commandline output when running "wine MinitroidTechDemo.exe"
The Minitroid tech demo does no start. When I run MinitroidTechDemo.exe,
before any window appears it pops up the following error message:
Runtime Error
An unexpected error occurred and the application was terminated. We
apologize for the inconvenience.
Please report this problem to the application developer.
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http://bugs.winehq.org/show_bug.cgi?id=25779
Summary: world of tanks updater: never shows a gui without
winetricks ie7
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://game.worldoftanks.com/update
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 25730
Created an attachment (id=32854)
--> (http://bugs.winehq.org/attachment.cgi?id=32854)
WINEDEBUG=+shdocvw,+urlmon,+tid wine WOTLauncher.exe &> ~/log.txt
First, workaround bug 25730 with winetricks msxml3.
Then, run the updater:
austin@midna ~/.wine/drive_c/Games/World_of_Tanks_closed_Beta $ wine
WOTLauncher.exe
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000017
fixme:shdocvw:PersistStreamInit_InitNew (0x15f118)
fixme:shdocvw:navigate_url Unsupported args (Flags 0x32f870:3; TargetFrameName
0x32f860:8)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 8007007e
'winetricks ie7' works around it.
WINEDEBUG=+shdocvw,+urlmon,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=22865
Summary: Split Second demo foggy, doesn't show most of scene
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.fileplanet.com/212404/210000/fileinfo/Split
/Second-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Looks like there are some interesting d3d errors in the log, attached.
e.g.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0xb9d50a8 stub!
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #445:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log 0(8) : warning C7050: "R0.z" might be
used before being initialized
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_shader:shader_glsl_validate_link Program 509 link status invalid.
...
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #509:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log (0) : error C6001: Temporary register
limit of 2 exceeded; 9 registers needed to compile program
...
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