http://bugs.winehq.org/show_bug.cgi?id=22879
Summary: IVONA Voices: installs but fails to load.
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.ivona.com/reader_download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mtgsmith(a)hotmail.com
Created an attachment (id=28287)
--> (http://bugs.winehq.org/attachment.cgi?id=28287)
Errors from Wine on launching IVONA Voices Reader
Installed IVONA Voices (http://www.ivona.com/), which seemed to run OK.
Required SAPI5 installation with Wine in Windows ME emulation mode beforehand.
Added another Text-to-Speech (TTS) engine (Demo of Text Aloud) to test, and it
worked, using one of IVONA's voices. Copy is, of course licensed, although the
demo has same results.
IVONA Reader fails to load every time. Attemps to display a splash screen, the
outline of which appears, then a Wine error dialogue, and then fails.
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http://bugs.winehq.org/show_bug.cgi?id=21076
Summary: Defense Grid: The Awakening
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=14995&iTestingId=35186
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: war_the_gloomer(a)hotmail.com
Ingame models do not get displayed properly. Landscape/terrain works.
"Hostile"/enemy shadows displayed properly. Just gun and other models
themselves (as shadows work) need to be repaired.
(first winebug submission, if done improperly, I apologize)
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http://bugs.winehq.org/show_bug.cgi?id=26621
Summary: KidStarter: Fails to install
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.kidstarter.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33889)
--> (http://bugs.winehq.org/attachment.cgi?id=33889)
Terminal output on wine-1.3.16-252-gf421d22
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine setup.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=22907
Summary: CamStudio: does not run after installing.
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.camstudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The CamStudio screen casting software for Windows does not run on Wine, despite
installing it without any problems.
The main purpose of this report is to let the Wine developers know that
CamStudio - after installing - does not work under Wine at all (with AND
without the use of winetricks).
Having read the test page for CamStudio, it recommends using winetricks to add
"mfc42". I did that and CamStudio now opens after installing, but it won't
record (it's effectively useless). It comes up with the following error
message:
"Error Creating AVI File".
Before dismissing this bug report, please remember that I tried CamStudio
without winetricks first and it does not run at all after installing.
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http://bugs.winehq.org/show_bug.cgi?id=32895
Bug #: 32895
Summary: Serious Sam HD: TSE crashes randomly in the campaign
&& when picking up backpacks
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
Created attachment 43444
--> http://bugs.winehq.org/attachment.cgi?id=43444
Terminal output
In Serious Sam HD: TSE, picking up ammo backpacks crashes the game. Also,
playing any level long enough crashes the game in the same way. This applies to
campaign and survival, both single player and co-op. The way the game crashes
is very weird - no crash dialogs, the game itself fails to log the failure (no
entry in the game's log and no game's own crash dump generated). The game
simply disappears in a split second. The weirdest part - when it crashes steam
immediately launches the game again (which in turn opens a dialog to choose
which version to play).
Attaching the terminal output.
Note 1: this might be a regression from more than a year ago (wine 1.3.x), but
not entirely sure.
Note 2: twice, messing with winetricks and other random things, I managed to
make the game not to crash like that. It was a complete mess, thus no idea how
to reproduce it.
Note 3: the terminal output is definitely a mix with some Steam related output,
along with the game's own logger's output.
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http://bugs.winehq.org/show_bug.cgi?id=32620
Bug #: 32620
Summary: Warcraft Voice Chat cannot capture voice.
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Playing WoW (MoP) with Wine 1.5.17, 18, 20:
The built-in voice chat functionality is no longer capturing voice correctly,
and sounds like "R2D2 on drugs" instead. This can be reproduced both during
"live" char sessions and also when testing "capture" from the Voice settings
panel.
I have reproduced this bug both with and without PulseAudio; with Intel HDA,
Audigy 2 and Xonar D1 cards. So I must assume that this is something relating
to Wine and ALSA.
Capturing audio from the command line via:
$ arecord -t wav -f cd -d 5 > test.wav
results in a correct WAV file.
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http://bugs.winehq.org/show_bug.cgi?id=27595
Summary: Screen Recorder
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurence.frostenson(a)gmail.com
Created an attachment (id=35277)
--> (http://bugs.winehq.org/attachment.cgi?id=35277)
Screen Recorder
When i try to start a screen recording it says that the program has encountered
a serious problem.
Regards,
Laurence
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http://bugs.winehq.org/show_bug.cgi?id=31442
Bug #: 31442
Summary: Guild Wars 2 freezes on text input fields
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
When certain text fields get focus, including the name field in character
creation and the chat window, the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=29082
Bug #: 29082
Summary: No sound in The Elder Scrolls V: Skyrim
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 37477
--> http://bugs.winehq.org/attachment.cgi?id=37477
wine 1.3.32 , WINEDEBUG=-xinput
sound works on logo intro, but not ingame.
Ubuntu 11.10 64bit, wine 1.3.32
Linux wings 3.0.0-12-generic #20-Ubuntu SMP Fri Oct 7 14:56:25 UTC 2011 x86_64
x86_64 x86_64 GNU/Linux
pulseaudio 1.1
alsa 1.0.24.1
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http://bugs.winehq.org/show_bug.cgi?id=32507
Bug #: 32507
Summary: UpdateLayeredWindow (wrongly) interprets alpha channel
(TeamViewer 7)
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.teamviewer.com/en/download/linux.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Classification: Unclassified
Created attachment 42886
--> http://bugs.winehq.org/attachment.cgi?id=42886
Screenshot of wrongly rendered overlay window
TeamViewer 7, shipped with Wine 1.21, occasionally shows some Overlay windows,
for example if somebody adds you to his contact list. (Notification will
re-appear on every login if there are unread messages)
With Wine 1.2.1, the behavior is, that it looks ugly because color keying is
not supported.
When using Wine 1.5.19, the window is totally invisible. I think the reason is
that Wine (wrongly in that case?) uses the 4th byte of the Bitmap/DC of the
window and interprets it as an alpha value, but the window is not supposed to
have per-pixel alpha.
In TeamViewer 8, shipped with Wine 1.5.19, this does not happen because the
alpha channel is explicitly set opaque, but this seems not to be necessary in
Windows.
Also, another error becomes now apparent: color keying is now supported, but
not during the alpha-fade-in and fade-out of the window. While MSDN suggests
that ULW_COLORKEY and ULW_ALPHA can not be or'ed, this works well on Windows.
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