http://bugs.winehq.org/show_bug.cgi?id=19816
Summary: Enhancement request: MSVBVM60
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)astronomy.com.ph
I would like to request that Wine have its own built-in version of MSVBVM60. I
don't know how difficult it would be, but since WinXP has it by default I would
love Wine to have it as well.
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http://bugs.winehq.org/show_bug.cgi?id=31786
Bug #: 31786
Summary: Run the tests on real hardware
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
It would be very useful to run some tests on real hardware.
* This is the case for all the 3D graphics tests. For these we would even want
to run them on both AMD and NVidia graphics cards(*). Currently they are
essentially ignored by WineTestBot because the virtual graphic cards don't
provide meaningful 3D support.
* It could somewhat be useful for sound tests too, mostly to avoid timing
issues, but also to ensure the results we get are not tainted by bugs in the
emulated sound card. Also emulated sound cards typically don't support MIDI
emulation.
The problem is that it's very important to limit the test duration and to
restore the test environment to a clean state after each test, no matter what
happens, for two reasons:
* Because it's not uncommon for tests to have side effects and for them to
leave the test environment in an unusable state. Granted it happens much more
often with older Windows releases as they are more prone to crashes. However
graphics drivers also tend to be buggy and we would not want the tests to be
tainted by a previous run (though a reboot should take care of most issues).
* But also the Wine TestBot runs anything that gets posted by anonymous users
on wine-patches. That's ok as long as such code is properly confined and not
allowed to run for too long. That supposes thoroughly cleaning up the
environment after a test has run, including anything that could happen at boot
time.
Virtual machines provide a simple solution to both of these issues which is why
the TestBot relies on them heavily.
With QEmu it's possible to let the guest OS access some peripherals directly
via the 'passthrough' mode. This is normally done for network cards. If it
worked for graphics cards that would be a great solution but it's not clear
that it's feasible.
Another option would be to play tricks with Grub scripts: have it boot from a
clean Linux partition (or from the network?), restore the Windows partition
from a clean disk image, reboot into that partition, and back on the clean
partition with the next reboot. That still leaves the issue of forcing a reboot
in case of a freeze or malware taking control of Windows (use a remote
controlled power switch like in data centers?).
(*) We currently have two such machines ready for this:
http://www.winehq.org/pipermail/wine-devel/2012-February/094080.html
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http://bugs.winehq.org/show_bug.cgi?id=10729
Summary: Clicking things in-game in LEGO Island causes game to
hang
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9571)
--> (http://bugs.winehq.org/attachment.cgi?id=9571)
Console log
Once you get in-game in LEGO Island, clicking things will print a few fixme and
then hang indefinitely. A console log is attached, and notes where the fixmes
coinciding to the hang are.
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http://bugs.winehq.org/show_bug.cgi?id=13616
Summary: Screenserver starts while playing with Joypads
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
I don't exactly know if this is an issue related to GNOME or wine, but when I
play a game using a joystick - after few minutes - the gnome screensaver starts
so I've to move the mouse to continue...
Shouldn't wine block the screensaver launching if it is getting data from
/dev/input/js*?
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http://bugs.winehq.org/show_bug.cgi?id=32942
Bug #: 32942
Summary: Metal Gear Solid 2 Substance Internal errors
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43497
--> http://bugs.winehq.org/attachment.cgi?id=43497
outputs
Metal Gear Solid 2 Substance Internal errors
Game installed with no problem but the game did not load
here is outputs and a screenshot
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http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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http://bugs.winehq.org/show_bug.cgi?id=25431
Summary: Wine shouldn't change the gamma value
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incarus6(a)googlemail.com
Some games (like Shaya http://shaiya.aeriagames.com/ ) can change the gamma
value (I don't know how exactly, but it have the same effect as using the
xgamma command in Linux). When you play in windowed mode (or with dual-screen)
it is really annoying (and causing eyestrain) when the gamma value is too high.
There should be an option to disable the possibility for games and software to
change the gamma value.
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http://bugs.winehq.org/show_bug.cgi?id=32767
Bug #: 32767
Summary: Word 2003 shows a document incorrectly
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43259
--> http://bugs.winehq.org/attachment.cgi?id=43259
Test file
See test file. It doesn't show a bg image and some lines, showing only two
lines of all.
If I select gdiplus as native,builtin, it works almost OK (with a little
glitch).
I'll attach screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=21114
Summary: Chessbase products - antialiasing has no effect
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
When turned on antialiasing the pieces are draw with the same quality as of
antialiasing off. The antialiasing has no effect.
You can use chessbase light to test.
http://www.chessbase.com/DOWNLOAD/cblight/index.asp
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http://bugs.winehq.org/show_bug.cgi?id=33406
Bug #: 33406
Summary: Archicad 15 selection fence and marquee doesn't show
correctly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsitian(a)gmail.com
Classification: Unclassified
Created attachment 44201
--> http://bugs.winehq.org/attachment.cgi?id=44201
screenshot compare for selection fence
Archicad 15 selection fence and marquee doesn't show correctly when use wine
buildin gdiplus.dll. If use windows native gdiplus.dll, it works correctly.
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