http://bugs.winehq.org/show_bug.cgi?id=17483
Summary: EngInSite CSS Editor font distance rendering problem
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19577)
--> (http://bugs.winehq.org/attachment.cgi?id=19577)
Screenshot
In the editor window all fonts are monospaced but the display font does not
adapt to that and inserts spaces. You can see the problem in the attached
screenshot:
I don't know if that is related to
fixme:system:SetProcessDPIAware stub!
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http://bugs.winehq.org/show_bug.cgi?id=21581
Summary: GTA4 crashes during "Lure" mission
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knaprigt(a)gmail.com
Created an attachment (id=26030)
--> (http://bugs.winehq.org/attachment.cgi?id=26030)
Output after crash during the Lure mission in GTA4
GTA4 crashes during the mission "Lure" when the player is supposed to kill a
drug dealer. Everything seems fine until the player reaches the roof where he
should take the shot. First a cutscene is shown and when the player's returned
to the controls the game crashes.
Tested with versions 1.0.0.4 and 1.0.4.0 of the game with the same results.
See attachment for terminal output displayed after the crash.
... also I don't know if this bugs component really is ntdll (maybe wined3d?),
so someone may want to change that one.
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http://bugs.winehq.org/show_bug.cgi?id=16301
Summary: wine user guide asks the user to run programs without
explaining how
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/site/docs/wineusr-guide/running
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The introductory page under "Running Wine"
(http://www.winehq.org/site/docs/wineusr-guide/running) says this:
"Assuming you are using a fake Windows installation, you install applications
into Wine in the same way you would in Windows: by running the installer."
and gives several examples of wine command lines, including an example for
starting a program after it has been installed to C:. Yet there is no
explanation of how to run a program or use the wine command.
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http://bugs.winehq.org/show_bug.cgi?id=29590
Bug #: 29590
Summary: Search results do not update on webpage (IE8)
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
winetricks ie8
Open http://asunnot.oikotie.fi
Search should update automatically every time you make changes to form fields,
but does nothing.
Workaround winetricks msxml3
I'll attach msxml log. Most interesting parts are:
003d:fixme:msxml:httprequest_get_statusText stub 0x3c82428 0x2b53cd8
and many lines like:
003d:trace:msxml:domdoc_loadXML
(0x36ce620)->(L"{\"responseHeader\":{\"status\":0,\"QTime\":11},\"response\":{\"numFound\":22852,\"start\":0,\"docs\":[]}}"
0x268c612)
003d:err:msxml:doparse Start tag expected, '<' not found
003d:trace:msxml:domdoc_loadXML (0x3cef120)->(L"{\"time\":1326303123.1712}"
0x268bfb2)
003d:err:msxml:doparse Start tag expected, '<' not found
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http://bugs.winehq.org/show_bug.cgi?id=33100
Bug #: 33100
Summary: ALSA Audio playback in WINE locks up ALSA capture by
other applications
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torsten.crass(a)eBiology.de
Classification: Unclassified
Hi there,
when trying to record sound (e.g. using arecord) played by some
application running on WINE (e.g. vlc.exe) via ALSA, and if the
recording application is launched *before* the playback application,
recording stops immediately when playback starts, and after a while ALSA
reports an "Input/output error". This does not happen with native
playback applications, e.g. the Linux version of vlc.
Funny enough, if recordings starts *after* playback has begun,
everything works fine.
How to reproduce:
1. In a terminal, issue
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
2. In another terminal, launch vlc.exe by issuing something like
WINEPREFIX=/path/to/prefix wine /path/to/vlc.exe /path/to/some/audiofile
3. Wait for a few seconds... and see arecord complaining:
arecord: pcm_read:1801: read error: Input/output error
4. Re-launch arecrod:
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
5. Watch arecord recording happily ever after.
I initially suspected WINE to somehow force access to my soundcard's
capture device (A SB Live, which seems not to be dsnoop'd by default),
but after creating a dsnoop'd device (which did allow for multiple
simultaneous recordings with arecord when playing back audio with
Linux's vlc) and teaching WINE to actually use it, the problem
unfortunately remained.
Best regards --
Torsten
P.S. If filed this bug with Debian's wine-unstable-alsa package some two months
ago already, but since there hasn't been a single reply up to now and since the
problem still remains with 1.5.25 (Debian is still at 1.5.6), I found it
appropriate to directly re-file this report at WINE's bug tracking system.
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http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To
Graphical Errors?
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinsboyd(a)gmail.com
The Dolphin app starts up normally, and runs perfectly until you begin the
emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and
needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application
config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or
10.1!!!!!!
Microsoft DirectX Updater
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin
Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't
work anymore. We recommend using the Dolphin OpenGL Video plugin for better
video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that
Dolphin still encountered the same problem as before.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=19733
Summary: Pendulumania: Game crashes immediately
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.pcgaming.ws/viewgame.php?game=pendulumania
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
This is a 9 year old game that runs fine on WinXP, though predates XP, and I've
not got any version of wine to run it, though I've occasionally tried over the
past 3 years starting with about 0.9.30. So the D3D errors in the output below
must be very old Wine D3D errors.
It is a very worthwhile freeware game, given the age, hopefully a simple fix?
I'm an accountant, if I could program I'd try to help. Note that the initial
text buttons that appear after starting PMania.exe also just have question
marks on Windows XP, I presume because I don't have a Japanese font installed.
That shouldn't matter as the game runs fine on WinXP when you click the top
button.
Terminal output:
----
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13ea80,0x13e9a0): stub
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e164,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e100,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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