http://bugs.winehq.org/show_bug.cgi?id=9435
Summary: MDI child window outside main window gives scrollbars
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
In Wine, if you move a MDI child window outside the borders of the main window,
you'll get scrollbars. This does not happen in Windows. This causes problems
with some applications which creates MDI child windows that occupies the entire
main window area. In this case, scroll windows appears, which obscures parts of
the MDI child. Tested with Wine as of 2007-08-23, using
http://www.cendio.se/~astrand/wine/11-mdi-scrollbar/mdi1.exe.
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http://bugs.winehq.org/show_bug.cgi?id=21579
Summary: Yahoo Messenger 10 crash when opening IM window with a
contact
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://rd.software.yahoo.com/msgr/10/msgr10us.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deun.support(a)gmail.com
After installing client, it starts and I can log in without any issue. However,
when attempting to open an IM window with a contact, the application
systematically crashes with a page fault in one of its threads, but app stays
stuck until I do a Ctrl+C in the shell from which I launched it.
Not being sure about what leads to that page fault, I've attached a debug log
with +user,+advapi,+ole just in case.
I case also provide a +all log if there's not enough infos in that log.
Tested on Ubuntu 9.04 x86 32bits.
Bug occurs with identically with both wine 1.1.37 and 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=25239
Summary: "Network Places" freezes the application
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: landemaine(a)gmail.com
Hello,
I am using Wine 1.2 with Ubuntu Maverick 2.6.32-26-generic and MS Office 2007.
When in Word, I try to open a file located on a samba share, so I click the
"Network Places" icon in Word's "Open" dialog. But then, Word freezes. I can't
open a file located on a samba share, and I have to kill Word's process.
Charles.
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http://bugs.winehq.org/show_bug.cgi?id=32350
Bug #: 32350
Summary: Heroes of Might and Magic V crashes when loading a
saved game (without native msvcr71)
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.fileplanet.com/162410/160000/fileinfo/Heroe
s-of-Might-&-Magic-V-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42688
--> http://bugs.winehq.org/attachment.cgi?id=42688
terminal output
The game comes bundled with it's own native msvcp71,msvcr71 libraries, the
crash occurs only when msvcr71=built-in.
The game crashes when I try to load a saved game.
Steps to reproduce the problem with the demo version:
1. install the demo, you can skip the registration steps at the end of
installation.
2. start the demo with ../bin/H5_Game.exe. Intro videos can be skipped by
pressing <Esc>.
3. in the main menu select Single Player > Campaign and start a new game.
Starting a new game shouldn't be a problem with built-in msvcr71.
4. once in the game press <Esc>, choose Save Game and perform a manual save.
5. try to load the previously saved game...a crash occurs here.
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http://bugs.winehq.org/show_bug.cgi?id=32989
Bug #: 32989
Summary: Orcs Must Die! 2 sometimes crashes when level
completed
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deseret-tech.com
Classification: Unclassified
Orcs Must Die! 2 will sometimes (probably about 50% of the time) crash when the
last wave of enemies is completed instead of displaying the level completion
screen. Since each level can take 20 minutes or more to complete this is rather
frustrating.
There is no output to the console (without debug options) when the crash
occurs. There is no illegal operation notice, the game just disappears.
This has also been reported in the comments on the game's AppDB entry, back in
August 2012. I played often in October 2012 without encountering the issue,
however.
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http://bugs.winehq.org/show_bug.cgi?id=28097
Summary: gdiplus fonts test fails unless Times New Roman
installed?
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
"make test" is failing for me on a fresh Ubuntu 11.04 install
with
font.c:264: Tests skipped: Times New Roman not installed
font.c:322: Test failed: Expected Times New Roman, got L"Liberation Serif"
It looks like the check just above line 322 is wrong...
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http://bugs.winehq.org/show_bug.cgi?id=31013
Bug #: 31013
Summary: ~/.wine is not a directory when trying to run wine
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qparis(a)playonlinux.com
Classification: Unclassified
When I run wine winecfg in a clean wine prefix, I get the error
"/Users/Tinou/.wine" is not a directory.
Of course I've checked, and /Users/Tinou/.wine IS a directory
If I remove /Users/Tinou/.wine (rm -rf), I get wine: '/Users/Tinou is not owned
by you, refusing to create ...'
The problem is that my home directory is owned by me...
tinoumac:~ Tinou$ ls -l /Users/
total 0
drwxrwxrwt 11 root wheel 374 15 mai 21:45 Shared
drwxr-xr-x@ 115 Tinou staff 3910 25 jui 17:13 Tinou
The problem is quite critical, it prevents wine from running.
Wine version concerned:
1.4.1
1.5.6
1.5.7
Last version working : 1.5.5
Tell me if you want a regression testing
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http://bugs.winehq.org/show_bug.cgi?id=27187
Summary: GunZ fails to start
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.joystiq.com/game/gunz/download/gunz-install
-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installs fine (I declined XFire, but that shouldn't make a difference here).
Running fails, only showing:
fixme:shdocvw:PersistStreamInit_Load (0x131790)->(0x32d4b8)
fixme:shdocvw:OleControl_FreezeEvents (0x131790)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x131790)->(0)
so, I tried native ie7, but that just gives more shdocvw related spam:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:create_server class {9ba05972-f6a8-11cf-a442-00a0c90a8f39} not
registered
err:ole:CoGetClassObject no class object {9ba05972-f6a8-11cf-a442-00a0c90a8f39}
could be created for context 0x4
err:ole:apartment_getclassobject DllGetClassObject returned error 0x8007000e
err:ole:create_server class {9ba05972-f6a8-11cf-a442-00a0c90a8f39} not
registered
err:ole:CoGetClassObject no class object {9ba05972-f6a8-11cf-a442-00a0c90a8f39}
could be created for context 0x5
fixme:advapi:RegisterTraceGuidsW (0x459f97, 0x594b08,
{3e1fd72a-c323-4574-9917-5ce9c936f78c}, 1, 0x33fae8, (null), (null),
0x594b10,): stub
fixme:advapi:RegisterTraceGuidsW (0x459f97, 0x594b28,
{afff9c82-5be3-4205-9b3e-49e014c09a63}, 1, 0x33fae8, (null), (null),
0x594b30,): stub
and the game never starts.
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http://bugs.winehq.org/show_bug.cgi?id=21729
Summary: missing transparent on VB6 usercontrols
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=26259)
--> (http://bugs.winehq.org/attachment.cgi?id=26259)
Simple VB6 application with source files
In the VB6 a custom usercontrol can be transparent if MaskColor=BackColor and
the Image is assigned to the MaskPicture.
This seems not supported in wine.
A VB6 simple example is in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=33105
Bug #: 33105
Summary: un/plugging earphone while playing kills sound on
MacOS
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
I had observed earlier that mplayer stopped playing audio when plugging
earphones into my Mac Mini. Running the interactive (audible) mmdevapi render
tests shows the likely culprit.
AudioQueueGetCurrentTime fails during approximately 500ms while the Mac is
dynamically reconfiguring its audio pipeline following the plug operation.
243251.428:trace:coreaudio:get_current_aqbuffer_position 634 frames (relative)
243251.450:trace:coreaudio:AudioClient_GetCurrentPadding (0x12bae8)->(0x32fbf8)
243251.450:warn:coreaudio:get_current_aqbuffer_position Unable to get current
time: 73746f70
...
243251.936:warn:coreaudio:get_current_aqbuffer_position Unable to get current
time: 73746f70
243251.942:trace:coreaudio:AudioClient_GetCurrentPadding (0x12bae8)->(0x32fbf8)
243251.942:trace:coreaudio:get_current_aqbuffer_position No buffers queued
QueueStopped = 0x73746f70, // ASCII 'stop'
Apple's Audio Queue Services documentation does not mention that result code,
however some OSS projects do.
mono's Mac driver:
https://github.com/mono/maccore/blob/master/src/AudioToolbox/AudioQueue.cs
AudioStreamer.m:
http://code.metager.de/source/xref/ubuntu/one/ios-music/utilities/AudioStre…
Upon encountering that error, the latter app simply repeats the last known
position (like our winealsa/oss drivers do).
The Wine bug is possibly in mmdevdrv.c:get_current_aqbuffer_position. It
always struck me that there's some "return 0" not preceded by
"if(mode==BUFPOS_ABSOLUTE) /* add This->written_frames */"
As a consequence, GetPosition returns 0, which possibly breaks winmm, DSound
and anyone else using that API.
I have a patch series that revisits that function...
The render tests show that audible audio resumes normal operations past that
half second, so aborting the CA queue or returning an error to the application
(e.g. AUDCLNT_E_DEVICE_INVALIDATED) is to be avoided IMHO. (Of course, adding
support of DEVICE_INVALIDATED to Wine's winmm and DSound is another task).
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