http://bugs.winehq.org/show_bug.cgi?id=29105
Bug #: 29105
Summary: Stutter during file loading using DirectX
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Classification: Unclassified
When things load using the DirectX renderer, the on screen display stutters. As
in there is a noticeable stop and then continues.
This is heavily evident in Starcraft and World of Warcraft.
I think this is a bug with the DirectX component as when using the OpenGL
renderer for warcraft (ie, effectively bypassing DirectX emulation) there is no
stutter. The same amount of disk activity occurs though, which suggests that
something in the DirectX emulation is blocking the thread.
If this could be fixed then it will probably improve the performance of many
games.
There's probably a duplicate bug about this, but I couldn't find anything and I
cannot really provide anything more technical.
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http://bugs.winehq.org/show_bug.cgi?id=30178
Bug #: 30178
Summary: Starcraft II goes offline immediately after loging
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. After starting SC II you get battle.net login window. Login is
succesfull, however right after loging in achievements get disabled and profile
information is unavailable, which means SC thinks I'm offline.
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http://bugs.winehq.org/show_bug.cgi?id=32212
Bug #: 32212
Summary: Mouse cursor not released from Blizzard based games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kantlivelong(a)gmail.com
Classification: Unclassified
ALT+Tabbing and workspace switching doesn't work properly while playing Diablo
3, StarCraft 2, or World Of Warcraft. The game can be minimized/moved but the
cursor still shows as the games cursor and not X11. I am able to type in other
apps but clicking results in sending the click event to the game instead.
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http://bugs.winehq.org/show_bug.cgi?id=30530
Bug #: 30530
Summary: Byki language program crashes on startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Created attachment 39940
--> http://bugs.winehq.org/attachment.cgi?id=39940
Debug output
I have installed the Byki language learning program from its CD with
Playonlinux. The installation went fine.
When I started the program, tried two times, it crashed immediately.
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http://bugs.winehq.org/show_bug.cgi?id=28434
Summary: Panzer Corps: Chrashes at "Quit to desktop"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Wine 1.3.28 on Ubuntu 11.04 x86_64:
The application always chrashes when selecting (and confirming with "yes")
"Quit to desktop" from the ingame menu. Selecting "Exit" from the main menu
works fine, however. This is no serious error since ther is no data/game
progress lost and you want to quit the game anyway when selecting this option.
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http://bugs.winehq.org/show_bug.cgi?id=28781
Bug #: 28781
Summary: No sound come from DSound application
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elettronik(a)gmail.com
Classification: Unclassified
After the abandon of Jack audio driver I used snd-aloop module of alsa to make
a Loopback cards that connect to JAck server.
After rewrite of dsound to make use of mmdev api the Loopback card stop
working, even the real card, after stop jackd using that use it, work.
I tried to look at trace of dsound and alsa but seeem there's no clue on what
appen. Maybe could dsound only look first card of system or something like
this?
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http://bugs.winehq.org/show_bug.cgi?id=24778
Summary: No Audio and Extremely low framerate in NBA 2k11
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illbashu(a)gmail.com
I'm getting an extremely low frame rate (less then 6) in NBA 2k11 and I'm
getting now sound. From what I've read people on windows have fixed the sound
prob by updating directx but that isn't really an option with wine...
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http://bugs.winehq.org/show_bug.cgi?id=33361
Bug #: 33361
Summary: Starcraft II sound overrun
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
when I play Starcraft II with all sound enabled (music, voices, etc...) I have
huge lags and even sometimes some temporary freezes (like 10 seconds frozen)
while ingame but also while in menu.
I often get this message in my terminal output :
"ALSA lib pcm.c:7339:(snd_pcm_recover) overrun occurred"
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http://bugs.winehq.org/show_bug.cgi?id=18840
Summary: Empire Earth 2 LAN play looses synchonisation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8799.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=21647)
--> (http://bugs.winehq.org/attachment.cgi?id=21647)
standard console output by running a network game
By playing Empire Earth 2 over LAN, after a few minutes of gameplay an
errormessage appears that the client is out of sync, then the game stopps.
Always the wine based client looses synchronisation.
A multiplayer demo is available at
"http://www.gamershell.com/download_8799.shtml"
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http://bugs.winehq.org/show_bug.cgi?id=32656
Bug #: 32656
Summary: make error in Mint 14: wtypes.idl:25: error: syntax
error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
I'm using the packages installed from the build-deps of wine 1.5 from the
ubuntu PPA. I installed them over the 1.4 deps. The only thing ./configure
talks about is lack of libOSmesa and hal support. It seems some freebsd users
where getting this error in 1.1, but no one mentions a solution.
../tools/widl/widl -I. -I. -I../include -I../include -h -o activaut.h
activaut.idl
wtypes.idl:25: error: syntax error, unexpected aIDENTIFIER, expecting aSTRING
or aUUID
make[1]: *** [activaut.h] Error 1
make: *** [include] Error 2
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