http://bugs.winehq.org/show_bug.cgi?id=25478
Summary: MS Office Pro 2010 Trial: activation over the internet
fails
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32436)
--> (http://bugs.winehq.org/attachment.cgi?id=32436)
Office Pro 2010 Trial activation failure
To reproduce, download the Trial and install it without Outlook (to work around
bug 25476), then start Excel. Excel will open, and a dialog saying Office needs
to be activated will appear. Click "Next" and you are presented with three
choices for activation: over the internet, by phone (though this one is grayed
out), or convert to the full version. Select "over the internet" and click
Next. Activation will start, but soon terminate with a popup message saying "An
unspecified error has occurred. Your request cannot be processed at this time.
Please try again later (0x8004FC13)."
The same thing happens with Word and Powerpoint, but both those apps need
overrides to start up, whereas Excel doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=14933
Summary: FileTransfer for HP200LX not properly show size main
window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arti0(a)op.pl
Created an attachment (id=15517)
--> (http://bugs.winehq.org/attachment.cgi?id=15517)
gif with compare Windows and Wine.
File Transfer for old palmtop HP 100/200LX
ftp://ftp.hp.com/pub/handheld_computers/software/tf103.exe
Show main window not properly.
In attachment gif with compare Windows and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15241
Summary: Microsoft Office 2007: Cannot updated IME dictionary
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
Depends on: 15215
Created an attachment (id=16019)
--> (http://bugs.winehq.org/attachment.cgi?id=16019)
+imm
First, get past bug 15215 (second patch fixes it, hopefully in git soon).
Fire up Word 2007.
Click 'Review' tab.
Click 'Update IME dictionary'.
'The current IME does not support editing the user dictionary.'
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=32642
Bug #: 32642
Summary: Autodetect drives on the first configuration
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If a new profile of Wine is created it doesn't setup all drives which the
Autodetect button of winecfg would find. For example on my system with a new
profile winecfg shows me C: as ../drive_c and Z: as /. After clicking on
Autodetect it adds D: as /media/sr0 and H: as /home/sworddragon.
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http://bugs.winehq.org/show_bug.cgi?id=32428
Bug #: 32428
Summary: Support loading/appending optional registry files
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
It would be useful for me to have a wineprefix be a system-level read only
folder and be updated by system package installation.
In order for this to work with user data, however, a copy-on-write filesystem
needs to be introduced (eg unionfs-fuse) that creates a union between the
read-only packaged prefix and a user-level folder; newer versions of files will
end up in ~/.appname or similar.
This breaks down, however, with Wine's implementation of the registry as a few
flat files. Consider:
Version 1.0 of package has x in user.reg
User runs the app and appends "foo" to registry.
Package is updated to version 2.0 which has "bar" added to user.reg.
Because user.reg already exists in ~/.appname, this user will forever have
"foo" but not "bar" unless he deletes ~/.appname (or at least user.reg
therein).
One solution would be an environment variable to have Wine write/load new
registry entries to a different filename, eg ADDITIONAL_WINE_REGISTRY=local.reg
-- then Wine would load its registry files as normal, but supercede them with
any newer entries found in local.reg. This way local.reg could be in
~/.appname but not the packaged read-only prefix, and "the right thing" would
happen with any application updates.
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http://bugs.winehq.org/show_bug.cgi?id=32277
Bug #: 32277
Summary: No sound in Star Wars: Knights of the Old Republic
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
After upgrading to 1.5.18 (I've also tried a new prefix), there is no sound in
Star Wars: Knights of the Old Republic (Steam version); sound worked in 1.5.17
and 1.5.16.
Additionally, the following line only appears in the console on 1.5.18:
fixme:dsound:DSOUND_WaveFormat Limiting channels to 2 due to lack of
multichannel support
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http://bugs.winehq.org/show_bug.cgi?id=18900
Summary: Wineserver crashes starting Team Fortress 2
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21742)
--> (http://bugs.winehq.org/attachment.cgi?id=21742)
Backtrace and additional info
With current git & Steam updates wineserver crashes when starting Team Fortress
2:
Program terminated with signal 11, Segmentation fault.
#0 0x08072893 in wake_thread (thread=0xf8) at
../../wine.git/server/thread.c:604
604 for (count = 0; thread->wait; count++)
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http://bugs.winehq.org/show_bug.cgi?id=26041
Summary: Two Worlds 2 requires xact
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When running the game in git and with no overrides, it complains about the
following :
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\jeu\\XAudio2SoundEngine.dll") not found
err:module:import_dll Library XAudio2SoundEngine.dll (which is needed by
L"C:\\jeu\\TwoWorlds2.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\TwoWorlds2.exe" failed, status c0000135
mscodescan reveals nothing. winetricks xact is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=27531
Summary: Magic - DotP 2012 crash in gameoverlayrenderer
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
CC: aeikum(a)codeweavers.com
Created an attachment (id=35194)
--> (http://bugs.winehq.org/attachment.cgi?id=35194)
Crash log
Magic the Gathering - Duels of the Planeswalkers 2012 from steam used to work,
but now crashes in gameoverlayrenderer at startup. This is regardless if "Steam
in game" is enabled or not.
I bisected it down to this commit:
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Applying the patch from bug 27511 does not fix the problem, but reverting the
commit does.
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http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat
{00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
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