http://bugs.winehq.org/show_bug.cgi?id=25342
Summary: Bionic Commando: Rearmed. Dark foreground graphics
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mechevar21(a)yahoo.com
Created an attachment (id=32216)
--> (http://bugs.winehq.org/attachment.cgi?id=32216)
Example of dark foreground graphics
Running Bionic Commando: Rearmed results in dark foreground graphics that make
the game almost unplayable. All other aspects of the game seem to working
perfectly. Attached some graphic screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=33323
Bug #: 33323
Summary: alway force close after run in a few second or minute
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuntip(a)gmail.com
Classification: Unclassified
Created attachment 44072
--> http://bugs.winehq.org/attachment.cgi?id=44072
alway force close after run in a few second or minute
alway force close after run in a few second or minute
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http://bugs.winehq.org/show_bug.cgi?id=16584
Summary: chaostheory music lack of drums
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.salnikov65535(a)gmail.com
In chaostheory demo by Conspiracy music have no drums and some other sounds.
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http://bugs.winehq.org/show_bug.cgi?id=32448
Bug #: 32448
Summary: WoW, The memory could not be "read". Sound/video
performance issues
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skvitek(a)gmail.com
Classification: Unclassified
wine : 1.5.17 (+1.5.19)
bumblebee : 3.0
nvidia : 313.09 (+310.19)
wow: 5.1.0 (build 16357)
alsa-lib : 1.0.26
alsa-utils : 1.0.26
Samsung NP300E5C-U03RU, Core i3 2370M, Nvidia GF620M, 4GB RAM, Intel HD Audio.
When I started Wow.exe I get an error:
"...
The instruction at "0xB765696F" referenced memory at "0xFFFFFFFF".
The memory could not be "read".
..."
Ok, I startded it with WINEDEBUG+relay -> WoW get started, but now I have some
performance issues with sound/graphic - they freezes every 5..15 seconds for
1..3 and more seconds. So it becomes unplayable.
Some logs on attachments.
Other games, like SW: Battlefront 2 run without any trouble.
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http://bugs.winehq.org/show_bug.cgi?id=31410
Bug #: 31410
Summary: ebook converter
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: el.maud.hit(a)gmail.com
Classification: Unclassified
Created attachment 41280
--> http://bugs.winehq.org/attachment.cgi?id=41280
hamster ebook converter crash
I tried to open Hqmster ebook converter in wine. it crashes at the begining.
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http://bugs.winehq.org/show_bug.cgi?id=28675
Bug #: 28675
Summary: FUEL: Abandoned Vehicles Do Not Appear where they
should
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith19933(a)gmail.com
Classification: Unclassified
The abandoned cars and trucks which should form obstacles on the roads of FUEL
are instead moved off the road and appear in fields, on top of cliffs and other
places around the roads instead, which causes driving along roads to be easier
and driving off-road to be more difficult.
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http://bugs.winehq.org/show_bug.cgi?id=13632
Summary: ShipSimulator 2008 freezes after start playing
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=13616)
--> (http://bugs.winehq.org/attachment.cgi?id=13616)
Default logfile from demo version
The game (demo and retail likewise!) do freeze after I have started a game. It
doesn't depend on if I choose the only one mission in demo or try to sail
arround in free mode with the retail version. The game is saying "Loading: 0%"
in the screen and no more.
Additionally I have found out some strange things like missing menu entries in
selection boxes and the sea surface has a lot lines over it (looks like the
mesh lines to me). Attached is a default log file. I will add a relay log
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=10212
Summary: Microsoft Crimson Skies crashes after startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/crimsonskies/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8829)
--> (http://bugs.winehq.org/attachment.cgi?id=8829)
relavant portion of +all log
Microsoft Crimson skies goes to a white screen and the debugger launches when
the mission is started.
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http://bugs.winehq.org/show_bug.cgi?id=32977
Bug #: 32977
Summary: Solidworks 2012 needs unimplemented function
dwmapi.dll.DwmInvalidateIconicBitmaps (Win7 mode)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
When mode set to Seven, Solidworks 2012 crashes with this message :
wine: Call from 0x7bc4dcf0 to unimplemented function
dwmapi.dll.DwmInvalidateIconicBitmaps, aborting
So probably a stub is needed for this function.
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