http://bugs.winehq.org/show_bug.cgi?id=20909
Summary: SMART software crash
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wilberforce74(a)yahoo.ca
Created an attachment (id=25071)
--> (http://bugs.winehq.org/attachment.cgi?id=25071)
Crash report generated by software.
I have installed Smart Notebook to use with the Smart board in my classroom. I
always get an error that says, "The program Notebook.exe has encountered a
serious problem...". Please see attachment for report details.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=18371
Summary: Lord of the Rings Online: mouse cursor corrupted on
focus change
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
When playing Lord of the Rings Online in windowed mode and changing the focus
away from and back to the game, the mouse cursor becomes corrupted. The
corrupted image may be blank or it may be a large area of animated gibberish.
Once you are able to position the cursor over an object in the game that
normally changes the cursor it is restored, so there is a work around, although
it can be difficult to do, especially when the cursor image is completely
blank. It is usually necessary to move the mouse outside of the game window
and position it so that you are on either the x or y axis of the object in the
game window you want to mouse over and then move slowly along the other axis
until it changes.
This bug has existed since Book 11 and exists up to the current version (Mines
of Moria) and for the last year (so around wine 0.9.something).
Other notes: LOTRO can have very large mouse cursors (perhaps up to 100x300
pixels), so I'm not certain which API they are using.
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http://bugs.winehq.org/show_bug.cgi?id=17442
Summary: Anarchy Online: No sound after being unexpectedly sent
to login and reconnecting
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://cdn.funcom.com/ao/client/AnarchyOnline_17.9.1-
Small.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
Anarchy Online exits and sends the player to its login window at times when it
either crashes or there is too much packet loss. If the player then simply logs
types in their name and password and logs back in again they will have no audio
(alsa is what i use).
If on the other hand they close the login window, exiting the whole game
program and then restart Anarchy Online fresh, they will have sound.
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http://bugs.winehq.org/show_bug.cgi?id=16463
Summary: ALSA has to be "jump started" by another app when using
a Terratec Dmx 6fire card (ice1712 driver)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.broglia(a)gmail.com
When using this multi-channel sound card on wine, it doesn't work unless
another app has already opened it and made dmix active (or dsnoop for input).
I'm using ALSA 1.0.18 with the default out-of-box configuration on Gentoo (no
.asoundrc file).
The problem lies in wine's ALSA_TestDeviceForWine function because it tries to
open the card using hw:[card],[device] and eventually fails on
snd_pcm_hw_params_set_channels(pcm, hwparams, 2) because the card can't be set
to only 2 channels when using the hardware device directly. When the card has
already been opened by another program via "plughw" or "default", opening the
card using "hw" seems to redirect to "plughw" automatically and wine succeeds
in setting 2 channels.
I tried changing ALSA_TestDeviceForWine to use plughw:[card],[device] and all
playback/recording worked perfectly without needing another app to previously
open dmix/dsnoop. Is there some reason this isn't the default behaviour or
there isn't a registry option for it? I would assume other cards that can't be
set to 2 channels in hardware are affected as well.
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http://bugs.winehq.org/show_bug.cgi?id=14802
Summary: Wizards & Warriors: Crashes when starting the game at
the game menu
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralacs(a)gmail.com
Created an attachment (id=15350)
--> (http://bugs.winehq.org/attachment.cgi?id=15350)
Bugreport
The game seems to have some trouble with avi-playback (avifil32)
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http://bugs.winehq.org/show_bug.cgi?id=14233
Summary: fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented:
heap list snapshot
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian(a)zschoche.de
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
on debian etch with wine1.1.0
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http://bugs.winehq.org/show_bug.cgi?id=31248
Bug #: 31248
Summary: The jlink segger driver cannot run in wine.
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jinleileiking(a)gmail.com
Classification: Unclassified
downloads here:
http://www.segger.com/jlink-software.html
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http://bugs.winehq.org/show_bug.cgi?id=30135
Bug #: 30135
Summary: FFXIV crashed after login/play clicked(before "Start")
on OSX
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclark4386(a)gmail.com
Classification: Unclassified
Created attachment 39306
--> http://bugs.winehq.org/attachment.cgi?id=39306
backtrace from crash
I have FFXIV working pretty much perfect on my Linux desktop. However, on my
Macbook Pro(early 2011, lion, ATI6490M, XQuartz 2.7.1_rc2) whether I use the
macports wine-devel(1.4-rc6) or winery(wine 1.4) I get the crash attached after
I login and click "Play" at the new black window but before the white screen
with "Start" on it. I have used winetricks to install winhttp and ie8. The
installer for the game also installs DirectX(march2009). This is HIGHLY
repeatable for me so please let me know if you need any other info or debugging
info.
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http://bugs.winehq.org/show_bug.cgi?id=28876
Bug #: 28876
Summary: Close Combat III trial failed to execute
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.barwinski(a)gmail.com
Classification: Unclassified
Created attachment 37100
--> http://bugs.winehq.org/attachment.cgi?id=37100
It is a back trace of the attempted execution of Close Combat III
I have tried several times to run Close Combat III trial. The install works no
problem, but when I try to play it I only get the back trace which I have
attached. My system is an Acer Aspire 5745G with NVidia GEFORCE GT420M running
on Debian Squeeze
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http://bugs.winehq.org/show_bug.cgi?id=28970
Bug #: 28970
Summary: aspi error onaudiograbber
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Classification: Unclassified
audiograbber installs,runs, but ripping is not possible due aspi error
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