http://bugs.winehq.org/show_bug.cgi?id=28133
Summary: twain_32/dsm.ok crashes occasionally?
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Saw this in one run out of about a hundred on my asus laptop:
make[1]: Entering directory
`/home/dank/wineslave.dir/sandbox/slave/runtests/build/dlls/twain_32/tests'
../../../tools/runtest -q -P wine -M twain_32.dll -T ../../.. -p
twain_32_test.exe.so dsm.c && touch dsm.ok
Command terminated by signal 11
0.09user 0.07system 0:02.71elapsed 6%CPU (0avgtext+0avgdata 47952maxresident)k
0inputs+0outputs (0major+8557minor)pagefaults 0swaps
make[1]: *** [dsm.ok] Error 139
System info:
os: Ubuntu 11.04, 2.6.38-10-generic, pulseaudio 0.9.22-24-g67d18, Advanced
Linux Sound Architecture Driver Version 1.0.23.
ram: 3517 MB
cpu: Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz
gpu: GeForce GTS 360M/PCI/SSE2 3.3.0 NVIDIA 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=31225
Bug #: 31225
Summary: Chat and Scrollbar offscreen in sa:mp (thus, text not
visible)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://sa-mp.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Classification: Unclassified
Created attachment 41014
--> http://bugs.winehq.org/attachment.cgi?id=41014
Log messages from wine
In the GTA San Andreas Multiplayer Client sa:mp, the Chatbox, which is usually
triggered using the 'T' key is not visible.
Only the scrollbar (which is on the left side) is visible.
The written text (by other users) is not visible either.
Unfortunately it's problematic to take a screenshot, but it appears that the
chatbox is stretched ver far to the bottom of the screen (offscreen even).
While playing, wine also reports many (apparent?) issues regarding the chatbox,
as it also includes the written text from the Chat, that would otherwise appear
in the Chatbox (see attachment).
If I can give further information, just tell me how. I tried to take a
screenshot, but like I said, it's problematic.
Warning: The log is compressed and will take 39MB when unpacked.
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http://bugs.winehq.org/show_bug.cgi?id=32353
Bug #: 32353
Summary: Gta san andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haliladem111(a)gmail.com
Classification: Unclassified
Created attachment 42694
--> http://bugs.winehq.org/attachment.cgi?id=42694
cant start gta sa
Just after hitting new game gta sa crashesh
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http://bugs.winehq.org/show_bug.cgi?id=24302
Summary: STALKER: Shadow of Chernobyl install reports incorrect
hard disk space
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunderphon(a)gmail.com
Upon beginning installation, the game installer checks for space on all
partitions.
When the storage space screen loads, it shows all the partitions as having the
same amount of space as the partition on which the Wine C: drive is kept.
This breaks installs for any system running an OS only linux install, with
partitions for data.
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http://bugs.winehq.org/show_bug.cgi?id=28835
Bug #: 28835
Summary: rpcrt4/tests/rpc_protseq.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In rpcrt4/tests, "make rpc_protseq.ok" fails on some machines under Valgrind
with
rpc_protseq.c:177: Test failed: ncalrpc: RpcEpResolveBinding failed with error
1753
(1753 is EPT_S_NOT_REGISTERED.)
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http://bugs.winehq.org/show_bug.cgi?id=29662
Bug #: 29662
Summary: IBankWizard.msi crash at the end of installing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. download the installer
$ wget
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Apply the patch in Bug 28504
3. start with wine:
$ WINEDEBUG=+msi msiexec /i IBankWizard.msi
The installer crash at the end.
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http://bugs.winehq.org/show_bug.cgi?id=30484
Bug #: 30484
Summary: rFactor 2 launcher UI does not detect machine setup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limited_choice(a)hotmail.com
Classification: Unclassified
Created attachment 39865
--> http://bugs.winehq.org/attachment.cgi?id=39865
WINEDEBUG=+trace wine "Launch rFactor.exe" &>~/rf2-trace.log
Game is currently in beta devel (current build v0.69) -- one can
use/participate with the beta release on the condition that you are prepared to
pre-purchase a usage license. That purchase must be made via facilities built
into the game launcher UI, however this is not working for us, with the
'Purchase' page of the launcher always displaying the error text of ;
"A detectable CPU, permanent storage device, and Ethernet or wireless (802.11)
card are required to purchase the simulation. Currently, this application
cannot detect these components. If these components are available and you
believe this message is an error, please contact support(a)rfactor.net"
...and as such, one cannot purchase a license. I did actually email the support
email cited, but the reply was merely a 'seems wine is not compatible' type of
answer. Other functions of the launcher UI seemingly work, including the config
utility (which does detect GPU setup).
Issue can be reproduced by downloading/installing the latest beta offering from
the following URL, starting it, and clicking on the 'Purchase' tab in the UI ;
http://isiforums.net/f/showthread.php/1396-Downloads
*attached a +trace log being the result of such a procedure
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http://bugs.winehq.org/show_bug.cgi?id=32849
Bug #: 32849
Summary: Path Of Exile sound glitch
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julusp(a)gmail.com
Classification: Unclassified
Regression SHA1: f5abeb8471df40819679982b03177acd7d82b763
The Path Of Exile sound glitches a lot since 1.5.21. The regression test find
f5abeb8471df40819679982b03177acd7d82b763 is the first bad commit
commit f5abeb8471df40819679982b03177acd7d82b763
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 19 10:30:04 2012 +0100
dsound: Use a thread instead of a timer for greater precision.
:040000 040000 435d3a1c3c744236fd9cc3339ffd6842fcb217bb
c6dd859f03a6132cb15bec3609ef5f232d4996f9 M dlls
is responsible for the glitches. Reverting the commit against git and 1.5.22
resolves the sound glitches.
The audiodriver in OSX is coreaudio.
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http://bugs.winehq.org/show_bug.cgi?id=18195
Summary: Medal of honor pacific assault: In bootcamp there are
many bush glitches
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
In bootcamp (first mission after perl harbob prelude) there are massive
glitches with bushes and plants.
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http://bugs.winehq.org/show_bug.cgi?id=24594
Summary: Livestream Procaster: Procaster's game streaming mode
doesn't work due to a "DirectX Test Error"
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zorlin(a)gmail.com
Created an attachment (id=31060)
--> (http://bugs.winehq.org/attachment.cgi?id=31060)
A log of the program running and two attempts to start game streaming mode,
with WINEDEBUG= set.
Livestream Procaster will attempt to test a system's DirectX capabilities when
it fires up, but this seems to silently fail while starting it.
After logging in, going to the game streaming option will yield an error
message of "Test DirectX Error!"
Attached is a log of this while WINEDEBUG is running, please let me know if
more specific dumps would be helpful.
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