http://bugs.winehq.org/show_bug.cgi?id=30115
Bug #: 30115
Summary: Perfect World: Skills and items icons messed up
(regression)
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: a84275075d4a20a9a7f42eda01585d34f31b56d4
It is a well-known regression that had been reported ages ago to APPDB, but it
seems that no one had took care to proceed with the regression testing so far.
The problem manifests itself as the all in-game icons representing items inside
the inventory or skills in hotbars/learning trees/e.t.c. - are "messed up".
"Messed up" in this case means that, for example, for an item "sword" you would
got displayed anything else other than "sword" icon.
This problem is actual with latest Wine (1.4), and seems to affect all the
localized versions of PW out there: I've seen complaints about this bug
affecting PW International on APPDB PWI page, I've seen complaints about messed
up icons on Chinese forums, e.t.c. The regression testing I had done had been
held using localized Russian version of PW client (by Mail.Ru, downloaded from
pw.mail.ru). Unfortunately I can't repeat the test using international version
as IPs belonging to AS located in Russia are region-restricted from
registration/playing on PWI servers.
This regression is a bit tricky and it was a bit hard to cut the things down to
a single commit id. Problem with straightforward bisecting is as follows: the
game works OK up to but not including commit a8427507. Starting with commit
a8427507 and up to but not including commit 156d24c6 the game refuses to start
hanging early during startup process and displaying so-called "red traffic
light" bugreporting dialog box. From commit 156d24c6 onward the game starts up
but with icons messed up.
Checking out commit 156d24c6, and then reverting commit a8427507 using "git
show a8427507 | git apply -R --" fixes an issue making icons to be displayed as
they expected to be. Checking out any revision in-between a8427507..156d24c6
and trying to compile and run the game with is "as is" results in game hang on
startup. Checking out any revision in-between a8427507..156d24c6, reverting
commit a8427507 and compiling wine results in the normal game startup and
correct skills/items icons.
Just for completeness, here is "git bisect" results:
=================================================================
First commit where the game stops working:
[lexa2@lx2linux wine-git]$ git bisect bad
a84275075d4a20a9a7f42eda01585d34f31b56d4 is the first bad commit
commit a84275075d4a20a9a7f42eda01585d34f31b56d4
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Aug 4 19:53:27 2011 +0200
wined3d: Implement wined3d_surface_bltfast() on top of
wined3d_surface_blt().
:040000 040000 1ee4ae032b4da38d6ba772665b4c57f55756111a
a069811143e3a52a9c6172d8bdd089f2914aac77 M dlls
=================================================================
First commit where the game starts working:
[lexa2@lx2linux wine-git]$ git bisect good
156d24c63466479e72811ce0bddef1d5ec754998 is the first bad commit
commit 156d24c63466479e72811ce0bddef1d5ec754998
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Aug 21 21:34:51 2011 +0200
wined3d: Add compressed surface support to surface_cpu_blt().
:040000 040000 d8022e36543d1aaa2b3c7cb51e2918b1ded5853c
00af3b1b397df5c13b3c84b1dc6f53c6493229be M dlls
=================================================================
Finally, system specs: 32bit linux, kernel 2.6.38.8-32.i686.PAE, nVIDIA drivers
295.17, GeForce GTX 550 Ti 1024MB, 6Gb of DDR2 RAM, AMD Phenom II X4 955 CPU,
gcc 4.4.5 20101112 (Red Hat 4.4.5-2).
P.S. Henri, in case you won't be able to reproduce this problem on your rig - I
would capture and post here any logs you would request from me. Thanks in
advance for spending your time fixing this regression.
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http://bugs.winehq.org/show_bug.cgi?id=17254
Summary: Yourself!Fitness crashes with a backtrace.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James_Ward(a)Yahoo.COM
Created an attachment (id=19235)
--> (http://bugs.winehq.org/attachment.cgi?id=19235)
backtrace text
Yourself!Fitness crashes with a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17302
Summary: Windows Media Encoder: Crash at application startup
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=5691ba02-e496-465a-bba9-b2f1182cdf24&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
I'm using the 32bit version of the application. When running the program, the
splash screen appears and then I get a window that says that the program has
encountered an error and must close. I experience the same problem with today's
git build. Terminal output follows:
mperry@ubuntu-desktop:~/wine-git$ ./wine /home/mperry/.wine/drive_c/Program\
Files/Windows\ Media\ Components/Encoder/wmenc.exe
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Windows Media Encoder"): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x7e2bc80c,0x7e2bc3c4):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x134b48,0x7e2bc3c4):
stub
err:eventlog:ReportEventW L"wmenc.exe"
err:eventlog:ReportEventW L"9.0.0.2980"
err:eventlog:ReportEventW L""
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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http://bugs.winehq.org/show_bug.cgi?id=26136
Summary: Titan Quest requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
It is possible to load the game with the built-in d3dx9_36, but the menus do
not have any text in, hence it is impossible to navigate through the game.
winetricks d3dx9_36 is necessary for that.
The log shows the following stub culprits.
fixme:d3dx:D3DXCreateFontIndirectW (0x145558, 0x33f4d8, 0x5e6521c): stub
fixme:d3dx:ID3DXFontImpl_DrawTextW (0x1052cdb0)->(0x11c68e50, L"v1.30", 5,
0x33f65c, 1312, 0xffffffff): stub
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http://bugs.winehq.org/show_bug.cgi?id=31300
Bug #: 31300
Summary: Steam causes page fault on login
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tcg.thegamer(a)gmail.com
Classification: Unclassified
Created attachment 41132
--> http://bugs.winehq.org/attachment.cgi?id=41132
Backtrace and commands
Upon login in using Steam, the error "page fault on write access" is thrown,
and the backtrace is run.
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http://bugs.winehq.org/show_bug.cgi?id=31624
Bug #: 31624
Summary: dasrksiders 2 not playing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin4206(a)gmail.com
Classification: Unclassified
I bought darksiders 2 and got to the point where you click play. Then a message
comes up saying there is a problem. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=23456
Summary: When start the app. Appears a message: LMU.EXE can run
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://usa.autodesk.com/adsk/servlet/pc/index?id=12602
821&siteID=123112
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gronocl(a)ovi.com
LMU.EXE has encountered a serious error and must close it.
Report to bugs.wine.org etc etc
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http://bugs.winehq.org/show_bug.cgi?id=29433
Bug #: 29433
Summary: Printer: Landscape orientation prints drawing (screen
dump) halfway out out of paper
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.t.koskinen(a)gmail.com
Classification: Unclassified
I change in 'System Settings/Printer Configuration/Local Printers/' printer
orientation to landscape and to fit to printable area, it worked,
but now only half of the page is seen, other half is outside of paper
Bottom of drawing is on middle of paper, so size of drawing is correct, but it
is on wrong spot
The paper size is right .
In windows my program works fine. I am dumping whole drawing (or screen) to
printer
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http://bugs.winehq.org/show_bug.cgi?id=28016
Summary: seh:setup_exception_record stack overflow [The
settlers 7]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Wine version: wine-1.3.25
Linux distro: Ubuntu 11.04
Package: wine-team on launchpad
$ wine The\ Settlers7.exe
err:seh:setup_exception_record stack overflow 2260 bytes in thread 0039 eip
7bc3da1f esp 00240a5c stack 0x240000-0x241000-0x340000
Is there any special backtrace or anything else I can provide?
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