http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=32646
Bug #: 32646
Summary: If attachment is too large on new bug, new bug will be
posted without error message
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
While trying to add a new bug and an attachment which is over the size limit,
the attachment will not be added, but no error message is initially shown
except when trying to reupload the file.
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http://bugs.winehq.org/show_bug.cgi?id=32145
Bug #: 32145
Summary: 'notepad' is not a valid bug number.
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
URL: http://bugs.winehq.org/show_bug.cgi?id=notepad
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Entering "notepad" in the quick search box gives the error
'notepad' is not a valid bug number.
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http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=23940
Summary: SetWindowPos does not work for other wine processes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
resizing windows belonging to other (wine) processes does not work. user32.dll
SetWindowPos() always returns 0.
somewhere down in winpos.c set_window_pos() returns FALSE
wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=31160
Bug #: 31160
Summary: Driver problem for Epson stylus sx235w
printer/scanner.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jackal99(a)gmail.com
Classification: Unclassified
Unable to setup drivers from authentic cd, for Epson Stylus sx235w
printer/scanner. Wine crushes during the setup, and printer doesn' t operate
properly.
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http://bugs.winehq.org/show_bug.cgi?id=28440
Summary: Deus Ex Invisible War installer sometimes asks for
non-existent disk 0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Trying to load Deus Ex Invisible War I discovered a problem in installing the
game. With new Wine versions the game <intermittently> asks for the
non-existent disk 0 after it finishes the main installation (requests for disks
1 and 2 run like expected). Initially I thought this was a regression and
tediously ran a regression test, only to find that the issue doesn't happen
with each attempt (yes, I started with a fresh prefix each time). So far I've
tested that the issue occurs back as far as Wine 1.3.0. Also, there is no
obvious problem reported in the console log.
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http://bugs.winehq.org/show_bug.cgi?id=28487
Summary: [Halo CE Trial] X Error bad value:
XF86VidModeGetFammaRamp
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
I experience this bug with other games as well, but I think the Halo: CE Trial
would be the easiest to debug since it's freely available.
If I attempt to launch the halo trial, my screen looks like it's getting ready
to play the game (setting video mode, whatever). But once my screen comes back,
I'm am left with the halo trial process crashed and with my desktop set to a
very low resolution (640x480).
This is all the output wine gives me before crash:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c530,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c460,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x32d658,0x00000000), stub!
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
Running haloCE trial with winedbg does not result in anything more help. Not
that I can tell at least.
I'm using wine compiled from git with mesa3d/Gallium3d driving my radeonhd
4850:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.12-devel (git-d7cdbc3)
OpenGL shading language version string: 1.20
X.Org X Server 1.11.1
Hopefully I've provided enough information. Let me know if there's anything
else I can do
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http://bugs.winehq.org/show_bug.cgi?id=21755
Summary: I try to play the demo version of "Heroes of Might and
Magic V" and wine starts, talks about code, says its
debugging for a long time and finally blurts out
hexadecimal machine code.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)moondata.com
Created an attachment (id=26291)
--> (http://bugs.winehq.org/attachment.cgi?id=26291)
A perhaps poorly labeled record of exactly what happed.
I typed "wine explorer /desktop=wine,1024x600 C:\\Program
Files\\Ubisoft\\Heroes of Might and Magic V\\Demo\\bin\\H5_Game.exe" into
terminal and the window I requested appears, first the default blue, then it
turns black. Wine said that it could not open types.xml, calling lots of
statements "stub!" and also that it was debugging. I waited for a long while
before it said what the problem was (with lots of what I recognized as machine
code) and the window turned back to its default blue and closed.
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