http://bugs.winehq.org/show_bug.cgi?id=32922
Bug #: 32922
Summary: itunes 7 crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btolfree(a)comcast.net
Classification: Unclassified
Created attachment 43481
--> http://bugs.winehq.org/attachment.cgi?id=43481
error log from wine running itunes 7 in Mint 13
opening iTunes 7 in Mint 13. this error continues to appear and even after
closing the error, it keeps reappearing.
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http://bugs.winehq.org/show_bug.cgi?id=33378
Bug #: 33378
Summary: measuring/painting strings needs better tests
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
Regression SHA1: 6ab04040e52465e77558a067309e8a54bdc0f32c
Created attachment 44169
--> http://bugs.winehq.org/attachment.cgi?id=44169
minimal fix for a clipping problem
This is sort of bug 25717 revisited, in that that a problem, that happened
shortly before it was fixed, has popped up again.
I haven't been checking it in awhile, but today I did, then had to trace it
back to 1.5.26.
After a bisect, it came to commit "gdiplus: GdipMeasureCharacterRanges should
treat empty layout extents as infinite when StringFormatFlagsNoClip is
specified.".
Clipping went broken again, resulting in invisible text.
Minimal fix attached and sent to wine-patches.
As I said, it's the clipping again - without resetting < 0.5 to (1<< 23), 'if
(!(format_flags & StringFormatFlagsNoClip) && scaled_rect.Width != 1 << 23 &&
scaled_rect.Height != 1 << 23)' condition doesn't go into effect.
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http://bugs.winehq.org/show_bug.cgi?id=30485
Bug #: 30485
Summary: MeGUI 2112 crashes after first update / restart -
won't restart
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39866
--> http://bugs.winehq.org/attachment.cgi?id=39866
Wine MeGUI console log (first run)
ARCH-Linux x86_64 (fully updated). Clean win32 prefix.
MeGUI (OpenSource GUI wrapper for various video encoding utilities) download
latest build at:
http://sourceforge.net/projects/megui/files/latest/download?source=files
Install:
winetricks dotnet11
winetricks dotnet20
winetricks gdiplus
(all successfully install)
I've also tried installing avisynth 2.5.8 and K-Lite-Mega-Codec-Pack-7.8
(does step makes little difference to the MeGUI program crash).
MeGUI will run. Update itself. Updates are stored in a local /update_cache
folder as zip'd/7z'd archives. Gets to a stage of asking for a system restart.
Whether you say "yes" or "no" (and manually shutdown MeGUI with the "Exit" menu
option) the program eventually crashes. The Wineserver shuts down. Starting
MeGUI again results in an immediate crash.
This a deal breaker for the software. The download MeGUI zip archive needs to
be updated to extract the tools in the /update_cache folder. Otherwise there
will not be any encoders available to use. Earlier installable executable
version of MeGUI exhibits an identical crash when updated...
Bob
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http://bugs.winehq.org/show_bug.cgi?id=20395
Summary: Wolfenstein (2009): MP mouse input not handled
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
The game runs fine (good framerates), however the game (MP part) is unplayable
because the game doesn't react at all to mouse movements. The mouse is however
working in the menu.
After debugging the user32 channel, i found this:
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x229eb74, uiNumDevices=1,
cbSize=12) stub!
Maybe this stub is the problem, i tried the patch from bug #10318, however it
didn't fix the problem.
I'll attach the 2 debug logs, the first one with +user32 and the second with
+x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=29025
Bug #: 29025
Summary: Riven prison elevator buttons inoperative
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdbiem101(a)embarqmail.com
Classification: Unclassified
Created attachment 37373
--> http://bugs.winehq.org/attachment.cgi?id=37373
image of the elevator buttons
When you click on one of the buttons in the prison elevator it is supposed to
make a noise and show a pressed button. Instead the button does nothing like it
was not even pressed. I have verified the same in wine version 1.2.3 and
1.3.12.
The first attachment is an image of the buttons. The 3 lower round buttons are
the ones that don't move. The upper lever works fine.
The Riven version I am using is from gog.com. I will purchase Riven for the
developer who is willing to fix this bug (It is only $5.99).
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=28676
Bug #: 28676
Summary: Arcadia crashes without openGL installed
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wineappdb(a)imhotep.org.uk
Classification: Unclassified
Arcadia (Steam version) crashes when attempting to launch on Ubuntu without the
mesa libraries installed.
Mesa is not installed by default, and the crash gives no indication that it is
due to a lack of OpenGL libraries.
Wine should give an error message when openGL calls are attempted when the
libraries are not present.
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http://bugs.winehq.org/show_bug.cgi?id=27721
Summary: Sound Recorder fails with memory error on any
operation that changed sound length
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Run Windows Sound Recorder (sndrec32.exe) picked from Windows installation (any
version, Win9x to XP)
Click record button
Wait for 20 sec
Click stop button
Sound Recorder will display an memory error
"Not enough memory available to complete this operation. Quit one or more
application to increase available memory, and then try again."
Wine console displays nothing about it.
Note that all operation that changed sound length will also fail with the same
error.
Using wine 1.3.23 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4,
2.6GHz)
Compiled without GStreamer, OpenCL, XInput2, and OSS Support.
Realtek ALC880/Intel HDA onboard audio.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
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http://bugs.winehq.org/show_bug.cgi?id=28197
Summary: Intl.cpl failed to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36114)
--> (http://bugs.winehq.org/attachment.cgi?id=36114)
Log: start intl.cpl
Use the latest git version of Wine to avoid Bug 28122 .
copy a native intl.cpl,syssetup.dll,sfcfiles.dll from WinXP, start intl.cpl
with
$ wine control intl.cpl
Log is like this:
fixme:nls:GetGeoInfoW 993 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 994 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 995 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 996 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 998 8 0x33dba0 300 0
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http://bugs.winehq.org/show_bug.cgi?id=27231
Summary: Portal fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
I tried to launch Portal 1 via Steam. The producer's logo works, then on the
light/gray screen the "Loading" text is mixed up (stripes + shifted so it says
"ngLoadi"). After a couple of seconds Portal closes itself (Stream stays
installed).
I'm running on core i3 with integrated gpu.
Logs attached.
Is there any other information I can provide?
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