http://bugs.winehq.org/show_bug.cgi?id=21343
Summary: TeamViewer: Does not open a folder view (using
ShellExecute)
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25696)
--> (http://bugs.winehq.org/attachment.cgi?id=25696)
trace of shellexecute
When clicking "Open Logfiles..." in the main menu of TeamViewer, it usually
opens the folder which contains the logfiles in an explorer window.
On Wine, however, nothing happens, allthough the required stuff
(ShellExecute!?) seems to be implemented.
I attached a trace of ShellExecute.
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http://bugs.winehq.org/show_bug.cgi?id=20892
Summary: Falcon 4.0 AF: Multiplayer over Internet not working
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo.hausner(a)gmail.com
Although playing via LAN, the internet multiplayer mode of Falcon 4.0 Allied
Force is not working as it should. The game says that it "can't resolve the
entered address".
I think this bug might be very similar to the internet multiplayer problem of
IL-2 Sturmovik.
A user on AppDB wrote: "The cause of the problem is, that windows returns the
IP address of the network-device if the hostname is resolved, while wine
returns "127.0.0.1". So when Sturmovik asks for the IP of "HOSTNAME" it gets
only that instead of a valid NIC-IP."
So this one might be an easy one to fix in the end.
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http://bugs.winehq.org/show_bug.cgi?id=19543
Summary: Safe Harbor Games: Backgammon - [enter] and
[dbl-click] don't work with chat functions
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: friedliveratack(a)live.com
Safe Harbor Games (http://www.safeharborgames.net/) is a popular site in the
backgammon community. I am one of several people trying to get the game server
to work on Linux with Wine. I am using a Asus EEE 1000HE with the latest
version of Easy Peasy (Ubuntu) and Wine. The game software requires browser to
launch and I was successful in getting this to work by loading windows version
of Firefox. In fact, with exception of a few critical issues the program works
with Wine. I can play a match and most of the controls work except for the
following. 1. Cannot post chat message in either lobby or game because after
typing message the software requires hitting [enter] and under Wine hitting
[enter] has no effect. 2. Should be able to double-click on player name in
lobby to send a instant message but double-click does not work. 3. This last
is less critical, but fonts do not display correctly. So the result is I can
play on the game site but cannot communicate with anyone.
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http://bugs.winehq.org/show_bug.cgi?id=19436
Summary: RPC_S_INTERNAL_ERROR, 1766
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esj(a)harvee.org
COM returned an unexpected error code. Details are RPCInternal error
(RPC_S_INTERNAL_ERROR, 1766)
I get the error in the subject line whenever I use a "spell that" and it brings
up the correction dialog box. I can make the warning box close but I can't make
the empty correction dialog close.
log file generated by:
env WINEPREFIX="/home/esj/.wine" WINEDEBUG=+relay,+seh,+tid wine "C:\Program
Files\Nuance\NaturallySpeaking10\Program\natspeak.exe" &>/tmp/relay1.txt
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http://bugs.winehq.org/show_bug.cgi?id=33133
Bug #: 33133
Summary: This program avg is not able to be executed under code
threads.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: projectxmatrix(a)gmail.com
Classification: Unclassified
Created attachment 43826
--> http://bugs.winehq.org/attachment.cgi?id=43826
this the text from the program error for avg.
This program error is code numbers with .exe wine unload that made the program
go into error. this is another problem that needs to be resolved.
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http://bugs.winehq.org/show_bug.cgi?id=16299
Summary: IMVU 3D Instant Messenger installer crashes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.imvu.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 8394
Created an attachment (id=17580)
--> (http://bugs.winehq.org/attachment.cgi?id=17580)
terminal output in git
Testing for bug 8394, installer goes along fine, downloads update, then
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=21165
Summary: Borderlands is ~3x slower under Wine (GeForce Go 7900
GS).
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Borderlands runs about three times slower under Wine than under Windows (from
30+FPS to 10FPS). This is with all settings as low as they go. Wine prints no
output during execution. My graphics card is a GeForce Go 7900 GS, in a 1.6x2
Core2 T5500 laptop. Both Windows and Linux use the nVidia beta driver (v190).
Wine version is Git head (1.1.35+). Graphics are identical, except that Z
ordering of light decals seems broken (this may be linked to slowdowns).
Adaptive clocking correctly switches to full-speed mode; Speedstep is off. perf
record/report lists the following distribution: 40% in libGLcore.so, 30% in
Borderlands.exe itself, 12% in the kernel, 5% in wineserver, 4% in ntdll, 3% in
libc, 2% in wined3d (the rest is negligible).
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10928
Summary: DSound error in NHL 2004
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackdragon1157(a)gmail.com
Created an attachment (id=9848)
--> (http://bugs.winehq.org/attachment.cgi?id=9848)
Wine console backtrace
When attempting to run NHL 2004, there is a page fault, seemingly from Dsound.
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http://bugs.winehq.org/show_bug.cgi?id=25095
Summary: Battlefield Bad Company 2: crashes when loading level
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=31824)
--> (http://bugs.winehq.org/attachment.cgi?id=31824)
terminal output
May be a regression, need to try against some earlier wines (different hardware
than I used before).
Attaching terminal output.
This is with wine-1.3.6-335-gd5fa2ce and bug 22983 worked around bug setting
DXVersion to 9.
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http://bugs.winehq.org/show_bug.cgi?id=23884
Summary: Bioshock 1.0 crashes at startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The log shows
fixme:d3dx:D3DXCompileShader (0x73ba1c, 1182, (nil), (nil), "VSMain", "vs_3_0",
0, 0x73ba08, (nil), (nil)): stub
wine: Unhandled page fault on read access to 0x20202030 at address 0x10b64ab4
(thread 001c), starting debugger...
winetricks d3dx9_36 makes the problem go away. None of this is surprising,
except that I could have sworn this game was working without this at one
point...
I did notice one funny thing: at the end of the install, it complained
that bioshock.exe couldn't run because it needed msvcp80.dll. Perhaps
that caused it not to run some bundled directx9 installer.
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