http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=23945
Summary: Textures are not properly rendered in game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp12(a)gmail.com
In menu and in game console spams:
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported".
The game runs very slow, unplayable.
I've also noticed short moments, when everything is upside-down - just when
moving the mouse.
It makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=29897
Bug #: 29897
Summary: Lord Of the Rings Online Slow/Freezes
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.zachara(a)telperion.pl
Classification: Unclassified
This looks like a regression to me - I have been playing LOTRO under wine 1.2.3
for some time now. It ocassionaly freezes for a few seconds (every few
minutes), and hangs once in a while, but apart from that its playable. I
decided to try the new 1.4 release of Wine and had no luck with it. LOTRO
starts, but after I log in a character, the game is incredibly slow - like 1
frame displayed per 5 seconds (clearly unplayable). I have tried 1.4 rc2 and
1.4 rc3 with same results. Then i reverted back to 1.2.3 and the game works OK.
I havent tried the 1.3 branch.
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http://bugs.winehq.org/show_bug.cgi?id=26646
Summary: Worms Reloaded: sound choppy without hardware sound =
emulation
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Worms Reloaded has no sound at all unless I do 'winetricks xact',
and the sound is awful and choppy unless I also do 'winetricks
dsoundhw=Emulation'.
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http://bugs.winehq.org/show_bug.cgi?id=25605
Summary: The Settlers 3: Save as bitmap crashes world editor
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install The Settlers 3 Gold
3) wine S3Editor.exe
4) File->Save as bitmap
Behaviour:
Silent exit.
Expected behaviour:
No silent exit.
Terminal output:
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 46724
Current serial number in output stream: 46745
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=20771
Summary: the menu bar doesn't work in M. Flight Simulator 98
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Either in window mode or in full screen I can't select a menu entry. The menu
bar is shown but the menus don't pop up.
This is a regression between 1.1.31 and 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=23504
Summary: Font rendering wrong in Samo-Touragent application
starting with 1.2rc2
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=29340)
--> (http://bugs.winehq.org/attachment.cgi?id=29340)
screenshot from 1.2rc1
Before 1.2rc2 font rendering for dates and numbers in the attached screenshot
was correct, but after 1.2rc2 , including 1.2rc6 font rendering is wrong
Tests were performed with clean ~/.wine
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http://bugs.winehq.org/show_bug.cgi?id=23687
Summary: err:seh:setup_exception_record stack overflow when
start Proteus7 Ares
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alllg(a)yandex.ru
Start the application from the package Ares.exe Proteus 7.7
WINEPREFIX=~/.wine_proteus wine '~/.wine_proteus/drive_c/Program
Files/Labcenter Electronics/Proteus 7/BIN/Ares.exe'
I eceive an error message.
err:seh:setup_exception_record stack overflow 1672 bytes in thread 0009 eip
7ef870bf esp 00610ca8 stack 0x610000-0x611000-0x810000
When used version wine-1.1.40 error did not appear
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http://bugs.winehq.org/show_bug.cgi?id=27658
Summary: 3dvia plugin installer crashes
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=12599 said the
3dvia plugin was needed to view
http://www.nickjr.com/kids-games/backyardigans-racing-adventure.html
so I tried it. That page links to the installer with the url
http://3dlifeplayer.dl.3dvia.com/player/install/3DVIA_player_installer.exe
Installing that dies with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
Backtrace:
=>0 msi_load_media_info+0x2c8(package=0x145a60, Sequence=0x1, mi=0x17cc40)
[include/winbase.h:2284] in msi
1 ACTION_InstallFiles+0x255(package=0x145a60) [dlls/msi/files.c:329]
...
0x68115fe8 msi_load_media_info+0x2c8
[/home/dank/wine-git/dlls/msi/../../include/winbase.h:2284] in msi: movzwl
0x0(%edi,%eax,1),%ecx
2284 while ((*p++ = *src++));
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