http://bugs.winehq.org/show_bug.cgi?id=24630
Summary: Everquest 2 Extended - lots of black artifacting
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: dank(a)kegel.com
Created an attachment (id=31127)
--> (http://bugs.winehq.org/attachment.cgi?id=31127)
screenshot
It's been mentioned in a few bugs, but I don't see a bug for it, so here we go.
First, make sure bug 11354 is fixed (e.g., that you're using git / 1.3.5 /
applied that patch manually).
Then, create a character and choose city Neriak, then launch into game. Go to
the city, and move the camera around. Compare to the attached screenshot.
This is on an nvidia GeForce 480.
The buildings in the city should look like boring old off-white stucco,
but instead they look like a distorted funhouse mirror, with hundreds of
distorted reflections of your character.
To work around this, turn on Shader 3.0 in options
(click on EQII logo in lower left -> Options -> Performance -> Shader 3.0)
and restart the game.
According to the mouseover text, this requires cards with "600 PS instruction
slots".
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http://bugs.winehq.org/show_bug.cgi?id=19836
Summary: Hardwar: The screen often goes black in Direct3D mode.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filefront.com/3777156/Hardwar-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoonsworld(a)yahoo.co.uk
I'm running the Hardwar demo patched to version UIM.06(the patch upgrades the
demo to retail status).
The screen will go completely black in cockpit view depending on which way
you point your craft.
It occurs most often during the games night phase(the game simulates day and
night).
I've found that adding and setting the registry string value:
'RenderTargetLockMode' to 'textex'
in: HKEY_CURRENT_USER/Software/Wine/Direct3D/
will stop the screen going completely black.
Instead it will darken slightly.
I'm running the game with a GeForce 2 mx graphics card and have tried various
graphical settings in the game without any luck.
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http://bugs.winehq.org/show_bug.cgi?id=21148
Summary: No$Zoomer crashes when it is started
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://forums.ngemu.com/attachments/no-gba-discussion/
202887d1238487417-no-zoomer-versatile-addon-fixes-some
-games-but-_only_-no-gba-2-6a-no-zoomer-2.3.0.1-eng-.7
z
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Majora700(a)gmail.com
Created an attachment (id=25389)
--> (http://bugs.winehq.org/attachment.cgi?id=25389)
debugger output, backtrace, et cetera
When No$Zoomer is executed (assuming a location for No$GBA
[http://nocash.emubase.de/no$gba-w.zip] has been defined), a program error
(from Wine) window appears (and the debugger is started). Despite the fact that
No$Zoomer crashes, it manages to launch No$GBA. For debugger output, backtrace,
et cetera, please look at the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13013
Summary: ProntoEdit NG 2.1.8 tree control shows all labels as ZZZ
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.remotecentral.com/cgi-
bin/files/rcfiles.cgi?area=prontong&db=other&br=programs
&dv=philipsprontong&md=philipsprontoproeditng&kw=&st=&ar
=&dt=&so=&pg=1&file=prontong/programs/ProntoProEditNG_v2
.1.8.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://winehq.org/pipermail/wine-users/2008-May/033707.html
a user noted that he had to use winetricks to update common controls
before ProntoEdit NG's tree control would work.
The app needs mfc42, and refuses to even start unless you do
sh winetricks vcrun6
To see the tree problem, do File / New Configuration and click OK.
The labels on the tree control to the left will be all ZZZZZZ.
After
sh winetricks cc580
they appear correct.
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http://bugs.winehq.org/show_bug.cgi?id=26751
Summary: configure improperly detects Wunused-but-set-parameter
as supported on Clang
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
configure:12269: clang -o conftest -std=gnu89 -g -Wunused-but-set-parameter
conftest.c >&5
warning: unknown warning option '-Wunused-but-set-parameter'
[-Wunknown-warning-option]
1 warning generated.
configure:12269: $? = 0
configure:12278: result: yes
It seems the WINE_TRY_CFLAGS check fails on clang, because clang warns when an
unused option is given, rather than considering it fatal as gcc does.
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http://bugs.winehq.org/show_bug.cgi?id=28849
Bug #: 28849
Summary: LabVIEW 2010: Some DLLs aren't installed at all
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 37058
--> http://bugs.winehq.org/attachment.cgi?id=37058
Installation log on Wine 1.3.31
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20sp2
3) wine setup.exe
4) default installation
Behaviour:
Installer fails to install some LabView dlls.
Expected behaviour:
Installer should install all LabView dlls.
Additional information:
Wine 1.3.24 installs those dlls but installation process is slow (see bug
#27841). It's a regression but I won't be re-installing LabView each time to
check which commit caused this.
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http://bugs.winehq.org/show_bug.cgi?id=27639
Summary: please also implement GPOS feature in indic shaping
engine
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
matras need to be positition based on characters, like के फे कु फू etc., so
GPOS provides the means to achieve that. Please consider GPOS feature in indic
shaping also. thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30992
Bug #: 30992
Summary: msxml3 incorrectly parses Cyrillic text with spaces
(needed for Civilization IV)
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sikon(a)ubuntu.com
Classification: Unclassified
In the official Russian version of Civilization IV, all Russian text is
displayed without spaces under Wine unless the native msxml3 is installed
(using winetricks msxml3).
This seems to be related to the parsing of XML files containing a mix of
Russian text encoded as XML entities and spaces.
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http://bugs.winehq.org/show_bug.cgi?id=32753
Bug #: 32753
Summary: Wallace & Gromit crashes in the launcher (Gecko 1.9)
Product: Wine
Version: 1.5.22
Platform: x86
URL: http://www.telltalegames.com/demo/wallaceandgromitdemo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Created attachment 43226
--> http://bugs.winehq.org/attachment.cgi?id=43226
terminal output
Since the release of Gecko 1.9 many of the games from Telltale Games crash in
the launcher. These games come with a html-based launcher. The launcher appears
fine, but Wine crashes when I click on the <Launch game> button.
Can be reproduced with the demo version of Wallace & Gromit.
Fedora 17 x86
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=33328
Bug #: 33328
Summary: Copy-Paste bug in TAB_SetupScrolling
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vmartinez(a)reactos.org
Classification: Unclassified
TAB_SetupScrolling function has a copy-paste bug:
http://source.winehq.org/source/dlls/comctl32/tab.c#L1006
The If and Else blocks in..
1026 if(infoPtr->dwStyle & TCS_VERTICAL)
...seems identical.
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