http://bugs.winehq.org/show_bug.cgi?id=16968
Summary: environment variables not passed across to commands that
are run with popen
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
this is the python test from test_os.py, but it should work equally
as well in straight c-code. the only reason this test _happened_
to be run at all is because i have msys installed. normally, under
windows, this test would be entirely skipped.
# Bug 1110478
def test_update2(self):
if os.path.exists("/bin/sh"):
os.environ.update(HELLO="World")
value = os.popen("/bin/sh -c 'echo $HELLO'").read().strip()
self.assertEquals(value, "World")
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http://bugs.winehq.org/show_bug.cgi?id=19176
Summary: err:ddeml:WDML_CreateString Unknown code page 437
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=22166)
--> (http://bugs.winehq.org/attachment.cgi?id=22166)
Output of WINEDEBUG=+ddeml
The installer of "Mordor 1 The Depths of Dejenol" (demo and full version) fails
and the message "err:ddeml:WDML_CreateString Unknown code page 437".
This may or may not be the reason it crashes, but in any case it looks to be a
shortcoming in Wine's ddeml.dll
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http://bugs.winehq.org/show_bug.cgi?id=25283
Summary: Unimplemented function urlmon.dll.410
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://http://download.microsoft.com/download/C/C/0/CC
0BD555-33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-E
NU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
IE8 for XP crashes out with unimplemented function urlmon.dll.410 once
installed.
winetricks urlmon doesn't help, but urlmon.dll from Windows XP does.
Tested in wine-1.3.7-233-g9867c39.
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http://bugs.winehq.org/show_bug.cgi?id=17107
Summary: compiler warnings in server/fd.c on NetBSD
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
fd.c: In function 'set_fd_epoll_events':
fd.c:580: warning: assignment makes integer from pointer without a cast
fd.c:581: warning: assignment makes integer from pointer without a cast
Only appears on NetBSD, but not OpenBSD/FreeBSD. Vincent Povirk helped me
investigate on IRC, and looks like the problem is that on FreeBSD, in
/usr/include/sys/event.h you've got:
struct kevent {
uintptr_t ident; /* identifier for this event */
short filter; /* filter for event */
u_short flags;
u_int fflags;
intptr_t data;
void *udata; /* opaque user data identifier */
};
But on NetBSD:
struct kevent {
uintptr_t ident; /* identifier for this event */
uint32_t filter; /* filter for event */
uint32_t flags; /* action flags for kqueue */
uint32_t fflags; /* filter flag value */
int64_t data; /* filter data value */
intptr_t udata; /* opaque user data identifier */
};
Note the difference in udata 'void *' vs 'intptr_t'.
Relevant lines from the code:
EV_SET( &ev[0], fd->unix_fd, EVFILT_READ, 0, NOTE_LOWAT, 1, (void *)user );
EV_SET( &ev[1], fd->unix_fd, EVFILT_WRITE, 0, NOTE_LOWAT, 1, (void *)user
);
removing (void *) or changing it to intptr_t fixes the warning, but doesn't
seem a proper fix. Probably needs an ifdef or typedef, but I'll leave that for
someone else to decide.
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http://bugs.winehq.org/show_bug.cgi?id=27374
Summary: FAR: Alt-tab will cause "alt" key to be left as
pressed when returning to console window (regression)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
When I updated wine I noticed that when I alt-tabbed out of console window with
opensource FAR (http://www.farmanager.com/opensource.php?l=en) file manager
(run via "wineconsole.exe --backend=user") and then either alt-tabbed back or
changed focus using mouse, Alt key was stuck as pressed (therefore pressing F10
resulted in program receiving Alt+F10, arrow down resulted in Alt+arrow down,
etc ...). Pressing and releasing the Alt key after alt-tabbing back fixes the
issuem, though it is slightly annoying.
This does not happen before, in good versions when alt-tabbed back, alt
returned to normal and pressing a key would result in program receiving just
that key.
I've verified that the bug is still present in current head of master in git
and I've run the regression test to find the commit that introduced this bug:
Result of regression test:
bc4afb078677095468d4ee8f9a15c18cbb47bbbf is the first bad commit
commit bc4afb078677095468d4ee8f9a15c18cbb47bbbf
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Mar 1 11:54:55 2011 +0100
server: Don't pass a thread id to send_hardware_message, determine it from
the window.
:040000 040000 4e7ac89f77a4ddc31fd947151c34d0acadc5dcc0
a3d857abf43a1eed9fcb6837ea006ac00d80a1a7 M dlls
:040000 040000 7247b4b93aca9c98394638ccd0c48a788133a8cd
45aed0fb1bc86b403af16666b3fa5963c2abaf7d M include
:040000 040000 469f40ddbdca23554a397c5122a78e09a13e2c75
f118b4fd2fb23ecbde100798c68b3221fe5ec2fc M server
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http://bugs.winehq.org/show_bug.cgi?id=28810
Bug #: 28810
Summary: d3dx9_36/tests/mesh.ok: D3DXLoadMeshTest fails under
valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Under Valgrind, "make mesh.ok" fails with
mesh.c:2333: Test failed: Vertex[7]: Expected diffuse b3ffffff, got b2ffffff
mesh.c:2333: Test failed: Vertex[11]: Expected diffuse b3ffffff, got b2ffffff
mesh.c:2333: Test failed: Vertex[18]: Expected diffuse b3ffffff, got b2ffffff
mesh.c:2406: Test failed: Vertex[7]: Expected diffuse b3ffffff, got b2ffffff
mesh.c:2406: Test failed: Vertex[11]: Expected diffuse b3ffffff, got b2ffffff
mesh.c:2406: Test failed: Vertex[18]: Expected diffuse b3ffffff, got b2ffffff
This is on my i5 laptop, nvidia GeForce GTS 360M, NVIDIA 280.13.
The test passes without valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=29183
Bug #: 29183
Summary: Heavy corruption when rendering edit control with
WM_PRINTCLIENT and possibly invalid HDC
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37649
--> http://bugs.winehq.org/attachment.cgi?id=37649
Hack for the problem
This is the most severe bug with ResEdit currently. For some reason
WM_PRINTCLIENT might get a wParam with HDC that causes massive corruption when
used. Forcing using Begin/EndPaint avoid the problem.
On Windows it seems to work just fine.
Patch with hack attached and another attachment with the corruption shown. The
window height problem with the dialog in the center is related to another bug.
Also attached a screenshot with all my hacks applied.
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http://bugs.winehq.org/show_bug.cgi?id=23750
Summary: SpongeBob SquarePants: Diner Dash 2 - mouse has pink
background
Product: Wine
Version: 1.2
Platform: x86
URL: http://arcade.nick.com/nick/gameinfo.jsp?s=SpongeBobDi
nerDash2
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29763)
--> (http://bugs.winehq.org/attachment.cgi?id=29763)
screenshot
Looks like it's supposed to be an animated cursor, but the background is pink.
I'll attach a screenshot.
Terminal shows:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
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http://bugs.winehq.org/show_bug.cgi?id=10841
Summary: Support for dynamic resolution changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
After a disscussion on this bug it appears the it would be great if Wine
supports dynamic resolution changing (just like windows when you swith between
a game and the desktop).
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http://bugs.winehq.org/show_bug.cgi?id=28062
Summary: King's Bounty: The Legend - interface and all 3D
objects disappear in half-second after first level
loading
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
King' Bounty: The Legend 1.7 (Russian digital download version).
WINE 1.3.26.
Game start only with native d3dx9_36 (
http://bugs.winehq.org/show_bug.cgi?id=24725 ). After loading of first level
all 3D objects and interface disappear. Screenshot and log attached.
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http://bugs.winehq.org/show_bug.cgi?id=30487
Bug #: 30487
Summary: Add icons for 'My Network Places', 'My favorites'
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
shell32 is missing some icons which some users find confusing.
Here is the list of missing icons:
/* FIXME: Following resource is not yet added */
IDI_SHELL_MY_NETWORK_PLACES ICON mydocs.ico
/* FIXME: Following resource is not yet added */
IDI_SHELL_FAVORITES ICON mydocs.ico
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http://bugs.winehq.org/show_bug.cgi?id=20961
Summary: RegEditX doesn't work in wine
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.dcsoft.com/ftp/REGX2.EXE
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Application description: RegEditX "extends" the Windows Registry Editor
(REGEDIT). A new history combo box and toolbar are inserted. You gain quick
navigation back to recently-visited keys, the ability to paste keys from the
Windows clipboard, and incrementally type the keys manually. In addition,
columns in the listbox are kept optimally sized.
Doesn't work in wine:
Internal error: could not find RegEdit window
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http://bugs.winehq.org/show_bug.cgi?id=30185
Bug #: 30185
Summary: SuperPower 2 demo crashes on launch
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.gamefront.com/files/3631719/SuperPower_2_De
mo
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39396
--> http://bugs.winehq.org/attachment.cgi?id=39396
terminal output
The installed demo, when started with joshua.exe, crashes immediately.
I get the same crash with older Wine versions as well (1.2.3, pre-1.0).
To install the demo I used Wine-1.4 because of bug #30182.
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=11099
Summary: custom checkbox not displayed
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuart(a)gathman.org
All the taxact versions use a custom checkbox that draws a large X for on
screen tax forms. These always display as blank. They are drawn correctly on
printout. The appdb entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=1265
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http://bugs.winehq.org/show_bug.cgi?id=9422
Summary: Regression from 0.9.36 to 0.9.42/43 when running visio
2003
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jokester01au(a)yahoo.com.au
Created an attachment (id=7748)
--> (http://bugs.winehq.org/attachment.cgi?id=7748)
Log trace of failed run under 0.9.43
This may or may not be related to bug #5163.
On 0.9.36 I have a working installation of visio 2003.
After upgrading to 0.9.42 visio ceases to work, failing with the message "iopl
not enabled".
Ditto for 0.9.43.
After reverting back to 0.9.36, visio 2003 again works.
Word and Excel 2003 seem to work happily on all of these versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=17708
Summary: Splinter cell double agent doesn't render correctly
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19904)
--> (http://bugs.winehq.org/attachment.cgi?id=19904)
Log from start till i had to kill the game (compressed because its 25mb)
Game renders only part of ui and character, rest is just darkness.
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http://bugs.winehq.org/show_bug.cgi?id=29700
Bug #: 29700
Summary: C&C TiberianSun and RedAlert 2 game graphics rendering
freezes when NOT moving the mouse.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclaves(a)web.de
Classification: Unclassified
When starting a game in C&C Tiberian Sun or RedAlert 2 (same Game Engine) the
screen (or Window) is not refreshed unless the mouse is moved around. The Game
is progressing (albeit slow), if the mouse is moved the screen is refreshed and
the player units jump the the new positions.
Tested with Wine 1.3.37
This seems to be related to http://bugs.winehq.org/show_bug.cgi?id=14438 but
with the exact opposite effect.
I tried the tricks from this report and the AppDb entry but the have no effect.
The bug 14438 report metions that the DIB engine should have fixed that bug,
but it apparently created a regression worse than the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18759
Summary: RoughDraft 3's Word Count feature always says zero
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.salsbury.f2s.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user reported in http://jainakay.livejournal.com/41083.html
that Rough Draft's word count feature fails, always reporting
that the document has zero words.
Sure enough, I tried Rough Draft 3, and he's right.
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http://bugs.winehq.org/show_bug.cgi?id=26768
Summary: oleaut32 warnings on x86-64
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
../../../dlls/oleaut32/tmarshal.c:426:3: warning: #warning You need to
implement stubless proxies for your architecture
../../../dlls/oleaut32/tmarshal.c: In function ‘serialize_param’:
../../../dlls/oleaut32/tmarshal.c:717:279: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:793:73: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:794:56: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:800:50: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:807:51: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:895:92: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘deserialize_param’:
../../../dlls/oleaut32/tmarshal.c:1076:12: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1079:78: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:1086:15: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1181:11: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1189:16: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘init_proxy_entry_point’:
../../../dlls/oleaut32/tmarshal.c:1699:17: warning: unused variable ‘xasm’
../../../dlls/oleaut32/tmarshal.c: At top level:
../../../dlls/oleaut32/tmarshal.c:1317:1: warning: ‘xCall’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=30522
Bug #: 30522
Summary: Jupiter shows too small, unreadable fonts
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://pity.elfin.pl/pliki/Jupiter/Jupiter2011/std/1.0
.5.6/Jupiter2011_std_1.0.5.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Created attachment 39929
--> http://bugs.winehq.org/attachment.cgi?id=39929
sample data file with bogus numbers
Jupiter is free, downloadable program for calculating taxes in Poland, it's
quite pupular.
I found using it under Wine quite unconfortable, because of a few bugs. Here is
one of them:
- install the application. In my case it went without any glitches.
- run the application.
- open the sample data file, using menu "Plik" ("file") and "Otworz" ("open").
- wait a few seconds to open data file, when it is loaded you see some text in
the middle, starting with "dziekujemy za skorzystanie z programu".
- click tab "Formularze" ("forms") and see very tiny, unreadable letters on
the form. On win32, the forms are readable and nicely formatted. I can create
some screenshots, but nevertheless the fonts in Wine are very small.
My wine is 1.5.2, running on Ubuntu 11.10 32bit.
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http://bugs.winehq.org/show_bug.cgi?id=14078
Summary: Rewrite typelib marshaller on top of NDR functions
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from wine-devel.]
Dan K. wrote in
http://www.winehq.org/pipermail/wine-devel/2008-June/066540.html
--- snip ---
While looking at the valgrind warning in
http://kegel.com/wine/valgrind/logs-2008-06-20/vg-oleaut32_tmarshal.txt
Conditional jump or move depends on uninitialised value(s)
at serialize_param (tmarshal.c:736)
by serialize_param (tmarshal.c:744)
by xCall (tmarshal.c:1414)
by ???
by func_tmarshal (tmarshal.c:1179)
by run_test (test.h:449)
by main (test.h:498)
Uninitialised value was created by a stack allocation
at test_typelibmarshal (tmarshal.c:762)
The problem happens during a call to this method
where widget is a pointer to an uninitialized pointer
which will receive the pointer to the widget:
interface IKindaEnumWidget : IUnknown
{
HRESULT Next(
[out] IWidget **widget);
I discovered that the attached patch prevented the problem.
I don't quite understand why; at first glance,
widget is an out parameter from the function,
why would it be dereferenced while serializing
the call?
--- snip ---
Rob Shearman wrote:
http://www.winehq.org/pipermail/wine-devel/2008-June/066571.html
--- snip ---
It's a bug in the typelib marshaller. It doesn't check whether a
VT_PTR type is actually an interface pointer and not access it on
input when the parameter is an [out] parameter. Note that because of
the memory re-use semantics it is legal to access memory passed in to
a remote function, even when the parameter is [out].
I think it's getting close to the time to reimplement the typelib
marshaller on top of NDR functions so that we don't have to implement
these subtleties twice, would improve performance and would reduce the
amount of code.
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=19016
Summary: Unhandled type TKIND_COCLASS in oleaut
serialze_param() and deserialize_param()
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshudson(a)gmail.com
fixme:ole:serialize_param unhandled switch cases tattr->typekind 5
This causes Word Automation from .NET to not work.
Tell me how to get what logs you want and I'll be happy to provide them.
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http://bugs.winehq.org/show_bug.cgi?id=30801
Bug #: 30801
Summary: need for speed underground 2 [full version] unusable
because of incorrect graphics render
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaktus9(a)gmail.com
Classification: Unclassified
Created attachment 40339
--> http://bugs.winehq.org/attachment.cgi?id=40339
screen shown after pressing enter after intro movie and my system specs by
hardinfo program in a zip
after installing need for speed underground 2 into wine [game installs ok] on
startup either invalid parameters passed wine error window appears, or after
multiple tries game starts, but after intro movie splash screen shown is
lacking any form of text/fonts. after pressing enter to get into main menu of
need for speed underground 2 either black screen is shown, or after another
enter press game goes to state shown by screenshot attached below, only1 car
image no ui whatsoever that makes game unusable
tested both under wine default for ubuntu 12.04 -1.4 and wine 1.5.5 in both
versions bug occurs
i'm using a HP 6735b laptop with raden 3200 HD on board, when tested on exact
same machine with windows 7 game runs perfectly on max settings so it is not
cause of too weak hardware
this was tested under FULL version v.1.0
demo may be found here http://www.gamefront.com/files/3673931
i use drivers as follows stated bny hardinfo program
-Version-
Kernel : Linux 3.2.0-24-generic-pae (i686)
Distribution : Ubuntu 12.04 LTS
my computer full specification can be found at
http://h10010.www1.hp.com/wwpc/us/en/sm/WF06b/321957-321957-64295-321838-39…
below i attach in zip archive screenshot and hardinfo program html report on my
system
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http://bugs.winehq.org/show_bug.cgi?id=25066
Summary: NFS Porsche: gimme.dll prevents the game from starting
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31786)
--> (http://bugs.winehq.org/attachment.cgi?id=31786)
Terminal output on wine-1.3.6-240-g791b22a
Steps to reproduce:
1) remove ~/.wine
2) install NFS Porsche Unleashed
3) patch the game with NFS5-3.5.20040310.ZIP
4) wine Porsche.exe driver=dx7z
Behaviour:
The game crashes after splash screen.
Expected behaviour:
The game shouldn't crash.
Workaround:
rename gimme.dll to gimme.dll.bak
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http://bugs.winehq.org/show_bug.cgi?id=30511
Bug #: 30511
Summary: Guild Wars 2 launcher crashes with "assertion
m_ioCount failed"
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Created attachment 39906
--> http://bugs.winehq.org/attachment.cgi?id=39906
launcher crash log
After downloading around 1GB of data, the Guild Wars 2 launcher crashes with
"assertion: m_ioCount". I can restart the launcher and it picks up from where
it left off, so eventually it does finish. A crash log from the game is
attached.
I've also seen this crash very infrequently on the login screen. The beta
hasn't started yet so I don't know if the crash occurs ingame as well.
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http://bugs.winehq.org/show_bug.cgi?id=26692
Summary: Cities In Motion Demo: Frame Rate is 10-20% of to
windows performance when anitaliasing set to max (6x)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
Demo version can be downloaded via
http://www.pcgamestore.com/games/cities-in-motion-nbsp/trial/cim-demo-1-0-8…
or installed automatically using cim_demo verb in winetricks since r451.
Framerate is roughly 10-20% of the window's counterpart when running at 6x
antialiasing. Other rendering options such as anisotropy and shadow quality do
not affect performance noticeably. Workaround is setting AA to 2x.
System:
Dual boot Ubuntu 10.10 and Win 7
CD2 2.66 w/ 4 GB Ram
Nvidia 9600 GSO running 260.19.06
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http://bugs.winehq.org/show_bug.cgi?id=13092
Summary: Word Viewer in wine displayes hebrew reversed
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ran.rutenberg(a)gmail.com
Hi,
I'm using wine 0.9.59 on Ubuntu 8.04. After installing Word Viewer (2003), and
opening a document written in Hebrew, the order of the letters in each word is
reversed, but the order of the words is right.
For example if there are two words that should appear like this (Hebrew is
written from right to left):
"FED CBA"
then on the Word Viewer in wine they appear like this:
"DEF ABC"
AFAIK this problem also occurs on other linux distros (I've seen it also on
Gentoo).
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http://bugs.winehq.org/show_bug.cgi?id=29705
Bug #: 29705
Summary: RichView doesn't print italics
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sundoulos2(a)gmail.com
Classification: Unclassified
Created attachment 38548
--> http://bugs.winehq.org/attachment.cgi?id=38548
unicode text file with italics
ActionTest (which uses RichView class) works fine using ANSI files/text. Not so
with Unicode. If I copy Unicode text and paste it into ActionTest:
Text that is Italic shows properly in the text editor and print preview
but prints out as normal rather than italics. All other text prints as shown in
the preview.
ActionTest can be downloaded from:
http://trichview.com/resources/actions/actiontest.zip
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http://bugs.winehq.org/show_bug.cgi?id=22244
Summary: PlantsVsZoombies fail
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=27163)
--> (http://bugs.winehq.org/attachment.cgi?id=27163)
log_from_nouveau
Tested on R300 and Nouveau, both fail same. Both Gentoo.
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http://bugs.winehq.org/show_bug.cgi?id=30675
Bug #: 30675
Summary: Rapture3D Speaker layout crashes when drawing /
painting controls
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 40163
--> http://bugs.winehq.org/attachment.cgi?id=40163
First log.
After installing Rapture3D Spkear Layout configuration tool together with Dirt2
Demo, I check out if it is possible to upen it... unfortinetly not. Attaching
bug report / stack trace ...
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http://bugs.winehq.org/show_bug.cgi?id=33622
Bug #: 33622
Summary: Counter-Strike Source Sound,Weapons Crashes
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: likeaninja03(a)yahoo.com
Classification: Unclassified
Created attachment 44502
--> http://bugs.winehq.org/attachment.cgi?id=44502
Information after its crashes
my weapons are sometimes invisible and some of the models are invisible
when i switch my weapons really fast it crashes(tat never happend to me before
the upadte)and i think the sound crashes the game not sure about it (most
certain)
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http://bugs.winehq.org/show_bug.cgi?id=30086
Bug #: 30086
Summary: Heavy slow down X with Qt
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, when I compil Qt or Qt program with wine, X use ~15% of my cpu, and have
like 1s with normal activie 1s where all freeze (mouse, X at 100%, ...)
No problem with other application like game, or 2D application.
To reproduct it:
Install the Qt SDK. Compil a big application (in my case
http://files.first-world.info/ultracopier/0.3.0.3/ultracopier-src-0.3.0.3.t…),
and see the cpu, move the mouse, ... it's easy to see, all freeze at fixed
interval.
I'm with the open source drivers for my ati radeon. 1 year ago I problem don't
exists.
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http://bugs.winehq.org/show_bug.cgi?id=33319
Bug #: 33319
Summary: Diabo 3 Freeze after 1-3 Minutes (Menu after login and
ingame)
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bastik(a)gmx.de
Classification: Unclassified
Created attachment 44070
--> http://bugs.winehq.org/attachment.cgi?id=44070
Diablo console output with the given Diablo start command.
Diablo 3 Freeze within 1-3 minutes after successfull login.
Hardware:
Notebook running Ubuntu 12.10 with wine 1.5.26
Tested Catalyst versions 12.6 / 13.1 / 13.3 beta
All requirements and tips according to the Diablo 3 guide are done.
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=25953)
CPU: Intel C2D T9300
Graphic: AMD HD4850
WINEDEBUG="-all,err+all,warn+all,fixme+all,+tid,+loaddll"
WINEPREFIX=~/.local/share/wineprefixes/Diablo3 force_s3tc_enable=true
WINEARCH=win32 setarch i386 -3 -L -B wine ~/Games/Diablo3/Diablo\ III.exe
-launch -opengl
(see attachement for output of this)
The error is locking the whole XServer (Unity3D and Unity2D tested) interface.
Keyboard is not responding, it is not possible to switch to another Terminal.
The mouse courser is movable but will not respond to clicks. In Diablo 3
windowed mode the courser does not change when moving from the game window to
the desktop. The game sound continous playing.
The only way to restore the Xserver session is to remotely kill the Diablo 3
process with an SSH tunnel.
I tried a lot of things to get it working, but without success.
- I disabled sound
- I worked around with wine registry keys (Direct3D settings) tried ervery
possibile setting.
Is there a possibilty to debug a running wine process after it is freezed? I
tested a bit with winedbg but without success.
Please advice me what to do, I don't have any ideas left, trying a few weeks to
get it running.
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http://bugs.winehq.org/show_bug.cgi?id=33341
Bug #: 33341
Summary: Planetside 2 unplayable after April 3rd game update.
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
Created attachment 44104
--> http://bugs.winehq.org/attachment.cgi?id=44104
backtrace of crash
The April 3rd, 2013 update of Planetside 2 has caused the game to crash for me.
I have a separate 32 bit wineprefix for Planetside 2 with a Windows XP
imm32.dll added to it. Before the update, the game was more or less playable,
besides the other documented issues of running this game on wine.
It now crashes just after selecting a character and clicking the play / log in
button.
I am running on Gentoo Linux 64 bit with an AMD Bulldozer and nVidia GTX 460
(nvidia-drivers 313.26). I am using Cinnamon 1.6.7 for my DE. Please feel free
to request any other relevant information.
Attached is a backtrace, which is consistent from one attempt to another. If I
am reading it right, the crash is occuring in apexframework_x86.
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http://bugs.winehq.org/show_bug.cgi?id=32576
Bug #: 32576
Summary: Skyrim runs but does not display game
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_y_xu(a)yahoo.ca
Classification: Unclassified
Basically, Skyrim starts fine, and I can create a new game fine. Nothing
crashes, and the text ("Bethesda... presents... The Elder Scrolls V... SKYRIM")
displays fine, but the "background" i.e. game never displays.
I am using Wine 1.5.20, Mesa 9.0, xf86-video-ati 7.0.0 (Radeon HD 6850), and
linux 3.8.0-rc1+ (101e5c7470eb7f77ae87f966b9155f0dbb5b4698 with
4fc3f1d66b1ef0d7b8dc11f4ff1cc510f78b37d6,
5a505085f043e8380f83610f79642853c051e2f1 reverted).
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http://bugs.winehq.org/show_bug.cgi?id=14043
Summary: WEBPAGEMAKER 2.5 OLE error 80004001 when running
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin914a(a)cv.gva.es
Hi
I tried to run Webpagemaker 2.5 (after a sucessful installation with Wine) and
I received the following messages:
OLE error 80004001
Access violation ... in module msxml3.dll
and I have to kill the process because it hangs.
Thanks
Juan
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http://bugs.winehq.org/show_bug.cgi?id=32506
Bug #: 32506
Summary: the godfather 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray14125(a)gmail.com
Classification: Unclassified
Created attachment 42885
--> http://bugs.winehq.org/attachment.cgi?id=42885
bug the godfather 2
i have a bug when i start the godfather 2
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http://bugs.winehq.org/show_bug.cgi?id=16988
Summary: Guild Wars regression in 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psycho_driver(a)yahoo.com
Guild Wars has been running consistantly well over the past couple dozen
releases but 1.1.13 has introduced a new bug. With UseGLSL = disabled and
winver = win2k on an amd64 gentoo 2008.0 desktop w/ a geforce 9800gt and binary
driver 180.22 a lot of graphics have become 'blocky', much of the text is now
unreadable, the compass texture is black, etc. etc.
Seems to work normally, but maybe slower than in the past, with UseGLSL =
enabled.
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http://bugs.winehq.org/show_bug.cgi?id=17275
Summary: Aquamark 3 crashes at end
Product: Wine
Version: unspecified
Platform: Other
URL: http://downloads.guru3d.com/download.php?det=673
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my system, with an nvidia GeForce 8500 GT, aquamark 3 runs
beautifully until the very end, where it crashes with
wine: Unhandled exception 0xc0000092 at address 0x7ead85d4 (thread 0009),
starting debugger...
The crash happens regardless of whether you choose demo or benchmark mode.
It happens right after the "massive overdraw" scene.
Supposedly this app worked before, so perhaps this is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=19061
Summary: Few italian translations in wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erpizzo(a)alice.it
In wine configuration most of the text is still in english and not in italian.
is it possible to have these things translated? i offer my help for the
translation
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http://bugs.winehq.org/show_bug.cgi?id=25755
Summary: unimplemented action MigrateFeatureStates
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicholag(a)andrews.edu
Created an attachment (id=32823)
--> (http://bugs.winehq.org/attachment.cgi?id=32823)
messages from the installation and upgrade attempt for hrblock tax software
Trying to install tax software from H&R Block for 2010. The installer shows an
error, but the application seems to install. Updates to the application get
downloaded, but the error message prevents the update from installing.
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http://bugs.winehq.org/show_bug.cgi?id=17643
Summary: Installation of Sql express
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kumar3010(a)gmail.com
i am using ubuntu os and i am trying to install sqlexpress
but it wasnt installing it says unable to extract the files.
can u please tell the procedure how to install sqlexpress.msi
using wine in ubuntu os.
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http://bugs.winehq.org/show_bug.cgi?id=23686
Summary: Star Sonata: Crash when trying to use it in virtual
desktop
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b747xx(a)gmail.com
Created an attachment (id=29661)
--> (http://bugs.winehq.org/attachment.cgi?id=29661)
Backtrace
Game crash when trying to use Wine in virtual desktop mode.
How to reproduce it :
wine explorer /desktop=1,1680x1050 "C:\Program Files\StarSonata\Star
Sonata.exe"
Crash each time at the login section of the game, background don't display.
Star Sonata work correctly without virtual desktop.
You can download Star Sonata and play it for free here :
http://www.starsonata.com/download.html
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http://bugs.winehq.org/show_bug.cgi?id=27890
Summary: Wine Internet Explorer doesn't process combobox
correctly
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiveframe(a)lavabit.com
1. Run Wine Internet Explorer.
2. Go to http://www.adobe.com/go/getflashplayer.
3. Click the combobox.
4. Combobox doesn't show list of available operating systems or versions.
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http://bugs.winehq.org/show_bug.cgi?id=19347
Summary: winefile: inconsistent "Wine" menu
Product: Wine
Version: 1.1.25
Platform: All
URL: http://winehq.org
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Left of the "File" menu in winefile, is a wine bottle which acts as a window
menu. This is inconsistent with other programs; and unnecessary as the window
menu is located just above it.
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http://bugs.winehq.org/show_bug.cgi?id=31493
Bug #: 31493
Summary: Dota 2: hero tooltip text is not rendered
apprropriately
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41401
--> http://bugs.winehq.org/attachment.cgi?id=41401
Corrupted tooltip above Mirana
Repro:
1. Start/watch dota 2 game
2. Hover cursor over hero
3. Observe tooltip which appears above it
Result:
Tooltip text is not shown, see screenshot. As you play game, some letters may
randomly appear there (correct letters in correct positions, but they don't
appear one-by-one from left to right or all together).
Expected:
Tooltip should show hero class and hero level.
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http://bugs.winehq.org/show_bug.cgi?id=24518
Summary: Civilization V start menu has style issues
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30950)
--> (http://bugs.winehq.org/attachment.cgi?id=30950)
Wine screenshot
See attached screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=30064
Bug #: 30064
Summary: readbook.exe crash on exit
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download readbook
http://dl-sh-ocn-1.pchome.net/03/um/RB_Setup_Plus1.51.zip
2. unzip and install
$ wine RB_Setup_Plus1.51.exe
always select "next"/"下一步"
3. Start readbook
$ cd .wine/drive_c/ReadBOOK
$ wine ReadBook.exe
A configure wizard dialog will popup in the first time starting readbook.exe
click "Cancel"/"取消" to workaroudn Bug 30063
4. click "知道了"/"I know"
5. click file -> exit
Readbook.exe crash on exit.
However, I'm not sure if this is really a wine bug.
On my winxp box, it crash on exit as well. Maybe it doesn't crash on some
version of Windows? It will be great if somebody double checks.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=16265
Summary: ActiveX Control Pad installer hangs sometimes on exit;
deadlock between LdrShutdownThread and TASK_ExitTask?
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://msdn.microsoft.com/en-us/library/ms968493.aspx
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that Microsoft's
ActiveX Control Pad installer hangs sometimes on exit. Here's how to
reproduce:
1) Do "winetricks wsh56", else "winetricks fm20" will fail with dialog
"Setup has determined that Microsoft Internet Explorer 3.0 was not detected."
2) Do "winetricks fm20". This will complain "Setup was unable to start DDE
communication with the desktop". Click Ignore.
(This is probably bug 9159.)
When the installer is done, it sometimes hangs with
err:ntdll:RtlpWaitForCriticalSection section 0x7ef2b3c0 "syslevel.c:
Win16Mutex" wait timed out in thread 002f, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec5e4 "loader.c:
loader_section" wait timed out in thread 002e, blocked by 002f, retrying (60
sec)
Using winedbg, I was able to get a backtrace of those threads by pressing ^C
and then using the bt command:
Wine-dbg>bt 0x2e
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7efec5e4)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 LdrShutdownThread+0x49() [dlls/ntdll/loader.c:2160] in ntdll
4 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
5 in kernel32 (+0x74ca6)
6 DOSVM_Int21Handler+0x9a17(context=0x7e56638c) [dlls/winedos/int21.c:3192]
in winedos
7 DOSVM_CallBuiltinHandler+0x17(context=0x7e56638c, intnum=<?>)
[dlls/winedos/interrupts.c:712] in winedos
8 INSTR_CallBuiltinHandler+0x3c(context=0x7e56638c, intnum=<?>)
[dlls/kernel32/instr.c:901] in kernel32
9 DOS3Call+0x25(context=0x7e56638c) [dlls/kernel32/instr.c:911] in kernel32
...
Wine-dbg>bt 0x2f
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7ef2b3c0)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 _EnterSysLevel+0x7b(lock=0x7ef2b3c0) [dlls/kernel32/syslevel.c:106] in
kernel32
4 _EnterWin16Lock+0x20() [dlls/kernel32/syslevel.c:187] in kernel32
5 TASK_ExitTask+0x19() [dlls/kernel32/task.c:564] in kernel32
6 DllMain+0x75(hinst=0x7ee10000, reason=3, reserved=(nil))
[dlls/kernel32/kernel_main.c:212] in kernel32
7 __wine_spec_dll_entry+0x3e(inst=0x7ee10000, reason=<?>, reserved=<?>)
[dlls/winecrt0/dll_entry.c:40] in kernel32
8 call_dll_entry_point+0x15() in ntdll
9 MODULE_InitDLL+0xe3(wm=<?>, reason=3, lpReserved=(nil))
[dlls/ntdll/loader.c:912] in ntdll
10 LdrShutdownThread+0x96() [dlls/ntdll/loader.c:2163] in ntdll
11 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
12 in kernel32 (+0x74ca6)
13 WINOLDAP_EntryPoint+0x1a2(context=0x7d7b138c)
[dlls/kernel32/kernel16.c:207] in kernel32
...
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http://bugs.winehq.org/show_bug.cgi?id=12370
Summary: AGEod's American Civil War cannot run.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=11865)
--> (http://bugs.winehq.org/attachment.cgi?id=11865)
Error with following command: "nohup wine AACW.exe > wine.txt &"
When the game starts, there is an exception in ntdll that prevents it from
running.
wine was launched with and without "WINDEBUG=relay" (see attached files).
Game developers states that this seems to be linked to DirectX.
This game is based on same engine than Napoleon's Campaigns:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6294
Same behaviour has been seen with wine-0.9.56.
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http://bugs.winehq.org/show_bug.cgi?id=23235
Summary: If Xserver does not suppoer MIT-SHM, log get spammed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Xserver does not support MIT-SHM extension, log is spammed with a lot of
Xlib: extension "MIT-SHM" missing on display "localhost:11.0".
messages.
It would be better if such message would appear only once.
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http://bugs.winehq.org/show_bug.cgi?id=17660
Summary: Starcraft slow down when select any building or units
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nathnett(a)gmail.com
Starcraft slow down when select any building or unit/s.
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http://bugs.winehq.org/show_bug.cgi?id=30402
Bug #: 30402
Summary: Stalker (SoC and CoP) freezes on splash screen
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 39742
--> http://bugs.winehq.org/attachment.cgi?id=39742
terminal output with clean wineprefix
Sometimes (every 5th time approximately) the game runs perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=33129
Bug #: 33129
Summary: Resident Evil 4: GLSL completely freeze computer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurelio(a)archlinux.info
Classification: Unclassified
with GLSL enabled if run RE4, game and computer (completely, i cannot kill
game, X, and etc, i need reboot computer) freeze
This freeze occur when approach of first home of game(+/- 1 sec after movie
played)
System: ArchLinux (Up-to-date)
Wine: wine-1.5.25
Graphic card: Radeon 9600 (radeon OSS driver)
Attached wine output
I cannot attach output(because it's obvious, computer is freezed)
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http://bugs.winehq.org/show_bug.cgi?id=31921
Bug #: 31921
Summary: WARNING: gnome-keyring:: couldn't connect to:
/tmp/keyring-G1GL0q/pkcs11: No such file or directory
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kingpin4000(a)shaw.ca
Classification: Unclassified
Since the last update of wine I have been getting this error which is causing a
ton of programs to not work anymore.
WARNING: gnome-keyring:: couldn't connect to: /tmp/keyring-G1GL0q/pkcs11: No
such file or directory
I have tryed different distros to rule them out.. All of them get this error on
this version of wine??
After restart the folder in the temp folder is renamed if that matters.. So for
example its right now looking in folder keyring-G1GL0Q but on next reboot it
will be different.
Even typing in winecfg in the terminal gives that error so I know its a problem
with wine not the distro.
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http://bugs.winehq.org/show_bug.cgi?id=30331
Bug #: 30331
Summary: World of Warcraft Mists of Pandaria Beta Unhandled
Exception shortly after entering world
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Classification: Unclassified
Created attachment 39639
--> http://bugs.winehq.org/attachment.cgi?id=39639
Console output of wine
After loading the World of Warcraft Mists of Pandaria beta client and selecting
a premade character, the game world loads just fine. However, shortly
afterward, an unhandled exception occurs that crashes the game client. I've
attached the straight output below.
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http://bugs.winehq.org/show_bug.cgi?id=22354
Summary: Xfire crash after upgrade to Ubuntu 10.04
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: redplug(a)web.de
Created an attachment (id=27353)
--> (http://bugs.winehq.org/attachment.cgi?id=27353)
Wine Output with WINEDEBUG=+all
after upgrade to Ubuntu 10.04 Xfire dont start anymore.
It crash with the this bugreport:
<?xml version="1.0" encoding="utf-8" ?>
<ExceptionReport Version="4">
<Application Build="42127" Command="C:\Programme\Xfire\Xfire.exe"/>
<OperatingSystem Type="2"><Version Major="5" Minor="1"
Build="2600"/></OperatingSystem>
<Exception Code="C0000005" Address="7A6AB486"></Exception>
<Registers EAX="00000001" EBX="00000000" ECX="00000000" EDX="00000000"
ESI="00000009" EDI="793233C8" CS="0023" EIP="7A6AB486" SS="002B" ESP="0032F1E4"
EBP="00000000" DS="002B" ES="002B" FS="0063" GS="006B" Flags="00010246"/>
<BackTrace>
</BackTrace>
</ExceptionReport>
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http://bugs.winehq.org/show_bug.cgi?id=31373
Bug #: 31373
Summary: Bioshock cause Radeon to freeze (GPU lockup)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
Playing Bioshock (1.0, Steam version) causes graphical lockup after a few
minutes of play. My graphics stack is [lib32-]ati-dri (etc) 8.0.4-1 or -2 on
Arch with a HD 6950 graphics card.
In dmesg I see:
radeon 0000:01:00.0: GPU lockup CP stall for more than 10000msec
followed by a detailed status dump.
In output from startx I see numerous backtraces (I'll have to make a separate
message for these, at it seems I can only make one attachment at a time) in X.
I'm afraid I've got nothing to report from wine itself as any messages there
might have been are drowned in a flood of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
messages!
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http://bugs.winehq.org/show_bug.cgi?id=32947
Bug #: 32947
Summary: Broken font rendering with many fonts (including
Microsoft core fonts) in wine 1.5
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: constantine.gavrilov(a)gmail.com
Classification: Unclassified
This is a long standing issue with 1.5 versions. Several bugs have been opened
and closed but they usually do not get to the core issue.
One of the issues (that is listed as closed) is 29250.
Here is the beef of the matter.
Many true type fonts including core Microsoft fonts (Arial, Times New Roman,
Courier New, Tahoma, Verdana) and all built-in true type fonts shipped with
Wine (Tahoma, ms-sans-serif, etc.) will use subpixel rendering only at
unrealistically big sizes (>= 16), and event then the quality is awful.
Other fonts (typically from Dejavu or Vera families) will render just fine and
will use subpixel rendering at default sizes.
Asking wine to log font decisions shows that wine has decided to disable
antialiasing for "problematic" fonts because of the info it got from GASP
table.
I would like to stress that this is not a problem of fontconfig settings or
fontconfig or wine font substitutions. Nor it is a problem of wrong DPI.
Native linux applications display just fine, and wine will display similar to
Linux if Dejavu or Vera fonts are forced.
Additionally, ClientSideGraphics=N (or =Y) has nothing to do with this problem
either. Under both settings, the fonts look similar and the decisions based on
the GASP table are the same. This setting does not affect the decision to
antialias or not, it affects the quality with ClientSideGraphics=N giving
better results that are also consistent with the Linux desktop.
This feature (using the GASP tables the way they are used) is actually a
misfeature because:
* shipped wine fonts are not usable for dialogs and menus
* native Windows fonts cannot be used because they will not use subpixel
rendering but they are still recommended in documentation.
I understand that someone desired to get a closer picture to Windows, but what
we have is unusable now. As far as I can see, Windows will antialias these
fonts just fine (at least starting from size 12), and even when ClearType is
not used for size 10, the font is still very crisp and readable.
Bottom line, when wine decides to skip antialias for most fonts, the result is
very very ugly. I would even say it is not possible to use.
I also would like to claim that fontconfig uses subpixel rendering for these
fonts just fine (native Linux applications look great) and I would say the
results are better (at least definitely not worse) compared to Windows
rendering for cases when it decides to skip antialiasing because the size is
small.
Can we have a configuration setting to opt out of GASP table decisions?
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http://bugs.winehq.org/show_bug.cgi?id=31914
Bug #: 31914
Summary: Recorded frames are in reversed order
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedesti(a)yahoo.com
Classification: Unclassified
I'm using glc-capture to record apllications and games.
https://github.com/nullkey/glc/wiki
Up to WINE-1.5.9 it was working OK, making a picture like this:
http://www.twitch.tv/nuclear_power_plant/b/334759327
Sine the update to WINE-1.5.10, the recorded frames are in reversed order,
making the first pixel to the last pixel.
It's now looking like this:
http://www.twitch.tv/nuclear_power_plant/b/334768276
Also when starting recording the console got flooded with this error:
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindFramebuffer() @
/var/tmp/portage/app-emulation/wine-1.5.10/work/wine-1.5.14/dlls/wined3d/context.c
/ 84
It's reproduce able with WINE-1.5.10 to 1.5.14.
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http://bugs.winehq.org/show_bug.cgi?id=31142
Bug #: 31142
Summary: Compiling on 64-bit fails with wine1.4 and above
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wldap32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thejollybard(a)gmail.com
Classification: Unclassified
Compiling various applications which require wine libraries fail in 64-bit.
On Ubuntu 12.04
Since the upgrade to wine1.4, I think, dssi-vst stopped working. I tried
reinstalling it only to realise that there was only dssi-vst:i386 in the ubuntu
repos. I can't use it because it needs liblo7:i386, while most DAWs need the
amd64 version.
I tried compiling dssi-vst manually, but this happens:
/usr/bin/ld: Relocatable linking with relocations from format elf64-x86-64
(/usr/lib/x86_64-linux-gnu/wine/libwinecrt0.a(exe_entry.o)) to format
elf32-i386 (dssi-vst-server.04FZay.o) is not supported
Same thing happens with fst.
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http://bugs.winehq.org/show_bug.cgi?id=32560
Bug #: 32560
Summary: H&R Block At Home 2012 fails to install
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cuny.cs(a)gmail.com
Classification: Unclassified
Created attachment 42966
--> http://bugs.winehq.org/attachment.cgi?id=42966
backtrace
Before attempting to install the tax program I followed the following steps
found in the App DB for H&R Block TaxCut 2011:
1.) winetricks ie8
2.) winetricks vcrun6
3.) winetricks vcrun2005
4.) winetricks mspatcha
winetricks vcrun6 failed with this error:
HTTP request sent, awaiting response... 404 Not Found
2012-12-27 02:10:23 ERROR 404: Not Found.
The others were successfully installed.
When I attempted to install HRBlock from a downloaded installation file
(HRBlock_Deluxe+Efile+State.exe) result was just "Error reading setup
initialization file". No further information was given.
When I attempted to install from a CD, running the file tcauto.exe crashed &
produced the attached backtrace.
When I attempted to install from the CD, running the file
installers/HRBlock_Deluxe+Efile+State_2012_CD.exe, it started extracting files
but then stopped & said "Please use TCAuto.exe to install H&R Block tax"
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http://bugs.winehq.org/show_bug.cgi?id=23649
Summary: [TMG 7.04] Certain fonts are not drawn correctly
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.whollygenes.com/files/tmg7setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=29593)
--> (http://bugs.winehq.org/attachment.cgi?id=29593)
foxfont corruption tag entry screen
The following fonts look corrupted if used and tmg will not display until tmg
is restarted
(1)"A Line TMG"
(2)"Foxfont"
(3)"Foxpro window font"
(4)"System font"
See screen captures.
To change the fonts to see the issue you need to visit the preferences menu
"file>preferences>Program Options>List"
and select one the fonts listed above.
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http://bugs.winehq.org/show_bug.cgi?id=29227
Bug #: 29227
Summary: Everything using acceleration crashes after a while on
radeon
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2012atondwal(a)tjhsst.edu
Classification: Unclassified
Anything that tries to use graphics acceleration (e.g. steam client, not even
the games...) crashes. I think it's the graphics acceleration because quicktime
crashes immediately and the steam client only crashed after it auths.
Bug disappears with +relay, but ofc, everything is uselessly slow with +relay.
Under catalyst it works. Here's the log:
http://pastebin.com/1Xvu5f0b
radeon:
http://pastebin.com/7PCGgKYK
I thought the problem was
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4
and card vendor 0000.
so in accordance with
http://bugs.winehq.org/show_bug.cgi?id=24051
I made wine recognize my card. (added a catchall strstr(gl_vendor_string,
"Gallium")) in wined3d_guess_card_vendor under vendor "ATI" in
dlls/wined3d/directx.c )
Same thing happens. This is the log without +relay:
http://pastebin.com/nqkeSgv4
The log with +relay is attached.
My graphics card is a radeon 6850HD.
Kernel 3.1.2-1-ARCH
mesa 7.11.2 with gallium3d
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http://bugs.winehq.org/show_bug.cgi?id=30942
Bug #: 30942
Summary: iWisoft Flash SWF to Video Converter crashes Unity
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
I use Ubuntu 12.04 x86_64, the wine is installed through PPA.
$ wine --version
wine-1.5.5
$ rm -r ~/.wine/
$ wine swfconverter.exe &> install.log
$ cd ~/.wine/drive_c/Program\ Files/iWisoft\ Flash\ SWF\ to\ Video\ Converter/
$ wine swf2avi.exe
# Magic happens!
# Terminal Windows disappears
# Unity Panel disappears
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http://bugs.winehq.org/show_bug.cgi?id=20088
Summary: Darkest of Days crashes after the main menu
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syberghost(a)gmail.com
Created an attachment (id=23649)
--> (http://bugs.winehq.org/attachment.cgi?id=23649)
command line output
Every time I run it, the main menu comes up, background music plays, but if I
click "New Game" it crashes. Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=31170
Bug #: 31170
Summary: Realmyst crashat start
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
RealMyst crash at launch with all the WIne version except 1.1.5.
With all version Install OK and you can access video option.
The debug log attached made with wine 1.4 version.
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=28030
Summary: wine fails to run when compiled with llvm-gcc
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@atialien:~/wine-git$ ./wine notepad
wine: created the configuration directory '/home/austin/.wine'
wine: Unhandled page fault on execute access to 0x0033efe8 at address 0x33efe8
(thread 0012), starting debugger...
wine: Unhandled page fault on execute access to 0x7eccbe78 at address
0x7eccbe78 (thread 0014), starting debugger...
wine: Unhandled page fault on execute access to 0x7edaae78 at address
0x7edaae78 (thread 0010), starting debugger...
wine: Unhandled page fault on execute access to 0x7ed44e78 at address
0x7ed44e78 (thread 000b), starting debugger...
wine: Unhandled page fault on execute access to 0x0033efe8 at address 0x33efe8
(thread 001e), starting debugger...
wine: Unhandled page fault on execute access to 0x7ea30e78 at address
0x7ea30e78 (thread 0009), starting debugger...
winedbg: Internal crash at 0x7ec92e78
austin@atialien:~/wine-git$ llvm-gcc --version
llvm-gcc (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build)
Copyright (C) 2007 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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http://bugs.winehq.org/show_bug.cgi?id=33047
Bug #: 33047
Summary: Netflix-desktop. Programme shows error and terminates
when you attempt to play a specific film
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickroydavies(a)hotmail.com
Classification: Unclassified
Created attachment 43686
--> http://bugs.winehq.org/attachment.cgi?id=43686
crash log from netflix-desktop
netflix desktop appears to have been installed correctly. Application loads
correctly and displays the netflix home page. Login as netflix user works fine
and displays the page showing most popular films/TV programmes.
When you click on a particular movie to play it the screen turns black and the
following error message is displayed:
"The programme plugin-container.exe has encountered a serious problem and needs
to close. We are sorry for the inconvenience."
The application then has to be closed.
I have tried uninstalling the package and reinstalling it several times.
The OS I am using is Linux Mint Maya.
I have attached the details from the crash log.
Thank you for your consideration.
Nick
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http://bugs.winehq.org/show_bug.cgi?id=29200
Bug #: 29200
Summary: Gothic 1 stops rendering graphics
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schlosser.T(a)seznam.cz
Classification: Unclassified
Created attachment 37697
--> http://bugs.winehq.org/attachment.cgi?id=37697
Console output until the stuck point
When playing Gothic everything works fine for 10 - 15 minutes, then the
rendering just stops and the screen is left as it was. The game works normally
(I can hear footsteps, jump to menu, save (esc + 3x enter) and exit (esc + 3x
up + enter + up + enter). However it is really annoying to quit a game every 10
- 15 minutes to restart it. After restart the save game is working normally
(for the next 10 - 15 minutes).
Fedora 16 (Verne) x86_64
Wine v. 1.3.29 (from Fedora repository)
VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 2400
direct rendering: Yes
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV610
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20
Installed (Gothic didn't work without it at all)
libtxc_dxtn.i686 1:1.0.0-1.fc15 @rpmfusion-free
I also tried kmod-catalyst (proprietary drivers) and running it with wine64
none of which helped.
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http://bugs.winehq.org/show_bug.cgi?id=25031
Summary: Warcraft 3 display is upside down
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 280419952(a)mail.ru
Created an attachment (id=31723)
--> (http://bugs.winehq.org/attachment.cgi?id=31723)
the part of the log WINEDEBUG=+tid,+relay,+seh starting 200 lines above and
ends 200 lines below first "trace:seh"
Display is upside down .
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http://bugs.winehq.org/show_bug.cgi?id=29027
Bug #: 29027
Summary: Mozilla Thunderbird 7.0.1 leaves gray areas on screen
when opening and closing menus
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37377
--> http://bugs.winehq.org/attachment.cgi?id=37377
Screenshot
Mozilla Thunderbird 7.0.1 leaves gray areas on the screen when opening and
closing menus. Some are translucent, some are solid gray. The gray areas go
away when the controls they are covering are redrawn. Interestingly, the gray
areas can actually leave the bounds of the window itself, as shown in the
attached screenshot. When I set Wine to emulate a virtual desktop, the problem
goes away.
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http://bugs.winehq.org/show_bug.cgi?id=24577
Summary: Insaniquarium Deluxe 1.1 does not run at all with
FGLRX
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gururise(a)gmail.com
I have Insaniquarium Deluxe 1.1 installed on two different computers for my
kids. Both are running the latest Ubuntu 10.04 using wine 1.3.3
On one, I run the nvidia binary driver and Insaniquarium works fine (in desktop
mode) under wine.
On the other, I run the fglrx binary driver (v 10.9 hotfix) and Insaniquarium
will not even start up and spit outs the following error:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef50,0x00000000), stub!
fixme:ddraw:ddraw7_GetMonitorFrequency iface 0x134820, frequency 0x5d453c stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
err:seh:setup_exception_record stack overflow 876 bytes in thread 0009 eip
7ed9e177 esp 00230fc4 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=33273
Bug #: 33273
Summary: no sound with alsa or oss and winecfg crash
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44015
--> http://bugs.winehq.org/attachment.cgi?id=44015
aplay -l output
When I set sound driver to "oss" in regedit :
-in winecfg : "selected driver" is set to none. No other choices available
-launching an app with wine works but no sound
When I set sound driver to "alsa" in regedit :
-in winecfg : clicking on audio tab make winecfg crash (and no way to kill it
even with kill -9)
-launching an app make wine crash (also no way to kill the app even with kill
-9)
Curently using wine-1.4.1
Same bug happens with wine-1.5.26
Sounds works only with wine-1.2.3 with oss or jack (not alsa)
It seems it's related to my soundcard, which has a lot of mixer elements.All
other native applications can use alsa without any problem.
Runing on gentoo kernel 3.7.10
gcc version 4.6.3
xorg-x11 7.4-r2
Soundcard : Terratec Phase88
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http://bugs.winehq.org/show_bug.cgi?id=31261
Bug #: 31261
Summary: League of Legends: server always busy with builtin
wininet; crashes with native
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmmartins(a)gmail.com
Classification: Unclassified
When I try to log in to League of Legends with builtin wininet (no override) it
always answers with "server busy, try again later". When I install wininet with
winetricks and try to log in again, it crashes with attached backtrace, no
matter what login/password I use.
My system is Debian Sid 32-bit, wine 1.5.9 (compiled by me, with patches, as
instructed by Daniel Riffo on AppDB). I don't know if it helps, but the exact
same problem happens with wine 1.4.1 provided by Sid's apt repo.
It's my first bug report, so if I need to send any more info, please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=31281
Bug #: 31281
Summary: Red Alert 3 on Mac renders vertices in software
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mymail.mines.edu
Classification: Unclassified
Playing Red Alert 3 on my Mac (the Windows version, with Wine, since I bought
it before there even was a Mac version) is extremely slow, almost to the point
of being unplayable.
So, I investigated with Apple's handy OpenGL Profiler, and I discovered, much
to my horror, that the GL was rendering the vertices in software. Huh?
In general, this normally happens when Mac OS thinks the GPU can't do it in
hardware. I can't figure out why it thinks that in this case, though. As far as
I can tell, we aren't exceeding any of the limits that we can query with GL's
Get command, so I suspect that the vertex shader is exceeding some sort of
limit.
Hacking Mesa to set the NoRecovery PFA doesn't help. I was baffled... until I
went back, re-read the documentation, and discovered that NoRecovery *only
affects fragment processing*. What? So there's no way to force only-hardware
vertex processing? (Thank God fragment processing was still in hardware, or it
would have been even worse.)
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http://bugs.winehq.org/show_bug.cgi?id=23865
Summary: Microsoft Wine Guide (16-bit) unable to find files
whose names end with .
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29962)
--> (http://bugs.winehq.org/attachment.cgi?id=29962)
+relay,+int21,+mmio log compressed with bzip2
This bug applies to Microsoft Wine Guide 1.0a, a multimedia CD-ROM from 1995
which works with Windows 3.1 and later.
The program is unable to read some files from the CD-ROM which have names
ending in a dot. For example:
$ ls -l /media/cdrom/mswptime/vo/
total 5142
-rwxrwxrwx 1 root root 136888 1995-01-28 12:48 bordeaux.
-rwxrwxrwx 1 root root 133676 1995-01-28 12:48 burgundy.
-rwxrwxrwx 1 root root 82410 1995-01-28 12:48 flute.
-rwxrwxrwx 1 root root 123796 1995-01-28 12:49 port.
-rwxrwxrwx 1 root root 206696 1995-01-28 12:50 red.
-rwxrwxrwx 1 root root 3494956 1995-04-05 13:00 score.
-rwxrwxrwx 1 root root 91972 1995-01-28 12:53 sherry.
-rwxrwxrwx 1 root root 705278 1995-01-20 15:07 title.
-rwxrwxrwx 1 root root 178492 1995-01-28 12:41 title.2
-rwxrwxrwx 1 root root 108658 1995-01-28 12:54 white.
The program appears to be trying to open the corresponding name without a dot.
Start wine.exe in the root directory of the CD-ROM. A Microsoft Home splash
window opens, and there are several error dialog boxes about DLLs; click Ignore
to dismiss each one. The main window then opens. A sound should play but
doesn't. This console output:
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\title"
Click WINE TASTING WITH OZ, then THE BASICS, then GLASSES. Each loudspeaker
icon should play a sound clip when clicked. Instead you get console output like
this (one line on clicking each button):
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\port"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\sherry"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\red"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\white"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\flute"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\burgundy"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\bordeaux"
The attached log is for WINEDEBUG=+relay,+int21,+mmio, starting wine.exe,
clicking Ignore for each dialog box, then clicking the above sequence.
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http://bugs.winehq.org/show_bug.cgi?id=28817
Bug #: 28817
Summary: kernel32/tests/thread.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After adding compiler options to work around bug 28640,
kernel32/thread.ok passes on ubuntu 11.10, but under valgrind
it fails with
thread.c:1413: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1416: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1420: Test failed: Expected FPU control word 0xf60, got 0xf7f.
thread.c:1423: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1426: Test failed: Expected FPU control word 0xf60, got 0xf7f.
This could well be a problem with valgrind or how I'm using it. I'm using
VALGRIND_OPTS="--trace-children=yes --track-origins=yes \
--gen-suppressions=all --suppressions=`pwd`/suppressions \
--leak-check=no --num-callers=30 --workaround-gcc296-bugs=yes \
--vex-iropt-precise-memory-exns=yes -v"
export VALGRIND_OPTS
and the stock valgrind 3.6.1 that comes with ubuntu 11.10.
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http://bugs.winehq.org/show_bug.cgi?id=13606
Summary: msys is *incredibly* slow
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
When running configure of a program in msys under wine the whole process is
incredibly slooooow compared to the same under Windows.
I've tracked the problem down to following:
$ export WINEPREFIX=`pwd`/msystest
$ wineboot -i
$ cd msystest/drive_c
$ wget -c
http://downloads.sourceforge.net/mingw/msysCORE-1.0.11-2007.01.19-1.tar.bz2
$ mkdir msys
$ cd msys
$ tar xfj ../msysCORE-1.0.11-2007.01.19-1.tar.bz2
$ wineconsole bin/sh.exe --login -i
--- in msys console ---
# time for i in 1 2 3 4 5; do echo $i; done
...
real 0m0.021s
# time for i in 1 2 3 4 5; do /bin/echo $i; done
...
real 0m3.396s
i.e. each fork of /bin/echo takes approximately almost *1* second!
On Windows both examples runs fast, although /bin/echo case is slightly slower,
but still speed ratio is not *that* big.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=32282
Bug #: 32282
Summary: Wine crashes randomly and often with Catalyst
driver>12.9
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
I tested all version of Wine in the 1.5 branch, and I found that with Wine
1.5.14 and further, games like League of Legends, Portal 2 or Guild Wars 2 are
crashing really often and randomly (in fact, X.org freeze as well as my mouse
and my keyboard, and I have then to restart my PC).
I didn't have time to proceed to a regression testing yet, but I will do it.
Cordially,
nob.
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http://bugs.winehq.org/show_bug.cgi?id=31766
Bug #: 31766
Summary: Moving table in Shareaza causes wine to generate
invalid X11/XRender requests
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxhippy(a)gmail.com
Classification: Unclassified
Created attachment 41794
--> http://bugs.winehq.org/attachment.cgi?id=41794
screenshot
When moving table headers in Shareaza (a GPL filesharing application), I get a
graphic corruption when uring Intel's new SNA acceleration architecture.
I reported the corruption to the intel driver development team, and Chris
Wilson concluded after analyzing the problem, that wine generates invalid
XRender/X11 requests - and that it worked before only by accident.
Quote:
> Unbelievably, this is actually a bug in Wine. It is abusing a PICT_x8r8g8b8
> format by trying to copy a PICT_a8r8g8b8 picture through an alphaless temporary
> and expecting the alpha-channel to be preserved. The second bug is that the
> coordinates/size of that temporary drawable are wrong - far greater than the
> apparently intended area of the columns to be redrawn.
> If I disable the shortcut to use the blit path for xrgb->argb copy, then I can
> reproduce the same errors in UXA. Vice versa, if I prefer the blit path, then
> the problem is masked in SNA.
Screenshot as well as a link to a youtube-video illustrating the issue are
available on the original bug-report:
https://bugs.freedesktop.org/show_bug.cgi?id=55164
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http://bugs.winehq.org/show_bug.cgi?id=24602
Summary: NWN2 suffers from shadows flickering on ATI cards
(fglrx driver)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31069)
--> (http://bugs.winehq.org/attachment.cgi?id=31069)
Character close view
This strange effect persists with any possible configurations (including those
in gfxoptions debug menu). It's followed with dozens of
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
messages, but I'm not sure, that it's directly related to the filters missing,
but I've tried to comment-out render-target check, so direct opengl
implementation of blit called always - it seems to gone, but this was unstable
and in any following runs I've got completelly black scene, including mini-map
(effects, selections, magic spells and soon - all in place, but all surfaces
are blackened).
I'm attaching screenshot of player's character, close view and far view. You
may see some dotted patterns on characters clack, or on terrain around him.
This effect hard to get screenshoted as it's mostly visible while moving
camera, mouse, character and soon.
It's might be related to other bug, that affects only indoor areas, that I'll
post soon also.
Tested on:
wine-1.3.3
kernel 2.6.35 with 'nopat' kernel option
ati-drivers (fglrx): 10.9, ATI Mobility Radeon HD4520
Wine direct3d configs:
OffscreenRenderingMode=fbo
VideoMemorySize=512
UseGLSL=enabled
Overrides and installed packages:
vcrun2005 and d3dx9 from winetricks (without this game just can't start due to
unimplemented features).
devenum.dll and dxdiagn.dll (without this, game can't find any video device and
refuses to run).
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http://bugs.winehq.org/show_bug.cgi?id=31121
Bug #: 31121
Summary: Wrong FSF adress in wine-mono licenses
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.bierfert(a)lowlatency.de
Classification: Unclassified
While packaging wine-mono for fedora, rpmlint pointed out that the following
files carry a wrong FSF address:
mono/COPYING.LIB
mono/mcs/LICENSE.GPL
mono/mcs/LICENSE.LGPL
More information on the subject:
http://fedoraproject.org/wiki/Common_Rpmlint_issues#incorrect-fsf-address
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http://bugs.winehq.org/show_bug.cgi?id=28839
Bug #: 28839
Summary: Modal window + a opened menu => mouse unusable
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pixecs(a)yahoo.com
Classification: Unclassified
Created attachment 37034
--> http://bugs.winehq.org/attachment.cgi?id=37034
illustrative picture
os: OpenSUSE 11.4 x86_64
kernel: 2.6.37.6-0.5-desktop
desktop: kde4
wine version: wine-1.3.26-168-g6ee95c7 compiled with
--prefix=/usr --x-libraries=/usr/X11R6/lib --x-includes=/usr/include/X11/
--with-x
wine configured in windowed mode (1024x768)
application: winrar v4.01
WinRAR trial period has expired and in these conditions a modal window "Please
purcase WinRAR license" appears in 2-3 seconds after opening the application.
The problem arises when:
1) i launch the program
2) immediately open a menu (from winrar like File, Options)
3) the license expiration window appear
4) i still have the menu opened
The problem is that after the appearance of modal window i can not use the
mouse on desktop (items or windows from the desktop no longer reacts to mouse)
but the keyboard still works (for example, i can press Alt + Tab).
After pressing Alt + Tab and another window receives the focus the mouse can be
used again.
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http://bugs.winehq.org/show_bug.cgi?id=31800
Bug #: 31800
Summary: DirectX games crash in r300_dri.so with Gallium
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rene.kijewski(a)fu-berlin.de
Classification: Unclassified
Created attachment 41832
--> http://bugs.winehq.org/attachment.cgi?id=41832
WINEDEBUG=+relay,-debug backtrace
I cannot run DirectX games since I switched to the "xorg-edgers" PPA, with uses
bleeding edge Xserver/Mesa packages and employs the Gallium renderer for my
Radeon Xpress 200M card.
The debug traces show that crash happens in r300_dri.so code:
"Unhandled exception: page fault on read access to 0x74dd3598 in 32-bit code
(0x7d10623a)."
Repeatable: always.
System: Ubuntu Precise using x64 on a Samsung R40 laptop
Wine: Self-built, newest tag (1.5.13), with C(XX)FLAGS = -g3 -ggdb -O0
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http://bugs.winehq.org/show_bug.cgi?id=31978
Bug #: 31978
Summary: LWA_COLORKEY support significantly slows down GOG
installer verification progress bar
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.bugzilla(a)gmail.com
Classification: Unclassified
Installers from gog.com always first verify their own integrity. During this
period they display a custom progress bar, which makes use of the LWA_COLORKEY
attribute.
Prior to wine containing support for LWA_COLORKEY, this verification process
was basically limited by the speed of the hard drive. Since that support has
been added, the verification has become much slower, and furthermore the
progress bar flickers a lot.
I've bisected the cause to
commit edea44f0ff995aadaaadb866a022832c16301e4a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Sep 12 16:00:18 2012 +0200
winex11: Add support for the LWA_COLORKEY layered window attribute.
To reproduce: it should happen with any installer downloaded from gog.com. I
tested with the freely available http://www.gog.com/en/gamecard/teenagent
I'm using XQuartz 2.7.4 on Mac OS X 10.6.8. If you need any traces, let me know
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http://bugs.winehq.org/show_bug.cgi?id=31946
Bug #: 31946
Summary: Atari800Win Plus crashes on start
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaromir.obr(a)gmail.com
Classification: Unclassified
Created attachment 42088
--> http://bugs.winehq.org/attachment.cgi?id=42088
backtrace
Steps to reproduce:
1) Run the application
Expected result:
It starts
Actual result:
It crashes
Used SW:
--------
wine 1.4.1-0ubuntu1
Atari800Win PLus 4.1 (https://github.com/Jaskier/Atari800Win-PLus/downloads)
Ubuntu 12.04, amd64
kernel: 3.5.0-17-generic #28-Ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=27473
Summary: Wine Changing Window Decorations in Conflict with
Window Managers
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swt(a)techie.net
When running an application under Wine, if the window manager removes the
window decorations, Wine restores them. For example, under Unity, when an
application is maximized, the WM removes the window decorations as the title
bar is merged with the Unity panel. When this happens with a Wine application,
Unity removes the decorations, but Wine puts them back (sometimes only
partially, leading to a confused experience where the decorations exist but are
invisible).
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http://bugs.winehq.org/show_bug.cgi?id=33087
Bug #: 33087
Summary: After uninstall file associations to notepad still
persist
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: longsincedark(a)lavabit.com
Classification: Unclassified
After uninstalling wine I noticed that, although most traces had been removed,
my file association list still included notepad for almost all text-type
documents. I did manually remove the association for each, but it was a
monotonous process. I would have expected the "uninstall" to remove all traces,
except user created files &/or directories.
This is not a bug on how WINE operates, and I will be re-installing. But it
seems only appropriate that an "uninstall" is just that.
Please consider, I used WinDONT's for many years and dealt with this problem of
uninstall remnants. For most, it may be a minor or trivial issue. But some
users, like myself, have qualms about software that leaves too many remnants
after uninstalling.
Keep up the fabulous work!
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http://bugs.winehq.org/show_bug.cgi?id=30256
Bug #: 30256
Summary: Ancients of Ooga: very slow rendering in mid game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 002674e49d3343d2ad4670081276e38af867eefe
Created attachment 39520
--> http://bugs.winehq.org/attachment.cgi?id=39520
terminal output
Ancients of Ooga is an indie platformer, developed by NinjaBee.
The demo version of the game is Steam-only:
http://store.steampowered.com/app/91810/
The problem: performance is okay in the menus and during the intro video. As
soon as the video ends and the game is loaded, framerate drops dramatically.
While in the menus I get 50 fps, in mid-game I get 1-2 fps or less. This makes
the game unplayable.
The problem appeared in Wine-1.3.22 and is still present in 1.5.0. Actually,
Wine-1.3.21 is the one and only version being capable of running the game
normally. All previous versions fail to start the game correctly, and all later
versions have the reported performance issue.
When I start a new game I get 30 fps with 1.3.21, and 1-2 fps with 1.3.22.
The result of the regression test:
002674e49d3343d2ad4670081276e38af867eefe is the first bad commit
commit 002674e49d3343d2ad4670081276e38af867eefe
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Mon Jun 6 17:44:43 2011 +0200
wined3d: Fix glDrawBuffers() optimization.
:040000 040000 afbbbb65e869d58ae00b56c627228bd6e9d2d1bb
71478cb542317c0b2e3c1dc2b8155a6ff4dcd44a M dlls
The problem can be reproduced with the Steam demo version (the game needs
native d3dx9_36.dll). Please let me know if you need a log with debug channels
enabled.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=30924
Bug #: 30924
Summary: Uncapture Mouse in Fullscreen Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: songandsilence27(a)gmail.com
Classification: Unclassified
In winecfg, there is an option, under the Graphics tab to automatically capture
the mouse in fullscreen windows.
When using the emulated virtual desktop, certain programs freezing, crashing,
etc., can cause the mouse to stay within the emulated virtual desktop. Killing
wine or wineserver causes the mouse to stay within the confines of the virtual
desktop, rendering the (actual, X11) desktop useless. The Virtual desktop
window will grey out, becoming unresponsive to any and all input meant to close
it, including keystrokes such as ALT+F4 and clicking the "close" button.
Opening a X11-managed window (e.g., a terminal emulator) inside of the window
area will allow keyboard input, and depending on placement, can free the mouse
from the virtual desktop window, however, mouse clicks are not functioning in
other X11 windows, panels, etc.
Killing and restarting the X server via CTRL+ALT+Bksp or switching to a second
Virtual Console (e.g., tty2) and issuing "pkill X; startx" will temporarily
solve the issue (unless the offending program is run and freezes/crashes
again).
There should be a key combination to release the mouse back to the X11 desktop
environment.
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http://bugs.winehq.org/show_bug.cgi?id=27706
Summary: [integration] Menu entries generated by wine when
installing apps are not compatible with Linux Mint
menu
Product: Wine
Version: 1.3.23
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
The command wine generates for menu entries are like this (example):
env WINEPREFIX="/home/rodrigo/.wine" wine C:\\windows\\command\\start.exe /Unix
/home/sb/.wine/dosdevices/c:/users/sb/Start\ Menu/Programs/Microsoft\
Office/Microsoft\ Office\ Word\ 2007.lnk
For some reason they dont work in Linux Mint's main menu (bad parser in
mintmenu?). While this can be considered Mint's fault, its MUCH easier for wine
to solve this, but just double-quoting the last parameter (the path to .lnk
file) and removing escaping-backslashes from it:
So the abve example would turn into this:
env WINEPREFIX="/home/sb/.wine" wine C:\\windows\\command\\start.exe /Unix
"/home/sb/.wine/dosdevices/c:/users/sb/Start Menu/Programs/Microsoft
Office/Microsoft Office Word 2007.lnk"
Its an easy fix that wouldnt break anything for other distros, and would make
Mint work out-of-the-box, So I would be glad to see this "fixed"
References:
http://bugs.launchpad.net/mintmenu/+bug/714848http://forums.linuxmint.com/viewtopic.php?f=47&t=57536
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http://bugs.winehq.org/show_bug.cgi?id=24392
Summary: Mass Effect 2: Lair of the Shadow Broker: Skycar chase
scene renders nothing
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
After Shepard and Liara(and your choice of team member) enter the Skycar, a
loading screen appears. After the loading screen, a mini game starts where you
drive the skycar, presumably to catch Vasir(I haven't been able to see it yet
due to this bug). The problem is, the game is rendering a blank image. The only
other things that I can see are the UI and the game's darker edges film
effect(the circular banding around the edges in the screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=32072
Bug #: 32072
Summary: resident evil 4 : not start game
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: king.infet(a)gmail.com
Classification: Unclassified
Created attachment 42280
--> http://bugs.winehq.org/attachment.cgi?id=42280
save log backtrace
i install resident evil 4 with wine 1.5.15 version.
after installation -> start game and crash wine .
out the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=32948
Bug #: 32948
Summary: Wine crashes on file operation in 32 bits mode
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: numkem(a)gmail.com
Classification: Unclassified
Just after upgrading to KDE 4.10 on Arch, every file diaglog inside office
applications makes the application hang than it produce this stack trace.
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http://bugs.winehq.org/show_bug.cgi?id=30463
Bug #: 30463
Summary: World of Warcraft 5.0 Crashes on Character Creation
Screen (invalid float operation)
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.mcintyre(a)gmail.com
Classification: Unclassified
Created attachment 39829
--> http://bugs.winehq.org/attachment.cgi?id=39829
Backtrace of crash from wine
I can log into characters that are already created (transfers from live
realms), however I get the attached error (backtrace.txt) when I click the
button to create a character.
I am using the ati 12.1 drivers, fyi.
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http://bugs.winehq.org/show_bug.cgi?id=27600
Summary: Screen fills with visual artifacts in World of Tanks.
Product: Wine
Version: unspecified
Platform: x86
URL: http://game.worldoftanks.eu/update
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=35280)
--> (http://bugs.winehq.org/attachment.cgi?id=35280)
Output log, but doesn't show anything important.
Time to report an another WINE regression for World of Tanks, in this one
screen fills with a mixture of triangles and font textures.
The regression was brought by:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
c
performance problems. If the user is using an older driver we now drop the
V
doublebuffered loading, which means that we fall back to the current
behavio
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_array
(the patch was actually committed on Jun 14)
The bug can be reproduced by logging in an account and clicking on the depot,
store, statistics or other tabs in the garage.
Alt-tabing in and out resets the screen back to normal (using virtual desktop).
During the actual gameplay, the frame rate is a lot lower then normal. Notable
fixme for gameplay is:
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
Using WINEDEBUG=+d3d the frame rate is very low in the garage, the bug does not
manifests itself.
Configuration:
ATI Radeon HD 3650, fglrx 11.5
DirectDrawRenderer: opengl
UseGLSL: disabled
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=32372
Bug #: 32372
Summary: Kerbal Space Program 1.8.1 locks up computer randomly
at various points
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
The bug takes place especially when switching back to main menu or pressing
buttons inside the rocket facility. Lockups during flight are less common.
Takes place also with 1.4-raw3 and 1.5.9-raw3 versions of wine.
Due to complete computer lockup, it is impossible to trace this bug in log.
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http://bugs.winehq.org/show_bug.cgi?id=33111
Bug #: 33111
Summary: Graphical Artifacts in Diablo 3 on AMD Graphics
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avstaim(a)gmail.com
Classification: Unclassified
There is a number of annoying graphics artifacts in-game, making game
uncomfortable. Artifacts only appear in wine, in Windows 7 graphics is ok,
running the game in proprietary wine clone Crossover Office has no such
artifacts.
My system:
Ubuntu 12.04.2 64 bit
AMD Radeon HD 7600M
Latest Catalist fglrx 13.1
wine 1.5.23-1.5.25 (same bug present) (haven't tried earlier versions as they
are not available to install from PPA)
Tried the following actions (no luck):
1) winetricks ao=enabled
2) running game in windowed fullscreen mode
3) winetricks ddr=gdi
4) Changing fglrx version
5) Adjusting fglrx settings in amdccle
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http://bugs.winehq.org/show_bug.cgi?id=24926
Summary: Lotro crash
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jasmin.beauregard(a)gmail.com
Created an attachment (id=31563)
--> (http://bugs.winehq.org/attachment.cgi?id=31563)
Lotro crashlog
The game is just fantastic, no lags and the graphics are quite the same as in
windows but it keeps on crashing after a few minutes of play. Everytime I get
the same error message. Here is my crash log... Hope that it will help.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=32377
Bug #: 32377
Summary: Programs do not load under Wine Loader at all
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecatisspeaking(a)gmail.com
Classification: Unclassified
Created attachment 42721
--> http://bugs.winehq.org/attachment.cgi?id=42721
A text document containing the bacrtrace information of the error
Windows programs like Starcraft, Starcraft: Brood War and Hoyle Games do not
load. Wine loader attempts to open. Program runs, shows blank black screen,
shows discombobulated lines in black, white and color, then closes with an
error from Wine loader appearing stating that a serious error occurred in the
process and Wine needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=31279
Bug #: 31279
Summary: SafeDisc: driver crashes under certain circumstances
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mymail.mines.edu
Classification: Unclassified
I've been testing various old games on my Mac. Quite a few of them need
SafeDisc protection. Unfortunately, for some reason, the driver, SECDRV.SYS,
keeps crashing under certain circumstances. (Good thing we run drivers in user
mode then... ;) This of course renders any games (that meets these certain
conditions) unplayable without a crack. Trouble is, I'm not sure exactly what
those circumstances are.
Here's what I do know about which games do what:
Age of Empires II: The Age of Kings: driver crashes
Age of Empires II: The Conquerors: driver crashes
Age of Empires II: The Conquerors (with SECDRV from C&C:YR): driver crashes
Age of Empires II: The Age of Kings (with Conquerors installed): driver crashes
Age of Empires II: The Age of Kings (with SECDRV from C&C:YR): driver still
crashes
Command & Conquer 2: Tiberian Sun (with Firestorm expansion): OK
(surprisingly); base C&C2 is probably OK, too
Command & Conquer: Red Alert 2: won't install at all due to #30155
Command & Conquer: Red Alert 2 (with either workaround from #30155): still
won't install because the driver crashes
Command & Conquer: Red Alert 2: Yuri's Revenge: OK (but can't install without
RA2)
It looks like this actually has nothing to do with the actual version of
SafeDisc, but which code paths get hit in the driver. Unfortunately, the driver
is, of course, obfuscated with every trick in the book.
I'll attach a log +tid,+relay,+seh,+services,+winedevice,+ntoskrnl from running
AoE2 in an otherwise-clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=25054
Summary: Lost Horizon demo graphic errors
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miso.seliga(a)gmail.com
here you can download demoversion i tried:
http://www.gamershell.com/download_62640.shtml
i tried with clean .wine, then i changed desktop to virtual 1280x720, sound
driver to esound and disabled links to home folder
game installs well (only after installation wine desktop windows remains on
screen and has to be closed manually with window close button. this is so minor
problem that i don't report it)
then i run game's configtool, don't change anything, press save
then i run game, intro video plays and menu appears. in menu there are already
visible mistakes, it looks as if some overlay should be rendered on top and its
only random noise, screenshot is attached. same problem can be seen later in
game too. i noticed that everytime i run the game itlooks different, even when
you run the game and return to menu it looks different. sometimes there is
noise over whole screen, sometimes there is only black box on bottom-right part
of screen
there are no relevant messages in console
log with WINEDEBUG=trace+graphics is also empty
log with WINEDEBUG=trace+graphics,+relay is huge (363MB) so i am not attaching
it yet, i am afraid that because there is no crash even if there is something
useful it may be buried anywhere in it... so i will post needed information
when someone will write me what exactly is needed
in appdb there is no demoversion but there is entry for full game here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21194&iTesting…
i can't confirm if there is problem in full version too
my system is ubuntu 10.10 64bit
wine is wine-1.3.6 from winehq repository
graphic card is ati 4850
graphic driver is fglrx from ubuntu 10.10 repository
(8.78-3-100920a-105558c-ATI)
if therewill be need for some more information then let me know
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http://bugs.winehq.org/show_bug.cgi?id=24490
Summary: pSX emulator does not receive input from Option (Alt)
key.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30905)
--> (http://bugs.winehq.org/attachment.cgi?id=30905)
pSX Output
The Option key on an Apple keyboard also serves as the "Alt" function for
Windows applications. Other applications I've tested recognize it normally,
but pSX does not. It is required for invoking full screen mode. You can also
assign it to a misc. key command in the application's configuration, but all it
does is scroll through the text fields. Nothing appears in the log when trying
to use this key, but I attached it anyway.
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http://bugs.winehq.org/show_bug.cgi?id=28646
Bug #: 28646
Summary: Statusbar icons have black backgrounds
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
Starting in release 1.3.29, the transparent backgrounds of icons contained in a
statusbar have black backgrounds. In addition, if you hover the mouse over the
statusbar gripper located on the window lower right side, a 1/2 inch black
square will appear. This can be tested using the Codejock (www.codejock.com)
Statusbar.exe demo program.
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http://bugs.winehq.org/show_bug.cgi?id=28250
Summary: Strange polygon in Wine 1.3.27 but not in Wine 1.3.0
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dalanmao89(a)gmail.com
I played the game PAL4 (仙剑奇侠传4. See http://chinesepaladin.org/tag/pal4 and
http://www.gamersky.com/Soft/200708/9540.shtml for description of the game)
under Wine 1.3.27 and Wine 1.3.0 and I discovered the following problem:
1. My laptop is Intel i915 graphic card with intel-dri 7.11-2 and
xf86-video-intel 2.15.0-2 driver. I have tried playing the game with NVideo
driver and Wine 1.3.27 has no strange polygon problem. So I suspect the bug is
Intel i915 graphic card related!
2. Under Wine 1.3.0, there is no strange polygon display problem. See
wine-1.3.0.png in the wine-bug-report.7z. The log file is attached as
wine-bug-report.cmp in the 7zip archive.
3. Under Wine 1.3.27 (even earlier versions such as 1.3.23 if I am not
mistaken), strange polygon display problem occur. See wine-1.3.27a.png (S3TC
disable) and wine-1.3.27b.png (S3TC enable with driconf) in the
wine-bug-report.7z. The log file is attached as wine-bug-report.log in the
7zip archive.
Details about my laptop:
1. Running the software:
cd ~/.wine/drive_c/SoftStar/PAL4
LC_ALL=zh_CN.GBK wine PAL4.exe -opengl
2. My distro is ArchLinux 32 bit and 64 bit:
Linux mylinux 3.0-ARCH #1 SMP PREEMPT Tue Aug 30 07:32:23 UTC 2011 i686
Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz GenuineIntel GNU/Linux
3. The gcc version is
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.6.1/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.6-20110819/configure --prefix=/usr
--libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=https://bugs.archlinux.org/
--enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-shared
--enable-threads=posix --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-clocale=gnu --enable-gnu-unique-object
--enable-linker-build-id --with-ppl --enable-cloog-backend=isl --enable-lto
--enable-gold --enable-ld=default --enable-plugin --with-plugin-ld=ld.gold
--disable-multilib --disable-libssp --disable-libstdcxx-pch
--enable-checking=release
Thread model: posix
gcc version 4.6.1 20110819 (prerelease) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=23777
Summary: Half-Life in full screen will be partially drawn
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel(a)james-b.ch
Created an attachment (id=29807)
--> (http://bugs.winehq.org/attachment.cgi?id=29807)
After a restore, Counter-Strike is not drawn completly
I've found that wine won't draw correctly Half-Life games (mods too), which are
in OpenGL, after an alt-tab (minimize). It has begun after a kernel,
nvidia-drivers and Xorg update.
When any HL game is started all is fine. After the first alt-tab the game
"window" is cut (see the attachments). It happens even when the game has the
same resolution as my screen and when I do ctrl+alt+arrows (change the current
desktop) since it minimizes the game. I have tested with a old Half-Life
(without Steam) and the bug is reproduced too.
I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3),
nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX),
xorg-server-1.7.6 (before: 1.6.5-r1).
Other attachments: game effects are affected as well resulting in possible
cheat exploits. Notice that these are windows captures (alt-printscreen).
>> http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position)
>> http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)
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http://bugs.winehq.org/show_bug.cgi?id=33632
Bug #: 33632
Summary: Wine changes video mode to one with "panning"
(probably on Nvidia cards only)
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When Wine app changes screen resolution to any less than display's native one
You can use mouse to pan outward app's screen and see Your desktop and other
apps. It especially annoys if app uses small resolution (640x480 or less)
Even if screen is panned the only part of X screen that works (redraws and
feels mouse) is the screenspace of the app even if it already crashed or closed
and forgot to return display's native resolution.
At least three apps are affected:
- Duke Nukem Manhattan Project
- Virtuelle Moorhuhn Jagd
- https://code.google.com/p/boxplorer2/ when in fullscreen
so setting Severity to "Major". Probably any app with small screen resolution
is affected.
I know no native linux app besides Wine that behaves this way.
Tested on Xubuntu 12.04 to 13.04 with Geforces GT 220 and 630 and any graphics
drivers of versions 3xx.xx
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http://bugs.winehq.org/show_bug.cgi?id=31864
Bug #: 31864
Summary: Battlestrike The Siege crahes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
The DirectX9 game Battlestrike The Siege crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30517
Bug #: 30517
Summary: MS Office 2007 applications are always on all
activities in KDE, they don't have option to select
activity
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: katonag(a)gmail.com
Classification: Unclassified
KDE 4 has a feature set called activities. Activities are different from
virtual desktops, as they provide separate workspaces for separate workflows.
Additionally the possibility for virtual desktops are also present.
MS Office 2007 applications (Word, Excel, Powerpoint tested) somehow break this
feature, and they always appear on all activities, whereas they honor the
virtual desktops. Normally all windows have the option to select which virtual
desktop and which activity they should appear on, but MSO 2007 apps lack the
setting for choosing the activity because of the unusual titlebar*. This
wouldn't be a serious problem, if they wouldn't appear on all activities by
default. Normal apps (even windows apps) appear on the activity they are
started from by default.
Steps to reproduce:
1. Setup KDE to have at least 2 activities.
2. Start e.g. Word2007 on one activity, and also start some other apps (windows
or native Linux, normally doesn't matter)
3. Change activity. Now the second app is not visible, because it remained in
activity1, but Word 2007 is still visible.
4. Go back to activity1.
* A related (but not same) bug has been filed to KDE Bugtracking system:
https://bugs.kde.org/show_bug.cgi?id=298805
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http://bugs.winehq.org/show_bug.cgi?id=31404
Bug #: 31404
Summary: Was able to play the game before reinstalling Fedora
17
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: for_what_its_worth(a)hotmail.com
Classification: Unclassified
Created attachment 41272
--> http://bugs.winehq.org/attachment.cgi?id=41272
Unhandled exception: page fault. back trace file
Hoyle card games 2005 crashes on startup
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http://bugs.winehq.org/show_bug.cgi?id=25896
Summary: Din's Curse Demo is rendered incorrectly
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.soldak.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=33003)
--> (http://bugs.winehq.org/attachment.cgi?id=33003)
menu
All games from Soldak entertainment(they have the same engine) are rendered
incorrectly(in both menu and game itself)
Tested with Din's Curse Demo and Kivi's Underworld
First one is present in AppDB with comment:
"What does not work
various graphical glitches: character models is messed up, to fix use low
graphics settings. various effects and icons are displayed wrongly." but no
screenshot attached
Changing settings doesn't help for me.
Made some screenshots
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http://bugs.winehq.org/show_bug.cgi?id=33460
Bug #: 33460
Summary: Mouse gets suck and won't allow rotation in Fable 3
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inuyasha(a)usa.com
Classification: Unclassified
The mouse gets stuck when on the edges of the screen when trying to look
around.
In the log I see
warn:cursor:grab_clipping_window XInput2 not supported, refusing to clip to
(0,0)-(1280,1024)
I have tried a rawinput patched wine with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=27879
Summary: Zombie Driver becomes unresponsive mid-game with
shadows enabled
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Created an attachment (id=35669)
--> (http://bugs.winehq.org/attachment.cgi?id=35669)
terminal output
In Wine-1.3.25 Zombie Driver stalls in a matter of seconds after a new game was
started.
Symptom: sound begins to stutter and framerate drops dramatically in a couple
of seconds mid-game, the game hardly responses to keypresses. The game doesn't
turn into "zombie" completely, if I press <Esc> several times I'm able to go
back to the menus where the framerate and mouse responsiveness are okay. As
soon as I resume the game, the issue is there again.
Workaround: disable shadows (in the launcher). The game offers 3 choices for
shadows: none, normal, soft.
I can reproduce the problem with the following game versions: 1.1.2, 1.1.4,
1.2.2, 1.2.6
The demo, still at version 1.0.6 is not affected.
Regression testing pointed to:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
The patch can be reverted cleanly on 1.3.25 and that fixed the problem.
Author of the patch added to CC.
I'd like to add that this was the commit that fixed a long-standing graphical
problem in the game: dark, diagonal lines appeared across the screen when
shadows was enabled.
Fedora 15
Nvidia GeForce 250 / driver 275.21
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http://bugs.winehq.org/show_bug.cgi?id=33677
Bug #: 33677
Summary: iTunes 10.6.3 Installs ok, fails to run afterwards.
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alenzo(a)yahoo.com
Classification: Unclassified
Created attachment 44581
--> http://bugs.winehq.org/attachment.cgi?id=44581
log from running iTunes 10.6.3 for first time.
Install of iTunes 10.6.3 went successful on WINE 1.5.30 version. When starting
up the program for the first time, and any other time I get register & stack
dump.
See attach log file for more info.
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http://bugs.winehq.org/show_bug.cgi?id=33388
Bug #: 33388
Summary: Aion "Kraka's Den" quest: game crash, can not complete
the quest
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
big bug with AION, you can not complete the "Kraka's Den" quest because the
game crash each time you put the mouse cursor on the "magic gate".
I tried different version of wine and different option without success, please
help!
I joined you a screen of the gate (completely glitched)
You can compare it to the pictures ont this web page:
http://aion.zam.com/wiki/Kraka%27s_Den_%28Aion_Place%29
hank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=30800
Bug #: 30800
Summary: SBK X freezes while loading the menu screen
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.chip.de/downloads/SBK-X-Superbike-World-Cha
mpionship-Demo_36594100.html
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Classification: Unclassified
Regression SHA1: 6c5e109af7184ee557aa24c676cc78f3e92e6782
Created attachment 40338
--> http://bugs.winehq.org/attachment.cgi?id=40338
terminal output
SBK X is a motorcycle racing game. After starting the game through Launcher.exe
and skipping the videos which don't play in Wine, the game becomes unresponsive
at some point while loading to the menu screen. The animated loading icon stops
spinning and the game halts. Launcher.exe is consuming 100% CPU time, but
nothing happens.
Shortly after freezing, this message appears in the terminal:
>err:ntdll:RtlpWaitForCriticalSection section 0x7ea53fc0 "wined3d_main.c: wined3d_cs" wait timed out in thread 0036, blocked by 0009, retrying (60 sec)
The problem appeared in Wine 1.3.25 and is still present in 1.5.5.
The result of the regression test:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
At first I thought it was a dupe of bug #27879. However, Henri's patch
(attachment #38991) does not fix the problem in SBK X.
The problem can be reproduced with the demo version as well (download size: 770
MB).
Steps to reproduce the problem with the demo:
1. Install the demo as usual. Choose default installation and install Directx
components as well. If you skip DX installation, you have to manually install
the following components via winetricks: xact_jun2010 d3dx9_36.
2. Start the game with Launcher.exe. Click on <Play> in the launcher.
3. Intro videos give only black screens, you need to press <Space> 3-4 times to
skip the videos.
4. Press <Enter> when the first screen appears. The game begins to load to the
menu but loading never finishes -> the game is freezing at this point.
Fedora 16 x86
Nvidia 250 / driver 295.53
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=31736
Bug #: 31736
Summary: Minimized windows are not shown in gnome-shell
activity windows list
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
This "bug" happens to me with gnome-shell 3.4 (and before) on Ubuntu 12.04 x64
both on wine 1.4.x and wine 1.5.x.
Compatibility set to WinXP.
Application Office 2010.
Steps to reproduce.
1) Open either Word or Excel
2) Maximize the window
3) Minimize the window
4) Select Gnome-Shell Activity (or hit the top-left corner or press super key)
5) The window list (with previews) is show but the word/excel preview is empty
and it just show the window title on bottom (problem #1)
6) Click on the empty area anyway
Word or Excel windows are restored but they are not actually maximized. Their
size is smaller than before (problem #2). The window anyway behaves as it is
actually maximized. In fact it has the restore button. If you click it twice
the window if finally maximized again.
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http://bugs.winehq.org/show_bug.cgi?id=31282
Bug #: 31282
Summary: Unable to Run Guild Wars 2; probably dbus issue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.olbertz(a)gmail.com
Classification: Unclassified
When I run Guildwars 2 , the following message is shown. I already tried to fix
the problem as discribed here http://trac.macports.org/ticket/20645. However,
Guildwars 2 does start normally.
noname:GW2 Manno$ wine Gw2.exe
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
But after logging in and confirmung the EULA, the client closes itself. I guess
it's supposed to start the game afterwards, but nothing happens at all.
fixme:heap:HeapSetInformation 0x1d66000 0 0x32fdd8 4
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x32f2d4,0x32f900): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b4,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9bc,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e988): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b0,0x3337e988): stub
fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results
fixme:win:EnumDisplayDevicesW ((null),0,0x3337addc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20062 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337b050, uiNumDevices=1,
cbSize=12) stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3563f638): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x3337e77c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eabc,0x00000000), stub!
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eecc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30064 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337f13c, uiNumDevices=1,
cbSize=12) stub!
xp_destroy_surface: assertion failed: s != NULL
xp_destroy_surface error: 3
X Error of failed request: 0
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 26 (X_GLXMakeContextCurrent)
Serial number of failed request: 11307
Current serial number in output stream: 11307
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http://bugs.winehq.org/show_bug.cgi?id=29569
Bug #: 29569
Summary: mingw make complains "cp: cannot stat
`d3dcompiler_43/libd3dcompiler.a': No such file or
directory"
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Windows
Status: NEW
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Configuring wine on mingw per the wiki seems to go fine, but 'make' fails with
rm -f dlls/libd3dcompiler.a && cp -p d3dcompiler_43/libd3dcompiler.a
dlls/libd3d
compiler.a
cp: cannot stat `d3dcompiler_43/libd3dcompiler.a': No such file or directory
There are four problems of this sort in Makefile. Doing
sed -i 's,$(LN_S) ,$(LN_S)/dlls' Makefile
seems to rescue it, and let it get further.
That LN_S comes from function wine_fn_config_dll(), line 414 of aclocal.m4.
There's another one that looks like it needs fixing at line 422, too.
See http://wiki.winehq.org/WineOnWindows and/or
http://kegel.com/wine/wow.html for notes on how to reproduce.
(I had to do
cd dlls/libwine0; make; cd ../..
cd dlls/d3dcompiler_43; make; cd ../..
to get this far, but maybe that was operator error, not sure.)
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http://bugs.winehq.org/show_bug.cgi?id=24349
Summary: Blackberry Desktop Software (aka Device Manager):
Crashes on Run
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.in.snow(a)gmail.com
Created an attachment (id=30691)
--> (http://bugs.winehq.org/attachment.cgi?id=30691)
Command line output and backtrace
Desktop Manager does not run.
Installation requires the Windows version to be set to "Windows XP" and no
other modifications are needed.
Application crashes during startup.
OS: Fedora 13
Please note that while I put x86_64 as my hardware, I installed the i686
version of wine from Fedora.
Please let me know what else I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=30410
Bug #: 30410
Summary: Starcraft 2 crashes on login in Ubuntu 12.04
(regression from Ubuntu 11.10)
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danielreiterhorn(a)gmail.com
Classification: Unclassified
Created attachment 39753
--> http://bugs.winehq.org/attachment.cgi?id=39753
The output of wine
Description: Ubuntu precise (development branch)
Release: 12.04
Linux 3.2.0-22-generic #35-Ubuntu SMP Tue Apr 3 18:33:15 UTC 2012 x86_64 x86_64
x86_64 GNU/Linux
wine-1.5.1
In previous version of ubuntu, wine-1.4 works with StarCraft II and the same
version of wine (and all other versions of wine) fail with starcraft on nvidia
drivers. Dozens of versions of nvidia drivers and 3 versions of wine including
1.5.1 and top of tree 31f6f48bfd7a82d7229cdd7dff812272c27ae812 were also tested
with the same regression on Ubuntu 12.04 that all worked on Ubuntu 11.10
Other users are experiencing the bug and reporting it
http://www.codeweavers.com/support/tickets/browse/?ticket_id=883964;list=6;…http://ubuntuforums.org/archive/index.php/t-1939902.htmlhttp://ubuntuforums.org/showthread.php?t=1939902
It could be a kernel issue.
After successfully testing Starcraft on my Ubuntu 8.04 64-bit system, I
compared the logs. They're quite similar, except for this, in 12.04:
fixme:dbghelp:EnumerateLoadedModulesW64
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http://bugs.winehq.org/show_bug.cgi?id=31686
Bug #: 31686
Summary: DYMO Stamps won't start without native gdiplus
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Shows a few:
fixme:gdiplus:GdipGetLineSpacing ignoring style
Then a flood of:
fixme:gdiplus:GdipDrawLine graphics object has no HDC
fixme:gdiplus:GdipDrawLine graphics object has no HDC
and never starts. Winetricks gdiplus works around it. Attaching a +gdiplus
trace.
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http://bugs.winehq.org/show_bug.cgi?id=27975
Summary: [INETCPL] Add missing security propsheet to Polish
translation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saibamenppl(a)gmail.com
From: http://svn.reactos.org/svn/reactos?view=rev&revision=53012
By Adam 'Saibamen' Stachowicz
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http://bugs.winehq.org/show_bug.cgi?id=31103
Bug #: 31103
Summary: Jade Dynasty - The Program Patcher.exe has encountered
a serious problem and needs to close.
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armen(a)winehq.leemail.me
Classification: Unclassified
Created attachment 40835
--> http://bugs.winehq.org/attachment.cgi?id=40835
This file contains the bug back trace.
I downloaded Jade Dynasty from http://jd.perfectworld.com/ unpacked and
installed it by clicking on the install.exe file from its folder
¨JD_EN_Installer_v352_20120402¨
I followed forum guides on how to install the program. Configured wine to
emulate virtual desktop and to use my Display full resolution. Game installed
completely without any errors with wine.
After installation was over, I closed the set up window. Then I clicked on the
game icon from the desktop. The game client didnt start and I got the error
report, which is attached.
Thanks for all who take the time to fix these bugs.
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http://bugs.winehq.org/show_bug.cgi?id=23493
Summary: Safari, when installed with quiet mode, refuses to run
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.apple.com/safari
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installing safari normally works fine.
Installing it with silent mode (wine SafariSetup.exe /qn) reports success for
the installer, but trying to run it fails with a messagebox:
Safari can't open.
Your copy of Safari is missing important software resources. Please reinstall
Safari.
OK
terminal shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
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http://bugs.winehq.org/show_bug.cgi?id=31687
Bug #: 31687
Summary: DYMO Stamps can't connect to its server
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 31685, 31686
Classification: Unclassified
Created attachment 41656
--> http://bugs.winehq.org/attachment.cgi?id=41656
WINEDEBUG=crypt,chain,context,secur32
Install the app. You'll need native gdiplus for bug 31686.
After that, you can get native hid, for bug 31685. I also installed dotnet20,
to verify that it wasn't a mscoree fixme to blame, but the problem happens
either way.
Start it up, and it asks for your credentials. Put them in, and click next.
That gives an error:
The remote certificate is invalid according to the validation procedure.
terminal output doesn't show much relevant. Tried native wininet/winhttp, which
then in turns shows a few fixme's for crypt32/secur32/winsock.
If you add in native crypt32, you get:
Attempted to read or write protected memory. This is often an indication that
other memory is corrupt.
and with native secur32 as well:
The requested security package is not supported.
Not sure what to try next. The initial problem seems to indicate crypt32 or
secur32, so hopefully this log will help:
WINEDEBUG=crypt,chain,context,secur32
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http://bugs.winehq.org/show_bug.cgi?id=32354
Bug #: 32354
Summary: testbot: A crashing test is not detected
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
A 64bit test crashed on all 64bit testbot machines,
but the summary has "0" as "Number of failures".
Test run for the broken patch:
http://testbot.winehq.org/JobDetails.pl?Key=22963&log_301=1#k301
Later test:
http://testbot.winehq.org/JobDetails.pl?Key=23106&log_302=1#k302
(I send a fix for the broken code in wine in some minutes)
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http://bugs.winehq.org/show_bug.cgi?id=31784
Bug #: 31784
Summary: Add support for VM snapshots
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
As we expand the number of configurations to test it seems wasteful to have to
create and maintain a brand new VM just for them. In a lot of cases all we need
is to slightly reconfigure a VM to add a CD image, add network interfaces or
change the locale and run the test with these changes settings.
That's where snapshots can be useful: take a snapshot for each configuration we
need to test and then let the TestBot start the VM from the right snapshot.
There is a catch though: while it's possible to run the tests in two VMs in
parallel, for a given VM only one snapshot can be active at a time. There's two
consequences:
* TestBot must know about snapshot and not try to simultaneously run the tests
in two snapshots belonging to the same VM.
* If in the base configurations (those all Wine patches run on) we have a VM
with ten snapshots, it means we will need to run the tests ten times
*sequentially*. That VM is quickly going to become a bottleneck. So we should
still limit the number of snapshots per VM, at least in the base
configurations.
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http://bugs.winehq.org/show_bug.cgi?id=31789
Bug #: 31789
Summary: Fix handling of jscript/vbscript tests
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The Wine TestBot reports failures for all patches to the jscript/vbscript
tests:
=== W7PROX64 (32 bit) ===
No test summary line found
This generates quite a bit of spam on wine-devel and is annoying and needs to
be fixed. I believe it also happens with some other tests.
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http://bugs.winehq.org/show_bug.cgi?id=17921
Summary: Just a translation problem
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laughmetal(a)gmail.com
It is just a translation problem.
I am currently using Wine 1.1.18 simplified Chinese under ubuntu. Everything
works fine, but for the translation of word "Apply", it used the tradition
Chinese notation rather than simplified Chinese one.
Not a big problem however solving it can make this program better.
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http://bugs.winehq.org/show_bug.cgi?id=21459
Summary: Ukrainian translation for some files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=25841)
--> (http://bugs.winehq.org/attachment.cgi?id=25841)
Ukrainian translation for some files
Ukrainian translation for
dlls/crypt32/crypt32_Uk.rc
dlls/hhctrl.ocx/Uk.rc
dlls/mpr/mpr_Uk.rc
dlls/msacm32/msacm_Uk.rc
dlls/mshtml/Uk.rc
dlls/msi/msi_Uk.rc
dlls/msvfw32/msvfw32_Uk.rc
dlls/oleaut32/oleaut32_Uk.rc
dlls/oledlg/oledlg_Uk.rc
dlls/wldap32/wldap32_Uk.rc
programs/reg/Uk.rc
programs/winhlp32/Uk.rc
programs/wordpad/Uk.rc
programs/write/Uk.rc
programs/xcopy/Uk.rc
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http://bugs.winehq.org/show_bug.cgi?id=21457
Summary: Ukrainian translation resources for credui
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=25839)
--> (http://bugs.winehq.org/attachment.cgi?id=25839)
ukrainian credui.rc
Ukrainian resources for dlls/credui.
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http://bugs.winehq.org/show_bug.cgi?id=18461
Summary: Problem in English localization of Winelib programs
Product: Wine
Version: unspecified
Platform: All
URL: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=50499
2
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovek(a)arcticnet.no
Most of the Winelib programs in Wine, such as winecfg, contain this in their
English localization resource (En.rc):
LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
SUBLANG_DEFAULT is 1, which for English, maps to SUBLANG_ENGLISH_US. This means
that the localization in En.rc is *only* selected in an en_US locale, *not* in,
say, an en_GB locale (unless no other fallback is found).
It would probably better if these files said
LANGUAGE LANG_ENGLISH, SUBLANG_NEUTRAL
so that if the user has a British English user locale (from LC_MESSAGES) and a
French system locale, winecfg will show up in English, not fall back to French.
(From Debian bug #504992, linked to in the URL field.)
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http://bugs.winehq.org/show_bug.cgi?id=11136
Summary: Trados: TagEditor loosing contact with Workbench.
Product: Wine
Version: CVS/GIT
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
When opening Tageditor, it should be able to open and connects to Workbench
(working OK yesterday). Now when opening TagEditor, it is prompting Workbench
but not seeing it (Workbench is opening although TagEditor says it can't open
it).
Showing in the log.
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {b196b286-bab4-101a-b69c-00aa00341d07}
could be created for context 0x80000001
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{b196b284-bab4-101a-b69c-00aa00341d07}
err:rpc:I_RpcReceive we got fault packet with status 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
Now imagine you try to open a file with TagEditor. It opens the file and is
immediately loosing contact with Workbench and ask you if you want to restart
Workbench (which is still not closed).
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=4d7000004d8, oid=3
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
It is now opening a SECOND workbench window with again the error.
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {b196b286-bab4-101a-b69c-00aa00341d07}
could be created for context 0x80000001
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{b196b284-bab4-101a-b69c-00aa00341d07}
err:rpc:I_RpcReceive we got fault packet with status 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
and asking again to reconnect as soon as you point your mouse on the text.
Any idea?
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http://bugs.winehq.org/show_bug.cgi?id=30264
Bug #: 30264
Summary: TRANSLATION: Turkish translation for shdoclc and
shdocvw
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ardatanrikulu(a)gmail.com
Classification: Unclassified
Created attachment 39536
--> http://bugs.winehq.org/attachment.cgi?id=39536
Patch
TRANSLATION: Turkish translation for shdoclc and shdocvw
Arda Tanrıkulu
ardatanrikulu(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25436
Summary: Lithuanian translation of "Program files" and
"Application Data" folders (see file shell32_Lt.rc)
causes problems with some software for Windows
Product: Wine
Version: 1.3.8
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mantas(a)akl.lt
In the Lithuanian of localization of Wine "Program files" gets translated as
"Programų failai", "Application Data" - as "Programų duomenys" and "Local
Settings" - as "Vietinės nuostatos" (see file shell32_Lt.rc) causes problems
with some software for Windows.
- This is inconsistent with localized Windows (Lithuanian version) behavior,
which ALWAYS uses the name "Program files", "Application Data" and "Local
Settings".
- Some Windows software doesn't find files in these folders, as translated
folders have accented characters "ų" and "ė".
Requesting to use these translations in /dlls/shell32/shell32_Lt.rc :
IDS_APPDATA "Application Data"
IDS_LOCAL_APPDATA "Local Settings\\Application Data"
IDS_INTERNET_CACHE "Local Settings\\Temporary Internet Files"
IDS_COOKIES "Cookies"
IDS_HISTORY "Local Settings\\History"
IDS_PROGRAM_FILES "Program Files"
IDS_PROGRAM_FILES_COMMON "Program Files\\Common Files"
I can attach a patch if you like.
Same localization error was with Dutch translation, look at bug #15844
Most other Windows localizations also don't translate these folders if
translations would have accented characters, look for example at Russian or
Ukrainian localizations of WINE:
http://source.winehq.org/source/dlls/shell32/shell32_Ru.rchttp://source.winehq.org/source/dlls/shell32/shell32_Uk.rc
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http://bugs.winehq.org/show_bug.cgi?id=20883
Summary: Faults on Portuguese translation of the Winecfg.exe
program
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardopcosta1967(a)gmail.com
I would like to inform the following faults on Portuguese translation of
Applications section of the Winecfg.exe program: 1) the text "Versão do
Windows" appears incomplete; 2) "Adiconar aplicação...", instead of "Adicionar
aplicação...".
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=15844
Summary: Weird Dutch translation for Program files folder
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
In the Dutch localization of Wine, Program files gets translated as "Programma
bestanden". This is:
- Inconsistent with Windows behaviour, which ALWAYS uses the name "Program
files".
- Bad grammar, it becomes "Programmabestanden" in Dutch, but it doesn't make it
sound any better.
Requesting the name to be reverted to "Program files".
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http://bugs.winehq.org/show_bug.cgi?id=25236
Summary: Wrong italian translation in "add/remove programs"
Product: Wine
Version: 1.3.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mugeta(a)virgilio.it
IDS_CPL_TITLE, "Agiungi/Rimuovi Programmi"
should be instead
"Aggiungi/Rimuovi Programmi"
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http://bugs.winehq.org/show_bug.cgi?id=25235
Summary: Wrong italian translation in "add/remove programs"
Product: Wine
Version: 1.3.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mugeta(a)virgilio.it
IDS_CPL_TITLE, "Agiungi/Rimuovi Programmi"
should be instead
"Aggiungi/Rimuovi Programmi"
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http://bugs.winehq.org/show_bug.cgi?id=11075
Summary: Translation error
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey(a)esin.name
Created an attachment (id=10094)
--> (http://bugs.winehq.org/attachment.cgi?id=10094)
Patch to solve this problem.
Error in translation in file wine/dlls/shell32/shell32_Ru.rc at 87 string:
MENUITEM "&Удалмть", FCIDM_SHVIEW_DELETE
must be:
MENUITEM "&Удалить", FCIDM_SHVIEW_DELETE
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http://bugs.winehq.org/show_bug.cgi?id=24596
Summary: Italian translation for "target" should be
"destinazione" and not "obiettivo"
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devotip(a)tiscali.it
In CMD and XCOPY the Italian translation for "target" is sometime "obiettivo"
instead of the more appropriate "destinazione"
Most of the translations are already using "destinazione"
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http://bugs.winehq.org/show_bug.cgi?id=29500
Bug #: 29500
Summary: Translation: general Romanian corrections
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fulea.stefan(a)gmail.com
Classification: Unclassified
Created attachment 38202
--> http://bugs.winehq.org/attachment.cgi?id=38202
general Romanian corrections
Respecting the ReactOS guidelines
(http://www.reactos.org/wiki/Translation_Introduction#Wine_translations), I
submit this Romanian general correction patch. It's purpose is to upkeep a
synchronized Romanian terminology among the ReactOS and Wine projects, and as
well inside the Wine Romanian resources (shared or not by ReactOS).
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http://bugs.winehq.org/show_bug.cgi?id=18230
Summary: Romanian translation wrong
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrimetri(a)gmail.com
I'm a Romanian ReactOS translator. (For those who don't know, ReactOS is an
operating system which seeks to be 100% compatible and similar to Windows NT.)
Many translations from Wine are passed to the ReactOS project when
synchronizing the source code.
That leads to the fact that I can't directly translate and/or update any
translation of ReactOS files that are in sync with Wine. Some translations are
already done here on the Wine project but some of them are wrong (For example
Basic colours is translated incorrectly as Culori de basă when the correct
translation is Culori de bază), others don't fit with the rest of the
translations (The translations of ReactOS should retain the terminology used in
Windows. In Windows, Cancel is translated to Revocare, in Wine the translation
is Renunţă which is the imperative form of the verb a renunţa - to give up).
I was told I should speak to you if I want to change these translations but the
problem is that many Linux distributions are translated in Romanian using
Renunţă as Cancel etc and if I try to change the translation in Wine, then
the Romanian Linux-users will strongly disagree ...
What should I do? Please propose a fix.
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http://bugs.winehq.org/show_bug.cgi?id=28923
Bug #: 28923
Summary: utorrent 2.2.1 minidumps when clicking Files tab
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Classification: Unclassified
Created attachment 37181
--> http://bugs.winehq.org/attachment.cgi?id=37181
Error info
This problem seems somewhat intermittent. It occurs when clicking the Files
tab. A pop-up appears saying a minidump is written but there is no file name
in the message. utorrent stop and then starts a new window.
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http://bugs.winehq.org/show_bug.cgi?id=26198
Summary: BrainSplode! user interfaces is not usable
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.redprodukt.com/rocket/BrainSplode!_1.1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Continuation of Bug #25098
Past the screen resolution chooser, the first screen is a single colored
background and if you get past that it is hard to navigate that screen.
Due to being not able to work out what is being displayed
*Compose windows can pop up
*BrainSplode! can close
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http://bugs.winehq.org/show_bug.cgi?id=29062
Bug #: 29062
Summary: Invalid escape sequences in winemenubuilder's desktop
files' comment section
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
% cat "/home/adys/.local/share/applications/wine/Programs/Windows Media
Player.desktop"
[Desktop Entry]
Name=Windows Media Player
Exec=env WINEPREFIX="/home/adys/new2" wine
C:\\\\windows\\\\command\\\\start.exe /Unix
/home/adys/new2/dosdevices/c:/users/adys/Start\\ Menu/Programs/Windows\\
Media\\ Player.lnk
Type=Application
StartupNotify=true
Comment=@C:\windows\inf\unregmp2.exe,-155
Icon=EE61_wmplayer.0
"KConfigIni: In file /home/adys/.local/share/applications/wine/Programs/Windows
Media Player.desktop, line 6: " "Invalid escape sequence "\w"."
"KConfigIni: In file /home/adys/.local/share/applications/wine/Programs/Windows
Media Player.desktop, line 6: " "Invalid escape sequence "\i"."
"KConfigIni: In file /home/adys/.local/share/applications/wine/Programs/Windows
Media Player.desktop, line 6: " "Invalid escape sequence "\u"."
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http://bugs.winehq.org/show_bug.cgi?id=30412
Bug #: 30412
Summary: Dr.com network client for TUST doesn't quit after
clicking close button
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
There are many different variants of Dr.com.
This bug is regarding Dr.com for TUST ( Tianjin University of Science and
Technology )
Dr.com for TUST work out of box on Wine, (no wpcap required, no virtual
interface required)
However, when I click the close button (x) of Dr.com, it doesn't quit as
expect. If I click it twice, the GUI will disappear, but the following three
process are always running:
Dr.main.exe
DrUpdate.exe
DrClient.exe
I have confirmed on Windows Dr.com will quit cleanly if I click (x) just once.
There is no public download version of Dr.com for TUST, here is my testing
steps:
1. Install Dr.com :
$ wine tust-drcom.exe
2. Start Dr.com:
$ cd .wine/drive_c/Drcom/DrUpdateClient/
$ wine DrMain.exe
3. Click close button (x) twice
Expect result:
Dr.com should quit cleanly ( after the first clicking on 'close' )
Actual result:
Dr.com GUI disappear, but three related exe is still running.
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http://bugs.winehq.org/show_bug.cgi?id=29483
Bug #: 29483
Summary: Fiesta Online crashes when displaying a long (> ~52
chars) message
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)dezzanet.co.uk
CC: huw(a)codeweavers.com
Classification: Unclassified
Fiesta Online crashes when displaying (whether from sending or receiving) a
message of about 52 characters or more. I believe this is to do with the chat
bubble appearing above a character when they speak, as it only happens when you
are in a relatively close proximity.
I performed some regression testing and found the first bad commit:
17e72c816b9cbc17aeaae1c2ecf2ba230083817d is the first bad commit
commit 17e72c816b9cbc17aeaae1c2ecf2ba230083817d
Author: Huw Davies <huw(a)codeweavers.com>
Date: Thu Oct 6 16:26:07 2011 -0500
gdi32: Load the font properties from the cache if it exists.
:040000 040000 c0ddafd0f315788a234d4bfbe6ad3d975bf0a4cb
b4d13f5e352efe271cf957ed07c79515efbfe9f3 M dlls
--
Steps to reproduce:
1. Create an account and character if not already available -
http://fiesta-online.gamigo.com/ for the EU. There are other franchises for
other parts of the world, but I don't know if the bug is reproducible there
2. When entering the game, send a short chat message (press enter to get the
chat box)
3. Observe how the text appears above the character, and in the recent chat box
4. Send a long message. For me the fault occurs at 52 characters or more.
5. Observe how the game immediately crashes with a segmentation fault.
The fault also happens if someone (or even something!) close to you says a long
message - leading to much frustration!
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http://bugs.winehq.org/show_bug.cgi?id=31372
Bug #: 31372
Summary: Cypress PSoC Designer installer crashes with "Fatal
error in GC"
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce:
- Download
ccb9602ac3e0628fd0066816bce2b5d8756c10f4 psoc_designer_5.2_b2401.iso
from http://www.cypress.com/?rID=36833
- Mount it
- rm -rf .wine
- wine /mnt/cyautorun.exe
- Click Install
- Click Next
After a couple seconds, I get "Fatal Error in gc / GetThreadContext failed".
(Doesn't quite seem like bug 23246, since it's not random,
and it's a different message than in bug 25192.)
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http://bugs.winehq.org/show_bug.cgi?id=26711
Summary: Empty black window when running Minitroid tech demo
ControlConfig.exr
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34022)
--> (http://bugs.winehq.org/attachment.cgi?id=34022)
commandline output when running "wine ControlConfig.exe"
When trying to run the ControlConfig.exe program from the Minitroid tech demo,
a window pops up that is solid black inside. I can close the window, but
clicking inside of it does not produce any apparent effect.
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http://bugs.winehq.org/show_bug.cgi?id=32834
Bug #: 32834
Summary: Batman: Arkham Asylum (non-steam) Demo - needs
GetVideoMemoryViaWMI
Product: Wine
Version: 1.5.22
Platform: x86
URL: http://www.shacknews.com/file/14150/batman-arkham-asyl
um-demo
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, hans(a)meelstraat.net
Classification: Unclassified
Still installs, but thinks the computer doesn't meet the minimum spec:
fixme:wbemprox:enum_class_object_Next timeout not supported
WMI: pEnumVideoControllers uReturned == 0
GetVideoMemoryViaWMI
n/a
austin@aw25 ~/oldbugs/32788 $ sha1sum nzd_BMDemo_v12.exe
7582c87cc3983016c7fbf2104999df087ecce7a6 nzd_BMDemo_v12.exe
austin@aw25 ~/oldbugs/32788 $ du -h nzd_BMDemo_v12.exe
2.1G nzd_BMDemo_v12.exe
austin@aw25 ~/oldbugs/32788 $ wine --version
wine-1.5.22-158-g236b4da
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http://bugs.winehq.org/show_bug.cgi?id=13651
Summary: crash when opening tab Privacy settings in ie6 due to
unimplemented function
wininet.dll.PrivacyGetZonePreferenceW
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddie(a)lania.nl
CC: jon_p_griffiths(a)yahoo.com
Created an attachment (id=13636)
--> (http://bugs.winehq.org/attachment.cgi?id=13636)
Crash when trying to set privacy settings in ie6.
crash when opening tab Privacy settings in ie6 due to unimplemented function
wininet.dll.PrivacyGetZonePreferenceW
Seet attachment.
Regards,
Eddie.
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http://bugs.winehq.org/show_bug.cgi?id=20613
Summary: PVSYST 5 crashed when launched
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.pvsyst.com/5.0/purchase.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.walhin(a)gmail.com
Installation is ok but launching the program directly crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25687
Summary: "Create directory" button does nothing in ARM
Versatile Express installer.
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
The "create directory" button (icon is a yellow folder with an asterisk) in the
ARM Versatile Express installer (an msi file) does nothing. This is especially
annoying as this installer does not allow you to simply type a non-existent
path (it ignores your selection if you do so).
Clicking on the button causes the following fixme to be printed:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event
L"DirectoryListNew" arg(L"0").
Creating the directory outside of the installer allows it to be selected and
then the install proceeds normally.
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http://bugs.winehq.org/show_bug.cgi?id=28267
Summary: winhttp tests fail if ISP has a catch-all dns failure
page
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
ws2_32's sock.ok used to fail like this
sock.c:1833: Test failed: gethostbyname("someweirdandbogusname") succeeded.
if your ISP returns success for failed DNS lookups (and points you to
its own error page).
It no longer does; see the comment added by
d88ee55e686c647b372d82c1349b06205561878a.
But winhttp/winhttp.ok now fails in that case.
http://www.winehq.org/pipermail/wine-patches/2011-August/105358.html
proposes making the failure message explain how to fix it.
But given that ws2_32's tests no longer depends on DNS lookups being able
to fail, maybe winhttp's tests shouldn't, either.
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http://bugs.winehq.org/show_bug.cgi?id=32441
Bug #: 32441
Summary: winhttp winhttp test changes proxy setting in Windows
8
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce:
At an admin terminal, run "netsh winhttp show proxy". This should show no proxy
(use "netsh winhttp reset proxy" to reset it).
Run "winhttp_test.exe winhttp".
Run "netsh winhttp show proxy". It now shows a proxy of "foo" and a bypass list
of "foo".
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http://bugs.winehq.org/show_bug.cgi?id=23755
Summary: Everquest 2 streaming client: LaunchPad.exe crashes
with unhandled exception
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fennecfanatic(a)gmail.com
Created an attachment (id=29774)
--> (http://bugs.winehq.org/attachment.cgi?id=29774)
output of 'wine LaunchPad.exe'
After downloading and launching the Everquest 2 streaming client, it displays a
blank gray window for about two minutes (see logs) and a second window with
just the SOE logo in it, then crashes with an unhandled exception.
The program works correctly when tested against Windows XP Pro SP3.
Note: An Everquest 2 account is NOT needed to work on this bug, as it occurs
prior to login.
The program is available here:
http://launcher.station.sony.com/games/eq2/live/launcher_setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=11423
Summary: Canon Digital Photo Professional (DPP) upgrader crash
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erasmo(a)erasmix.net
Created an attachment (id=10553)
--> (http://bugs.winehq.org/attachment.cgi?id=10553)
full crash output
After successfully installing DPP I tried to install the upgrade package, which
ships as an executable (DPP320_EN.exe). When I run it, it brings up a dialog
with a progress bar that says: "Extracting Files...". Then it crashes with:
fixme:process:IsWow64Process (0xffffffff 0x34dcc8) stub!
wine: Unhandled page fault on read access to 0x00000020 at address 0x4210d3
(thread 0016), starting debugger...
Unhandled exception: page fault on read access to 0x00000020 in 32-bit code
(0x004210d3).
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http://bugs.winehq.org/show_bug.cgi?id=14861
Summary: Nokia Suite installer crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nds1.nokia.com/files/support/global/phones/softwa
re/Nokia_PC_Suite_rel_7_0_7_0_eng_us_web.exe
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15404)
--> (http://bugs.winehq.org/attachment.cgi?id=15404)
crash log
A user reported trouble with this installer in appdb. There are already 2 bugs
opened for older versions of Nokia Suite , but this one seems to behave
differently, as it crashes right away, somewhere along SetDIBits
As this looks like a regression, i'm currently trying to find the evil patch
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http://bugs.winehq.org/show_bug.cgi?id=18906
Summary: when printing within tilt and wrap application, the
program crashes
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: rasapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uwe.koch(a)opticakoch.cl
While running from the command line, when I click on the print button, I get a
"run-time error 482" message: Printer error! After clicking ok in the dialog
box, the application crashes.
Error in command line says:
uwe@koch-laptop:~$ wine tiltandwrap.exe
fixme:win:LockWindowUpdate (0x10046), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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http://bugs.winehq.org/show_bug.cgi?id=12690
Summary: Internet Explorer 7 is falling after start on unhandled
exception.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.microsoft.com/download/3/8/8/38889DC1-
848C-4BF2-8335-86C573AD86D9/IE7-WindowsXP-x86-enu.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: petr.dlouhy(a)email.cz
Download Internet Explorer 7 installator, unpack it with cabextract, and run
iexplorer. Internet Explorer shows two error messages, and then after a while
(the main window is wisible) fall down on unhandled exception.
The exception is thrown in rpcrt4/ndr_stubless.c in function NdrClientCall2 on
line 587. If I comment out the RpcRaiseException call, the Explorer is not
falling anymore (but not working much).
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http://bugs.winehq.org/show_bug.cgi?id=11725
Summary: Mathematica 5.1 fails on installing
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
I have placed the test for this on the appdb site.
Steps to Reproduce:
- cd to CDROM/AUTORUN
- wine autorun.exe
- Clic on install. It start to uncompress the installer.
- After the installer get uncompressed it shows the error and closes:
Title: InstallShield
Error: 1607: Unable to install InstallShield Scripting Runtime.
fixme:advapi:RegisterEventSourceW ((null),L"MsiInstaller"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003f5,(nil),0x0006,0x00000000,0x34b9fc,(nil)):
stub
err:eventlog:ReportEventW
L"=====================================================\r\nException code:
C0000005 ACCESS_VIOLATION\r\nFunction:
0x3\r\n=====================================================\r\n\r\nRegisters:\r\nEAX:00000000
EBX:76438B16 ECX:0034BA38 EDX:00000031 ESI:0034BCC0
EDI:0034BE40\r\nCS:EIP:0023:00000003 "...
err:eventlog:ReportEventW L""
Also it takes a some seconds to close the process.
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http://bugs.winehq.org/show_bug.cgi?id=24994
Summary: winecfg does not work
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin10(a)gmx.at
When I try "winecfg" in the terminal i get the following error:
[root@Banjo Benji]# winecfg
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684363f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x684363f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x684363f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winecfg.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winecfg.exe" failed, status c0000135
Funnily enough, when i try to change the settings via gui it does work. But
however i think this an critical damage in wine. So i have already done "yum
remove wine" and "yum remove wine-core" and finally "yum install wine". But
also this did not work. The same failure occured again.
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http://bugs.winehq.org/show_bug.cgi?id=24996
Summary: cannot install components via winetricks
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin10(a)gmx.at
I have tried to install "dirctplay" via winetricks but it didn´t work. Here is
the failure:
[root@Banjo Benji]# sh winetricks
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x681683f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x681683f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x681683f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684313f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x684313f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x684313f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684363f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
err:module:attach_process_dlls "shell32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\cmd.exe" failed, status 80000100
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
[root@Banjo Benji]#
To solve this problem i have already tried "yum remove wine" and "yum remove
wine-core" and finally "yum install wine". But this didn´t work either. Hope
anyone can help me.Thx.
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http://bugs.winehq.org/show_bug.cgi?id=30452
Bug #: 30452
Summary: Reaper 3.672 will not start
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)drealm.info
Classification: Unclassified
Created attachment 39811
--> http://bugs.winehq.org/attachment.cgi?id=39811
Error reporter output
Invoking reaper.exe results in display of the splash screen, the main window
and a dialog asking whether to check sound driver settings. Picking either
option results in a crash.
This version of reaper is known to have been working under wine 1.3.x.
Initial testing was without wineasio. The same error occurred once (a 1.3.x
version of) wineasio was installed.
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http://bugs.winehq.org/show_bug.cgi?id=15472
Summary: iexplore: cannot open links in a new window
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Minor, but when using iexplore/gecko, opening links in a new window is
unimplemented. Only terminal output is:
fixme:shdocvw:DocHostUIHandler_ShowContextMenu default action not implemented
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 2137 of CGID_MSHTML group
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http://bugs.winehq.org/show_bug.cgi?id=24576
Summary: Final Fantasy XIV: Live Client Launch Fails
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.finalfantasyxiv.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: senjion(a)gmail.com
I was able to get the client installed easily just running the installer
through wine, patching was an issue as it seems to have been in Beta, however
after the install I copied in an already patched version of the game which
allowed me to get past the Version Check and patching process.
Now when running ffxivboot.exe the game loads the Login Screen properly. I can
enter credentials and it logs in fine and then goes to the Launcher page.
On the Launcher Page I can get into Account Management just fine, however if I
click on the big red "Play" button nothing happens, it seems like the Launch
page just refreshes.
After logging in I tried leaving the Launcher page up and just executing
ffxivgame.exe however it acts like it is trying to launch and then simply
crashes.
Wine Configuration has Audio set to OSS instead of ALSA.
All graphics in ffxiv config are set to the lowest possible settings.
I have tried with both Hardware Mouse enabled and disabled via ffxiv config,
and with sound enabled and disabled aswell.
If there is any data I can collect to assist in troubleshooting let me know.
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http://bugs.winehq.org/show_bug.cgi?id=14601
Summary: Easter egg of WinRAR do very slow speed of application
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
In About window you can see logo (icon) and logo (WinRAR word on the sea).
First logo is in 16 colors, this is strange: in Windows this is full-colored.
Double clicking do easter egg: it jump to down of window! Double clicking on
second logo (big WinRAR word) can do second easter egg, but it make very small
speed of application! Double click fix this.
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http://bugs.winehq.org/show_bug.cgi?id=31226
Bug #: 31226
Summary: MathCad 15 installer fails without native dotnet35sp1
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried repeating bug 31201 without native dotnet35sp1.
When the installer's progress bar hits about 50%,
I get a dialog
Fatal error in gc
GetThreadContext failed
Using ps, I see it's coming from "C:\users\dank\Temp\msi1c95.tmp HandBooks"
This is a 24KB .net executable, and running it by hand while that dialog
is still up generates another instance of the fatal error.
One sees lots of this error message on the web, mostly from Unity3d
apps conflicting with antivirus programs. I also recall seeing this
before when using Mono in Wine, so it's not specific to this app.
See also bug 30914 for another GetThreadContext failure which may be
the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=25192
Summary: 'fatal error in gc: collecting from unknown thread'
with Mono
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
Created an attachment (id=31979)
--> (http://bugs.winehq.org/attachment.cgi?id=31979)
test case script
I'm trying to run Wix, a .NET application, on Wine. In order to do this I am
using the mono-gtksharp installer from
<http://ftp.novell.com/pub/mono/archive/2.8/windows-installer/9/mono-2.8-gtk…>.
When building an installer, I get the following error:
fatal error in gc
Collecting from unknown thread
Some digging around reveals that this message comes from Mono's use of the
Boehm garbage collector. There is a bug open in their tracker that talks about
the error <https://bugzilla.novell.com/show_bug.cgi?id=323578>; they seem to
consider it a bug in Wine.
I'll attach a shell script that reproduces this from scratch, almost
automatically. You just have to download Wix3.msi and drop it in the same
directory as test.sh.
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http://bugs.winehq.org/show_bug.cgi?id=27288
Summary: Facade installation ends prematurely when installing
to a directory name with a space
Product: Wine
Version: 1.3.20
Platform: x86-64
URL: http://www.interactivestory.net/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=34897)
--> (http://bugs.winehq.org/attachment.cgi?id=34897)
console log
Tested in self-built wine 1.3.20, git HEAD, and 1.2.3. When installing Facade
with the default destination directory (C:\Program Files\Facade) and a fresh
WINEPREFIX, the installation ends prematurely. Interestingly, choosing
'C:\Facade' as the destination directory works, as does 'C:\Test\This\Facade',
while 'C:\Faceade Space' also fails. (to reproduce, remember to delete the
WINEPREFIX in between, or the installer will erroneously report success).
See the attached console log.
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http://bugs.winehq.org/show_bug.cgi?id=18271
Summary: MSI creates incompatible msi file in a specific case of
create table
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijnema(a)gmail.com
Created an attachment (id=20797)
--> (http://bugs.winehq.org/attachment.cgi?id=20797)
Test application for this bug (source and binary)
I was doing some testing on MSI, and figured that when using only 1 column in a
table with only 1 character, wine's msi implementation fails to create a
correct msi file.
When opening the msi file with orca, orca crashes after selecting the table.
Using native dll override for msi.dll, a correct msi file is generated.
The query I am using is
CREATE TABLE testTable (b INT PRIMARY KEY b)
Test application built in VS2008 (source and binary) is attached, it needs
vcredist package from microsoft to run.
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http://bugs.winehq.org/show_bug.cgi?id=23487
Summary: Buccaneer: freezes when changing screen resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.bigdownload.com/games/buccaneer-the-pursuit
-of-infamy/pc/buccaneer-the-pursuit-of-infamy-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29315)
--> (http://bugs.winehq.org/attachment.cgi?id=29315)
standard console log
The game Buccaneer: The Pursuit of Infamy (an arcadish Pirates! clone) becomes
unresponsive when changing in-game screen resolution. This occurs both in
Wine's virtual desktop mode and in fullscreen.
If you untick the 'Fullscreen' option in the game (so it runs in windowed
mode), the freezing doesn't happen and I can switch resolutions successfully.
The game uses the Torque engine, there are D3D9 and OpenGL rendering modes
available. However selecting OpenGL rendering from the options menu doesn't
have an effect: the game always resets itself to the default D3D9 renderer.
You can check out the issue using the demo (122 Mb download size), I added the
link to URL.
How to reproduce the issue in the demo:
1. Install the demo and start it by T3D.exe. The game will notify you about the
latest update, you can install it, the game will restart after updating.
2. Go to 'Help & Options' in the menu, then select 'Settings'. Change the
screen resolution (default is 1024x768) and press 'Apply graphic changes' >>
the game will hang, although music is playing on, and htop shows the game
executable still consumes 50-60 % CPU.
Workaround: playing the game in windowed mode.
I attached the console output when the game freezes. I added winedebug=-dsound
to the command line to suppress the tons of dsound related fixmes in the log.
Fedora 13 x86
Wine-1.2-rc6
Nvidia 7600 GT / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28000
Summary: World War One Gold hangs during the initial loading
stage
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35848)
--> (http://bugs.winehq.org/attachment.cgi?id=35848)
plain terminal output
World War One Gold Edition v1.08l never reaches the main menu after starting:
the game always stops at the same point while loading (the progress bar reaches
95-98% when the loading process halts).
The game is still using 100% CPU power, the mouse pointer is movable across the
screen and music is playing but nothing else happens (I've waited for about 15
minutes just to be sure).
The same problem when trying to start the game in Wine-1.0.1, 1.2.3 etc.
The game was installed in a clean wineprefix, no native dlls were used.
I found out that adding WINEDEBUG=warn+heap to the command line makes it
possible to reach the main menu. No additional lines in the terminal appeared
when warn+heap was used.
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http://bugs.winehq.org/show_bug.cgi?id=22995
Summary: Adobe FrameMaker 8 installer displays complaint about
installation path drive type
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=4549
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28485)
--> (http://bugs.winehq.org/attachment.cgi?id=28485)
Adobe FrameMaker 8 installer +msi,+volume trace (lzma compressed)
With wine-1.2-rc2-51-gbbd93e5, after pressing Next at the "Setup Type" dialog
in the Adobe FrameMaker 8 installer, an "Invalid Installation Directory Type"
dialog is spawned, complaining about the destination drive type. Dismissing the
dialog, however, allows installation to continue. I suspect the problem is
msi-related, as a +volume trace shows that the GetDriveType invocation is
working correctly, and, within the ControlEvent msi table of the installer, a
SpawnDialog event for InvalidInstallDirType keyed to the Next button of the
SetupType dialog has condition:
_IsSetupTypeMin = "Typical" AND Drive_Fixed = "1"
which seems pretty strange, as a fixed drive is one that the installer is
supposed to accept. A +msi,+volume trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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http://bugs.winehq.org/show_bug.cgi?id=30888
Bug #: 30888
Summary: Europa Universalis 3 Chronicles crashes on startup
after setting master_volume=-1 in settings.txt
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Europa Universalis 3 Chronicles crashes on startup. Installation was done
according to gold status in winehq.com. Additionally, in settings.txt
master_volume=-1 was set.
See attached console output from wine eu3game.exe
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http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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http://bugs.winehq.org/show_bug.cgi?id=29536
Bug #: 29536
Summary: Popup window shadows sometimes rendered all-black with
Microsoft winhlp32
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38269
--> http://bugs.winehq.org/attachment.cgi?id=38269
FACTS.HLP compressed with bzip2
This bug shows up when running Microsoft winhlp32.exe under Wine. I tested the
versions from Windows 98 and XP.
Some help files contain links which when clicked open a pop-up box. The box has
a semi-transparent shadow effect to the right and below, achieved by rendering
alternate pixels of the shadow area black.
In Wine, sometimes the shadow is rendered entirely in black. Whether it's
rendered correctly or in black doesn't seem to be consistent; you can click a
popup link many times and sometimes the shadow is rendered correctly, other
times in black. Or on a page with multiple popup links, clicking on different
links gives a different result.
Try viewing the attached FACTS.HLP in Microsoft winhlp32 under Wine. Various
pages of that help file have popup links.
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http://bugs.winehq.org/show_bug.cgi?id=28891
Bug #: 28891
Summary: MathType add-on doesn't work in MS Word
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Classification: Unclassified
MathType add-on doesn't work in MS Word under wine. This makes MathType almost
useless.
In Windows on the first launch of Word after installing MathType Word asks if
you trust the macros and then MathType toolbar appears and works. Under wine
add-on is not recognized, extension "MathType Commands 6 For Word.dot" is not
active. If I re-enable it by hand it shows "Loading MathType commands..." and
then Word crashes.
Tested on Xubuntu 11.10 x86_64, wine-1.3.28, MS Word 2003 Pro, MathType 6.
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http://bugs.winehq.org/show_bug.cgi?id=29312
Bug #: 29312
Summary: FirstClass Client 11.017 freeze
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37904
--> http://bugs.winehq.org/attachment.cgi?id=37904
Log running FCC 11.017
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=28074
Summary: Audiosurf: mouse too sensitive during gameplay
compared to running in Windows
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Audiosurf using Wine, the mouse is too sensitive and it's easy to
make mistakes as a result, such as hitting greys.
This does not happen when running Audiosurf in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27953
Summary: PartyPoker doesn't start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas0911(a)gmail.com
Hi,
I hope this is the right area to post my problem.
If I start the PartyPoker-client, I don't get any feedback from the PartyPoker
Server. It just appears a splash screen with "Preparing connection". But all in
all I can't gamble.
It has to be a wine error, because the web client of PartyPoker works quite
well.
But I need some features of the normal client, so it would be nice, if you
could try to solve this...
Thanks in advance!!
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http://bugs.winehq.org/show_bug.cgi?id=27471
Summary: Memory Access Violation message when trying to start
WARSHIP COMBAT : NAVIES AT WAR
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
Created an attachment (id=35125)
--> (http://bugs.winehq.org/attachment.cgi?id=35125)
Messages in terminal when I try to start the game.
It's impossible to run it.
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http://bugs.winehq.org/show_bug.cgi?id=26821
Summary: Micrografx Designer does not show files when trying to
open a file in the file dialog though they are there
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Working with Micrografx Designer 3.1 is ok now. However, there is one bug that
is very boring. When trying to open a file from within Designer, it is not
shown though the directory contains many files. I will provide an attachement
to depict this behaviour more in detail.
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