http://bugs.winehq.org/show_bug.cgi?id=28000
Summary: World War One Gold hangs during the initial loading
stage
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35848)
--> (http://bugs.winehq.org/attachment.cgi?id=35848)
plain terminal output
World War One Gold Edition v1.08l never reaches the main menu after starting:
the game always stops at the same point while loading (the progress bar reaches
95-98% when the loading process halts).
The game is still using 100% CPU power, the mouse pointer is movable across the
screen and music is playing but nothing else happens (I've waited for about 15
minutes just to be sure).
The same problem when trying to start the game in Wine-1.0.1, 1.2.3 etc.
The game was installed in a clean wineprefix, no native dlls were used.
I found out that adding WINEDEBUG=warn+heap to the command line makes it
possible to reach the main menu. No additional lines in the terminal appeared
when warn+heap was used.
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http://bugs.winehq.org/show_bug.cgi?id=22995
Summary: Adobe FrameMaker 8 installer displays complaint about
installation path drive type
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=4549
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28485)
--> (http://bugs.winehq.org/attachment.cgi?id=28485)
Adobe FrameMaker 8 installer +msi,+volume trace (lzma compressed)
With wine-1.2-rc2-51-gbbd93e5, after pressing Next at the "Setup Type" dialog
in the Adobe FrameMaker 8 installer, an "Invalid Installation Directory Type"
dialog is spawned, complaining about the destination drive type. Dismissing the
dialog, however, allows installation to continue. I suspect the problem is
msi-related, as a +volume trace shows that the GetDriveType invocation is
working correctly, and, within the ControlEvent msi table of the installer, a
SpawnDialog event for InvalidInstallDirType keyed to the Next button of the
SetupType dialog has condition:
_IsSetupTypeMin = "Typical" AND Drive_Fixed = "1"
which seems pretty strange, as a fixed drive is one that the installer is
supposed to accept. A +msi,+volume trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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http://bugs.winehq.org/show_bug.cgi?id=30888
Bug #: 30888
Summary: Europa Universalis 3 Chronicles crashes on startup
after setting master_volume=-1 in settings.txt
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Europa Universalis 3 Chronicles crashes on startup. Installation was done
according to gold status in winehq.com. Additionally, in settings.txt
master_volume=-1 was set.
See attached console output from wine eu3game.exe
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http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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http://bugs.winehq.org/show_bug.cgi?id=29536
Bug #: 29536
Summary: Popup window shadows sometimes rendered all-black with
Microsoft winhlp32
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38269
--> http://bugs.winehq.org/attachment.cgi?id=38269
FACTS.HLP compressed with bzip2
This bug shows up when running Microsoft winhlp32.exe under Wine. I tested the
versions from Windows 98 and XP.
Some help files contain links which when clicked open a pop-up box. The box has
a semi-transparent shadow effect to the right and below, achieved by rendering
alternate pixels of the shadow area black.
In Wine, sometimes the shadow is rendered entirely in black. Whether it's
rendered correctly or in black doesn't seem to be consistent; you can click a
popup link many times and sometimes the shadow is rendered correctly, other
times in black. Or on a page with multiple popup links, clicking on different
links gives a different result.
Try viewing the attached FACTS.HLP in Microsoft winhlp32 under Wine. Various
pages of that help file have popup links.
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http://bugs.winehq.org/show_bug.cgi?id=28891
Bug #: 28891
Summary: MathType add-on doesn't work in MS Word
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Classification: Unclassified
MathType add-on doesn't work in MS Word under wine. This makes MathType almost
useless.
In Windows on the first launch of Word after installing MathType Word asks if
you trust the macros and then MathType toolbar appears and works. Under wine
add-on is not recognized, extension "MathType Commands 6 For Word.dot" is not
active. If I re-enable it by hand it shows "Loading MathType commands..." and
then Word crashes.
Tested on Xubuntu 11.10 x86_64, wine-1.3.28, MS Word 2003 Pro, MathType 6.
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http://bugs.winehq.org/show_bug.cgi?id=29312
Bug #: 29312
Summary: FirstClass Client 11.017 freeze
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37904
--> http://bugs.winehq.org/attachment.cgi?id=37904
Log running FCC 11.017
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=28074
Summary: Audiosurf: mouse too sensitive during gameplay
compared to running in Windows
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Audiosurf using Wine, the mouse is too sensitive and it's easy to
make mistakes as a result, such as hitting greys.
This does not happen when running Audiosurf in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27953
Summary: PartyPoker doesn't start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas0911(a)gmail.com
Hi,
I hope this is the right area to post my problem.
If I start the PartyPoker-client, I don't get any feedback from the PartyPoker
Server. It just appears a splash screen with "Preparing connection". But all in
all I can't gamble.
It has to be a wine error, because the web client of PartyPoker works quite
well.
But I need some features of the normal client, so it would be nice, if you
could try to solve this...
Thanks in advance!!
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http://bugs.winehq.org/show_bug.cgi?id=27471
Summary: Memory Access Violation message when trying to start
WARSHIP COMBAT : NAVIES AT WAR
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
Created an attachment (id=35125)
--> (http://bugs.winehq.org/attachment.cgi?id=35125)
Messages in terminal when I try to start the game.
It's impossible to run it.
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http://bugs.winehq.org/show_bug.cgi?id=26821
Summary: Micrografx Designer does not show files when trying to
open a file in the file dialog though they are there
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Working with Micrografx Designer 3.1 is ok now. However, there is one bug that
is very boring. When trying to open a file from within Designer, it is not
shown though the directory contains many files. I will provide an attachement
to depict this behaviour more in detail.
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http://bugs.winehq.org/show_bug.cgi?id=29378
Bug #: 29378
Summary: Non-aligned pointer being freed (MacOS) seconds after
an app exits
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
On MacOS, I observe random occurrences of
malloc: *** error for object 0x402086a0: Non-aligned pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
after an app exits.
A message like that has been mentioned in bug #28291, bug #22722 or bug #21655,
comment #4 and bug #28039, comment #6. I don't know if the cause is always the
same.
I once thought it may be caused by audio but it's not. It currently presents
itself as follows: the message appears a few seconds after an app (e.g.
winecfg) exits, thus I believe it's in the server (it might be one of the
services). Not every call to winecfg terminates with that message.
Using WINEDEBUG=+coreaudio I observed that it can appear after winecfg even
when not clicking the audio tab, thus audio is loaded and not the cause.
Setting a breakpoint doesn't help:
macmini$ wine winedbg winecfg
WineDbg starting on pid 0024
0x7b852d7b _start_process+0x5b in kernel32: movl %edi,0x4(%esp)
Wine-dbg>break malloc_error_break
Breakpoint 1 at 0x90d4e4ae malloc_error_break in libsystem.b.dylib
Wine-dbg>cont
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
#... app exits normally
Invalid address (0x90d4e4ae malloc_error_break) for breakpoint 1, disabling it
Process of pid=0024 has terminated
#... app exited normally. Waiting a few seconds before typing:
Wine-dbg>cont
No process loaded, cannot execute 'cont'
#... still no message
Wine-dbg>quit
macmini$
#... a few seconds later:
wine(26283,0x4080c200) malloc: *** error for object 0x402086a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
wine(26283,0x4080c200) malloc: *** error for object 0x402085a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
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http://bugs.winehq.org/show_bug.cgi?id=28413
Summary: Sound play in games and programs causes brief "pauses"
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing games such as 3D Pinball Space Cadet, Lemmix etc., every time a
sound plays, the game briefly "pauses" at the same time. I'm sure this has
occurred since Wine version 1.3.25 was installed and it has been a problem ever
since.
This is also discussed with technical info from Raymond, in comment #46:
http://bugs.winehq.org/show_bug.cgi?id=22880#c46. Also explained here in
comment #6 onwards: http://bugs.winehq.org/show_bug.cgi?id=28060#c6
I'm not sure if this bug report has been filed already (I did search) or if
this bug report contains enough information?
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http://bugs.winehq.org/show_bug.cgi?id=26703
Summary: No sound in Opendisc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=34007)
--> (http://bugs.winehq.org/attachment.cgi?id=34007)
Opendisc execution backtrace
There was no sound when playing an opendisc CD.
* fixme:bitblt
* fixme:font
* fixme:mixer
* err:alsa
* fixme:dsalsa
* err:mcicda
cf. attached backtrace
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http://bugs.winehq.org/show_bug.cgi?id=30661
Bug #: 30661
Summary: Rosetta stone 3.4.7 can't detect microphone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_rozx(a)yahoo.com
Classification: Unclassified
Created attachment 40135
--> http://bugs.winehq.org/attachment.cgi?id=40135
Image from rosetta stone
I have ubuntu 11.10 , I installed Rosetta stone 3.4.7 via wine . The
installation was perfect with no errors but the problem is
Rosetta stone 3.4.7 can't detect microphone .
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http://bugs.winehq.org/show_bug.cgi?id=27911
Summary: Baldurs Gate II can't save a game if installed on ext4
partition due to a capital letter in folder name
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
I've checked this on:
Wine 1.3.24 - Gentoo x86_64 on laptop 1
Wine 1.3.15 and 1.2.2 - LinuMint 64 on laptop 2
If I install the game (BG 2 with TOB and patches in one) and start new game I
won't be able to save it - the game will show a message box stating that it
couldn't save the game (it creates the folder for saved game and few files but
not all). Wine doesn't print any debug. Autosave on new game usually succeeds.
The game has a "Save" folder for saved games. I've created also "save" (and
"SAVE"). It solved the problem as everything got saved in "save" folder. If
installed on ext3 - no problem (also BG1 works without problems on ext4).
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http://bugs.winehq.org/show_bug.cgi?id=26883
Summary: Sibelius 6 crash on startup after clean install
Product: Wine
Version: 1.3.18
Platform: All
URL: http://www.sibelius.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mabecabu(a)frontier.com
Created an attachment (id=34277)
--> (http://bugs.winehq.org/attachment.cgi?id=34277)
Terminal output
After installing Sibelius 6 from the retail CD, it refuses to start, displaying
the message:
<quote>
Error: 150021 (ERR_AUTH_REGTOOL_CANT_ACCESS_PIPE)
</quote>
And then states:
<quote>
There was a problem with file permissions. Are you logged in as an
administrator?
</quote>
It then exits. Running Sibelius as root makes no difference.
Dsound and Visual C++ 2008 runtimes are installed and required for Sibelius 6
to run at all.
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http://bugs.winehq.org/show_bug.cgi?id=26623
Summary: Tahoma glyphs have non-uniform size/look
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=33891)
--> (http://bugs.winehq.org/attachment.cgi?id=33891)
screenshot of Tahoma used in gedit
I installed the Tahoma font in my fontconfig path in an attempt to fix an
application that insisted on using a Tahoma font.
When gedit is set to use font Tahoma 12 it renders some glyphs (eg rcaron) in
different size, weight, etc.
I can't enter these characters in Notepad so I can't tell if this happens in
Wine as well.
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http://bugs.winehq.org/show_bug.cgi?id=30792
Bug #: 30792
Summary: Solidworks2011: Crash when opening/starting a new
drawing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
Classification: Unclassified
I have installed wine (1.5.5) from the Ubuntu PPA.
$ lsb_release -a
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise
$ uname -a
Linux lenovo-t400 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012
x86_64 x86_64 x86_64 GNU/Linux
Steps to reproduce from a clean (non-existing) .wine directory:
- $ WINEARCH=win32 winetrics vcrun2008
- $ WINEARCH=win32 wine /path/to/solidworks2011/swwi/data/setup.exe
- Finish installation
- $ WINEARCH=win32 wine ~/.wine/drive_c/Program\ Files/SolidWorks/SLDWORKS.exe
- Click on 'New File' (when solidworks is started for the first time, you have
to specify some details about measurements)
- After a while SolidWorks crashes (before you can choose what type of drawing
you want to create). It shows the SolidWorks crash handler, asking whether to
send the crash report to their HQ.
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http://bugs.winehq.org/show_bug.cgi?id=30502
Bug #: 30502
Summary: Echo: Secrets of the Lost Cavern Missing GUI graphics
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When running this game in FBO, PBO or PBUFFER modes (with or without
multisampling), parts of the GUI are invisible.
Namely menu button backgrounds, dialog backgrounds (texts are visible) or
tooltips.
When using backbuffer, everything works, but it is upside down, will file a
separate bug for this.
Demo:
http://www.gamershell.com/news_22111.html
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http://bugs.winehq.org/show_bug.cgi?id=29210
Bug #: 29210
Summary: SPTD is not supported (affects Alcohol 120%)
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Followup of bug 12910. Install fails with "This platform is not supported".
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http://bugs.winehq.org/show_bug.cgi?id=28993
Bug #: 28993
Summary: Wrong equation rendering in MS Word 2007
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksey_r(a)list.ru
Classification: Unclassified
Created attachment 37309
--> http://bugs.winehq.org/attachment.cgi?id=37309
The doc-file where first two formulas are created in wine-Word, and the rest in
Windows-Word
When I open a doc-file with some formulas (the file was created on windows
machine), sometimes they are rendered a bit wrong.
After opening them in equation editor they are rendered OK. After saving the
doc-file anything is OK. But when the changed file is opened on MS Word 2007 on
Windows machine, the formulas which were opened in Equation Editor on wine
Word, are rendered wrong. And I have to open them in Equation Editor and save
document to see them in right way.
The MS Equation 3.0 is used (the old version).
In the attachment there's a file where first 2 formulas are created in MS Word
2007 installed on Wine, and the rest is created in MS Word 2007 installed in
Windows.
Override of gdiplus (installed via winetricks) didn't help.
OS: OpenSuse 11.4 64 bit
Wine: 1.3.31, win32 wine prefix
MS Office: 2007 Enterprise SP2
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http://bugs.winehq.org/show_bug.cgi?id=28599
Bug #: 28599
Summary: Team Fortress Arcade sound issues with directmusic
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
By default with wine 1.3.29 Team Fortress Arcade have no sound but installing
directmusic from winetricks the sound gets working. The problem comes when the
game try to play more than a sound file at the same time. Then the previous
sound stops playing and the game freeze while wine is loading the next sound
file. I attach the output of wine using:
- WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+oss,+alsa,+coreaudio
- directmusic installed via winetricks
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http://bugs.winehq.org/show_bug.cgi?id=18304
Summary: OU Graph Plotter unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20835)
--> (http://bugs.winehq.org/attachment.cgi?id=20835)
wine-1.1.20-108-g445567e Graph Plotter
I get two very similar unhandled exceptions in two Open University
applications, Graph Plotter and elconfig.exe
To recreate:
1. Enter data in Graph Plotter.
2. Plot Graph.
OR
1. Launch S103 Block 8 Section 2
2. Skip twice (to skip voice introduction).
3. Enter an incorrect answer (correct answer doesn't cause the error).
Both cause an unhandled exception:
Unhandled exception: denormal float operand in 16-bit code
Logs for both attached.
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http://bugs.winehq.org/show_bug.cgi?id=11902
Summary: Miranda IM window improperly rendered totally
transparent
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://files.miranda-im.org/builds/miranda-v080a10w.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11194)
--> (http://bugs.winehq.org/attachment.cgi?id=11194)
Output of Miranda IM from startup to shutdown
Reproducing this issue is simple. Simply obtain and extract the ZIP file from
the bug URL, and run miranda32.exe from the extraction folder. A made up
profile name can be used, and then any login windows should be canceled. An
import wizard will be shown, but by this time the Miranda IM window is supposed
to be drawn. In actuality, the Miranda IM window is rendered totally
transparent, and from the terminal, the messages:
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 150 for
AC_SRC_ALPHA
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 180 for
AC_SRC_ALPHA
which would seem to point at an issue in winex11.drv. Output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11536
Summary: Worms World Party doesn't respond after match
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpgraca(a)gmail.com
After most matches, like missions and deathmatch and in multiplayer games in
the 3rd game, the game doesn't respond to mouse input and I only get beeps when
I click on the window. This does't happen in multiplayer games whenever the
final result 2-0 or 1-0.
I get no stange message in the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=24101
Summary: [Urgent] CreateProcess failed (1359) with process
tree.
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guillaume.ortega(a)OpenPlug.com
Hi,
I working on porting an IDE on MacOSX with the help of Wine, And I discover a
random bug on wine.
Please use the sample code in attachement (BugProject visual studio project) to
reproduce it (to be compiled on Windows)
On Mac with Wine I get this type of message (Log in attachement
TestMacOSX10.6.4.log):
CreateProcess failed (1359).
On Windows everything work (Log in attachement WindowsXPSP3.log).
I used wine 1.2, 1.3.0 and 1.1.39 on MacOSX 10.6.4 SnowLeopard (Intel hardware)
and Windows XP SP3.
Could you help me?
Best Regards,
Syphius.
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http://bugs.winehq.org/show_bug.cgi?id=24353
Summary: MS-Word. export LANG=he_IL.UTF8. Broken word order
while writing.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dotan.g(a)gmail.com
Hi,
I am an Hebrew speaker and writer. Hebrew is written, unlike English from
right-to-left. That means that when I write a document, I use both languages.
MS-Word has a long history of bug concerning this language switch inside the
document. But, I never had this problem before:
When I run MS-Word on wine, I use this: "export LANG=he_IL.UTF8". This enables
Hebrew. When I write in Hebrew it's fine and it works great. but, if I switch
to English... then the sentence "The car was damaged pretty badly" looks like
this: "car was damaged pretty badly the". if I use capital letter in the
beginning, then it looks like this: "he car was damaged pretty badlyT" if I use
a comman: "damaged pretty badly was .the car" and so on...
It seems that it can't handle ",./'\][!@#$%^&*()" as well as Capital letters
along side with the fact that it does a mix of a regular sentence.
If I hadn't run it with: "export LANG=he_IL.UTF8", then the same as above would
apply for Hebrew as well.
It is basic and very common for duel language writers to use both languages in
one document. the solution I found so far was just to use one of them... but I
can't really work like that.
Please check this out, MS-Word is an important tool as you may know.
Thank you for the attention,
Dotan.
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http://bugs.winehq.org/show_bug.cgi?id=10210
Summary: skybox is draw incorrectly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/combatfs2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8824)
--> (http://bugs.winehq.org/attachment.cgi?id=8824)
picture of error
When i launch the game it opens and the skybox outside of the cockpit is all
black, then when I press the escape key it brings up a box to confirm exit and
the sky is drawn, if I press cancel it goes back to being all black
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http://bugs.winehq.org/show_bug.cgi?id=20427
Summary: Lemmings Paintball: Crash when switching to
fullscreen.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When you choose to switch to fullscreen mode the game crashes (see attached
terminal output).
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http://bugs.winehq.org/show_bug.cgi?id=24980
Summary: windows size not saving
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
openned client connection do not save it's size after it was full screened
once.
it became always "fit to screen" size.
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http://bugs.winehq.org/show_bug.cgi?id=24197
Summary: Borderlands : installer skips many steps before
installing
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30465)
--> (http://bugs.winehq.org/attachment.cgi?id=30465)
log +msi
When I attempt to install Borderlands, the setup program installs the game
right away. It skips many pages and questions (eg. which users are allowed to
access the game, the game directory, etc.). When testing the game in Windows,
the installer asks all the required questions before installing the game. In
both cases the Launcher.exe program was used.
I uploaded a +msi log. If you need anything else, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=25011
Summary: whispers don't suggest the files while typing names
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
"whisper" is a program! where you can store your password in a crypted
password.
So in the field "file name" i cannot find the file,
while i am typing the name of file system ignores me.. for sure i can use this
"type'n'select" function in a list of files.. but it's not what i want to.
how it always and everywhere working (even so whisper working in windows)
in the field "filename" you can type the fisrt letter of the file and the press
"enter" to open it if system suggest you a right file, or use scroll with a
"up" and "down" keys to select the other files system suggest you with letters
you typed.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=11665
Summary: acdsee pro2 raw files
Product: Wine
Version: 0.9.55.
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0632087736(a)orange.fr
CC: 0632087736(a)orange.fr
Installation of ACDSEE pro2 to manipulate raw picture files is from CD seems to
be ok
Try to start ok nothing special, clock in mouse icone in place of arrow and
nothing append no crash no error message, no run acdsee
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http://bugs.winehq.org/show_bug.cgi?id=17548
Summary: wine startup scans all fonts, takes ages
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix-wine(a)fefe.de
wine startup takes ages for me, particularly the first time. I have about 3500
fonts installed on my system, and wine opens all the files at startup. This
takes 15-20 seconds on my moderately fast PC. I find this completely
unacceptable. We already have TWO font databases to avoid exactly this
unnecessary work: fontconfig and the "Software\\Wine\\Fonts\\External Fonts"
key in user.reg.
Please give me a way to stop this.
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http://bugs.winehq.org/show_bug.cgi?id=24997
Summary: HeavyMetal Pro crashes on closing when a Mech design
was loaded
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: bunglehead(a)gmail.com
Created an attachment (id=31669)
--> (http://bugs.winehq.org/attachment.cgi?id=31669)
Crash on close with Wine 1.3.6
Nikolay Sivov fixed bug 21665 with commit
6ec621e835e03f715d5fee27c5de5b0d361814de in Git, since then it is possible to
easily load any Mech design in HeavyMetal Pro 5.10 R3. But unfortunately this
commit revealed another bug: if you've loaded any Mech design (I think I've
tried over twenty by now) and then close the program (any other action like
attempting to print (see bug 21666) doesn't change this behaviour), you get the
crash you can see in the attached log.
I'm currently using Wine 1.3.6 + 2 patches (see
<http://dev.carbon-project.org/debian/wine-unstable/> for details).
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http://bugs.winehq.org/show_bug.cgi?id=14772
Summary: The Hobbit (Game) can´t install
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pro.rammstein(a)googlemail.com
Created an attachment (id=15296)
--> (http://bugs.winehq.org/attachment.cgi?id=15296)
it´s the report of the terminal
The game instalation stops at the half with the errror -1603 (msi)
I coppied the two cd on my harddrive3 and started the insatlation.
sorry for my bad english
hope you can help or fix, marcel
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http://bugs.winehq.org/show_bug.cgi?id=30013
Bug #: 30013
Summary: MS Project 2010: Task inspector is not available
Product: Wine
Version: 1.4-rc5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
When trying to open a task with allocation problems in the Task Inspector a
dialog pops up stating that an error occured when loading the web pane.
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http://bugs.winehq.org/show_bug.cgi?id=21112
Summary: fixme:ntdll:NtLockFile I/O completion on lock not
implemented yet (with Newsbin 32 Bit Client)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannes.black(a)gmail.com
newest 32 bit newsbin beta under wine (debian unstable)
After starting and using newsbin (usenet client)
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
wine: Unhandled page fault on execute access to 0x7d88d9f0 at address
0x7d88d9f0 (thread 0024), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 003b, blocked by 003c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 0039, blocked by 003c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 003a, blocked by 003c, retrying (60 sec)
In the meantime is there any workaround available?
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http://bugs.winehq.org/show_bug.cgi?id=32918
Bug #: 32918
Summary: Real World Racing Demo doesn't setup
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://www.realworldracing.com/demo-download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43476
--> http://bugs.winehq.org/attachment.cgi?id=43476
setuplog
Crashes at start extracting to folder.
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http://bugs.winehq.org/show_bug.cgi?id=17032
Summary: Lord of the Rings: Conquest gets stuck on main menu
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=18831)
--> (http://bugs.winehq.org/attachment.cgi?id=18831)
command line output
After creating a profile, the game enters the main menu. At the right you can
choose multiplayer, singleplayer options and so on and on the upper middle part
of the screen there is just a bar that says "loading". And it seems to load
forever.
I attached command line output but I am pretty sure there are no hints on it
because the output does not change if the game changes from intro movies to
main menu.
Anyone any idea what component can be related to the problem? I tried
WINEDEBUG=+all but then then wine is busy with giving output before something
happens a very long time.
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http://bugs.winehq.org/show_bug.cgi?id=30518
Bug #: 30518
Summary: 64-bit mono cannot run hello world
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase, win64
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 39919
--> http://bugs.winehq.org/attachment.cgi?id=39919
C# hello world source code
To reproduce:
* Download and extract
http://madewokherd.nfshost.com/omgsecret/mono-64bit-exe.tar.gz, or build
wine-mono from https://github.com/madewokherd/wine-mono, and copy mono.exe and
libmono-2.0.dll from build-cross-x86_64/mono/mini/.libs to image/bin.
* Download the attached helloworld.exe, or build it from helloworld.cs.
* Run: wine image/bin/mono.exe helloworld.exe
Currently, this results in
wine: Call from 0x7fd2bcbde2fa to unimplemented function
KERNEL32.dll.RtlInstallFunctionTableCallback, aborting
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http://bugs.winehq.org/show_bug.cgi?id=30856
Bug #: 30856
Summary: Atmel Studio 6 fails to start - Component missing
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 40414
--> http://bugs.winehq.org/attachment.cgi?id=40414
Debug logs of error message
I've downloaded Atmel Studio 6 from here:
http://www.mikrocontroller.net/articles/AVR-Studio
and Microsoft Visual Studio 2010 Shell (Isolated) from here:
https://www.microsoft.com/en-us/download/details.aspx?id=1366
After that, I ran:
WINEARCH=win32 winetricks -q dotnet20 dotnet40
Because the setup of the IsolatedShell fails to extract, I manually extracted
it using 7zip (alternatively WinRAR) and then ran the setup.exe.
To avoid some error messages of the MS VSISOS setup, I copied some files:
$ mkdir -p ~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG
$ cp /etc/mono/2.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG/
$ mkdir ~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
$ cp /etc/mono/4.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
Now starting the Atmel Studio 6 setup works but still has some installation
errors of single components, but nevertheless the installation succeeds.
Starting the program fails with following error message:
0009:Call user32.MessageBoxW(00000000,0032d0c4 L"Cannot find one or more
components. Please reinstall the application.",0032cea4 L"Microsoft Visual
Studio Shell Isolated",00000010) ret=1001b67d
Here is the complete +relay-Log (100mb+):
http://onny.project-insanity.org/files/wine155-atmelstudio6-relay.txt
In the attachment is a shorter log with only the MessageBox part and the errors
before that.
Hope that helps somehow, thanks!
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http://bugs.winehq.org/show_bug.cgi?id=19801
Summary: cygwin can't run a batch file from inside a shell
script without explicit cmd /c
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Given the batch file foo.bat containing
echo FOO
and the shell script 'foo.sh' containing
./foo.bat
the command
./foo.bat
interactively will output
FOO
on both cygwin/windows and cygwin/wine, but the command
sh foo.sh
will produce
FOO
on cygwin/windows but will fail on cygwin/wine saying
foo.sh: line 1: ./foo.bat: permission denied
This happens both in an interactive cygwin shell started under wineconsole,
as well as the naked command
$ wine ~/.wine/drive_c/cygwin/bin/sh foo.sh
which sometimes says permission denied, and sometimes says "bad address", e.g.
foo.sh: line 1: ./foo.bat: Bad address
13 [main] sh 50! _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
foo.sh: line 1: 50 Segmentation fault (core dumped) ./foo.bat
So the "permission denied" error might be a symptom of a crash, too.
This was found while trying to automate the chrome and firefox build
setup procedures.
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http://bugs.winehq.org/show_bug.cgi?id=18734
Summary: DlgDirList(DDL_DRIVES|DDL_DIRECTORY) on 16-bits
displays files on listbox in Windows but not Wine.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch, source, win16
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_villacis(a)palosanto.com
Created an attachment (id=21484)
--> (http://bugs.winehq.org/attachment.cgi?id=21484)
Screenshot of problem (QEMU virtual session and Wine, side by side)
When an 16-bit Windows application displays a listbox and manually fills it
with DlgDirList (not as a part of a Common Dialog), the flag combination
DDL_DRIVES|DLL_DIRECTORY should make files appear according to the set filter.
Wine does not do this, as it (incorrectly) appends DDL_EXCLUSIVE to the bitmask
of flags before delegating to 32-bit code.
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http://bugs.winehq.org/show_bug.cgi?id=21404
Summary: winedbg does not support fixed host:port parameter
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myvonkpos(a)mweb.co.za
If using winedbg to debug Windows apps in a Linux IDE is to become practical
winedbg --gdb --no-start needs an extra parameter to specify a fixed host:port
TCP connection, similar to what gdbserver has. Currently the port is chosen at
random, which means IDEs have to be reconfigured on every debug attempt.
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http://bugs.winehq.org/show_bug.cgi?id=24374
Summary: Driller fails to run
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://download.ovinebydesign.com/driller/download.asp
x
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30720)
--> (http://bugs.winehq.org/attachment.cgi?id=30720)
terminal output
Driller is a freeware remake of a classic 3D adventure game, which was quite
popular in the 8-bit computer era.
The standalone executable Driller.exe fails to run in Wine, showing only a
messagebox, saying:
'Error! User lib not found', then it quits.
I can't verify how it behaves under a native Windows environment because I have
no Windows installed. According to the developer's page the game is Vista
compatible.
I'm not sure it has something to do with the issue, but the Driller.exe is
packed/protected(?) by Molebox Ultra. That is some kind of virtualization which
helps creating portable applications.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=18164
Summary: dlls/iphlpapi/ifenum.c: compiler warnings
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -O2 -I/usr/pkg/include
-I/usr/include -I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o
./ifenum.o ./ifenum.c
./ifenum.c: In function 'enumIPAddresses':
./ifenum.c:693: warning: pointer of type 'void *' used in arithmetic
./ifenum.c:693: warning: comparison of distinct pointer types lacks a cast
./ifenum.c: In function 'getIPAddrTable':
./ifenum.c:754: warning: pointer of type 'void *' used in arithmetic
./ifenum.c:754: warning: comparison of distinct pointer types lacks a cast
No patch for this one yet. Won't complain if someone beats me to it ;-).
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http://bugs.winehq.org/show_bug.cgi?id=27497
Summary: Regedit mangles registry keys containing embedded
NULLs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.gog.com/en/gamecard/sacrifice
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35155)
--> (http://bugs.winehq.org/attachment.cgi?id=35155)
raw file
Noticed this while messing around with Sacrifice
(http://www.gog.com/en/gamecard/sacrifice).
The game stores a few keys with embedded NULLs, apparently all the ones that
store string values (dword/hex values aren't affected).
Looking at the raw registry (system.reg) shows the values fine:
"Graphic detail"=dword:00000000
"IP address"="\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
"Key repeat delay"=dword:0000000a
"Key repeat start"=dword:00000032
but if I export the key with wine's regedit, it mangles them:
"Graphic detail"=dword:00000000
"IP address"=""Key repeat delay"=dword:0000000a
"Key repeat start"=dword:00000032
notice how a quote goes missing along with the newline. The game really likes
those newlines. If I remove them and rerun the game, then adjust its settings,
it adds them back.
I'll attach a text file with the raw registry, along with what I get when
exporting.
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http://bugs.winehq.org/show_bug.cgi?id=30713
Bug #: 30713
Summary: 64 bit wine installs 64 bit mfc100.dll to syswow64
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Downloading and running
http://download.microsoft.com/download/A/8/0/A80747C3-41BD-45DF-B505-E9710D…
(see http://www.microsoft.com/en-us/download/details.aspx?id=13523 )
with WINEARCH=win64 does install mfc100.dll... but into c:\windows\syswow64,
which seems wrong.
This was with wine-1.4. I'll test again with current wine once I figure out
how to build it.
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http://bugs.winehq.org/show_bug.cgi?id=31850
Bug #: 31850
Summary: Age of Mythology does not start
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grishguard-all(a)yahoo.it
Classification: Unclassified
Hi,
after i've entered the serial code, wine gives me an error every time different
from the one before. I here attach a backtrace, hope you resolve. Good work
Ubuntu 12.04
Wine 1.5.14
Ps: the game does not work under Wine 1.4 neither.
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http://bugs.winehq.org/show_bug.cgi?id=28037
Summary: cmd: sharing violation when using >>
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Assuming "bar" does not pre-exist, issuing
if 1==1 echo foo>>bar
in cmd generates a "Sharing violation" message, and "bar" isn't created
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http://bugs.winehq.org/show_bug.cgi?id=28251
Summary: Shadows do not appear in Mafia II
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
I'm not sure if it can be fixed via winetricks, but shadow maps don't show up
ingame even if I tweak with the ingame settings. Also, the skydome texture
occasionally flickers when I drive or move around. Nothing really that
show-stopping, as I can play the game just fine, albeit with somewhat lower
framerates.
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http://bugs.winehq.org/show_bug.cgi?id=19376
Summary: Suspend kwin's compositing when starting a 3D
application
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)martin-graesslin.com
KDE bug https://bugs.kde.org/show_bug.cgi?id=198744 illustrates that some
graphics card drivers are still not able to support 3D applications in a
composited environment correctly. This seems to be a stronger problem for wine
applications (at least in the bug report).
KWin supports suspending compositing via a dbus interface
(http://websvn.kde.org/*checkout*/trunk/KDE/kdebase/workspace/kwin/org.kde.K…).
You can basically check if compositing is active, suspend it when the app is
started and resume when the app is closed. This is for example done by KDE's
powermanagement daemon.
As a shell script it looks like that:
composited='qdbus org.kde.kwin /KWin compositingActive'
if $composited; then qdbus org.kde.kwin /KWin toggleCompositing; fi
wine blablabla
if $composited; then qdbus org.kde.kwin /KWin toggleCompositing; fi
I basically wish with this enhancement report that you add support for
suspending KWin's compositing on an application basis in wine. It shouldn't be
for every app and it shouldn't be activated in general but the user should have
the possibility to just say that one specified app should suspend compositing.
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http://bugs.winehq.org/show_bug.cgi?id=24951
Summary: Call of Duty / UO: Jerky freelook
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gav616(a)gmail.com
At the main menu:
When the cursor is moveed around it 'seems' to be at a very low framerate and
it jerks about.
In-game:
When freelooking around, the game seems to stay at the correct rate but the
mouse movements are jerked and misinterpreted. It looks like the FPS is
dropping to 5 when the jerks occur, but the FPS remains constant through the
jerks.
Audio is not effected.
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http://bugs.winehq.org/show_bug.cgi?id=29474
Bug #: 29474
Summary: IconsExtract: Tooltips for Search, Save, Copy, [icon]
Properties, and Close buttons do not appear when
hovering mouse over button.
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Simply open IconsExtract (either version 1.46 or 1.47) in Wine (haven't seen a
Wine version be able to do this) and hover your mouse over the buttons on the
top that have picture icons (Magnifying glass for Search, Floppy diskette for
Save, Finger pointing to a piece of paper for [icon] properties, and an arrow
pointing out an ajar door for Quit). A tooltip is supposed to appear saying
what the button does when the mouse is hovered over, but no tooltip appears.
There is zero terminal output. Nada. None. Not even a single stub or fixme.
And yes Gecko was installed, and yes it was a clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=14552
Summary: Chalos League screen is black
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henryju(a)yahoo.fr
When launching Chaos League the screen is black (except cursor). We can hear
music and clicking one the menu seems to work (according to the sound).
Logs are full of
fixme:d3d:transform_projection >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glOrtho @ state.c / 2825
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http://bugs.winehq.org/show_bug.cgi?id=30787
Bug #: 30787
Summary: Heroes of Might and Magic V Map Editor takes minutes
to start up (winver>=Win2000)
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40316
--> http://bugs.winehq.org/attachment.cgi?id=40316
winedbg backtrace during the busy state
It takes 3-4 minutes until the Map Editor for HoMM V appears when Windows
version is set to Win2000 or higher in winecfg. Using Win9x/Me, or WinNT40/35
profiles, the editor loads up in less than 10 seconds.
Wine doesn't print anything in the terminal until the editor window appears.
There is no hdd activity, but cpu usage is constantly ~100 % while Wine is busy
with loading the editor.
If I attach winedbg to the H5_MapEditor.exe process, I always get the same
backtrace as can be seen in the attachment.
It should be noted that bug #29603 describes a very similar problem. Of course
I have no proof if they're about the same problem, but the similarities are
striking.
Fedora 16 x86
gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) (GCC)
Kernel 3.3.7-1.fc16.i686.PAE
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http://bugs.winehq.org/show_bug.cgi?id=24674
Summary: Civilization V shows white screen instead of video
when staring the game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
Created an attachment (id=31189)
--> (http://bugs.winehq.org/attachment.cgi?id=31189)
Output on console
Instead of a video, the game shows a white screen when starting the game. The
video that should play is in WMV format.
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http://bugs.winehq.org/show_bug.cgi?id=29872
Bug #: 29872
Summary: Guild Wars: Character graphic is corrupted
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 38825
--> http://bugs.winehq.org/attachment.cgi?id=38825
Heavily corrupted graphic (zoomed out)
Rarely the graphic of my cracter looks a little shiny. I have seen this often
after my group died in an area and I was resurrected at a shrine. If I zoom
more out it looks more weird. If I zoom in it looks 99% normal (there are only
small orange stripes (for example at the site of the nose of my helmet)). The 2
screenshots in the attachments show this. I'm using a GeForce 8600 GT with the
NVIDIA driver 280.13.
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http://bugs.winehq.org/show_bug.cgi?id=30641
Bug #: 30641
Summary: wine silently replaces requests for thexture formats
not supported by hardware with invalid requests
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Classification: Unclassified
When running a d3d application using s3tc on drivers that don't have support
for that texture format wine gives lots of complaints like:
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexImage2D @ surface.c / 2566
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2349
GL trace shows:
37923 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_ZERO,
width = 64, height = 64, border = 0, format = GL_ZERO, type = GL_ZERO, pixels =
NULL)
37923: warning: glGetError(glTexImage2D) = GL_INVALID_VALUE
This is totally useless and bogus.
1) no message is logged about the application using a format that is not
supported.
2) bogus format is used instead so nobody outside of wine can figure out WTF it
is the application tried to do that did not work.
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http://bugs.winehq.org/show_bug.cgi?id=30182
Bug #: 30182
Summary: SuperPower 2 demo installation aborted
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.gamefront.com/files/3631719/SuperPower_2_De
mo
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
Regression SHA1: fa2420d6960df77d6073e3666d375936c5999fe7
Created attachment 39392
--> http://bugs.winehq.org/attachment.cgi?id=39392
terminal output
Near at the end of the install process I get the following error message:
"Feature transfer error - Error: -1603 Fatal error during installation."
Afterwards the installer reverts all changes.
Installation works with Wine-1.4 but not with wine-1.4-284-gc5faf15.
fa2420d6960df77d6073e3666d375936c5999fe7 is the first bad commit
commit fa2420d6960df77d6073e3666d375936c5999fe7
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Mar 12 12:26:34 2012 +0100
msi: Perform a case insensitive match on filenames from cabinets.
:040000 040000 6b7210c4e9372efd6a5d2ad5b1d9d99eecf57a45
55e5b3a84d2e1c72443ba9bbe2cf295098f8c5b2 M dlls
The reverted patch fixed the problem.
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http://bugs.winehq.org/show_bug.cgi?id=19350
Summary: right click context menu requires multiple left
clicks, and multiple selections (control-or-shift)
selecting is buggy
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)tehk.org
When using flashfxp, connecting to a remote ftp site and then a list of the
files/folders on the remote site will appear.
At first, when an attampt is made to select multiple files (while holding
control or shift to select them) several clicks on a single file must be made
first in order to then complete this action.
secondly, when right clicking and bringing up a context menu, it requires 2
left clicks on any item in the menu to select that action versus the standard
one click.
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http://bugs.winehq.org/show_bug.cgi?id=18787
Summary: Implement interlocked.c for Solaris/x86 using Sun C
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baggett.patrick(a)gmail.com
When compiling Wine from source tarball on Solaris 10 5/09 with Sun Studio 12
cc I get the following message:
"You must implement the interlocked* functions for your compiler"
Sun C uses the same inline assembly language format as GCC, so simply changing
line 27 at top of libs/port/interlocked.c to read:
#if defined(__GNUC__) || defined(__SUNPRO_C)
causes it to successfully compile using the inline assembly. Given the trivial
nature of this, is there any way this can be merged?
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http://bugs.winehq.org/show_bug.cgi?id=12553
Summary: Toolbars misplaced, hidden
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tarasov.igor(a)gmail.com
Created an attachment (id=12122)
--> (http://bugs.winehq.org/attachment.cgi?id=12122)
WINEDEBUG=+toolbar,+listview,+themingcombo wine 0.9.59 log
Here are two screenshots:
Wine being run with MS comctl32.dll, the same thing you see in Windows:
http://polosatus.ru/wine/toolbar_reference.png
And wine running with it's own version of comctl32:
http://polosatus.ru/wine/toolbar_bug.png
First of all, disappeared toolbar at the middle of screenshot.
Also, notice misplaced right toolbar. It is misplaced to left a bit. I suppose
both bugs are related.
Seems that developers have used some undocumented features, as log has this:
warn:toolbar:TOOLBAR_SetBitmapSize 5 buttons, undoc increase to bitmap size :
16-15 -> 20-20
and this:
warn:toolbar:TOOLBAR_SetBitmapSize 6 buttons, undoc increase to bitmap size :
20-20 -> 16-16
several times.
I've supposed that WINEDEBUG=+toolbar,+listview,+themingcombo should be enough
for initial log :)
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http://bugs.winehq.org/show_bug.cgi?id=31741
Bug #: 31741
Summary: python-2.7.3.amd64.msi fails to install
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoar(a)gmail.com
Classification: Unclassified
I tried installing Python 64-bit 2.7.3 on wine1.5-amd64. The installer loads
but will not progress after the introduction page. When clicking "continue",
the installer does nothing. Clicking "cancel" exits the installer.
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http://bugs.winehq.org/show_bug.cgi?id=15864
Summary: window size has reversed width and height
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://jeffz.name/dvt-fc2.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=17001)
--> (http://bugs.winehq.org/attachment.cgi?id=17001)
Windows-vs-Wine
This small program seems to have its width and height mixed up under Wine. The
attached screenshot shows the program running under windows (top) and under
Wine (below)
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http://bugs.winehq.org/show_bug.cgi?id=23327
Summary: Caesar 3: autorun image missing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
I´m using Ubuntu Lucid Lynx with nvidia 9500 GT video card, my caesar 3 is br
version, but i do not know if this matters.
Will try to post some kind of log later.
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http://bugs.winehq.org/show_bug.cgi?id=30141
Bug #: 30141
Summary: 1848 (strategy game) becomes unresponsive after the
first mouse click
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.gamershell.com/download_17042.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
1848 is a freeware, historical strategy game taking place during the Hungarian
Independence War of 1848/49. The next game from the developer is also affected
by this bug (For the Glory!).
The problem: a new game can be started from the menus, but as soon as I click
with the mouse on the game screen, the game becomes unresponsive: music and
animations keep playing but the game no longer responds to mouse or keyboard.
Terminal output isn't too informative:
>fixme:win:EnumDisplayDevicesW ((null),0,0x32ec20,0x00000000), stub!
>fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
>fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x14dc08, flags 0x1, event (nil) stub!
The problem appeared in Wine-1.3.34 and is still present as of
wine-1.4-78-g94953f1.
94c0da184e18252ca2df7f9f462e9a4df9c5f2df is the first bad commit
commit 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Dec 1 07:31:41 2011 +0100
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is
already set.
In the longer term, sysmem and pbo should be separate resource locations.
:040000 040000 0ea129726096c1508557eacfc8272cf884f0c61b
4e1bfdfeccfc95e0b700f75d6841dbb7cc1889da M dlls
Other bugs related to this commit: bug #29287, bug #29613.
Although the commit can be reverted cleanly on current git, I noticed that
- reverting on 1.4 doesn't fix the problem for some reason
- reverting on 1.3.37 does fixes the problem
Steps to reproduce the problem:
1. install the game as usual.
2. start the game with 1848.exe
3. in the main menu choose <Single Player>, then select the Tutorial Campaign
and click on the <Start> button, located in the lower right corner of the
screen.
4. close the Events window and left click anywhere on the main game screen (not
on the minimap). The game no longer responds to mouse or keyboard input.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=31829
Bug #: 31829
Summary: Ad Astra fails to start when music enabled
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.gamedev.net/page/community/gds/view/_/actio
n/ad-astra-r174
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 5e522a1d1c7c84a4c89f67770ff391f05662d35b
Created attachment 41888
--> http://bugs.winehq.org/attachment.cgi?id=41888
terminal output
Ad Astra is a freeware space exploration game. On startup the game shows a
black screen for a moment, then it quits (without a crash dialog/backtrace).
Steps to reproduce the problem:
1. unpack the archive and start the game with AdAstraDX9.exe.
According to my testing, the problem appeared in Wine 1.5.1, and is still
present in 1.5.14.
The result of the regression test:
5e522a1d1c7c84a4c89f67770ff391f05662d35b is the first bad commit
commit 5e522a1d1c7c84a4c89f67770ff391f05662d35b
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Mar 19 07:35:17 2012 -0500
dmloader: Don't claim partial success when loading fails.
:040000 040000 29041b7005a7e7e930ca59d3ca0383b696182b6a
0e98b8be7dce48a9b624f758fc36a6e401e335c5 M dlls
Reverting the patch on 1.5.14 fixes the startup problem.
The game uses midi files for background music, some midi files are located in
the /midi directory.
Running Timidity before starting the game doesn't help.
As a workaround for the startup problem, either remove those midi files or
install native directmusic via winetricks.
Let me know if you need a debug log (+dmloader,...)
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http://bugs.winehq.org/show_bug.cgi?id=25229
Summary: rejected test cases never go back to queue
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
when test case is rejected instead of outright deleted it does not go back into
queue to be reviewed even after being edited by submitter.
this issue was discussed sometime year or two ago but apparently never was
fixed.
example here: user have submitted result and it got rejected for better
detailing, it was edited by submiter and mail notification was sent to me.
"test result" is
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4976&iTestingI…
but it not anywhere in my queue list. i want to reject it second time anyway
since submitter didn't bothered to read damn notes and howtos at app test page
again or look at other, proper submits but i can't even do that now since it's
not in queue and i can't do anything with it.
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http://bugs.winehq.org/show_bug.cgi?id=23045
Summary: Far Cry 2: unexpected exiting of application
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
Created an attachment (id=28591)
--> (http://bugs.winehq.org/attachment.cgi?id=28591)
fc2bugs_builtin_secur32
Far Cry 2 will unexpectedly exit with no backtrace. Mainly this is a problem
encountered when starting a 'New Story',if it doesn't exit on the loading
screen, and going along the first jeep ride. I haven't seen it happen when
'Continuing' or loading from a previous saved game yet.
This is one has been puzzling me since alot of people report this in the
AppDb pages. The component I've been mainly focusing on is the secur32.dll
(builtin & native). Using the native secur32.dll I haven't had any crashes or
unexpected exits at all. Using the builtin secur32.dll the exiting always
happens. See attachments. winedebug=+file,+secur32
Using winedbg hasn't provided any useful info to me to make sense of it but
maybe my winedbg-fu isn't up to par. If you have any suggestions about other
channels / winedbg commands (or example how-to pages/commands) I could look
into to provide some more useful info let me know.
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http://bugs.winehq.org/show_bug.cgi?id=33478
Bug #: 33478
Summary: Borderlands 2 on FGLRX compiles a shader every frame.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roboman2444(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
So whenever running Borderlands 2 under wine with FGLRX, I get about 2 fps. It
doesn't matter the resolution, graphical settings, Borderlands 2 config file
edits, or winecfg settings.
Using APITrace, I have concluded that GLCompileShaderARB and GLLinkProgramARB
are being called every single frame, and taking up a lot of cpu time.
This may effect some other games, such as Serious Sam 2 HD, but I don't have
conclusive evidence that this is the problem.
Wine version affected- 2.5.29 and below.
OS- Debian Squeeze x86.
CPU- amd FX8320
RAM- 24GB 1866mhz
GPU- dual 6970's. Crossfire disabled for wine.
Drivers- FGRLX 13.4. It has happened in previous versions as well.
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http://bugs.winehq.org/show_bug.cgi?id=33397
Bug #: 33397
Summary: World of Warcraft 5.x, openSUSE 12.3 & Wine 1.5 very
low fps
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fakemoth(a)gmail.com
Classification: Unclassified
Wine has very poor performance in World of Warcraft 5.x Mists of Pandaria,
Wine 1.5.x any recent version on high end ATI/AMD graphic cards (D3D or OpenGL,
both 32 and 64bit client), 4 to 5 times slower than reported usually in forums,
to the limit of unplayable, for example 6 frames/s in intensive fights like
Sha, 14 frames/s in major cities on busy realms, with an overal media of 20 fps
on a ATI/AMD Radeon HD 6950/2GB (13.1 vendor driver), 6 core AMD CPU 1055T, 8GB
RAM DDR3, 10krpm WD Raptor, OpenSUSE 12.3 x86_64.
Confirmed also for Ubuntu 12.10 x86_64. No other problems it installs and runs
fine except the FPS issue.
Nothing seems to help. More here:
http://forum.winehq.org/viewtopic.php?f=8&t=17703&p=84834#p84834
and here
http://forums.opensuse.org/english/get-technical-help-here/games/480599-wor…
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http://bugs.winehq.org/show_bug.cgi?id=32097
Bug #: 32097
Summary: hover menu of QQ2012 contact flushes and randomly
disapears
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Hello,
This is a follow up of Bug 32066.
To reproduce:
1. Download qq2011
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. Install QQ2011.exe
3. set atl80 to native, work around 30512
4. `winetricks -q riched20`, work around Bug 29636
5. `winetricks -q ie7`, work around Bug 29638
6. Start QQ.exe
7. login (be careful of Bug 27468)
accout: 1469264807
Password: winedebug
8. open the main UI of QQ, move the mouse to the "My Profile icon" or one of
the contacts' icon, such as qq-myprofile-hover-menu.png and
qq-contact-hover-menu.png
At this time, a hover menu will popup, such as the two screenshot showing.
9. move the mouse from one icon to anonther icon, for example, move from "My
Profile icon" to "winedebug", or move from "winedebug" to "fracting", and so
on.
Expect Result:
Different hover menu shoud be displayed for each related icon.
Actual Result:
The hover menu usually flushes in a moment and disappears.
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http://bugs.winehq.org/show_bug.cgi?id=31714
Bug #: 31714
Summary: AutoCAD 2005 pan became unacceptably slow in 1.5.13
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
Classification: Unclassified
After updating to 1.5.13 the pan command became very slow and jerky.
To reproduce, simply open a drawing and try to pan with middle mouse button.
Up to wine 1.5.12 it was quite smooth and fast, now it's jerky and very slow.
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http://bugs.winehq.org/show_bug.cgi?id=31291
Bug #: 31291
Summary: Unable to input german umlaut characters with certain
locales
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ldm(a)gmx.at
Classification: Unclassified
I can not type german Umlaut characters äöü when i have the locale
en_DK.utf8
however if I set it to
en_US.utf8 or de_DE
it works! This is independet from the keyboard layout. Copy-pasting into the
wine application works in any case and the characters are displayed correctly.
Inputing german characters should work equaly well in any locale and only
depend on the keyboard layout. In any case it should work in en_DK.utf8 just as
well as in en_US.utf8 since both are english and both are unicode. Tested with
wine-1.5.9.
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http://bugs.winehq.org/show_bug.cgi?id=25223
Summary: Tray icons are flickering
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyoko(a)live.com
I'm using uTorrent 2.0.4 in the latest wine, and the tray icon flickers when my
mouse is over his tray icon, or sometimes the tray icon gets yellow backround..
just a small issue..
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http://bugs.winehq.org/show_bug.cgi?id=24884
Summary: Star Wars: The Force Unleashed needs d3dx9_36
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31513)
--> (http://bugs.winehq.org/attachment.cgi?id=31513)
Log
Attached log shows a bunch of stubs the game depends on. winetricks d3dx9_36
works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=24444
Summary: Privates (game) crashes upon startup
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30837)
--> (http://bugs.winehq.org/attachment.cgi?id=30837)
crash.log
I installed the game "Privates" [1], but it crashes right on startup, after
installation.
[1] http://www.e4.com/game/privates.html
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http://bugs.winehq.org/show_bug.cgi?id=24234
Summary: Huge flicker problem when playing Dragon Age
fullscreen with ATI card
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rig9919hd(a)gmail.com
I am trying to play Dragon Age Origins using ATI Catalyst driver with Radeon HD
4870.
I will just list the combinations of settings and their results rather than try
explaining whats happening.
TEST 1
winecfg: desktop emulation on 1600x900
in-game graphics: fullscreen on, 1600x900
command used to launch: wine daorigins.exe
result: launches fine and things are ok until I alt-tab (to hide the taskbar,
because it still has focus) to give full focus to the game window and then
massive flicker occurs with weird color changes. unplayable
TEST 2
winecfg: desktop emulation on 1600x900
in-game graphics: fullscreen off, 1600x900
command used to launch: wine daorigins.exe
result: everything's fine, but not ideal because when mouse goes to bottom of
screen while playing, taskbar pops up if
TEST 3
winecfg: desktop emulation off
in-game graphics: fullscreen on, 1600x900
command used to launch: wine daorigins.exe
result: huge flicker problem, unplayable
TEST 4
winecfg: desktop emulation off
in-game graphics: fullscreen on, 1024x768
command used to launch: wine daorigins.exe
result: playable but not ideal because my screen is 1600x900
TEST 5
winecfg: desktop emulation off
in-game graphics: fullscreen on, 1600x900
command used to launch: startx `which wine` daorigins.exe -- :1
result: huge flicker, unplayable
TEST 6
winecfg: desktop emulation on, 1600x900
in-game graphics: fullscreen on, 1600x900
command used to launch: startx `which wine` daorigins.exe -- :1
result: best result so far, no flicker, good resolution, but about 20 pixels
are cut off the bottom because of desktop emulation being on
It seems like anytime the game is played at "real fullscreen" the flicker
problem occurs.
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http://bugs.winehq.org/show_bug.cgi?id=23825
Summary: Default charset for help files does not in sync with
the default charset for the system
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aceler(a)gmail.com
Created an attachment (id=29902)
--> (http://bugs.winehq.org/attachment.cgi?id=29902)
screenshot
The system can have a default charset for the files, including html files, like
cp-1251 for Russian, cp-1254 for Turkish and so on.
Some of the people, writing help files assume that the codepage for these files
is the default, but wine help browser shows it in iso-8859-1.
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http://bugs.winehq.org/show_bug.cgi?id=23437
Summary: winevdm.exe crashes in Discovering Endangered Wildlife
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29235)
--> (http://bugs.winehq.org/attachment.cgi?id=29235)
Console output on crash
Discovering Endangered Wildlife is a multimedia CD-ROM originally produced by
Lyriq International Corporation. It was more recently marketed by
GSP/Avanquest, at least in the UK as David Bellamy's Endangered Wildlife.
It's a Win16 application. There are several sub-games which cause a crash when
you exit them.
Run DISCOVER.EXE. Click the Discovery Game button. Enter your name and click OK
if asked. Click on an animal. When the grid screen appears, click the jigsaw,
word finder or picture scramble icons. Click the Done button at the lower right
of the screen. Wine shows a Program Error dialog box saying "The program
winevdm.exe has encountered a serious problem and needs to close. ..."
Console output begins (the read access address varies from run to run):
wine: Unhandled page fault on read access to 0x00001698 at address 0x683a67fc
(thread 001a), starting debugger...
Unhandled exception: page fault on read access to 0x00001698 in 32-bit code
(0x683a67fc).
fixme:dbghelp:addr_to_linear Failed to linearize address 005a:ab08 (mode 0)
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http://bugs.winehq.org/show_bug.cgi?id=22268
Summary: SWKOTOR: Fails to detect installed graphic drivers
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=27198)
--> (http://bugs.winehq.org/attachment.cgi?id=27198)
What happens after clicking scan hardware in configurator
The problem is that Star Wars Knights Of The Old Republic configurator fails to
detect installed graphic drivers. I click on the scan hardware in configurator
and I get what I showed in attachment
In terminal there are only these lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e240,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e240,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e240,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e240,0x00000000), stub!
Additional info:
Fedora 12 32 bit
self-compiled Wine 1.1.42
NVIDIA 9xxx with drivers from vendor site 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=21852
Summary: word 2007 loses bold and italic formatting on some
fonts when printing to file
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=26457)
--> (http://bugs.winehq.org/attachment.cgi?id=26457)
output when starting word, opening document then printing to file
I open a document in Word 2007.
The font used is DoulosSIL - installed from the Ubuntu (Karmic) repositories.
I select print -> print to file and save a file as .pdf.
What should happen:
PDF should retain formatting of bold and italic type. This works fine with the
Garamond font (which Word comes with??).
What actually happens:
All bold and italic formatting is lost.
Possibly linked to http://bugs.winehq.org/show_bug.cgi?id=16121 ??
Terminal output when performing this action attached.
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http://bugs.winehq.org/show_bug.cgi?id=21683
Summary: AutoCAD 2002: installation of Service Pack 1 fails
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
My Linux is Fedora 12 32 bit. My problem is that i can't install Service Pack 1
for AutoCAD 2002.
1. delete "~/.wine"
2. install AutoCAD 2002
5. run k030rc2_k044_acad_swl_r4.exe or run k030rc2_k044_acad_unl_r4.exe from
www.autodesk.com
6. get an error 114 for k030rc2_k044_acad_swl_r4.exe or 1612 for
k030rc2_k044_acad_unl_r4.exe
Both errors do say that sp for AutoCAD 2002 wasn't applied, it didn't even
start.
In first case there is no terminal output. In second case terminal output is:
fixme:msi:MsiSourceListGetInfoW Unhandled context 4
fixme:msi:MsiSourceListGetInfoW Unhandled context 4
fixme:msi:MsiSourceListGetInfoW Unhandled context 4
fixme:msi:MsiSourceListGetInfoW Unhandled context 4
Two fixmes appear before error message and two after closing error message.
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http://bugs.winehq.org/show_bug.cgi?id=20955
Summary: Adobe CS4 - License not shown
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=25120)
--> (http://bugs.winehq.org/attachment.cgi?id=25120)
Screenshot
During setup of Adobe CS4, the license is not shown. See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=20868
Summary: MusicTime 2.0 prints files incorrectly.
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussaar(a)mbnet.fi
Created an attachment (id=25009)
--> (http://bugs.winehq.org/attachment.cgi?id=25009)
Correctly printed PDF-file (Windows XP, PDF Creator)
When printing sheet music with MusicTime 2.0 some graphics are not printed
correctly. Ties between notes are the most noticeable errors. Some of the ties
are placed at the upper left corner of the sheet, others don't have staff lines
behind them when they should. Both software PDF printer and HP DeskJet printer
where tested, and both had similar results.
I'm currently using ArchLinux rolling release which is up to date, though I
have encountered previously these same problems with Gentoo Linux and various
releases of Ubuntu Linux.
I'm also attaching two PDF-files. One is a correctly printed music file
(Windows XP, PDF Creator), the other is an incorrectly printed PDF-file (CUPS
PDF printer).
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http://bugs.winehq.org/show_bug.cgi?id=18543
Summary: Text input form and pulldown menu stop functioning in
wine 1.1.x release
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gjin(a)ubicom.com
The application is a MS WINDOW configuration tool, which uses a number of
widgets,
like checkbox, text input filed (form), pulldown menu, etc.
The last working version I used is wine-0.9.61 with FreeBSD 6.3-R/6.4-R. All
those widgets work well.
Since FreeBSD 7.x is no longer to compile wine-0.9.61, so I built from
wine-1.1.x to 1.1.18 in past a couple of months, the most things work well
except the "text input field (form)" and the "pulldown menu" stop working.
In a working case, when clicking on the text input field, it will concaved in
and waiting for input. In wine-1.1.x, concaving will not happen and it is not
accept any typing.
In working wine-0.9.61, the pulldown menu will concave in and show a upside
down triangle button for choosing a pulldown items. In wine-1.1.x, this will
not happen either -- see attached GIF image for non working case.
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http://bugs.winehq.org/show_bug.cgi?id=17956
Summary: BGII: Sluggish performance with fixpack installed
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: casperbruun(a)gmail.com
Installing the BGII Fixpack causes some very annoying slow downs while playing
Baldur's Gate II: Shadows of Amn and the expansion Throne of Bhaal.
Small thread about the issue on the official fixpack forum:
http://forums.gibberlings3.net/index.php?showtopic=14537&st=0
Installing the core component of the fix pack will make the game overall less
responsive (opening menus, clicking on "Cast spell", etc), longer load times
when loading a new game and a 1-2 second freeze when selecting the main
character.
Running other mods on your BGII installation causes no such issues, it is only
this specific part of the Fixpack. As can be read by following the link, no
such issues occur while playing the game from Windows. I can verify that as
well.
I am honestly at a loss as to what is causing the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16816
Summary: Fallout 3 slowdowns dramatically when using VATS
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
Seems like dialogs and hit animation from combat resolved using VATS
dramaticaly decrease your FPS.
It has been reported that FPS slowdowns in VATS are only occurred with nVidia
GeForce 7XXX or older, If you have nVidia GeForce 8XXX, 9XXX or even newer it
should work better.
It has been suggested that special shader replacements(smb30->smb20) for older
cards could help as the new shaders seem to be mostly involved in vats and
dialog sequences...
I think the game works flawlessly on the native windows system also on the
older cards (GeForce 7XXX and older), so this is a bug in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=16285
Summary: Miranda IM with History++ plugin not showing history
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Created an attachment (id=17566)
--> (http://bugs.winehq.org/attachment.cgi?id=17566)
Terminal log
Hi, I tried Miranda IM 0.8 build 24 with History++ plugin and I don't see
contacts history.
Miranda IM download link:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
History++ plugin download link: http://themiron.mirandaim.ru/alpha
Look the screenshot attached to see how history is working.
Look terminal log attached to see the erros.
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http://bugs.winehq.org/show_bug.cgi?id=10354
Summary: Microsoft Office 2003 installer is missing a portion of
the dialog on finish
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I finish installing Microsoft Office 2003 on Windows there are 2
checkboxes, one to check for updates and another to delete the installation
files. When reaching the finishing prompt on wine only the checkbox for check
for updates is present.
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http://bugs.winehq.org/show_bug.cgi?id=32843
Bug #: 32843
Summary: Box Sync installer fails with no internet connection.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeeper74(a)msn.com
Classification: Unclassified
Box sync installer fails with no internet connection. Tried in POL 1.5.22 and
just the regular wine install of 1.4.1 with the same results in both. I tried
to follow directions for updating ect/hosts with my IP and still no results.
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http://bugs.winehq.org/show_bug.cgi?id=19895
Summary: C&C 95 tfd exits with unhandled priviliged instruction
error
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
Created an attachment (id=23347)
--> (http://bugs.winehq.org/attachment.cgi?id=23347)
Error log including register dump and stack dump
When starting C&C 95 from the first decade menu it errors and exits.
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http://bugs.winehq.org/show_bug.cgi?id=26475
Summary: Homefront (Steam) crashes at launch
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=33712)
--> (http://bugs.winehq.org/attachment.cgi?id=33712)
Crash dump for Homefront
Homefront downloads and installs correctly from Steam, but upon launching the
game an crash dialog appears. I've attached the crash dump.
Sorry I don't have much more info than that. Maybe it's related to the
Steamworks DRM?
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http://bugs.winehq.org/show_bug.cgi?id=20986
Summary: err:ntdll:RtlpWaitForCriticalSection with
Euler/maxima.exe
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zaleksf(a)umich.edu
I am running wine-1.1.34 on Ubuntu-9.10-x64 on my Dell Inspiron 1420 laptop
which has a Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz processor. I have
installed Euler Math Toolbox (v8.7 at http://eumat.sourceforge.net/index.html)
and the installation went flawlessly. Euler launches and runs (performs
computations) with only the following errors which are generally invisible to
the user (no problem running Euler):
$ wine euler
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
However, once the Euler user attempts to have Euler make a computation with
maxima.exe (included with Euler), maxima.exe fails to start ('Could not start
Maxima!' message in the user window after long delay) and the following error
occurs:
err:ntdll:RtlpWaitForCriticalSection section 0x4eb0ac "?" wait timed out in
thread 001c, blocked by 001d, retrying (60 sec)
Rene Grothmann (Euler developer) indicates he can run this current version of
Euler on Linux/Wine without any issues. I have tried running Euler/maxima.exe
on several different versions of Wine with the same results (v1.0.1, 1.1.32).
Please let me know what I can do to correct this, or if there is any more
information I can send to you.
Regards
Steve Zalek
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http://bugs.winehq.org/show_bug.cgi?id=30910
Bug #: 30910
Summary: Lighting incorrectly drawn in Alien Shooter
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary, see atached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=29325
Bug #: 29325
Summary: Stranded II: laggy mouse pointer in the inventory
screen
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.strandedonline.de/s2_download.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
I came across the problem while checking bug #21238.
The problem: movement of the mouse pointer becomes extremely slow/laggy if I
open the inventory screen in Stranded 2. Other screens (diary, character info)
don't exhibit the problem.
Terminal output doesn't reveal anything interesting.
The problem appeared in 1.3.32 and is still present in
wine-1.3.34-202-gb0f704d.
The result of the regression test:
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >>slow mouse pointer
git reset --hard HEAD^ >>smooth mouse movement
Steps to reproduce the problem:
In the main menu select <Adventure>, skip the intro. Press 'c' to open the
inventory screen. You can observe that the mouse pointer becomes very sluggish
(compared to the rest of the game).
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=18560
Summary: No crosshairs in Starfleet Academy
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=21222)
--> (http://bugs.winehq.org/attachment.cgi?id=21222)
wine-1.1.21 output
Hello,
the targets have no crosshairs in Star Trek: Starfleet Academy.
My OS:
Ubuntu 9.04 amd64
Intel Core2Duo T7300
Nvidia Quadro NVS140M
NVIDIA 180.44 drivers
Attached are a screenshot and the wine output.
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http://bugs.winehq.org/show_bug.cgi?id=23048
Summary: UT3 Fails due to glPointSize invalid values.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=28595)
--> (http://bugs.winehq.org/attachment.cgi?id=28595)
Output log from wine.
Latest Patch from unreal tournament 3 fails and locks up before allowing me to
enter the key.
Attached is the log for wine version 1.2-rc2
Test System:
Ubuntu 10.04 (64-bit)
Radeon HD 5770
Athlon II x4 620
4gb ddr3 1600 memory.
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http://bugs.winehq.org/show_bug.cgi?id=26712
Summary: Syberia 1 Demo: Fading in virtual desktop affects the
entire screen
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://www.adventurespiele.net/CmodsDownload-index-req
-viewdownloaddetails-lid-337.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=34023)
--> (http://bugs.winehq.org/attachment.cgi?id=34023)
wine 1.3.17 output
The demo runs in a virtual desktop here.
Always when it fades between scenes (means turning black for a moment) this
fade does not only affect the virtual desktop but my entire screen/monitor gets
black.
Just start the demo (use wine taskmgr to bring the game to foreground and
adjust the window size). Then quit the game and you should see a fade there
which affects your entire screen.
Video card: GeForce GTX 460
Drivers: 270.29
Ubuntu 10.10 amd64
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23310
Summary: Mouse pointer prevented from leaving virtual desktop
window when it shouldn't be
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some programs which use full-screen mode, Wine stops the mouse pointer
from leaving the window, even when virtual desktop mode is enabled and "Allow
DirectX apps to stop the mouse leaving their window" is not selected. I'll
describe two such programs.
Airport Tycoon 2 is an airport management simulation game. A demo can be
downloaded from http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Installing IE6 using winetricks could get that to work, but as the
demo shows the problem it's not necessary.]
Use winecfg to enable virtual desktop mode, and make sure "Allow DirectX apps
to stop the mouse leaving their window" is not checked. Running the game, the
pointer is captured so it cannot leave the virtual desktop window. It is
therefore difficult or impossible to e.g. move the Wine virtual desktop window.
There are also issues when you have another window open and active in front of
the virtual desktop (e.g. Alt-Tab to a terminal window). Moving the mouse in
that non-Wine window, when the pointer is about to leave it, the pointer is
moved to the position corresponding to the centre of the virtual desktop
window.
The only console output which might be relevant is this:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
A second program which has this problem is 101 Bunny Pets. A time-limited demo
can be downloaded from http://www.selectsoftnow.com/software/info.php?ID=5858
You'll need to install IE6 using winetricks to run the demo after installing
it.
This game can be set to run in a window in its options menu, but the default is
full-screen. Notice the pointer is captured and the same issue with non-Wine
window in front as with Airport Tycoon 2. There didn't seem to be any relevant
console output when I ran it.
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http://bugs.winehq.org/show_bug.cgi?id=29999
Bug #: 29999
Summary: Bloodrayne 2: text in the menus misplaced
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/147598/140000/fileinfo/Blood
Rayne-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39061
--> http://bugs.winehq.org/attachment.cgi?id=39061
terminal output
Now that bug #8871 has been fixed, text in the menus and in mid-game does
appear.
The problem is that text in the menus is misplaced (see the attached
screenshot).
This doesn't affect gameplay as text in mid-game appears fine.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=15350
Summary: [Regression] dinput wrong keyboard layout in Tomb Raider
Anniversary / Legend
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
CC: aric(a)codeweavers.com
Hi,
Today I upgraded wine from 1.1.0 to 1.1.5 on a gentoo system which have a
french keyboard layout (AZERTY).
When I run Tomb Raider Anniversary or Legend, the keyboard auto-magically
switch to an english layout (QWERTY).
But, I have no problem in World of Warcraft for example.
I made some tests, and I discovered that this behaviour is here since 1.1.3.
Then I made some regression tests from 1.1.2 to 1.1.3, and found that the
guilty commit is :
http://source.winehq.org/git/wine.git/?a=commit;h=304ff3c7280a53b7cbadfa83e…
Reversing this patch on the 1.1.5 release fix the problem.
Please let me know if you want more infos or tests.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30611
Bug #: 30611
Summary: Lazarus browser sample exits, because
ieframe:ViewObject_Draw is unimplemented
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://netikka.net/dev/lazbrowser.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
http://netikka.net/dev/lazbrowser.exe
Quits without showing anything. Terminal has only 2 lines:
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x3c8
0x15bf65c 0x15bf65c (nil) 00000000)
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x61c
0x15bf128 0x15bf128 (nil) 00000000)
I modified that function to return S_OK, and sample works.
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http://bugs.winehq.org/show_bug.cgi?id=26574
Summary: Homefront: no sound in menu unless Hardware
acceleration = emulation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal doesn't show much, just:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a1d8,0x16a148): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bcd8,0x16bbf8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bd00,0x16bc20): stub
changing driver emulation from full to emulation gives me sound.
Note: the sound works fine in the intro videos, either way.
Gentoo 32-bit, no pulseaudio. Using winealsa driver.
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http://bugs.winehq.org/show_bug.cgi?id=22080
Summary: Wine removes custom drive mappings
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sub.mesa(a)gmail.com
Wine appears to be forgetting or removing my drive mappings. I have an NFS
filesystem mouned on /nfs, i am the owner of that directory with appropriate
write permissions. I do something like this:
# create new wine directory
mkdir /nfs/winetest
# populate wine directory
WINEPREFIX=/nfs/winetest/ winecfg
# Now i go to Drives tab, make a new D-drive, set it to /nfs, then click Apply
# close winecfg
# when i launch winecfg again, the /nfs D-drive is still there
# so far so good
# now launch some random application on the NFS-mount
cd /nfs/
WINEPREFIX=/nfs/winetest/ wine "D:\\prip\\setup.exe"
# result: wine: module not found; application does not start properly
# now check winecfg again:
WINEPREFIX=/nfs/winetest/ winecfg
# now our D-drive mapping isn't set to anything; its empty.
So it appears wine removes my custom drive mappings whenever an application is
launched or tries to access its DLLs located there. If i did something wrong,
i'm not aware of it. Wine should just accept the D-drive and launch the
application, not removing my drive mapping.
I also tested without using NFS; on my home directory.
mkdir ~/winetest
mkdir ~/driveD
WINEPREFIX=/home/<user>/winetest winecfg
# set drive D to map to /home/<user>/driveD/ type Local Disk
# click apply & close winecfg
cp -p ~/nfs/prip/setup.exe ~/driveD/
WINEPREFIX=/home/<user>/winetest/ wine "D:\\setup.exe"
# result: fails again, drive D gone.
I'm using Ubuntu 9.10 64-bit, wine 1.1.40 per winehq.org PPA; no modifications.
The latest .41 versions is not in your PPA yet, so i can't test. Can anyone
confirm this bug?
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http://bugs.winehq.org/show_bug.cgi?id=31533
Bug #: 31533
Summary: Copy from Onenote 2010 to linux native or even wine
apps fails
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atulkakrana(a)gmail.com
Classification: Unclassified
Hello All,
I am using Wine 1.5 and have installed Microsoft office 2010 X86 version. The
problem is that when I copy something from onenote and try to paste on linux
application i.e gedit, open office or even on Wine apps i.e MS word, ONENOTE
crashes and restarts.
This makes it impossible to copy anything (mainly text) from ONENOTE to any
other app. Same bug has been reported before (Bug 18242) for ONENOTE 2007 but
it is abandoned at this moment.
It is because of this bug smoothly working ONENOTE becomes unusable. Strange
this is but no such problem occurs with other products such as MS word,
presentation 2010.
I hope that this bug is fixed ASAP.
Thanks
Atul
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http://bugs.winehq.org/show_bug.cgi?id=29586
Bug #: 29586
Summary: Tumblebugs 2 demo: insects render black
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.heavygames.com/tumblebugs2/gameinfo.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 38317
--> http://bugs.winehq.org/attachment.cgi?id=38317
terminal output
A user asked about it in #winehq. Trying it myself, I saw the same problem:
OpenGL renderer string: GeForce GTX 295/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 285.05.05
d3e47a42ca069a174735adcd4d17b6289d9416e6 tumblebugs2_at_c3tb1.exe
same in 1.2, didn't try any other wine versions. disabling glsl/ddr=gdi did not
make a difference.
Screenshot/terminal output attached.
wine-1.3.36-271-g1444983
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http://bugs.winehq.org/show_bug.cgi?id=31403
Bug #: 31403
Summary: bad exe format for mingw binary that works fine on
windows.
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pluto(a)agmk.net
Classification: Unclassified
i'm trying to run binaries produced by i686-w64-mingw (gcc-4.7.x)
and getting following error:
$ LANG=C wine debugtoolsTest.exe
wine: Bad EXE format for
Z:\home\users\(...)\build-debug-i686-w64-mingw32\debugtoolsTest.exe.
this is weird becuase win7/x64 runs this 32-bit binary without any errors.
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http://bugs.winehq.org/show_bug.cgi?id=33364
Bug #: 33364
Summary: AMD HD 6650 is recognized as HD 2900XT1
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrosha(a)list.ru
Classification: Unclassified
Created attachment 44142
--> http://bugs.winehq.org/attachment.cgi?id=44142
lspci
Hi!
I use Asus K43Ta laptop
(http://www.asus.com/Notebooks_Ultrabooks/K43TA/#specifications)
It has dualgraphics videocard AMD Radeon HD 6720G2
(http://www.amd.com/us/products/technologies/dual-graphics/Pages/dual-graphi…)
which consists of two cards:
Integrated HD 6520G
Discrete HD 6650M
For gaming I use Discrete and Catalyst 13.1
Catalyst says that it is "AMD Radeon 6600M and 6700M Series"
But Eve-Online in wine says it is AMD Radeon 2900 XT1
LOTRO in wine says the same as EveOnline.
It seems to be the same problem as in this closed bug but for another card
http://bugs.winehq.org/show_bug.cgi?id=31590
I am not sure that I can write a patch but will provide any needed info
Thanx
Petr Shatunov
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http://bugs.winehq.org/show_bug.cgi?id=30103
Bug #: 30103
Summary: Static controls with bitmap do not display correct
background.
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Classification: Unclassified
Created attachment 39234
--> http://bugs.winehq.org/attachment.cgi?id=39234
Screenshot with difference between Windows and WINE
An image static control does not seem painting the background around the image
with the right color.
The default color used for filling the area around the image is not
COLOR_BTNFACE (I guess you selected that one) but instead it seems to be filled
with a solid brush created with the color in the origin of the image, at
coordinates (0,0).
I attached a screenshot that it shows the difference between the expected
result and the current result obtained in WINE.
This is a trick tipically used to reduce the size of the bitmap since the image
control "expands" the color we want without any additional work.
Sometimes you can see this artifact in some "about box" of some software,
however I also attached a demo programme that you can use to reproduce the
defect.
Sincerely,
Carlo Bramini
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http://bugs.winehq.org/show_bug.cgi?id=10722
Summary: Error message when attempting to install games in Steam
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=9560)
--> (http://bugs.winehq.org/attachment.cgi?id=9560)
Console output when running Steam
After installing Steam and letting it update, when attempting to install games
an error message appears.
Steam.exe (main exception): Win32 StructuredException at 7A9C8C95 :
Attempt to read from virtual address 0 without appropriate access rights.
And then Steam disappears. A dump of the output to the console is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25756
Summary: Cannot change input keys in Nestopia
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The input in Nestopia cannot be changed when it's run under Wine.
If you click Options > Input... and try changing the keyboard controls, such as
changing "K" and "L" to "Z" and "X" for example, it won't work. If using
Nestopia in Windows, the controls can be remapped.
Nestopia otherwise runs perfectly in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=24851
Summary: Explorer++ treeview shows plus signs even when a
folder contains no subfolders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31446)
--> (http://bugs.winehq.org/attachment.cgi?id=31446)
terminal output
On Windows, the little plus signs for expanding folders in the treeview don't
appear next to folders that contain no subfolders (and thus, nothing to
expand). In Wine, such folders still have the plus sign even though it doesn't
do anything.
Native comctl32 didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=22764
Summary: Runtime error
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=28074)
--> (http://bugs.winehq.org/attachment.cgi?id=28074)
Error message
I downloaded
http://www.garmin.com/software/ChartplottersUpdatewithSDcard_20100511.exe
to update the software of a chart plotter. This is done via a SD-card.
While Wine 1.1.9 was not able to find the device (mapped to K:), an upgrade to
1.1.44 terminates even earlier: After unpacking the file it terminates with a
runtime error. See attachment
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http://bugs.winehq.org/show_bug.cgi?id=9512
Summary: Hint style pop-ups block access to objects beneath
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler uses 'hint-style' pop-ups when you hover over a data item that is
not fully displayed using the SetWindowLong API call (e.g. where a name is to
long to fit in the space allocated, a small window showing the full information
appears when your cursor points to the name). Although this is very useful
under Windows, in wine the pop-ups block access to the underlying data
preventing the record from being selected.
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http://bugs.winehq.org/show_bug.cgi?id=17367
Summary: BizAgi Modeler does not start
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: potter67(a)yahoo.com
Created an attachment (id=19412)
--> (http://bugs.winehq.org/attachment.cgi?id=19412)
Error log while starting up
BizAgi Modeler does not start
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http://bugs.winehq.org/show_bug.cgi?id=10352
Summary: fonts/text do not appear in Civilization Call to Power
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=9024)
--> (http://bugs.winehq.org/attachment.cgi?id=9024)
picture of buttons with no text
All of the buttons in Civilization Call to Power are missing text.
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http://bugs.winehq.org/show_bug.cgi?id=12242
Summary: PhoenixRC: HID controller does not work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raccoonone(a)procyongames.com
PhoenixRC comes with an adapter to connect a remote controller via USB. The
controller and adapter show up as an HID under windows, but they aren't
detected under WINE. I'm working on this bug, and have created this to track
progress.
The first thing to fix seems to be a bug in SetupDiGetDeviceInterfaceDetailW
which is causing a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20950
Summary: Excel 2007 changes .xls modification date on shutdown
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Test:
Launch Office 2007 Excel and save an empty .xlsx file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xlsx file with Excel 2007.
Close Excel and look, the dates are the same. Awesome.
Now do the same with a .xls file.
Launch Office 2007 Excel and save an empty .xls file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xls file with Excel 2007.
It doesn't matter now if you just read the document and then shutdown Excel or
if you edit the document but you DON'T save the changes when Excel shuts down.
However, when you close Excel the file will get new modification and access
dates.
What would have happened:
Excel would respect the date of modification when no editing is done in .xls
JUST the way it does with .xlsx. This affects only Excel, while Word respects
the date with both .doc and .docx and Powerpoint with .ppt and .pptx.
Can anyone else reproduce this?
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http://bugs.winehq.org/show_bug.cgi?id=30266
Bug #: 30266
Summary: Cygnus Fractal eXtreme crashes after trial dialog
(expects gdi32 GetDIBits() returning number of scan
lines when bits parameter is NULL)
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I sometimes peek into Winehq forum to look for interesting bugs :-)
http://forum.winehq.org/viewtopic.php?t=15117 (no answer)
--- quote ---
i cannot seem to get this app to run properly in wine.
Bruce, who is the programmer of it, told me he would be happy to make whatever
changes are necessary to make it work with wine, so if it's something on his
end, could somebody on the team reach out to him and help him get it going?
his website is:
http://cygnus-software.com/
I love fractals, and want to take full advantage of my i7 on my imac and would
really love to use his software but i absolutely will not go running windows to
do so...
--- quote ---
Download: ftp://ftp.cygnus-software.com/pub/fxsetup.msi
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Cygnus Software/Fractal eXtreme 32-bit
$ WINEDEBUG=+tid,+seh,+relay,+snoop,+bitmap wine ./FractalX.exe >> log.txt 2>&1
--- snip ---
Trace log reveals:
--- snip ---
...
0024:Call KERNEL32.CreateFileA(0032d3b8 "C:\\Program Files\\Cygnus
Software\\Fractal eXtreme
32-bit\\Plugins\\Mandelbrot.dll",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebc4
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=0044ebc4
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebde
0024:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0044ebde
0024:Call KERNEL32.CloseHandle(000001c8) ret=0044ec2c
0024:Ret KERNEL32.CloseHandle() retval=00000001 ret=0044ec2c
0024:CALL MSVCR100.memset() ret=004529bd
0024:RET MSVCR100.memset() retval=00557be0 ret=004529bd
0024:Call gdi32.CreateDCA(004b80f8 "Display",00000000,00000000,00000000)
ret=00452a23
0024:Ret gdi32.CreateDCA() retval=0000119c ret=00452a23
0024:Call
gdi32.CreateDIBSection(0000119c,00557be0,00000000,00557bd0,00000000,00000000)
ret=00452a45
0024:trace:bitmap:CreateDIBSection format (110,110), planes 1, bpp 8, BI_RGB,
size 12320 RGB
0024:Ret gdi32.CreateDIBSection() retval=000011a0 ret=00452a45
0024:Call gdi32.CreateCompatibleDC(0000119c) ret=00452a59
0024:Ret gdi32.CreateCompatibleDC() retval=000011a4 ret=00452a59
0024:Call gdi32.SelectObject(000011a4,000011a0) ret=00452a6b
0024:Ret gdi32.SelectObject() retval=0000006c ret=00452a6b
0024:Call gdi32.DeleteDC(0000119c) ret=00452a75
0024:Ret gdi32.DeleteDC() retval=00000001 ret=00452a75
0024:CALL Mandelbrot.CalcPointFloat(00000000,0032cf88) ret=0040449a
0024:RET Mandelbrot.CalcPointFloat() retval=00000000 ret=0040449a
...
0024:CALL MSVCR100.fopen_s(<unknown, check return>) ret=0044f90a
...
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",40000000,00000000,0032cdb4,00000002,00000080,00000000)
ret=78b27359
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=78b27359
...
0024:RET MSVCR100.fopen_s() retval=00000000 ret=0044f90a
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(0032ced0,00000001,0000000e,78b53068) ret=00448091
0024:Call ntdll.RtlAllocateHeap(00547000,00000000,00001000) ret=78ab0269
0024:Ret ntdll.RtlAllocateHeap() retval=00558020 ret=78ab0269
0024:RET MSVCR100.fwrite() retval=0000000e ret=00448091
0024:Call
gdi32.GetDIBits(000011a4,000011a0,00000000,0000006e,00000000,0032caa4,00000000)
ret=0044f6b6
0024:Ret gdi32.GetDIBits() retval=00000001 ret=0044f6b6
0024:CALL MSVCR100.fwrite(0032caa4,00000001,00000028,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000028 ret=00448091
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(00557c08,00000001,00000400,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000400 ret=00448091
0024:CALL MSVCR100.fwrite(00000000,00000001,00003020,78b53068) ret=00448091
0024:Call KERNEL32.GetLastError() ret=78ab0706
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=78ab0706
0024:Call ntdll.RtlDecodePointer(fdf9bfb0) ret=78b2af62
0024:Ret ntdll.RtlDecodePointer() retval=00000000 ret=78b2af62
0024:Call KERNEL32.IsDebuggerPresent() ret=78b2aee6
0024:Ret KERNEL32.IsDebuggerPresent() retval=00000000 ret=78b2aee6
0024:Call KERNEL32.SetUnhandledExceptionFilter(00000000) ret=78b2aef0
0024:Ret KERNEL32.SetUnhandledExceptionFilter() retval=004a62b6 ret=78b2aef0
0024:Call KERNEL32.UnhandledExceptionFilter(0032c690) ret=78b2aefd
wine: Unhandled exception 0xc0000417 at address 0x320023:0x78b2af3e (thread
0024), starting debugger...
--- snip ---
The second fwrite() has a NULL ptr which causes the page fault.
Relevant app code leading to failure, annotated:
--- snip ---
...
0044F6B0 FF15 88C04A00 CALL DWORD PTR DS:[<&GDI32.GetDIBits>]
0044F6B6 8B7E 08 MOV EDI,DWORD PTR DS:[ESI+8] ;
bmi.bmiHeader.biHeight
0044F6B9 3BC7 CMP EAX,EDI
0044F6BB 75 4C JNE SHORT 0044F709
0044F6BD 8B85 D0FBFFFF MOV EAX,DWORD PTR SS:[LOCAL.268] ;
bmi.bmiHeader.biSizeImage
0044F6C3 85C0 TEST EAX,EAX
0044F6C5 74 42 JE SHORT 0044F709
0044F6C7 50 PUSH EAX
0044F6C8 FF15 48C44A00 CALL DWORD PTR DS:[<&MSVCR100.malloc>
0044F6CE 83C4 04 ADD ESP,4
0044F6D1 8985 B0FBFFFF MOV DWORD PTR SS:[LOCAL.276],EAX
0044F6D7 85C0 TEST EAX,EAX
0044F6D9 74 2E JE SHORT 0044F709
...
--- snip ---
The problem seems to be that the app expects GetDIBits() to return the number
of scan lines (comparison of return value against bmi.bmiHeader.biHeight).
MSDN: http://msdn.microsoft.com/en-us/library/dd144879%28v=vs.85%29.aspx
--- quote ---
int GetDIBits(
__in HDC hdc,
__in HBITMAP hbmp,
__in UINT uStartScan,
__in UINT cScanLines,
__out LPVOID lpvBits,
__inout LPBITMAPINFO lpbi,
__in UINT uUsage
);
...
Return value
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is nonzero.
If the function fails, the return value is zero.
This function can return the following value.
--- quote ---
"return value is nonzero" Ah how precise. Roll a dice?
Digging further it seems Microsoft dropped the Win9x part of API documentation.
Some websites carry the "old" API documentation that states:
--- quote ---
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
Windows 95:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is the total number of scan lines in the
bitmap.
Windows NT:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is non-zero.
If the function fails, the return value is zero.
--- quote ---
Source:
http://source.winehq.org/git/wine.git/blob/71ea68b65727a7abac8f179035fe895f…
--- snip ---
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [out] Address of structure with bitmap data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1380 if (bits)
1381 {
1382 if(dst_info->bmiHeader.biHeight > 0)
1383 dst_info->bmiHeader.biHeight = src.height;
1384 else
1385 dst_info->bmiHeader.biHeight = -src.height;
1386
1387 convert_bitmapinfo( src_info, src_bits.ptr, &src, dst_info, bits,
FALSE );
1388 if (src_bits.free) src_bits.free( &src_bits );
1389 ret = lines;
1390 }
1391 else
1392 ret = empty_rect ? FALSE : TRUE;
1393
1394 if (coloruse == DIB_PAL_COLORS)
1395 {
1396 WORD *index = (WORD *)dst_info->bmiColors;
1397 for (i = 0; i < dst_info->bmiHeader.biClrUsed; i++, index++)
1398 *index = i;
1399 }
1400
1401 copy_color_info( info, dst_info, coloruse );
1402 if (info->bmiHeader.biSize != sizeof(BITMAPCOREHEADER))
info->bmiHeader.biClrUsed = 0;
1403
1404 done:
1405 release_dc_ptr( dc );
1406 GDI_ReleaseObj( hbitmap );
1407 return ret;
1408 }
--- snip ---
For testing I changed the code for line 1392 to also return the number of scan
lines in case of "NULL" bits parameter.
It lets the app successfully render/save fractals and the crash is gone.
$ du -sh fxsetup.msi
6.0M fxsetup.msi
$ sha1sum fxsetup.msi
44a9ff9779596205f25d6d00051f594a4cc599b0 fxsetup.msi
$ wine --version
wine-1.5.0
Regards
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http://bugs.winehq.org/show_bug.cgi?id=18078
Summary: Godfather: game will crash right after copyright notice
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
When i try to start godfather game it will die right after copyright notice
screen.
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http://bugs.winehq.org/show_bug.cgi?id=24721
Summary: Explorer++ crashes when choosing to view large icons
or extra large icons
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31230)
--> (http://bugs.winehq.org/attachment.cgi?id=31230)
Don't return E_FAIL
To reproduce, set Windows version to Win7 or Vista (otherwise these options are
hidden by the program) and then go to view -> large icons (or extra large
icons). Depending on which of those options is selected, it outputs one of the
following lines:
fixme:shell:SHGetImageList Unsupported image list 2 requested
fixme:shell:SHGetImageList Unsupported image list 4 requested
...then crashes immediately. Hacking SHGetImageList to stop returning a failure
after that fixme prevents the crash.
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http://bugs.winehq.org/show_bug.cgi?id=32104
Bug #: 32104
Summary: KwMusic: crashes during installing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42329
--> http://bugs.winehq.org/attachment.cgi?id=42329
the log of installing
I installed KwMusic(酷我音乐) in wine and it crashed during installing.
my test environment:
- Ubuntu 12.04.1 32bit ;
- Wine 1.5.16 ;
- KwMusic: https://www.dropbox.com/s/ck5pmoc5ls9sk5m/kwmusic2012.exe .
you can reproduce the bug follow:
0. download KwMusic: https://www.dropbox.com/s/ck5pmoc5ls9sk5m/kwmusic2012.exe
1. 'wine kwmusic2012.exe' to begin the installing.
attachment:
kwmusic.log is the log of installing
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http://bugs.winehq.org/show_bug.cgi?id=25138
Summary: Black and White 2 demo crashes on startup
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Download from http://lionhead.com/Games/BW2/Demo.aspx and install.
Decline installing directx9.
For me, the game crashed on startup; the log said
trace:d3d:IWineD3DDeviceImpl_CreateVertexShader Created vertex shader 0x1ad220.
...
fixme:d3dx:D3DXCreateEffectEx (0x132510, 0x5e7ccd5, 1804, (nil), (nil), (nil),
0, (nil), 0x269f214, 0x269f258): semi-stub
fixme:d3dx:ID3DXEffectImpl_DeleteParameterBlock (0x207678)->(0x132510): stub
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0009), starting debugger...
'winetricks d3dx9_36' got rid of the effect stub warnings, but didn't affect
the crash.
'winetricks dinput8' didn't seem to affect the crash.
'winetricks directx9' worked around the problem, and let the game run.
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http://bugs.winehq.org/show_bug.cgi?id=32802
Bug #: 32802
Summary: Janetter fails to start properly and gives an error
saying, "Backend server cannot init"
Product: Wine
Version: 1.5.22
Platform: x86-64
URL: http://janetter.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atarifanatic(a)gmail.com
Classification: Unclassified
When loading Janetter 4.1.1.0 (can be downloaded at
http://janetter.net/desktop.html) in wine64 mode, the Janetter window shows and
stays at a screen with a spinning wheel, where it is trying to load the client.
Eventually, a message box shows saying "Backend server cannot init" (probably
referring to JanetterSvr.exe?) and upon closing the message box, it continues
to attempt to load.
I am currently using Arch Linux x86_64 with the wine 1.5.22 package.
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http://bugs.winehq.org/show_bug.cgi?id=23033
Summary: Runaway 2 can't run.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: majorandras(a)freemail.hu
Created an attachment (id=28552)
--> (http://bugs.winehq.org/attachment.cgi?id=28552)
The error window.
After I started Runaway 2 : The Dream Of The Turtle, a windows appears with an
error message: DLL not found shell.dll16.dll
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http://bugs.winehq.org/show_bug.cgi?id=23639
Summary: iTunes 7.7.1.11 downloading podcasts hang with Wine
1.1.42 in Ubuntu 10.04
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=29578)
--> (http://bugs.winehq.org/attachment.cgi?id=29578)
wine C:\\Program\ Files\\iTunes\\iTunes.exe
What I expected to happen is when I install and run iTunes 7.7.1.11 it would
flawlessly install and download iTunes Store podcasts.
What happened instead is that after successfully installing and starting iTunes
GUI, was in middle of downloading podcasts from iTunes Store and it just
stopped downloading. In attached CLI-output.txt it seems to be correlated with
Distnoted.exe failing to launch.
lsb_release -rd
Description: Ubuntu 10.04 LTS
Release: 10.04
apt-cache policy wine1.2
wine1.2:
Installed: 1.1.42-0ubuntu4
Candidate: 1.1.42-0ubuntu4
Version table:
*** 1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
100 /var/lib/dpkg/status
Downstream bug:
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/605141
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http://bugs.winehq.org/show_bug.cgi?id=16523
Summary: iTunes 8 states registry keys are missing for cd burning
support
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.apple.com/itunes/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When launching iTunes 7 - 8.01 it displays an error stating that cd burning
will not be enabled due to missing registry keys. In iTunes 8.02 it states that
iTunes was improperly installed and cd burning and importing will not function.
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http://bugs.winehq.org/show_bug.cgi?id=9649
Summary: iTunes 7 doesn't recognize iPod
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apple.com/itunes/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=8051)
--> (http://bugs.winehq.org/attachment.cgi?id=8051)
Console log
Steps to reproduce: two options, actually:
1. Plug an iPod into your computer, and start iTunes.
2. Start iTunes without your iPod plugged in, and after it's running, plug
your iPod in.
Expected behavior: An icon with the text "Juan's iPod" would show up in the
tree view on the left side of the main window.
Actual behavior: no iPod icon.
I'm attaching a log, though these lines are especially suspicious:
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInterfaces 0x145388, (nil),
{53f56307-b6bf-11d0-94f2-00a0c91efb8b}, 0x00000000, 0x7baed8a0
That GUID is GUID_DEVINTERFACE_DISK, defined in ddk/ntddstor.h.
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http://bugs.winehq.org/show_bug.cgi?id=33247
Bug #: 33247
Summary: StarCraft II: HotS crash random after a while
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenixk19(a)mail.ru
Classification: Unclassified
Reported by many people in appdb discussion for me is
Both for 1.5.24 and 1.5.26 i'm experiencing crashes.
Log always is in the same place when crash. It ends with
Request Issued: POST /game/s2_ruru
{"region":"EU"}
Response: 200
{}
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event:
Full log: pastebin.com/d0baF2Rn
Other reports:
- Set VideoMemorySize=1024 (even though my card has 2GB), and lowered texture
quality to Max (not Ultra), and was able to play though several missions
without crashing.
- Lovering texture details from Ultra to Medium seems to help delaying the
crash but not to avoid it.
- is your GPU set to Adaptive or Max Performance? SC2 has issues with dynamic
frequencies, so i switched from Adaptive to Max Performance and that seems to
have helped a lot.
i haven't crashed yet since doing it. hope it holds.
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http://bugs.winehq.org/show_bug.cgi?id=33216
Bug #: 33216
Summary: Fallout New Vegas freezes at "dsoundrender.c:
DSoundRenderImpl.csFilter"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Classification: Unclassified
Created attachment 43942
--> http://bugs.winehq.org/attachment.cgi?id=43942
Crash message of "FalloutNV.exe".
FNV crashes reproducibly when playing the ending of the "Old World Blues"
add-on. I played around with some of the settings of the game, like disabling
sound, but to no avail.
Please see the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=9484
Summary: Program refuses to run because of ProtectCD/ProtectDISC
copy-protection
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=7825)
--> (http://bugs.winehq.org/attachment.cgi?id=7825)
+all trace
Mathetrainer is a german educational software. It installs fine on Wine, but
after starting it insists on inserting the original CD in the CD drive although
it is in the drive. A scan of the main executable with a copy protection
scanner reveals
Scanning -> c:\Programme\Klett\Mathetrainer 5\Mathetrainer.exe
File Type : Exe, Size : 1231923 (012CC33h) Bytes
-> File has 46094 (0B40Eh) bytes of appended data starting at offset 0121825h
[!] Protect DiSC v6.2 - v6.8 (Build 12-07-2005) detected !
[!] exact version: Protect DiSC v6.2.5 !
[!] protection level: Basic
According to
http://www.cdmediaworld.com/hardware/cdrom/cd_protections_protectcd.shtml this
protection also refered as ProtectCD is a commonly used protection scheme.
Other titles like "Need For Speed" and "Quake 3" make use of this protection
scheme too.
The application Mathetrainer seems to be based on Delphi and flash would
probably run if the copy protection check would succeed on Wine.
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http://bugs.winehq.org/show_bug.cgi?id=29941
Bug #: 29941
Summary: Microsoft Project 2010 Professional fails to install
Product: Wine
Version: 1.4-rc4
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
When trying to install MS Project Professional 2010 the installation fails
halfway with the installer displaying 'Microsoft Project Professional 2010
encountered an error during setup' .
I am able to validate the installation key online, select 'Install now', and at
about 50% during the installation part the error is shown.
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http://bugs.winehq.org/show_bug.cgi?id=27943
Summary: iTunes 10.4 (64 bit): doesn't run, incomplete install
?
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=35745)
--> (http://bugs.winehq.org/attachment.cgi?id=35745)
installation log
It installs. But when you run it, it either reports, that components aren't
installed, or it hangs.
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http://bugs.winehq.org/show_bug.cgi?id=30449
Bug #: 30449
Summary: GDIPaint does not paint (works with native gdiplus)
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 39806
--> http://bugs.winehq.org/attachment.cgi?id=39806
screenshot with builtin gdiplus
Doodle is a basic paint package in GDI+
Project page with source and binary:
http://www.codeproject.com/Articles/1160/Doodle-a-basic-paint-package-in-GDI
Press LMB and moving the mouse does not paint at all:
0024:fixme:gdiplus:GdipDrawLineI graphics object has no HDC
The window background is wrong (unimplemented hatch style 45),
but that's for a different bug.
Infopage for GDIplus Hatch Styles with examples:
http://www.mitov.com/wiki/index.php?title=Enum_IGDIPlus.TGPHatchStyle
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http://bugs.winehq.org/show_bug.cgi?id=21530
Summary: Tooltip message TTN_NEEDTEXT not being sent to
application
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.secureneterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Created an attachment (id=25937)
--> (http://bugs.winehq.org/attachment.cgi?id=25937)
Example program to show tooltip failure on wine.
In a Win32 .c program, the TTN_NEEDTEXT is normally sent when text is needed
for the display of a toolbar tip message. Wine does not send this message. I
have included a sample Microsoft program that will clearly show the
TTN_NEEDTEXT message is sent on all Microsoft based computers, but not on Wine.
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http://bugs.winehq.org/show_bug.cgi?id=23757
Summary: Free Pascal 2.4.0 segfaults on Wine 1.2
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saempylae(a)gmail.com
I downloaded the Free Pascal 2.4.0 installer (file fpc-2.4.0.i386-win32.exe)
and installed it. Running:
wine C:\\FPC\\2.4.0\\bin\\i386-win32\\fp.exe
from the command line results in a segmentation file.
Attaching a log extracted using:
WINEDEBUG=+all wine C:\\FPC\\2.4.0\\bin\\i386-win32\\fp.exe > fp.out 2>&1
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http://bugs.winehq.org/show_bug.cgi?id=32283
Bug #: 32283
Summary: Adobe Reader XI crashes on opening interactive form
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles(a)mcevoy.com
Classification: Unclassified
Created attachment 42606
--> http://bugs.winehq.org/attachment.cgi?id=42606
Backtrace
Installs fine (albeit no protected mode) and opens simple documents but crashes
when a complex interactive document is opened.
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http://bugs.winehq.org/show_bug.cgi?id=25835
Summary: Adobe Reader X crashes when opening complex pdf
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
When opening a test file from http://www.dor.state.wi.us/wi_efile/index.html
Adobe Reader X crashes
log file attached
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http://bugs.winehq.org/show_bug.cgi?id=24976
Summary: Wine Adobe Photoshop Elements 8.0 crashes on
Photomerge
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivor(a)sarifu.com
Photoshop Elements 8.0, free trial download from:
https://www.adobe.com/cfusion/tdrc/index.cfm?product=photoshop_elements&loc…
The following errors occur after install:
Error message pop-up when Editor first clicked from the elements Welcome Screen
" The Program PhotoshopElementsEditor.exe has encountered a serious problem and
needs to close... this can be caused by a problem in the program or a
deficiency in wine..." On the second attempt the Elements Welcome Screen
crashes and, after a minute long wait, the Editor opens.
All Photomerge functions cause the Elements to crash (File>New>Photomerge>)
using Ubuntu 10.10, wine 1.3.5
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http://bugs.winehq.org/show_bug.cgi?id=9408
Summary: Irfanview cannot scan images
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is different from bug 9406.
With the sane test backend, Irfanview still crashes when attempting to scan.
The test backend works just fine with Picasa though.
To scan, select File -> Acquire/batch scanning. You can bypass bug 9404 by
removing gphoto2.ds.so.
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http://bugs.winehq.org/show_bug.cgi?id=31994
Bug #: 31994
Summary: AquadelicGT: Socket error, code=10013
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starous(a)volny.cz
Classification: Unclassified
Created attachment 42173
--> http://bugs.winehq.org/attachment.cgi?id=42173
Wine log - WINEDEBUG="-all,+winsock"
Hello,
I am trying to play AquadelicGT game under wine for long time - the game works
fine approx. from version 1.5.8 in single player mode if msxml4.dll is replaced
by native Windows DLL (As I wrote in AppDB -
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18692 ).
But the game is still not working in multiplayer mode - there is displayed
message box "Socket error, code=10013" and game freezes every time when I try
to start "Join multiplayer game".
First I thought it can be related to CAP_NET_RAW problem - I tried set this
capability to game EXE files - Launcher.exe and Run.exe - but this does not
help.
Then I found bug 7929 - it looks similarly like my problem, so I waited for fix
of this bug. Bug 7929 was fixed in latest release 1.5.15, so I tried it today -
but the problem is still the same.
Wine log with debug setting WINEDEBUG="-all,+winsock" is included in
attachment.
(Note: The game itself is Run.exe file - but it (probably) cannot be started
directly, it is started via Launcher.exe file.)
Best regards,
Ales
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http://bugs.winehq.org/show_bug.cgi?id=30465
Bug #: 30465
Summary: BridgeCentral: Invalid floating point operation in
mozjs.dll (fldcw in JSDOUBLE_IS_INT32)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: u.dickow(a)gmail.com
Classification: Unclassified
When BridgeCentral 2.2.3 is logged in to a club database on the Internet, it
will be fatally hit by an "Invalid floating point operation" dialog box after
at most (and often exactly) 9 minutes of operation, i.e. 9 minutes after
opening of the main window displaying the very simple web page
http://bridge.dk/bridgecentral/nyheder/Welcome/Welcome.html . When you press
OK to the dialog box, the application is either completely confused and
unusable, or it immediately crashes with 2 more dialog boxes about Access
violation in mozjs.dll for read of an address, and the general wine "Serious
problem" box. The crash happens completely reproducibly if you just let the
application wait at the Welcome window after login and don't touch it.
"Unfortunately" (from a debugging point of view) the bug does _not_ appear when
BridgeCentral 2.2.3 uses only a local database, without any Firebird TCP
connection. So although anyone can download BridgeCentral from
http://bridgecentral.dk/ , you cannot easily reproduce the bug without being a
privileged member of a Danish DBf bridge club.
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http://bugs.winehq.org/show_bug.cgi?id=30762
Bug #: 30762
Summary: msxml3/domdoc tests flaky
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
ca48dac8821e128db8991dc54b4dedc8c321e816 and
9c0486d7a802c2f618a56a2074c5d790d329e3cf
both seem to have introduced some flaky tests in msxml3/domdoc.
Here's the result of 455 runs in a loop on ubuntu 12.04 (though I
also saw these on Centos 6):
342 domdoc.c:11537: Test failed: got L"http://blahblah.org"
342 domdoc.c:11542: Test failed: got L"http://blah.org"
350 domdoc.c:11647: Test failed: got L"http://blahblah.org"
350 domdoc.c:11652: Test failed: got L"http://blah.org"
3 domdoc.c:2098: Test failed: can't create file
C:\users\dank\Temp\leading_spaces.xml: 32
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http://bugs.winehq.org/show_bug.cgi?id=28578
Bug #: 28578
Summary: Editing a wiki page strips out carriage returns from
all preformatted text on that page
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
This most recently happened with the Regression Testing page (bug 28575), but
I've seen it before on other pages: carriage returns are removed from
preformatted text, even if that part is not edited directly, and the
preformatted text turns into an unreadable mess. It used to be possible to
avoid this by staying in GUI mode and not previewing, but that seems to no
longer work.
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http://bugs.winehq.org/show_bug.cgi?id=33470
Bug #: 33470
Summary: Don't allow to create wiki pages with external links
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: dimi(a)lattica.com
Classification: Unclassified
Just have a look at http://wiki.winehq.org/RecentChanges, it really starts
to take quite a bit of an effort to clean Wine wiki from spam.
Apparently, spammers can't be stopped by keywords listed in the stop list
http://wiki.winehq.org/LocalBadContent, and that's another problem.
Disallowing to create wiki pages with external links is considered main and
very efficient way to stop wiki spam, there are many resources explaining how
to do that for various wiki engines.
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http://bugs.winehq.org/show_bug.cgi?id=15984
Summary: Black and White: crashes with page fault on temple
completion
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
Created an attachment (id=17170)
--> (http://bugs.winehq.org/attachment.cgi?id=17170)
log of entire Black and White run
Black and White runs pretty well (some textures are black) up until completion
of the temple at which point it appears to hang. I've logged the entire run
from start to the hang. The apparent hang appears to be due to an exception,
specifically:
wine: Unhandled page fault on read access to 0xffffffff at address 0x7deff986
(t
hread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7
deff986).
Full details are in the attached log file.
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http://bugs.winehq.org/show_bug.cgi?id=22545
Summary: ubuntu user
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Created an attachment (id=27652)
--> (http://bugs.winehq.org/attachment.cgi?id=27652)
error appears when WinDVD starts in terminalmode
When WinDVD starts, it can find entree SQPlus.dll this file do exist in the
folder.
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http://bugs.winehq.org/show_bug.cgi?id=22210
Summary: HTML-Kit Tools trial installer produces an error
message in Win7 mode
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.html-kit.com/tools/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27103)
--> (http://bugs.winehq.org/attachment.cgi?id=27103)
Terminal output
If the installer for the trial version of HTML-Kit Tools is run with Wine's
Windows version set to Windows 7, it produces an error dialog after creating
shortcuts:
IPropertyStore::SetValue failed, code 0x80004002
After this, the installer doesn't offer to start the program automatically, but
there appears to be no other impact on the installation. (That may not be
related to this message anyway for all I know.) This doesn't happen in
WinXP/Vista/2k mode.
This is a .NET app, but the installer doesn't seem to use it; behavior is the
same whether the .NET Framework is installed or not.
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http://bugs.winehq.org/show_bug.cgi?id=31630
Bug #: 31630
Summary: BlueStacks App Player fails to install
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://www.bluestacks.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
Created attachment 41596
--> http://bugs.winehq.org/attachment.cgi?id=41596
Unhandled exception backtrace
After running the BlueStacks Install Wizard (
BlueStacks_HD_AppPlayerPro_setup_REL.msi ), accepting the license agreement and
starting the installation the following dialog appears: "Program Error
The program rundll32.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.".
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http://bugs.winehq.org/show_bug.cgi?id=20958
Summary: Photoshop CS4 fails to install in Vista mode
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=25124)
--> (http://bugs.winehq.org/attachment.cgi?id=25124)
Screenshot
In Vista mode, Photoshop CS4's setup stops doing anything. The setup is
responsive, but there are no buttons and closing isn't possible due to Bug
19571. Setup has to be killed.
To get this far, need to workaround Bug 18070.
Attached screenshot shows the point in which the installation stops.
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http://bugs.winehq.org/show_bug.cgi?id=20954
Summary: Adobe CS4 installer crashes when going back, then
continuing
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=25119)
--> (http://bugs.winehq.org/attachment.cgi?id=25119)
wine-1.1.34-99-g8da7a00 console output
To recreate:
1. Run setup.
2. Click "I wish to trial..." and click next.
3. At the license screen click back.
4. Click next again.
Setup causes a page fault and has to be killed.
Backtrace:
=>0 0x7b73d27f call_cp_func+0x55(disp=(nil), dispid=-600)
[/home/test/wine-git/dlls/mshtml/htmlevent.c:771] in mshtml (0x0033e634)
1 0x7b73d95d call_event_handlers+0x519(doc=0x3f55218, event_obj=0x110276f8,
event_target=0x4421a68, cp_container=0x3ec1390, eid=EVENTID_CLICK,
this_obj=0x3f5524c) [/home/test/wine-git/dlls/mshtml/htmlevent.c:867] in mshtml
(0x0033e6f4)
2 0x7b73de2e fire_event+0x3a4(doc=0x3f55218, eid=EVENTID_CLICK,
target=0x412eab4, nsevent=0x12222a24)
[/home/test/wine-git/dlls/mshtml/htmlevent.c:934] in mshtml (0x0033e764)
3 0x7b77e334 handle_htmlevent+0x1b4(iface=0x3f553b8, event=0x12222a24)
[/home/test/wine-git/dlls/mshtml/nsevents.c:292] in mshtml (0x0033e7d4)
Tested in latest git.
Obvious workaround: don't click back.
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http://bugs.winehq.org/show_bug.cgi?id=20436
Summary: Toolbars in Photoshop CS3 do not render correctly with
wine's gdiplus
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mareko(a)mit.edu
Created an attachment (id=24261)
--> (http://bugs.winehq.org/attachment.cgi?id=24261)
Image showing the toolbars rendered incorrectly
When using wine's gdiplus, Photoshop CS3's toolbars are completely broken (see
attached screenshot). Things are slightly better when using a version of
gdiplus from windows (see second screenshot).
While photoshop cs3 is not easy to install currently (there is a bug that
prevents the setup from installing), there are workarounds to get the setup
going so it might be time to start fixing photoshop itself.
Note: I was able to install it using "winetricks msxml6 gecko vcrun2005 ie6"
and the attached patch (forward ported from the patch offered on
http://bugs.winehq.org/show_bug.cgi?id=18070) applied to
47ec8ab0f3fcd66e0a9b8000b0826066a7bdca8a.
Thank you!
Diffident
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http://bugs.winehq.org/show_bug.cgi?id=19572
Summary: Photoshop CS4's installer's Quit window has no buttons
most of the time
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22809)
--> (http://bugs.winehq.org/attachment.cgi?id=22809)
Quit window
Adobe Photoshop CS4's intaller has a Welcome screen with a Quit button, but
clicking on Quit brings up a window with no buttons (screenshot attached) most
of the time...
Trying the same thing a number of times is eventually successful in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=19571
Summary: Photoshop CS4 can not be closed with the X button
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Adobe Photoshop CS4 brings up a Welcome screen during installation.
Normally, clicking on the X at the top-right of any window closes it. This
does not work for CS4's installer.
Clicking on the X prints a new line in the console, but does nothing:
fixme:mshtml:HTMLWindow2_execScript (0x2536c30)->(L"if(gWizardControl)
gWizardControl.NavCancel();" L"javascript" 0x33f6b0)
Workaround is native IE6.
Testing native jscript and mshtml separately is not possible due to other
errors.
Workaround to Bug 18070 required to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=15584
Summary: Adobe Dreamweaver CS3: Cancel button in the installer
does nothing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If you press the cancel button during the installation wont happen anything.
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http://bugs.winehq.org/show_bug.cgi?id=15582
Summary: Adobe Dreamweaver CS3 Installer crash if you reject the
license
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16585)
--> (http://bugs.winehq.org/attachment.cgi?id=16585)
Console output
The summary says everithing. Tested in Wine Ubuntu 8.10.
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http://bugs.winehq.org/show_bug.cgi?id=15583
Summary: Adobe Dreamweaver CS3 Installer looks really bad
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16586)
--> (http://bugs.winehq.org/attachment.cgi?id=16586)
Screenshot
Buttons are misplaced, and shows extra symbols. And also, the fonts in the
installer are rendered really bad.
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http://bugs.winehq.org/show_bug.cgi?id=14721
Summary: cannot host multiplayer games for Giants Citizen Kabuto,
DirectPlay Failed to Initialize (Code 80040111)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liebundartig(a)freenet.de
I installed Giants: Citizen Kabuto and the 1.4 patch it works like a charm.
However, when trying to host multiplayer games gives an error screen. That is
white background and text (that is below) in 3 blue boxes.
--8<--
Giants Citizen Kabuto
Wintry Cool Game Error Screen
DirectPlay Failed to Initialize (Code 80040111). Is DirectX Version 8 or better
installed?
Enter to Continue
Escape to Exit Game
--8<--
Both keys do not seem to work. I have to kill the program.
I have not used native DLLs or changed any other setting in Wine after
installation of wine.
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http://bugs.winehq.org/show_bug.cgi?id=15999
Summary: Anycount 5.0 does not run
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 12301, Anycount 5.0 (see anycount.com) installs but does not
run. A message box appears that says:
An internal exception occured (Address: 0x7bc78355)
Please, contact support. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=15789
Summary: Regression for Icewind Dale 2 : very low framerate
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
CC: stefan(a)codeweavers.com
I get very low fps, around 4 or 5 i would say. This renders the game
unplayable. Every animation in the game seems affected, even mouse movement is
not smooth.
This does not affect menus, the problem only appears once a game is launched.
The problem is still there with wine-1.1.7.
In case it might be useful, the video card used is Nvidia 8600M GT, with nvidia
drivers 177.80.
A git bisection gave:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
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http://bugs.winehq.org/show_bug.cgi?id=24011
Summary: Trackmania Nations Forever graphics test does not work
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
On first startup, Trackmania Nations Forever (free download at
http://www.trackmania.com/index.php?rub=downloads ) usually makes a benchmark
to set useful graphics detail settings. However, this does not work on wine:
Instead of a benchmark, the actual full game is started. When I quit, the
launcher tells me that the graphics data could not be found. I then get the
normal launcher, and can start the game again. This happens each time I start
the launcher.
Trackmania United Forever has the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=19241
Summary: winemenubuilder crashes when running any application
including notepad
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmhikaru(a)gmail.com
Created an attachment (id=22260)
--> (http://bugs.winehq.org/attachment.cgi?id=22260)
snapshot of the crash dialog
whenever I run any application, winemenubuilder crashes. Disabling it via
winecfg in the libraries section (specifically putting winemenubuilder.exe and
toggling it to disabled) makes wine complain that it can't find the component
but it no longer crashes.
For a basic reproducable test I'll be running 'wine notepad' as an example
here.
I don't know what this component does or what it's a part of, but this crash
did not happen under any previous version of wine.
I'll be attaching a picture of the crash dialog as well as the stderr
information.
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http://bugs.winehq.org/show_bug.cgi?id=28520
Bug #: 28520
Summary: Diablo II game menu fps regression
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 1aeee59bd8b6172c848c8029e1a55ddac1f93c44
There has been a behavior change in the game Diablo II caused by
http://source.winehq.org/git/wine.git/?a=commit;h=1aeee59bd8b6172c848c8029e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 15 20:01:50 2011 +0200
ddraw: Use offscreen backbuffers.
Before this patch the frame rate in the game menu (press Esc while in game) was
limited to <=60. Now the frame rate can reach hundreds. Behavior on Windows:
frame rate is limited at 60.
The reason I am reporting this: Shortly after opening the game menu there often
is a short but very noticeable phase where everything behaves sluggishly,
making it very hard to select the desired entry with the mouse.
The sluggishness/slowdown itself may not be a Wine bug since is not a problem
when I switch NVIDIA PowerMizer from its default "Adaptive" to "Prefer Maximum
Performance". That, however, is not an acceptable permanent solution on a
laptop. Sync to VBlank settings do not change the behavior.
So far I have only been able to observe the slowdown when running the game in
Direct3D mode, although the frame rate is now also unlimited when running in
DirectDraw mode. All observations have been made with Diablo II Lord of
Destruction 1.13c.
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http://bugs.winehq.org/show_bug.cgi?id=27151
Summary: Ubuntu 11.04, last Wine version from repository
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsgonow11(a)mailinator.com
Проблема с приложением для Windows - игра Mafia Vizheneo. Вот ссылка для
скачивания - http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
На Ubuntu 11.04 игра запускается только с режимом совместимости Windows XP и
ниже. Игра запускается, но кроме "Добро пожаловать!" ничего нет.
Игра работает через интернет. На Windows после запуска (при работающем
интернете) появляется окно с вводом логина и пароля, и дальше игра отлично
работает.
Пожалуйста, решите эту проблему. С уважением, Moran.
The problem with an application for Windows - game Mafia Vizheneo. Here's a
link for download -
http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
On Ubuntu 11.04 a game only runs in compatibility with mode Windows XP and
below. The game starts, but except for "Welcome!" nothing.
The game works via the Internet. On Windows after startup (when the Internet
works), pops up a window with a login and password, and further, the game works
fine.
Please solve this problem. Sincerely, Moran.
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http://bugs.winehq.org/show_bug.cgi?id=33312
Bug #: 33312
Summary: QQ International 1.6 can't load Bulletin
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44059
--> http://bugs.winehq.org/attachment.cgi?id=44059
Screenshot in wine
0. download from http://dl_dir.qq.com/qqfile/qq/QQ2012/QQIntl1.6.exe
1.
compile wine with -O0 for Bug 24768
winetricks ie7 for Bug 29638
winetricks riche20 for Bug 29636
2. login, open a chat-box of a GROUP
3. It didn't crash, but the 'Bulletin' can't be loaded
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http://bugs.winehq.org/show_bug.cgi?id=19494
Summary: old apps don't run because of too much memory
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb999(a)gmx.de
Old programs like the write.exe from Windows 3.1 do not run if there is too
much memory available - see http://support.microsoft.com/?scid=kb;en-us;253912
for a detailed description. The method to limit memory mentioned there doesn't
work with wine. What's missing is a possibilty to give an application less
memory to work with.
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http://bugs.winehq.org/show_bug.cgi?id=9999
Summary: Adobe Illustrator 8 aborts on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/8.x/il8try
_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Illustrator 8 installs ok on a clean .wine with today's git.
But the app aborts on startup, saying
"Adobe Illustrator can't run because there isn't enough memory."
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http://bugs.winehq.org/show_bug.cgi?id=21541
Summary: Farscape: The Game crash at game launch
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=25951)
--> (http://bugs.winehq.org/attachment.cgi?id=25951)
Farscape console dump after crash
Starting Farscape: The Game opens a dialog to select resolution and
enable/disable FMV. No matter the resolution or FMV setting the game will exit
immediately and give a crash dump (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=23826
Summary: Avira Antivir Personal: requires at least: -Windows
2000, SP4 and Rollup 1 [errorcode:20]
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.free-av.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
When installing Avira Personal v10.0.0.567 I get the following error:
requires at least: -Windows 2000, SP4 and Rollup 1
[errorcode:20]
in winecfg the os is set to winxp
even changing to Vista doesn't help
attaching wine log file
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http://bugs.winehq.org/show_bug.cgi?id=12789
Summary: vb6 with sheridan datawidgets, grids are drawn off the
window
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ggenovese(a)acpsistemas.com.ar
When I try to run VB6 apps made with Sheridan datawidgets with wine, the grids
have a strange behaviour: they're drawn off the window, most of the times over
the
desktop AND ALSO where they should: on the window.
I've made a test app using microsoft access in order to show you the bug. I've
attached it
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http://bugs.winehq.org/show_bug.cgi?id=14074
Summary: mouse/cursor position error - jumps on mouseOver of
Wine-related window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: briancady413(a)yahoo.com
I have mouse jump problems on mouseOver inside Wine dialog boxes.
In other words, when I move the arrow cursor over any part of a Wine
window/dialog box (except the top grab bar), the arrow jumps left and up about
a inch. Unfortunately mouse clicks are sent as though the mouse was still where
one would expect it to be. In other words, with the arrow cursor over the Wine
dialog box, the cursor is up and left of where mouse clicks are sent from.
I tried disabling Compiz, with no effect. In fact it appeared that compiz was
already disabled, despite talk of default enabling under 8.04
This is with Wine 1.0, Ubuntu Heron 8.04, a Sony VAIO PCG-FX140 laptop
coppermine 32 bit chip with a 10GiB HD and about 384 MegB RAM
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http://bugs.winehq.org/show_bug.cgi?id=32986
Bug #: 32986
Summary: Fallout New Vegas: Anti-aliasing doesn't work properly
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joedavison.davison(a)gmail.com
Classification: Unclassified
Before continuing I should mention Multisampling is enabled in the Wine
registry.
Anti-aliasing in Fallout: New Vegas doesn't seem to work like it should. Values
up to 8 samples (as per the launcher) apply anti-aliasing, but it seems like
it's only in fact rendering with 2 samples. Selecting 9 samples or more simply
disables anti-aliasing altogether.
World details are anti-aliased correctly. Buildings, streetlamps and the like
are smoothed like they should be, while objects like grass are not.
Furthermore, structures in the distance (like pylons) are not aliased at all
and look like pencil scribbles from MS Paint.
I've observed this in Wine versions throughout the 1.5.x series. My distro is
Arch Linux x86_64.
DirectX 9 DLL overrides *are* being used as the Steam installer for New Vegas
installs DirectX automatically. I have not yet tested it without overrides.
This doesn't occur in Skyrim, a game that uses the same engine as New Vegas.
My specs:
Nvidia 660Ti 2GB
16GB DDR3 RAM
Intel Core i5 3.4GHz @ 4.0GHz
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http://bugs.winehq.org/show_bug.cgi?id=17410
Summary: game 'will rock' not started
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kolotvin(a)gmail.com
there is one little message:
gsVideoinit() failed
and blank screen
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http://bugs.winehq.org/show_bug.cgi?id=29628
Bug #: 29628
Summary: Sylenth1: crashes at startup
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realnc(a)gmail.com
Classification: Unclassified
Created attachment 38384
--> http://bugs.winehq.org/attachment.cgi?id=38384
Wine crash log
When trying to load the Sylenth1 VSTi in any kind of host, Wine crashes with a
stack dump and backtrace.
You can download Sylenth1 from:
http://www.lennardigital.com/modules/downloads
(5MB, no sign up required.)
This happens in all hosts I tried, native Linux ones (LMMS, QTractor) as well
as Windows ones running in Wine (FL Studio, Reaper.)
The easiest and fastest way to reproduce the error is:
* Install LMMS (should be available in all distros)
* Install Sylenth1 with Wine
* Run LMMS
* Insert the "VeSTige" instrument into the song editor.
You do that by clicking on the "Instruments" icon in the
vertical bar to the left and drag&dropping the "VeSTige"
item into the song editor.
* In the VeSTige GUI (click the newly added VeSTige instrument
to bring up the GUI), click the folder icon, select the
Sylenth1Demo.dll and click OK.
At the moment the DLL runs, Wine crashes.
I'm using Wine 1.3.37 on Gentoo Linux AMD64.
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http://bugs.winehq.org/show_bug.cgi?id=30538
Bug #: 30538
Summary: Touhou 11, 12, and 13 are incredibly slow with Intel,
Nouveau, and Nvidia drivers
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
Classification: Unclassified
No matter which libraries I use (i965 Mesa, Nouveau Gallium, or Nvidia) on my
Optimus machine, I can't get the games to exceed 20fps.
Linux kingfisher 3.3.0-3.dmz.1-liquorix-amd64 #1 ZEN SMP PREEMPT Mon Apr 23
22:15:14 CDT 2012 x86_64 x86_64 x86_64 GNU/Linux
My hardware is Intel i7-2630QM (HD3000) and a GT 555M. Yes, I know how to use
the Nvidia GPU properly.
X and Mesa are latest git versions.
eric@kingfisher:~/touhou/TH11 ~ Subterranean Animism$ LIBGL_DEBUG=verbose wine
th11e
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/i965_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/i965_dri.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32f800,0x00000000), stub!
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d:wined3d_swapchain_get_raster_status swapchain 0x185380, raster_status
0x32fc80 semi-stub!
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http://bugs.winehq.org/show_bug.cgi?id=14748
Summary: Money Manager fails to install
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Created an attachment (id=15245)
--> (http://bugs.winehq.org/attachment.cgi?id=15245)
Console output from installation attempt
Money Manager 6 ( http://www.moneysoft.co.uk/trial.htm ) fails to install.
This program ran fine under Wine 0.9.x on Ubuntu 6.06 to 7.10 - trying to
install under Wine 1.1.2 on Ubuntu 8.04 fails. Both versions (Business and
Personal) of the software fail to install.
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http://bugs.winehq.org/show_bug.cgi?id=10706
Summary: unimplemented ntdll.dll.NtQueryEaFile and
ntdll.dll.NtSetEaFile cause CVSNT client included in
TortoiseCVS to fail checkout operation
Product: Wine
Version: 0.9.50.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jc.gervais(a)videotron.ca
Steps to reproduce:
Install TortoiseCVS (v1.8.31 from http://www.tortoisecvs.org/download.shtml)
create a text file ~/.wine/drive_c/windows/temp/TCV1.tmp containing the line
'c:\temp' in it (omit single-quotes).
Create the folder ~/.wine/drive_c/temp
Invoke TortoiseCVS like this:
wine ~/.wine/drive_c/Program\ Files/TortoiseCVS/TortoiseAct.exe
CVSCheckOut -f c:\\windows\\temp\\TCV1.tmp -h 0x300b4
Enter valid login info in the checkout dialog that should permit you to access
a CVS server and perform a checkout.
Click 'OK', TortoiseCVS will spawn the Win32 executable 'cvs.exe' and perform
the checkout, which will fail with the following trace:
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtQueryEaFile, aborting
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtSetEaFile, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33344
Bug #: 33344
Summary: Cannot use full screen resolution (1366x768, 16:9)
with a game that support it
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madeodario(a)gmail.com
Classification: Unclassified
As in the title, I cannot use full screen resolution (1366x768, 16:9) with game
that support it.
In particular the game is GTA San Andreas (I think 1.01v).
I'm using wine 1.5.27.
The game lists only 640x480, 800x600, 1024x768. On Windows it is able to start
with the full screen resolution (1366x768) and there are also more other
resolutions available.
The game has been installed in the same way on both Windows (7) and Linux (Xubu
12.10).
I tried to use a virtual desktop. I set it to 1366x768 but the game still lists
only 640x480, 800x600, 1024x768.
I also tried to use a bigger virtual desktop (4000x3000). In this case, the
game was able to recognize the 4000x3000 resolution (it started but clearly was
unplayable due to huge resolution) but 1366x768 is still not present.
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http://bugs.winehq.org/show_bug.cgi?id=12714
Summary: SimCity 2000: crashes when saving or opening a file.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkno(a)earthlink.net
Whenever I open the file dialog to open or save a file, or when I just try to
save a file directly, SimCity 2000 crashes.
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