http://bugs.winehq.org/show_bug.cgi?id=7698
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #235 from Alexandre Julliard <julliard(a)winehq.org> 2013-05-10 13:41:19 CDT ---
Closing bugs fixed in 1.5.30.
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http://bugs.winehq.org/show_bug.cgi?id=31515
Bug #: 31515
Summary: Planetside 2 (Beta), installer fails
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
Classification: Unclassified
Created attachment 41446
--> http://bugs.winehq.org/attachment.cgi?id=41446
64 bit winearch backtrace
Hi -
Planetside 2's installer fails with a page fault. I tried installing in both
64 bit mode (normal for me) and 32 bit mode (export WINEARCH=win32, fresh .wine
directory). Both fail early on (after I tell it where to install), but in
different places.
Wine build: wine-1.5.11
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.4.0-gentoo
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http://bugs.winehq.org/show_bug.cgi?id=16632
Summary: Lula: The Sexy Empire: Crash to desktop on start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: etni3s(a)gmail.com
Created an attachment (id=18196)
--> (http://bugs.winehq.org/attachment.cgi?id=18196)
Debugger dump
When I try to start Lula: The Sexy Empire version 1.69 F it crashes to desktop
with the error message:
"Couldn't get Back Surface_1!
Unknown Errorcode!!:0
End Program??
[OK] [Cancel]"
Ok exits the application. Cancel makes it crash to desktop.
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http://bugs.winehq.org/show_bug.cgi?id=33325
Bug #: 33325
Summary: Shadowgrounds survivor crashes compiling shaders
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpakkane(a)gmail.com
Classification: Unclassified
I installed Shadowgrounds Survivor (the Humble Bundle edition) and its
dependency wmp10 with winetricks. The game crashes on startup in function
d3dcompiler_43. Full log is attached.
Running 64 bit Kubuntu 12/10, Intel HD graphics.
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http://bugs.winehq.org/show_bug.cgi?id=12044
Summary: Garry's mod crashes upon player death caused by prop.
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksash(a)badako.nl
Created an attachment (id=11395)
--> (http://bugs.winehq.org/attachment.cgi?id=11395)
Crashlog from garry's mod
In the game garry's mod (available for $10 on Steam), the game crashes when the
player is killed by crushing or ramming with any kind of prop. Any collision
that would normally kill a player will crash the game with an unhandled
exception.
Death by guns or falling works normally, as do things like killing a player
inside a pod.
Attached is a +trace log made by running steam and calling Gmod as it's startup
app.
The lines:
1970: fixme:d3d:handleStreams Tweening is only valid with vertex shaders
1971: fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid
with vertex shaders
Are caused by me spawning a car to test the crushing crash (I held it over my
head and let it go.)
The lines:
2121: fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const
value srgb_cmp (a)
And similar are displayed at the exact moment the crash occurs.
Since, upon death, the FOV is supposed to turn red, and this doesn't happen,
perhaps there is some rendering bug causing the game to crash because it cannot
change the colour?
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http://bugs.winehq.org/show_bug.cgi?id=32489
Bug #: 32489
Summary: SetTimer does not respect the appropriate minimum
timeout
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
Created attachment 42859
--> http://bugs.winehq.org/attachment.cgi?id=42859
user32: SetTimer should respect the minimum and maximum timeout limits.
According to MSDN, SetTimer has a minimum timer value of 10 milliseconds.
Currently, Wine uses a minimum timer value of 55 milliseconds. This behavior
poses a problem for Silverlight, which uses SetTimer to handle redrawing the
display. Since Silverlight expects to repaint the display at about 24 FPS
(41.6 milliseconds), the 55 millisecond timer value is insufficient. By
dropping the minimum timer value to 10 milliseconds Silverlight will then be
able to repaint the display fast enough to show movies without having choppy
playback.
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http://bugs.winehq.org/show_bug.cgi?id=33122
Bug #: 33122
Summary: TESV: Skyrim graphics error in Wine 1.5.25
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
Classification: Unclassified
Created attachment 43802
--> http://bugs.winehq.org/attachment.cgi?id=43802
Screenshot
Turning around ingame at some point of lighting you see dark rectangle zones on
the screen. This problem was not visible in Wine 1.5.24, it happens since Wine
1.5.25.
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http://bugs.winehq.org/show_bug.cgi?id=29650
Bug #: 29650
Summary: MP3Gain falters and crashes
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: briandoe1(a)gmail.com
Classification: Unclassified
Created attachment 38431
--> http://bugs.winehq.org/attachment.cgi?id=38431
Terminal output of MP3Gain execution
Program Version: MP3Gain 1.2.5
From: http://mp3gain.sourceforge.net/index.php
Wine Version 1.3.37
MP3Gain performs very badly and eventually crashes with a "Program needs to
close" error while analyzing or modifying MP3 gain information. This bug can be
easily replicated by loading MP3Gain, adding a small folder of MP3 files to its
list, then performing Track or Album Analysis. Downgrading Wine to 1.3.30
allows MP3Gain to work properly. Last known Wine version on which MP3Gain is
known to work is 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=27356
Summary: SumatraPDF 1.6: titlebar not shown when leaving
fullscreen
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Launch SumatraPDF 1.6 (no need to open any file)
Toggle fullscreen with Ctrl-Shift-L (or use menu) => fullscreen appears
Hit again Ctrl-Shift-L => out of fullscreen, but titlebar not shown anymore
Sometimes it works, try another round of Ctrl-Shift-L to get the issue.
Log:
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:create_server class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9e56be60-c50f-11cf-9a2c-00a0c90a90ce}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #90 from André H. <nerv(a)dawncrow.de> 2013-05-07 13:17:50 CDT ---
(In reply to comment #89)
> so why not to pick up proposed patch from closed bug
> http://bugs.winehq.org/show_bug.cgi?id=33316
patches are not picked up from bugzilla
someone needs to take care of the patches and get them in, feel free to be the
one
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chestertech <chestertech(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chestertech(a)mail.ru
--- Comment #88 from chestertech <chestertech(a)mail.ru> 2013-05-07 08:04:24 CDT ---
so why not to pick up proposed patch from closed bug
http://bugs.winehq.org/show_bug.cgi?id=33316
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http://bugs.winehq.org/show_bug.cgi?id=19043
Summary: Prototype crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How the title says, prototype crashes on startup.
At first there ist an error of Prototype itselfs, you can find a screenshot
attached (PrototypeError.png) and then the wine window with "a serious error
occured" and so one can be seen.
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http://bugs.winehq.org/show_bug.cgi?id=19754
Summary: TerraExplorer program crashed
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
1- I tried to install TerraExplorer http://www.skylinesoft.com software but
installation stops with a message (no directx).
2- Before I try to install the TerraExplorer, I installed Directx9, vbrun6 and
mono22 with winetricks
3- After I clicked on (no Directx) message the installation stopped but the
software files was copied to wine program files/Skyline folder.
4- So I tried to load the the file: TerraExplorer.exe
5- The program loaded.
6- After the program load went to File/open menu and tried to open this file:
http://www.informationmadness.com/cms/downloads/category/5-other.html?downl…
7- Program crashed.
Obs: Terminal log when program crashed uploaded here.
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http://bugs.winehq.org/show_bug.cgi?id=20014
Summary: program crashes possibly related to XML
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that I have been using for years with Wine on Ubuntu starts to crash
lately. Wine has been automatically updated along the way. The causes of the
crashes seem to be related to various XML data files provided by the program.
The reason I say this is that at time of the crash if I remove/empty some xml
files then the program runs OK. These XML files have been updated by the
program lately. I don't know what they were like before, but a current one
that seems to cause the crash is attached here. Also a debug message of the
crash is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33533
Bug #: 33533
Summary: Planetside 2 crash in renderer (May 2, 2013 update
regression)
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
Created attachment 44380
--> http://bugs.winehq.org/attachment.cgi?id=44380
PS2 1.5.29 backtrace
A game update has caused yet another stability regression, (
http://forums.station.sony.com/ps2/index.php?threads/server-downtime-game-u…
), I was able to get a consistent backtrace. I am using the workaround
mentioned in http://bugs.winehq.org/show_bug.cgi?id=33341 to be able to enter
the main game, but it crashes in under 5 seconds. Please let me know if any
other relevant information is needed.
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http://bugs.winehq.org/show_bug.cgi?id=33527
Bug #: 33527
Summary: ILSpy crashes when using search
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.ebner94(a)gmail.com
Classification: Unclassified
Created attachment 44374
--> http://bugs.winehq.org/attachment.cgi?id=44374
Console log
When openening the program and pressing f3 (or on the magnifier) for the search
function, the program crashes. Backtrace is for some reason not printed in the
console and the crash box shows only the loaded modules, so only attaching
console log.
Version: wine-1.5.29-84-gce6a037
winetricks dotnet40 is required.
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http://bugs.winehq.org/show_bug.cgi?id=33517
Bug #: 33517
Summary: game does crashes after transition to 1.5.29
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aankoopdenissen(a)skynet.be
Classification: Unclassified
I have recently upgraded wine to 1.5.29.
The first time I start up the game (Jack 5) with this new version, I get a
pop-up window to indicate that the configuration is being updated. Afterwards
the game starts up fine and it also works without problems. I then stop the
game in the normal way.
I find following messages on the console:
------------
fixme:iphlpapi:NotifyAddrChange (Handle 0x113e8d0, overlapped 0x113e8dc): stub
wine: configuration in '/home/wine/.wine' has been updated.
-------------
But if I start up the game again, it opens but it aways crashes immediately. On
the console I find:
--------------
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
(process:21953): GThread-WARNING **: GThread system no longer supports custom
thread implementations.
ERROR: Could not load classifier cascade
/usr/share/opencv/haarcascades/haarcascade_frontalface_alt2.xml
ERROR: nervous plugin can't allocate needed memory: 39321600 bytes
ERROR: nervous plugin can't allocate needed memory: 39321600 bytes
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/i386-linux-gnu/gstreamer-0.10/libgstfrei0r.so
Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
-------------
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http://bugs.winehq.org/show_bug.cgi?id=33515
Bug #: 33515
Summary: I installed Origin Pro 9 But it doesn't start yet
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ppplij(a)web.de
Classification: Unclassified
Created attachment 44360
--> http://bugs.winehq.org/attachment.cgi?id=44360
This appeared, when I start Origin 9 Pro
Hello,
I have a slight problem with Origin 9 Pro. I am using Ubuntu 12.04 LTS.
I could install it with the WineVersion which is found in the repository of
Ubunut (I guess this is Version 'wine1.4 1.4-0ubuntu4.1')
Installing was no problem but now I cannot start it and I get the error message
which is uploaded below.
If you help me, it will be great!
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http://bugs.winehq.org/show_bug.cgi?id=32528
Bug #: 32528
Summary: vrcun2009 returns status 148
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.minecraftian.daily(a)gmail.com
Classification: Unclassified
Created attachment 42919
--> http://bugs.winehq.org/attachment.cgi?id=42919
Contains the error log from the bug.
When I attempt to install vcrun2008 using Winetricks into wine 1.5.20, it
simply gives me an error after trying to execute the vcrun2008 installer file.
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http://bugs.winehq.org/show_bug.cgi?id=23602
Summary: Steam interface gradually gets slower on RC7
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrg753(a)gmail.com
Steam gradually gets slower on Wine RC7. I have regenerated the issue a few
times by dragging/resizing windows, clicking on tabs and logging into friends
etc.
This may be related to the dragging problems that steam had before, where it
would jump twice as far as you intended it to move. It also doesn't seem to any
longer have the hover/window focus problems so far.
There is nothing obvious in the console log, I do see a lot of "Corrupt JPEG
data", but nothing is happening repeatedly.
Would prefer if Valve just released their native version!
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http://bugs.winehq.org/show_bug.cgi?id=20326
Summary: Crash caused by Call of Duty 4 installer (Exception
EExternalException in module ntdll.dll)
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24037)
--> (http://bugs.winehq.org/attachment.cgi?id=24037)
Install log of Call of Duty 4: Modern warfare
Hi, Call of Duty 4: Modern Warfare's installer crashes at the very end. It
means i go through steps:
* Entering key code
* Accepting the agreement
* Install punkbuster -> No
* Choose install type -> Typical
* Create shortcut on desktop -> No
* Registration -> No
* Install DirectX9 -> No
* Setup has finished, click Finish
and when i click Finish attached crash happens. CoD4 is installed in clean wine
environment and 100% reproducible. Following windows message box is displayed:
"Exception EExternalException in module ntdll.dll at 0002c358. External
exception C0000025."
Wine .31, .30, .29, .28, .26 have same problem (.27 not tested). Wine .25 and
older have other issues and end up with another error a bit sooner.
Even the crash, the game is installed OK, hence low severity/priority.
Unfortunately CoD4 demo does not crash and installs fine.
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http://bugs.winehq.org/show_bug.cgi?id=19795
Summary: Well of Souls gameplay is slow to draw on screen.
Menus are unaffected.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://murderslastcrow.deviantart.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murderslastcrow(a)gmail.com
CC: murderslastcrow(a)gmail.com
With dlls provided in the Well of Souls directory (srnet.dll, mfc42.dll), Well
of Souls starts normally as in Windows. The only issues occur after the
presence of the menus, in the main game window. The framerate is about 1/3 the
original framerate in Windows, if not 1/4 at times. This prevents the player
from having an enjoyable experience.
It may be a ddraw issue, or a gdi32 issue, uncertain.
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http://bugs.winehq.org/show_bug.cgi?id=2467
Nil Choudhury <Nil.Choudhury(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Nil.Choudhury(a)gmail.com
--- Comment #149 from Nil Choudhury <Nil.Choudhury(a)gmail.com> 2013-05-06 00:05:14 CDT ---
Problem still present in Wine 1.4.1 on Ubuntu 13.04. I updated to Wine 1.5.29
and bug changed to displaying only a fraction of the screen enlarged to
encompass the whole screen.
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http://bugs.winehq.org/show_bug.cgi?id=6230
Muad'Dib <muadibas25(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |muadibas25(a)hotmail.com
--- Comment #17 from Muad'Dib <muadibas25(a)hotmail.com> 2013-05-05 12:23:26 CDT ---
> (In reply to comment #12)
> > This bug report is still valid for 1.1.28, as is the workaround in comment #10.
>
> Bug report and workaround are still valid for wine-1.3.29.
Tried with Wine-1.5.29 and the bug is still present.
The workaround also works fine! :)(In reply to comment #14)
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http://bugs.winehq.org/show_bug.cgi?id=7698
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |21dbe1c949af569daf0a4db4eef
| |45e40fc780f0b
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #234 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-05-04 19:51:15 CDT ---
(In reply to comment #233)
> Can someone with editbugs update the status appropriately?
Done, thanks for testing.
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--- Comment #233 from Sam Edwards <CFSworks(a)gmail.com> 2013-05-04 19:42:15 CDT ---
Confirmed: Fixed by 21dbe1c949af569daf0a4db4eef45e40fc780f0b.
Without the fix, the latest version of CSS won't even launch; I worked around
it and played back some demos and found one that consistently causes the crash.
I can work around the crashes (both on demo playback and on launch) by setting
Wine to Windows 98 mode or by applying the hack patch in attachment 6853, so I
know I'm seeing the same bug.
Can someone with editbugs update the status appropriately?
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Red54 <Yeking(a)Red54.com> changed:
What |Removed |Added
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CC| |Yeking(a)Red54.com
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http://bugs.winehq.org/show_bug.cgi?id=4742
--- Comment #25 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-03 10:10:52 CDT ---
(In reply to comment #22)
> Created attachment 44340 [details]
> +edit,+kernelheap
>
> NoteXpad2 is still crashing in the editcontrol message handler, when loading a
> textfile.
>
> The issue is still EM_GETHANDLE/EM_SETHANDLE.
>
> I changed the debug channel in dlls/kernel32/heap.c to "kernelheap"
> and added some extra TRACE to make the log more readable.
>
> The issue is still EM_GETHANDLE/EM_SETHANDLE:
>
> Callchain:
> - EM_GETHANDLE
> - GlobalFree(memory handle from EM_GETHANDLE)
> - GlobalReAlloc(memory handle from EM_GETHANDLE, size, flags)
>
>
> NoteXPad2 download (139264 bytes):
> http://www.softpedia.com/get/Office-tools/Text-editors/NoteXpad.shtml
>
> --
> By by ... Detlef
You're right, NoteXPad2 was crashing. I was testing with the program of comment
3, which didn't crash. Anyway, the patch works fine for me, good job.
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http://bugs.winehq.org/show_bug.cgi?id=32484
Bug #: 32484
Summary: unimplemented function SHLWAPI.dll.IsCharSpaceA
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Das.Surst(a)gmail.com
Classification: Unclassified
Created attachment 42849
--> http://bugs.winehq.org/attachment.cgi?id=42849
backtrace after crashing
Install Origin 9 with wine. Start the 32-Bit version, close it directly, start
again. Origin 9 will crash with the attached error. Delete the
OriginUser-directory and Origin 9 will start again.
The problem seems to occur while parsing some files in the OriginUser
directory.
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Sam Edwards <CFSworks(a)gmail.com> changed:
What |Removed |Added
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CC| |CFSworks(a)gmail.com
--- Comment #232 from Sam Edwards <CFSworks(a)gmail.com> 2013-05-02 18:31:46 CDT ---
I'm completely certain that this bug is the same as bug 12044 (which has been
fixed by commit 21dbe1c949af569daf0a4db4eef45e40fc780f0b). However, since this
bug isn't as consistent as 12044, I haven't ever seen it happen myself. Can
someone else retest against the latest Git and confirm that it is indeed fixed?
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Qian Hong <fracting(a)gmail.com> changed:
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CC| |fracting(a)gmail.com
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Fabian Ebner <f.ebner94(a)gmail.com> changed:
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--- Comment #16 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-01 08:50:28 CDT ---
(In reply to comment #9)
> It's NTDLL (eg. match_filename()) we have to fix.
>
> Thank you Jason, I'll start making tests.
>
No, match_filename gets passed the wrong mask L"*" instead of L".*", the real
problem is in ntdll/path.c function collapse_path:
...
/* remove trailing spaces and dots (yes, Windows really does that, don't
ask) */
while (p > path + mark && (p[-1] == ' ' || p[-1] == '.')) p--;
...
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
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