http://bugs.winehq.org/show_bug.cgi?id=14715
Summary: TopStyle can't preview with wine's built in browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.newsgator.com/individuals/topstyle/default.as
px
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://noel.alanguilan.com/2008/08/01/topstyle-lite-on-linux/
complained that TopStyle Lite can't preview properly,
so I tried it. Sure enough, when you try to preview,
it says it can't create the web browser; the log shows
fixme:shdocvw:PersistStreamInit_InitNew (0x18a4a8)
fixme:shdocvw:OleControl_OnAmbientPropertyChange Unknown dispID -1
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http://bugs.winehq.org/show_bug.cgi?id=12363
Summary: Exact Audio Copy hangs early when in "native win32"
mode.
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://exactaudiocopy.de
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 12361 and bug 12359.
Setting "native win32" mode in EAC options
as described at http://forums.gentoo.org/viewtopic-t-386370.html
causes Exact Audio Copy to lock up on the next startup.
It seems to wait forever for an event inside a windows
message handler for an app-defined message.
The next time you start EAC, it defaults back to the non-crashy
ASPI method, but that doesn't find discs for me (bug 12359).
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http://bugs.winehq.org/show_bug.cgi?id=12321
Summary: Some WinInet tests are invalid
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://winehq.org/pipermail/wine-patches/2008-
March/052323.html
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsh(a)linux.ucla.edu
Created an attachment (id=11789)
--> (http://bugs.winehq.org/attachment.cgi?id=11789)
Some test failures
Some WinInet tests fail on Windows (XP) and Wine if data is returned slowly.
The original report was here:
http://winehq.org/pipermail/wine-patches/2008-March/052323.html
Using a CGI script like the following and changing the tests to retrieve that
instead of the winehq.org page will cause some test failures such as attached.
#!/bin/bash
# CGI test script
sleep 1
echo Content-type: text/plain
sleep 1
echo
sleep 5
echo Hi
sleep 5
echo Bye
sleep 5
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http://bugs.winehq.org/show_bug.cgi?id=12361
Summary: Exact Audio Copy 0.99pb4 crashes in winemenubuilder when
creating png icon
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://exactaudiocopy.de
OS/Version: other
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://xithium.wordpress.com/2008/04/04/41/
complained that recent wine crashed on exact audio copy,
so I gave it a try. Sure enough, the following crash
happened during installation:
Unhandled exception: page fault on write access to 0x004586e0 in 32-bit code
(0x7ec9b935).
Backtrace:
=>1 0x7ec9b935 SaveIconResAsPNG+0x275(pIcon=<is not available>,
png_filename=0x12df60, commentW=0x33f274)
[winemenubuilder/winemenubuilder.c:262] in winemenubuilder (0x0033d108)
2 0x7ec9cb91 extract_icon+0x4a1(path=0x33f274, index=0x0, bWait=0x0)
[winemenubuilder/winemenubuilder.c:517] in winemenubuilder (0x0033d3b8)
3 0x7ec9e051 InvokeShellLinker+0x8f1(sl=0x12cfdc, link=0x33f908, bWait=0x0)
[winemenubuilder/winemenubuilder.c:1117] in winemenubuilder (0x0033f8a8)
...
0x7ec9b935 SaveIconResAsPNG+0x275 [winemenubuilder/winemenubuilder.c:262] in
winemenubuilder: movb %al,0x0(%edx)
262 pixel->rgbBlue = bgColor.rgbBlue;
That's in the code that was added recently to fix bug 4803.
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http://bugs.winehq.org/show_bug.cgi?id=32179
Bug #: 32179
Summary: Diablo III: changing keyboard layout to nonlatin makes
all letters to be questionmarks
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imposeren(a)gmail.com
Classification: Unclassified
How to reproduce:
1. Start diablo
2. Login
3. Make chat active, change layout to nonlatin (russian for example) and start
typing anything
Wat will be in chat:
??????? ??? ?????
What should be there:
Привет, как дела?
How it works in windows 7:
Russian text is typed as it should be. Also there is a layout indicator after
each input feild in auction and in chat.
Maybe Diablo intercepts layout change and changes font
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http://bugs.winehq.org/show_bug.cgi?id=16965
Summary: Deep Burner opens with missing buttons on burn iso
window
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.deepburner.com/?r=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=18743)
--> (http://bugs.winehq.org/attachment.cgi?id=18743)
Burn Iso windows before resizing it -- note missing buttons
Hi All,
When first opening Deep Burner 1.9, you are presenter with a dialog box asking
you what you want to do. If you select "burn ISO image", it open the Burn ISO
window.
Problem: in the lower right corner of this window, there are three buttons:
cancel, erase, burn ISO. These buttons do not show. But, you can workaround
the problem by sizing the lower right corner of the screen: smaller or larger,
the the buttons magically reappear.
[the free] Deep Burner can be downloaded from:
http://www.deepburner.com/?r=download
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=23428
Summary: Airport Inc: Window too small (should be 640x480
inner, not 640x480 with decorations), rendering offset
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Airport Inc. is an airport management simulation game. According to Wikipedia,
it was marketed as Airport Tycoon outside Europe:
http://en.wikipedia.org/wiki/Airport_Tycoon
There is a problem with the game window size when Wine is in virtual desktop
mode.
The game can be set to run in full-screen or windowed mode. Running under
Windows, in windowed mode the game window inner size (excluding window
decorations) is 640x480 pixels. So the overall window size is slightly larger.
Running in Wine with virtual desktop mode enabled, the overall window size is
640x480 pixels. This causes some rendering to be cut off at the bottom of the
window. Also notice the band at the top. It seems all rendering is shifted
down, meaning more is cut off at the bottom than would otherwise be the case.
See the attached screenshots. (There are some text/graphics rendering problems
which are the subject of bug 14497.)
When virtual desktop mode is disabled, things are better. The game window
opens, initially without any decorations visible (strange!). The window's
contents are still rendered too low, offset vertically. However, If I activate
another window, then click in the game window, the X window manager decorations
appear, and the rendering is no longer offset. (Testing using Xubuntu 9.10
which uses xfwm4 window manager.)
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http://bugs.winehq.org/show_bug.cgi?id=10747
Summary: Cool Edit Pro 2.0 evaluation/full hangs at splash screen
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julkinen(a)adicon.org
No problems with installation.
When starting coolpro2.exe, the splash screen hangs at "Resetting menus"
with the following errors at the console:
err:x11drv:X11DRV_CreateWindow invalid window width -6
err:x11drv:X11DRV_CreateWindow invalid window width -5
(I pasted them here because these 2 lines are ALL the messages in the console).
Tested with winver 98 and windows 2000, with window manager managed windows and
virtual desktop. All the same.
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http://bugs.winehq.org/show_bug.cgi?id=30405
Bug #: 30405
Summary: WinUAE crashes on changing graphics API from
DirectDraw to Direct3D
Product: Wine
Version: 1.5.1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2400.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 39746
--> http://bugs.winehq.org/attachment.cgi?id=39746
Backtrace output on crash
I'm testing with Wine 1.5.1, Lubuntu 11.10 64-bit, Nvidia driver 295.20.
This bug applies to version 2.4.0 of the WinUAE Amiga emulator. WinUAE can use
either DirectDraw or Direct3D for its graphics output. I get a crash on
changing the graphics API from DirectDraw to Direct3D after starting the
emulation.
To reproduce the problem:
- Download and run the WinUAE installer. Run WinUAE.
- When the settings window appears, click Miscellaneous in the treeview. Note
that the default graphics API is DirectDraw.
- Click Start. The emulation window opens and after a few seconds the insert
media screen appears. There's a red mouse pointer which you can move.
- Press F12 to bring up the settings window. Click Miscellanous in the treeview
and change Graphics API to Direct3D.
- To work around Wine bug 10643, click in the emulation window then press and
release F12.
- Click OK to continue the emulation.
- WinUAE usually crashes at this point. If it doesn't, repeat the previous
three steps to change the graphics API again a few times.
In my testing, setting graphics API to Direct3D before starting the emulation,
starting emulation then changing API to DirectDraw, I don't get a crash. The
crash only seems to happen when switching from DirectDraw to Direct3D.
When it crashes, a dialog box appears with caption Crash, and text like this:
Crash detected. MiniDump saved as:
C:\Program Files\WinUAE\winuae_240_yyyymmdd_hhmmss.dmp
On clicking OK a Wine Program Error window appears. Backtrace output from that
is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24489
Summary: CD drive recognized, but applications cannot use it.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30903)
--> (http://bugs.winehq.org/attachment.cgi?id=30903)
pSX Output
I've been trying to use a few applications that read data from a disc. It
seems like none of them can access the drive. The volume is properly mounted
and appears in winecfg, and when trying to choose it from an application's
browser, I go to "My Computer -> (D:) NameOfCD." I saved output from two
separate (albeit similar) applications.
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http://bugs.winehq.org/show_bug.cgi?id=27525
Summary: Active Worlds 5.1 window not integrated
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35191)
--> (http://bugs.winehq.org/attachment.cgi?id=35191)
Terminal output
Alright, the problem is easily illustrated with screenshots:
The interface as it appears in Windows:
http://img822.imageshack.us/img822/1714/windowspg.jpg
And Linux Mint:
http://img542.imageshack.us/img542/1356/linux.jpg
I'm also having problems with:
Avatars, other than the generic Guest ('Tourist') Avatar do not always load.
Setting controls e.g. setting j to jump, j will show up in the chat terminal
rather than impacting on the 3D interface, but I suspect this is a problem
within the client itself. I'm going to follow up with ActiveWorlds support.
Terminal output is from starting the application to loading the client fully,
including the contents of the 3D view, without interacting with the interface
at all (and then closing.)
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http://bugs.winehq.org/show_bug.cgi?id=22278
Summary: swkotor crashes on videos
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinperson(a)topicbox.com
Created an attachment (id=27216)
--> (http://bugs.winehq.org/attachment.cgi?id=27216)
console output with dump
swkotor [Star Wars: Knights of the Old Republic] freezes with a black screen
when I run it without telling the game "disable movies."
When I switch away, it sometimes produces that dialog telling me something has
gone horribly wrong.
I'm currently using Ubuntu 10.04 Beta (Lucid Lynx) with nvidia drivers.
The videos are in Bink format, for whatever that's worth.
console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=11633
Summary: Blood 2: The Chosen Launcher audio bug
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Hi there,
I noticed another bug in the game "Blood 2: The Chosen", this time it's both
affecting the launcher application and the game engine. Something to this
difference:
- We have Blood2.exe in the game directory which is the main game launcher
which enables the user to select the renderer type, resolution and some
advanced settings concerning the graphics card.
- Then we have Client.exe which is the main game engine client. This one is
started by the launcher supplying some parameters like the game resources files
which the engine should use (so you can easily extend the game with additional
resource packages)
Currently tested version:
Blood 2 version 2.0
Now the problem:
- When starting the launcher it plays back some audio sample, there are like 5
audio samples which it can play (gunshot, scream, etc. - your know what I
mean).
- The samples are rather short and if the user waits for them to end the game
can be launched without problem (playing the game is another story)
- If the user does NOT wait for the sample to end and starts the game (by
clicking on the launch button) before it has ended the game engine won't
produce any sound, crash or mention that it couldn't initialize the audio
driver.
The results when launching too early are dependent on the audio setup of the
system. By audio setup I mean:
- Which audio driver is selected in the launcher option menu (I'm going to
supply a list)
- Is the direct use of the audio hardware enabled in wine?
List of Blood 2 (LithTech engine) audio drivers:
- Miles 2D Stereo Positional Audio
- Microsoft DirectSound3D software emulation
- RSX 3D Audio from RAD Game Tools
- No Sound (quite uninteresting)
That's the list that appears when doing audio driver detect through the
launcher.
Results (with direct HW audio access):
- When using "Miles 2D" the audio produced by the launcher hangs and repeats.
Sounds like the sample cache is repeated all the time. The game does start but
does not enable sound and displays the following warning message:
"The 3D sound provider is invalid"
The game engine does seem to disable sound now completly and continues.
- When using "MS DS3D soft emulation" the same as with "Miles 2D" happens, also
the same warning message
- "RSX" -> same results
Results (with non-direct HW access):
Getting the same results but the sound mutes (instead of hanging and
repeating). This applies to all available B2 audio drivers.
Another interesting thing:
Blood 2 version 2.0 (I'm not sure for other versions) has six different audio
drivers:
- Mssa3d.m3d: Aureal 3D (?)
- Mssds3dh.m3d: DirectSound3D Hardware (?)
- Mssds3ds.m3d: DirectSound3D Software Emulation
- Msseax.m3d: EAX (?)
- Mssfast.m3d: Miles 2D Stereo (?)
- Mssrsx.m3d: RSX 3D Audio
(MSS = Miles Sound System ??)
The reason for the ? are that the three other drivers don't appear in the
config menu. And I'm not quite sure why "Mssfast.m3d" should be the "Miles 2D
Stereo" driver.
So the engine (?) or the code that is accessed through the launcher only
detects three drivers. I'm especially worried since it won't detect DS3D
Hardware support.
Now another interesting thing is that when removing all sound option stuff from
the autoexec.cfg (the main configuration file the engine uses) another warning
message appears when doing an early-start of the client.exe.
I suspect that the engine uses DS3D hardware support when not been configured
properly.
I didn't succeed in crashing any application (launcher or engine) with version
2.0, but I'm still trying and I'm also going to step back to version 1.0 to
check if the crashes were appearing there.
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=33908
Bug #: 33908
Summary: Undercover: Operation Wintersun demo freezes on start
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://downloads.extreme-gaming.de/Windows,download,42
9,spiele-demos---undercover-operation-wintersonne---de
mo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Just freezes on start with black screen.
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http://bugs.winehq.org/show_bug.cgi?id=21791
Summary: 3D Rad demo "BeltBall" full screen display shows as
tiny black rectangle
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The game then starts, but if you let it try to use full screen
mode, it changes video mode and then seems to try to use a tiny
rectangle at the upper left of the screen as its display area;
the rectangle is all black. (The other demo game I tried from that
site suffers from the same problem.)
This was with Ubuntu Jaunty; lspci reports
02:00.0 VGA compatible controller: nVidia Corporation GeForce 8500 GT (rev a1)
and "Hardware Drivers" reports it's using the latest NVidia driver, 180.
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http://bugs.winehq.org/show_bug.cgi?id=33829
Bug #: 33829
Summary: >=app-emulation/wine-1.5.30 explorer.exe crash
Product: Wine
Version: unspecified
Platform: arm64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zm3345(a)gmail.com
Classification: Unclassified
after run 'wine explorer', it says:
wine: Unhandled page fault on write access to 0x01010105 at address 0x7bc48eb8
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=24740
Summary: Trinklet Supreme crashes on startup
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
This is a big fish game, and it currently requires ie6 for the Big Fish Game
Manager.
Trinklet Supreme brings up a window saying that it crashed instead of starting.
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http://bugs.winehq.org/show_bug.cgi?id=17766
Summary: Empire Earth unhandled exception
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=2174
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19990)
--> (http://bugs.winehq.org/attachment.cgi?id=19990)
Wine 1.1.17 +loaddll +tid
Empire Earth causes an unhandled page fault followed by an unhandled exception
and exits immediately.
This is the same problem as Bug 2247, so this has been ongoing for years.
The appdb shows this app to be gold, but this simply doesn't work for me no
matter what I try, and the HOWTO workarounds don't seem related to the problem.
Tried a NoCD but this made no difference.
I can't find a demo for testing (without registering).
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http://bugs.winehq.org/show_bug.cgi?id=21218
Summary: Pac-Man All Stars: Story Mode starts with page fault
on read access
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25486)
--> (http://bugs.winehq.org/attachment.cgi?id=25486)
wine: Unhandled page fault on read access to 0x00000060 at address 0x21101b34
(thread 001b), starting debugger...
Upon selecting the story mode from main menu, this page fault appears. Also the
selection keeps cycling so it's hard to select it from the menu.
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http://bugs.winehq.org/show_bug.cgi?id=12941
Summary: International Football 2000: crashes when launching in
Direct3D mode
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirchun(a)bk.ru
Wine crashes when I try to launch "Microsoft International Football 2000" game
in Direct3D mode. There aren't any problems in "Software rendering" mode.
Switching Wine from "WinXP" to "Win98" doesn't help.
You can download free demo of this game from here:
http://download.microsoft.com/download/soccer2000/Trial/1/WIN98/FR/MSIFDEMO…
(65,1 Mb). Also see my log file.
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http://bugs.winehq.org/show_bug.cgi?id=12675
Summary: Lego Racers crashes with quartz (avispliter, pullpin)
induced crash
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=12337)
--> (http://bugs.winehq.org/attachment.cgi?id=12337)
Error log
Upon startup, Lego Racers crashes when the "Lego Media" avi is supposed to be
played. This does not occur with the demo. I tested this with a vanilla .wine
folder, so there has been no chance for a native quartz.dll file to mess up the
registry.
I believe this is a regression, probably to be blamed on Maarten Lankhorst's
recent quartz improvements. :P
I don't have the resources to perform a regression test, nor did I test this
game with the previous version, so I don't know if the app broke then or now.
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http://bugs.winehq.org/show_bug.cgi?id=21715
Summary: Blitz3d demo version can't show samples
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.blitzbasic.co.nz/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I downloaded the demo version of Blitz3d,
2c029b784929103474352b12ca34dccf129dcd00 Blitz3DDemo183.exe
installed and ran it, then clicked on Samples in the main window.
All that happened is the main window went blank, and the console showed
fixme:shdocvw:ClOleCommandTarget_Exec
(0x14bdb0)->({000214d1-0000-0000-c000-000000000046} 67 0 0x33ed84 0x33ed74)
fixme:hlink:IHlink_fnGetStringReference unhandled flags: 0x1
fixme:mshtml:HlinkTarget_SetBrowseContext (0x16ab68)->((nil))
fixme:imm:ImmReleaseContext ((nil), 0x1378e8): stub
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:bind_to_object BindToObject failed: 800c0005
'winetricks ie6' works around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=26566
Summary: Gabriel Knight 3: visual glitches in DirectDraw HAL
mode
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.fileplanet.com/34716/30000/fileinfo/Gabriel
-Knight-3:-Blood-of-the-Sacred,-Blood-of-the-Damned-De
mo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33825)
--> (http://bugs.winehq.org/attachment.cgi?id=33825)
console log
Gabriel Knight 3 is unplayable in hardware renderer mode as the game suffers
from serious visual glitches:
your character (as well as the mouse pointer) leaves an afterimage as he moves
across the screen.
No such problem when running the game in software renderer mode (although it
looks ugly).
The game is quite an oldie (1999), utilizing DirectX 6.
The demo has the same problem (only 55 MB download size).
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=14901
Summary: MoveFile fails when used to recase some letters of the
filename
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: redneb(a)mailinator.com
When my program executes the MoveFile windows API function having as arguments
two strings that are equal (in a case insensitive way) then MoveFile fails and
GetLastError returns 183 (i.e. "File already exists"). For example, assume that
the current directory contains a file "foobar". If you run
MoveFile("foobar","Foobar") you will get the above error. On the contrary this
works fine under windows. Even MoveFile("foobar","foobar") works under windows.
I have tested that with 0.9.61/1.1.0/1.1.2 (under Gentoo) and 1.0.0 (under
Ubuntu).
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http://bugs.winehq.org/show_bug.cgi?id=33994
Bug #: 33994
Summary: AliWangWang can't show chatting contents
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45172
--> http://bugs.winehq.org/attachment.cgi?id=45172
terminal_output.txt
0. download from
http://download.wangwang.1688.com/aliim/AliIM6_ATM/bin/AliIM2013_ATM(7.00.0…
1. winetricks for some workaround
vcrun2010 bug 33724
ie7 29719
riched20 33191
2. start to chat with someone, and the chatting content can't be shown
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http://bugs.winehq.org/show_bug.cgi?id=16706
Summary: Layered Window test hangs and hides the mouse
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://msdn.microsoft.com/en-
us/magazine/cc164642.aspx?code=true&level=root%2cLayered
Win%2cDebug
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After testing a Layered window example, found that the program seems to hang
and if you try to click any object inside of the window you'll see that the
cursor just disappear.
The source code of the test is also available.
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http://bugs.winehq.org/show_bug.cgi?id=23892
Summary: King's Quest 1 VGA puts up error dialog because gameux
is too stubby
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.agdinteractive.com/games/kq1/download/downl
oad.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: vshader(a)gmail.com
Installing King's Quest 1 VGA (version 4.0) goes fine, but at
the end one gets an error dialog box
"Failed to add the game to the game explorer: 80004001, 80004001"
and the log messages
fixme:gameux:GameExplorerImpl_AddGame stub
fixme:gameux:GameExplorerImpl_UpdateGame stub
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http://bugs.winehq.org/show_bug.cgi?id=19482
Summary: Deep Burner: can not add multiple files with
<Ctrl><Click>
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.deepburner.com/?r=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
I have to use Wine to burn DVD's as the native Linux burning software destroys
my hard drive. Seriously. Twice. If I was not been extremely adapt at
backup, I could have lost my business! See:
https://bugzilla.redhat.com/show_bug.cgi?id=468624https://bugzilla.redhat.com/show_bug.cgi?id=446086
Needless to say, I would appreciate this being worked on
When first opening Deep Burner 1.9, you are presenter with a dialog box asking
you what you want to do. If you select "Create data CD/DVD", it open the Data
window.
Problem: when adding files to the layout, you can only select one at a time to
get them to show up on the dialog. If you <Ctrl><Click> on multiple files, you
get nothing.
And they are not hiding either. I tried burning a DVD after multiple selects
that did not show up and I got a blank DVD.
The workaround is to do them one at a time. (A real pain in the neck.)
[the free] Deep Burner can be downloaded from:
http://www.deepburner.com/?r=download
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=16107
Summary: server/mach.c: bootstrap_register is deprecated
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -g -O2 -o mach.o mach.c
mach.c: In function ‘init_tracing_mechanism’:
mach.c:104: warning: ‘bootstrap_register’ is deprecated (declared at
/usr/include/servers/bootstrap.h:268)
And from bootstrap.h:
/*
* bootstrap_register()
*
* Registers a send right for service_port with the service identified by
* service_name. Attempts to register a service where an active binding
* already exists are rejected.
*
* If the service was previously declared with bootstrap_create_service(),
* but is not currently active, this call can be used to undeclare the
* service. The bootstrap port used must have sufficient privilege to
* do so. (Registering MACH_PORT_NULL is especially useful for shutting
* down declared services).
*
* This API is deprecated. Old scenarios and recommendations:
*
* 1) If the code was registering a well known name, please switch to launchd.
*
* 2) If the code was registering a dynamically generated string and passing
* the string to other applications, please rewrite the code to send a Mach
* send-right directly.
*
* 3) If the launchd job maintained an optional Mach service, please reserve
* the name with launchd and control the presense of the service through
* ownership of the Mach receive right like so.
*
* <key>MachServices</key>
* <dict>
* <key>com.apple.windowserver</key>
* <true/>
* <key>com.apple.windowserver.active</key>
* <dict>
* <key>HideUntilCheckIn</key>
* <true/>
* </dict>
* </dict>
*
*
* Errors: Returns appropriate kernel errors on rpc failure.
* Returns BOOTSTRAP_NOT_PRIVILEGED, if request directed to
* bootstrap port without privilege.
* Returns BOOTSTRAP_NAME_IN_USE, if service has already been
* register or checked-in.
*/
kern_return_t bootstrap_register(
mach_port_t bp,
name_t service_name,
mach_port_t sp)
AVAILABLMAC_OS_X_E_VERSION_10_0_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_5;
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http://bugs.winehq.org/show_bug.cgi?id=23488
Summary: A Delphi application crashes
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=29316)
--> (http://bugs.winehq.org/attachment.cgi?id=29316)
Application with Pascal sources
I have written an application in Delphi 5 to test Intel graphics drivers for
Linux, unfortunately this application crashes.
It does work under all Windows versions I have access to.
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http://bugs.winehq.org/show_bug.cgi?id=33036
Bug #: 33036
Summary: Rainbow Six: Rogue Spear Demo runs with black screen
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.fileplanet.com/22909/20000/fileinfo/Rogue-S
pear-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43665
--> http://bugs.winehq.org/attachment.cgi?id=43665
log
Set Win 98 compatibility.
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http://bugs.winehq.org/show_bug.cgi?id=21801
Summary: 3D Rad demo "BeltBall" (and others) crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Let the game start, then quit. It will crash after shutting down.
This affects all the demo games at that site, not just this one,
but the reported error seems to vary by game.
+relay is really slow, so I had to use
[HKEY_CURRENT_USER\Software\Wine\Debug]
"RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;msvcrt.realloc;msvcrt.isalpha;msvcrt.??3@YAXPAX@Z;msvcrt.??2@YAPAXI@Z;msvcrt.isdigit;msvcrt.malloc;msvcrt.free;ntdll.RtlFreeHeap;KERNEL32.TlsGetValue;wined3d.wined3d_mutex_lock;wined3d.wined3d_mutex_unlock;user32.PeekMessageW;KERNEL32.GetTickCount;KERNEL32.lstrlenA"
to get a log of the end. (This was arrived at by starting the game,
quitting after ten seconds, analyzing the log with
tail -n 10000 log | grep Call|sed 's/(.*//;s/.*Cal| sort | uniq -c | sort -n |
awk '$1 > 200 {print $2}' | tr '\012' ';' && echo ""
adding that to the registry key, and repeating until the game ran
fast enough.)
According to the log I got, the game shuts down and all the dlls
(including ntdll) detach... then for some reason the game tries
to start again, and crashes very quickly.
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http://bugs.winehq.org/show_bug.cgi?id=20612
Summary: MIME types still added even if winemenubuilder is
disabled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Spawned from bug 19182. Setting WINEDLLOVERRIDES=winemenubuilder.exe=d disables
it, and .desktop files are no longer made. MIME types are still integrated, so
I get, e.g., open MPEG files with Windows Media Player after installing wmp
with winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=17585
Summary: Wine behave case sensitive over CIFS/samba share
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepie34(a)gmail.com
Assuming you've got a computer A with the following files:
- use_mingw_dll.exe
- MinGW_DLL.dll
'use_mingw_dll.exe' was compiled to use 'mingw_dll.dll' all in lower case.
(file sources/ build script in the attachment)
You can run Wine locally on computer A with 'use_mingw_dll.exe'. Wine is clever
enough to load all the dll that the app needs even if the dll case may vary and
even if the local file system is case sensitive.
Computer A as a samba share defined to export those two files.
(smb.conf share definition in the attachment).
Now we introduce computer B, it mounts this share to mnt:
$ mount -t cifs -o username=mylogin //serverip/testdll mnt
If you try to launch 'use_mingw_dll.exe' it will failed as Wine behave now with
case sensitivity:
$wine mnt/use_mingw_dll.exe
err:module:import_dll Library mingw_dll.dll (which is needed by
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe" failed, status
c0000135
Whereas 'ls' command recognizes correctly the dll with no case sensitivity:
$ ls mnt/mingw_dll.dll
mnt/mingw_dll.dll
$ ls mnt/mingw_DLL.dll
mnt/mingw_DLL.dll
$ls mnt/MiNgW_DlL.DlL
mnt/MiNgW_DlL.DlL
I have noticed this behavior on at least 3 different win32 apps and on the toy
example in the attachment.
(I'm on ubuntu intrepid ibex, samba 3.2 wine 1.1.16)
Strangely, if I put "case sensitive=yes" on the definition of the samba share,
Wine will work. Nevertheless, you'd better not set this option on yes when real
windows computer access the share. "unix extensions = no" option do nothing.
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http://bugs.winehq.org/show_bug.cgi?id=12686
Summary: Lego Racers crashes at startup
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Lego Racers crashes during startup with Wine 0.9.60. Here is the console
output, I'm not attaching it since it's only 2 lines:
wine: Unhandled page fault on write access to 0x00223000 at address 0xb7d224e7
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9efdc
To reach this crash one must bypass bug 12675 by either using the -novideo
option to launch the game or by using a native quartz.dll. Either workaround
gives the same crash.
The demo of the game doesn't crash.
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http://bugs.winehq.org/show_bug.cgi?id=20123
Summary: Addition of Windows Vista Split Button Support
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23691)
--> (http://bugs.winehq.org/attachment.cgi?id=23691)
Scren capture showing Split Buttons working on Windows 7
I have just been updating SIV (http://rh-software.com/) to use Split Buttons
(http://msdn.microsoft.com/en-us/library/aa511453.aspx) on Windows Vista and
later systems. When I tested on Wine 1.1.29, after setting the Windows Version
to Vista, all of my calls DialogBoxIndirectParam() calls started failing and I
guessed was down to Wine not supporting these. I then searched the source for
BS_SPLITBUTTON and BS_DEFSPLITBUTTON neither of which are defined which I feel
confirms this.
Please can the addition of Split Button support be added to the list of planned
enhancements.
I have currently worked around this by not using then on Wine, even when it
announces itself as Windows Vista. I have also added a -SPLIT command line
qualifier to force their use and am happy to made a SIV 4.02 Beta release
available for testing should support be added before I actually release 4.02.
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http://bugs.winehq.org/show_bug.cgi?id=13351
Summary: Empire Earth v. 1.00 Wine Bugs (Wine 1-0-rc1)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13250)
--> (http://bugs.winehq.org/attachment.cgi?id=13250)
everything of the error output ( 2> EElog.txt)
Game has a very low FPS Rate. Even the Menu is very slow, so that the mouse
hangs.
The first frames are ok, but then the game gets a little bit brighter and
brighter, and the mouse begins to hang. I think there could be a problem with
the transparency of the mousecourser. Sorry that I can't give you detailed
information about this Problem.
I Attach every thing i found out.
PS: Now i recogniced that the coursor is drawen 2 or more times to the screen.
Or the Screen is not refreshed. And the coursor background is not realey
transparenct. Every thing in the Game witch needs transparency has problems.
When I start a Map i got 60 FPS after 5 sec. i got only 2 FPS. But i don't
changed anything.
If you need a Screenshot of the brighter Game feel free to contact me.
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http://bugs.winehq.org/show_bug.cgi?id=18879
Summary: The Sims 3 Textures go Black and sometimes Abnormal
patterns.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
When playing The Sims 3, your figures, objects walls, floors, cars, grass and
plants go either Black or have abnormal textures.
I have no idea what to post in the attachment, if you could please direct me to
what I have to then I will do so.
The only way to fix this is to set your texture details to the lowest possible,
though my Graphics card (GeForce 8500 GT) should be able to support highest
possible details, as it did on Windows.
Here is an example of what someone posted:
http://i43.tinypic.com/2mpwiuh.png
The couch appears to have some kind of outfit design on it.
Also, Shaders 2.0 don't work (in-game known as advanced rendering).
Apparently this is due to memory leaks, though when I applied memory leak
patches I still got the same results. (Which is
bugs.winehq.org/attachment.cgi?id=20484
and bugs.winehq.org/attachment.cgi?id=20483 - applied in that order).
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http://bugs.winehq.org/show_bug.cgi?id=31399
Bug #: 31399
Summary: Pegasus Mail is crashing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Classification: Unclassified
Created attachment 41264
--> http://bugs.winehq.org/attachment.cgi?id=41264
Textual log from wine 1.5.5.
This bug has been introduced in 1.5.5.
1.5.2. seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=26276
Summary: StarFisher: Crashes when entering a New Event
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)yahoo.com
The program StarFisher.exe has encounteed a serious problem and needs to
close...
While entering a New Event and accessing the Atlas Location database, the
Program Error occured.
Kubuntu 10.10
Wine -- 1.2
Repeatable
http://www.starfisher.cz/starfisher/EN/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=21008
Summary: Star Trek- Hidden Evil crashes on load
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=25202)
--> (http://bugs.winehq.org/attachment.cgi?id=25202)
Console log from Star Trek - Hidden Evil
When running the game Star Trek Hidden Evil, a black screen appears before a
"This program encountered a serious error and needs to close" message appears
and the game crashes. I have attached a console log in case it is of any use.
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http://bugs.winehq.org/show_bug.cgi?id=33483
Bug #: 33483
Summary: Print Master Silver 16 fails on startup
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 44319
--> http://bugs.winehq.org/attachment.cgi?id=44319
Backtrace
Hello everyone,
I am having trouble getting "PrintMaster 16" to run. I have attached my
backtrace and hope this helps. OS is openSUSE 12.2 64-Bit
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http://bugs.winehq.org/show_bug.cgi?id=30254
Bug #: 30254
Summary: SmartScore X Pro demo crashes on startup
Product: Wine
Version: 1.5.0
Platform: x86
URL: http://www.musitek.com/Demos/SSXDemo.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossw00t(a)gmail.com
Classification: Unclassified
Created attachment 39516
--> http://bugs.winehq.org/attachment.cgi?id=39516
backtrace
The program seems to enter a messaging loop on startup: it calls EndDialog
which calls WINPOS_ActivateOtherWindow which ends up activating the destroyed
dialog.
The resulting crash is a divide-by-zero because SendMessage fails (max
recursion) and returns zero for LB_GETITEMHEIGHT.
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http://bugs.winehq.org/show_bug.cgi?id=27858
Summary: 3D Crafter: Fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35632)
--> (http://bugs.winehq.org/attachment.cgi?id=35632)
Error message
Steps to reproduce:
1) remove ~/.wine
2) install 3D Crafter
3) wine 3DCrafter.exe
Behaviour:
Error (see attachment).
Expected behaviour:
No error.
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http://bugs.winehq.org/show_bug.cgi?id=26485
Summary: xplorer: Fails to do first start with installed gecko
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://zabkat.com/xplorer2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install xplorer
4) wine xplorer2_UC.exe
Behaviour:
Wine error + application hang-up
Expected behaviour:
No Wine error + no application hang-up
Workaround:
remove "~/.wine/drive_c/windows/system32/gecko/1.2.0"
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http://bugs.winehq.org/show_bug.cgi?id=30754
Bug #: 30754
Summary: 1C Fileworkshop: Help stops refreshing its contents
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://v8.1c.ru/metod/fileworkshop/fileworkshopint/fil
eworkshopint.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
How to install 1C Fileworkshop:
1. run 'wine fileworkshopint.exe', point it to 'c:\temp', it's a selfextracting
archive
2. run 'wine c:/temp/setup.exe'
How to reproduce:
1. cd ~/.wine/drive_c/Program\ Files/1cv82fv/bin && wine 1cv8fv.exe
2. press F1 (new window "Help : Contents" appears)
3. double click on "Starting program" tree item (new window "Help" appears,
it works)
4. close "Help" window
5. double click on "Starting program" tree item again (new window "Help"
appears, but now it's broken)
This looks like a problem between IWebBrowser and the IClientSite
implementation
of the app's side.
Adding Jacek, perhaps he has an idea what is going on.
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http://bugs.winehq.org/show_bug.cgi?id=22665
Summary: SQLTools: crashes after successfully running and
connecting to the database for the first time
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aedgsilva(a)gmail.com
Created an attachment (id=27899)
--> (http://bugs.winehq.org/attachment.cgi?id=27899)
Back trace log
Here are the steps to reproduce the error:
1. Install the Oracle Instant Client for Windows 32-bit from:
http://download.oracle.com/otn/nt/instantclient/112010/instantclient-basicl…
A valid Oracle Technology Network (free) account will be necessary.
A running Oracle Database Server will be necessary. It can be the Express
Edition, which is free and can be downloaded from:
http://www.oracle.com/technology/software/products/database/xe/htdocs/102xe…
2. Install SQLTools from:
http://www.sqltools.net/downloads/InstallSQLTools_15b10D.exe
3. Run SQLTools.exe
3.1. Choose Yes or No for private or shared configuration
3.2. Click OK to define the master password to "none"
3.3. Enter the database user and database server info to establish the
connection
3.4. Click Connect
3.5. After a successful connection, close SQLTools
4. Run SQLTools again, and it will hang!
What I could get from this is that the problem seems to be related to the list
of saved connections's informations. If you run the program without connecting
to the database, no connection is saved to the list, and you can run and close
the program at will. After the first connection is saved to the list, the
program hangs at the next run.
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http://bugs.winehq.org/show_bug.cgi?id=32588
Bug #: 32588
Summary: Macrium Reflect: Error at the end of installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42999
--> http://bugs.winehq.org/attachment.cgi?id=42999
WINEDEBUG=+relay,+msi,+seh,+tid on wine-1.5.20-57-gdabde6a last 1000000 lines
Steps to reproduce:
1) remove ~/.wine
2) wine reflect_setup_free.exe
3) Next->Next->Next (default installation)
4) application starts installing
Behaviour:
Wine error at the end.
Expected behaviour:
No Wine error at the end.
Terminal output:
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
wine: Unhandled exception 0xc000000d in thread 3e at address 0x10056141 (thread
003e), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15670
Summary: CamBam fails to run with unhandled exception
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.cambam.co.uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16731)
--> (http://bugs.winehq.org/attachment.cgi?id=16731)
error log
The free version of CamBam crashes with an unhandled exception when I try to
run it. I've attached the error log.
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http://bugs.winehq.org/show_bug.cgi?id=11132
Summary: Picasa order prints signin dialog, clicking register
does nothing
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX 5200
Picasa 2.2.0
When trying to use the order prints function, after clicking on a print
provider, the sign-in dialog has a 'Register'/'Create an Account', clicking on
this appears to do nothing.
Not sure which component this is, leaving as -unknown.
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http://bugs.winehq.org/show_bug.cgi?id=21249
Summary: Midtown Madness 2 (v1.1NoCD):
memMemoryAllocator::FindHeap failed on ptr 2056d18
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25543)
--> (http://bugs.winehq.org/attachment.cgi?id=25543)
Game start and crash at race loading log.
This is the retail version of Midtown Madness 2 with a v1.1NoCD patch applied.
It dies at start of quick race (and all other race menu items for that matter)
with a memMemoryAllocator issue. Log attached, debug failed to run and process
had to be terminated after waiting several minutes.
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http://bugs.winehq.org/show_bug.cgi?id=13020
Summary: wintetris 1.01 background color wrong sometimes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/preview/333734
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wintetris normally shows a blue background, but
in two situations leaves the background grey under wine:
1) on initial run from the installer
2) on dismissing the About box
This is a purely cosmetic problem, the game is playable.
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http://bugs.winehq.org/show_bug.cgi?id=23974
Summary: Miranda's "View/Change My Details" dialog is
malfunctioning
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=30108)
--> (http://bugs.winehq.org/attachment.cgi?id=30108)
"View/Change My Details" dialog as rendered by Wine 1.3.0
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - text and background of the selected
strings of this dialog will be white, and you will not be able to change your
details, because strings are unclickable.
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http://bugs.winehq.org/show_bug.cgi?id=11782
Summary: Cossacks EW: Game does not redraw
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.download.com/Cossacks-The-Art-of-War-
demo/3000-7485_4-10229103.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzychoocpp(a)gmail.com
Created an attachment (id=11042)
--> (http://bugs.winehq.org/attachment.cgi?id=11042)
WINEDEBUG+ddraw
In wine 0.9.55, when starting Cossacks, all I saw was black or white screen
(white with opengl ddraw renderer, black with gdi).
With wine 0.9.56, this was partially fixed. Game starts and menu is rendered.
But screen is updated only when I click menu item. It is a bit hard to do,
because I cannot see where exactly cursor is. When I finally click one of the
menu items, everything works as it should for about a second - fade effect, and
other menu screen is shown.
You can download Cossacks: Art of War demo from:
http://www.download.com/Cossacks-The-Art-of-War-demo/3000-7485_4-10229103.h…
It's addon to EW and shows this problem too.
I experience this problem with GF 7300GS/nVidia driver and Radeon Mobility 7500
using radeon driver.
In attached debug log I marked when I started game, clicked menu item, etc.
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http://bugs.winehq.org/show_bug.cgi?id=29727
Bug #: 29727
Summary: Wine fails to correctly rerender UI elements upon
interaction with them
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a follow up to bug 22256.
When you move the horizontal delimiter its appearance breaks until you
minimize/maximize a dialog window - it looks like some strange kind of UI
tearing.
To reproduce:
1) Unpack this archive anywhere (
http://bugs.winehq.org/attachment.cgi?id=38570 )
2) Double click Samantha Taylor
3) Try to move up and down the horizontal delimiter - its appearance will
momentarily break.
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http://bugs.winehq.org/show_bug.cgi?id=23079
Summary: Track the number of audio bytes played as a 64 bit
number
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksquirrel.iv(a)gmail.com
Created an attachment (id=28656)
--> (http://bugs.winehq.org/attachment.cgi?id=28656)
patch
Make wine-1.1.43 track the number of audio bytes played as a 64 bit number
rather than a 32 bit number to avoid overflows. It may happen happen on
constantly used audio content, possibly causing inbound voice to stop working
in some voice applications.
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http://bugs.winehq.org/show_bug.cgi?id=32930
Bug #: 32930
Summary: Age of wonders 2 and to a lesser extent Age of wonders
shadow magic suffer from mouse lag when on direct3d
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
I may be overreaching with the conclusions but it seems that a well known
design problem of Direct3d/windows device api made the jump to wine, even
though a normal workaround in windows is to 'use opengl'.
These games suffer from what is commonly called 'floating cursor' or mouse lag
if configured with direct3d (supposedly the hardware mode and the most
efficient). If you search for 'direct3d mouse lag' you come across numerous
blogs/forums explaining the cause.
http://my.opera.com/Vorlath/blog/2009/02/01/directx-d3d-mouse-laghttp://www.southwindsgames.com/blog/2009/01/15/mouse-lag-keyboard-lag-direc…http://forums.indiegamer.com/showthread.php?15469-Mouse-Lag-with-D3D
So this is a bit of a problem for those games and probably more. Even a wine
registry hack would be nice
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http://bugs.winehq.org/show_bug.cgi?id=25290
Summary: Fallout: New Vegas - sound occasionally drops
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32133)
--> (http://bugs.winehq.org/attachment.cgi?id=32133)
terminal output
Been around since I started playing, but every so often (probably 20 minutes or
so), the sound drops out for 30 seconds or so, then resumes as if nothing went
wrong.
May be related to 64-bit, not sure, as terminal shows some gstreamer fixme's
about missing codecs.
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http://bugs.winehq.org/show_bug.cgi?id=33187
Bug #: 33187
Summary: Solmis application do nothing after splash screen
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien_thevenon(a)yahoo.fr
Classification: Unclassified
Created attachment 43895
--> http://bugs.winehq.org/attachment.cgi?id=43895
Terminal output
I try to run Solmis application ( a professional application running only on
Windows ) with Wine 1.5.25 on Kubuntu 12.10 64 bits but there is nothing after
splash screen display..
Solmis application is available here
http://solmis.agoraplus.com/ZippedInstall/Install.zip and the start file is
Solmis.client.Application
It needs Framework .net 4.0 to work, I sucessfully installed it using latest
version of winetricks
The command to launch the applications is env WINEPREFIX=/home/quickux/.wine
wine start /ProgIDOpen Application.Manifest S
olmis.Client.application
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=23899
Summary: Soldier of Fortune II - Double Helix GOLD installer
can't create shortcuts for Gnome
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Soldier of Fortune II - Double Helix GOLD installer can't create shortcuts for
Gnome. This never happened with old SOF2 installation discs. All the shortcuts
are created to /.local/, but they don't appear to Gnome's Wine applications.
Unfortunately I can't attach terminal output, because the installation programs
(Setup.exe) refuses to install the game if the program is launched via
Terminal.
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http://bugs.winehq.org/show_bug.cgi?id=30905
Bug #: 30905
Summary: TurboTax 2011 fails to install with mono (.NET 4.0
Framework verification fails)
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 40525
--> http://bugs.winehq.org/attachment.cgi?id=40525
terminal output
mono version of bug 29666
Prereq's: winetricks -q gdiplus vcrun6
also, be sure to mount the DVD with 'norock' mount option (see bug 29666).
install the app, which shortly sees a problem and tries to repair it. This
eventually fails under the 'failed to verify .NET 4.0 installation' step.
Terminal output attached.
wine-1.5.6-75-g034de95
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http://bugs.winehq.org/show_bug.cgi?id=30526
Bug #: 30526
Summary: d3d: guess card, no card selector for mesa's llvmpipe
software driver
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
Classification: Unclassified
Running software that utilizes direct3d produces the following output when run
through gallium's llvmpipe:
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4
and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM
0x209)").
Looking at the source, adding a card selector for llvmpipe seems simple enough.
However, I'm not quite sure what all needs to be done in order to support the
new selector.
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http://bugs.winehq.org/show_bug.cgi?id=30849
Bug #: 30849
Summary: Diablo 3 Game Disconnect: ERROR 316704 "YOU HAVE BEEN
REMOVED FROM THE GAME"
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billbroach(a)gmail.com
Classification: Unclassified
As of Jun 04, 2012 Diablo 3 will disconnect after about 5+ mins with error:
"You have been removed from the game" after which you will not be able to
create a game nor exit cleanly.
Error:
"YOU HAVE BEEN REMOVED FROM THE GAME" ERROR 316704
Suspected change has occurred with the game in which wine does now not support
properly.
other symptoms:
* /who in chat will instantly lock and crash wine.
* friends show as "offline" when they are really online.
* friends will not be able to join your game with timing out or crashing your
client.
* high ping 300+ms
Several confirmation of the above symptoms can be seen here:
http://us.battle.net/d3/en/forum/topic/5271607015?page=1
it seems to be affecting several wine versions and several distributions.
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http://bugs.winehq.org/show_bug.cgi?id=9850
Summary: win16 test suite multiple failures
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Jennifer Lai put together a win16 test suite
as her intern project this summer, with a little
guidance from me. The code is a combination
of win16 tests that had been posted in the past,
and backports of 32 bit wine tests.
Jennifer says the tests pass on Windows XP.
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
There are four or five crash failures and several lesser failures.
She has proposed patches to fix most of these at
http://win16test.googlecode.com/svn/trunk/src/patches/
I think there are mistakes in at least one of her patches,
but they're still a good starting point
We would have liked to commit the win16 tests as part
of the wine source tree, but Alexandre didn't want us to,
so we created a project at googlecode.com to host them.
I'll gladly give committer status to any serious wine
developer who wants to work on them.
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http://bugs.winehq.org/show_bug.cgi?id=27036
Summary: League of Legends store crashes with an assertion
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm-meissner(a)gmx.de
Created an attachment (id=34474)
--> (http://bugs.winehq.org/attachment.cgi?id=34474)
libgcrypt threading patch for schannel_gnutls.c
The League of Legends client crashes when one tries to open the store, the
assertion printed to the console is:
ient.exe: ath.c:193: _gcry_ath_mutex_lock: Zusicherung »*lock == ath_mutex_t)
0)« nicht erfüllt.
Translated to english:
ient.exe: ath.c:193: _gcry_ath_mutex_lock: Assurance of »*lock == ath_mutex_t)
0)« not fulfilled.
I'd attach a backtrace if anyone could tell me how to actually create one, but
it's highly possible that this crash is caused by the lack of threading support
in the schannel implementation of wine.
libgcrypt.so.11.5.3
Using the attached patch somehow seems to make these crashes more rare, however
they still occur and the shop is incredible slow.
I'm using libgnutls-26.14.12 and libgcrypt-11.5.3
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http://bugs.winehq.org/show_bug.cgi?id=32736
Bug #: 32736
Summary: King's bounty crossworlds : Call stack functions error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 43197
--> http://bugs.winehq.org/attachment.cgi?id=43197
Backtrace
When attempting to start the GOG version of King's Bounty Crossworlds, I get a
"Call Stack Functions" error after the intro videos.
Call stack functions:
0001:001741A3 c:\jeu\kb.exe
0001:0011278B c:\jeu\kb.exe
Wine 1.5.21
Gog version of King's Bounty Crossworlds
Arch linux X64
nvidia 310-19
I have attached the backtrace. Using overrides (vcrun6sp6, 2005, 2008, d3dx9)
did not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=33352
Bug #: 33352
Summary: Family Tree Maker 2012 crashes when trying to start
program
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 44118
--> http://bugs.winehq.org/attachment.cgi?id=44118
terminal output
After installing Family Tree Maker 2012, when trying to start the program it
crashes.
The last few lines of terminal output are:
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0"
Unhandled Exception:
System.InvalidProgramException: Invalid IL code in FTM.FTMApplication:ßÖä
(string[]): IL_0006: brfalse.s IL_000b
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
code in FTM.FTMApplication:ßÖä (string[]): IL_0006: brfalse.s IL_000b
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http://bugs.winehq.org/show_bug.cgi?id=26721
Summary: Buttons not Painting when I select Windows 7 mode
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34039)
--> (http://bugs.winehq.org/attachment.cgi?id=34039)
Screen Shot showing XP and 7 panels.
When I run SIV (http://rh-software.com/) on wine in XP mode all works as
expected, but some buttons don't get displayed when I use Windows 7 mode. I can
tell they are present as when I press [Copy] they are shown in the chipboard.
In addition to the initial panel the same issue is also present on
Menu->System->Fearures and several other panels. Needles to say but on all real
Windows systems all is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=28602
Bug #: 28602
Summary: Ccleaner: installer has a non-fatal crash
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: d434b3369503b3d2852925518db07145bc322b92
Created attachment 36751
--> http://bugs.winehq.org/attachment.cgi?id=36751
terminal output
Regression introduced by:
austin@aw25 ~/wine-git $ git bisect bad
d434b3369503b3d2852925518db07145bc322b92 is the first bad commit
commit d434b3369503b3d2852925518db07145bc322b92
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu May 19 12:59:44 2011 -0500
mscoree: Accept a NULL version in CorBindToRuntimeEx.
:040000 040000 d313ddf3e8c565a9fefbb3c6e59512daabafbb1b
84eea140b531b21fa01c70b4bf20258563bffe9c M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28506
Summary: kernel32/change.ok test fails occasionally on linux
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Probably not same as bug 12840)
Three or four times in the last couple weeks, I've seen
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so change.c && touch change.ok
change.c:81: Test failed: Missed notification
The first couple times it was on a q9300 with wine64, most recently
on Austin's 32 bit buildslave.
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http://bugs.winehq.org/show_bug.cgi?id=26119
Summary: kernel32/pipe tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33293)
--> (http://bugs.winehq.org/attachment.cgi?id=33293)
valgrind log
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (in /lib/libc-2.11.2.so)
by send_request (server.c:209)
by wine_server_call (server.c:290)
by NTDLL_wait_for_multiple_objects (sync.c:1118)
by NtWaitForMultipleObjects (sync.c:1162)
by NtWaitForSingleObject (sync.c:1171)
by server_ioctl_file (file.c:1276)
by NtFsControlFile (file.c:1523)
by ConnectNamedPipe (sync.c:1589)
by serverThreadMain1 (pipe.c:425)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f43e42c is on thread 1's stack
Uninitialised value was created by a stack allocation
at ConnectNamedPipe (sync.c:1575)
and several possibly memory leaks.
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http://bugs.winehq.org/show_bug.cgi?id=33284
Bug #: 33284
Summary: Direct3D(maybe directx7) problems in old games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liuycsd(a)gmail.com
Classification: Unclassified
Created attachment 44034
--> http://bugs.winehq.org/attachment.cgi?id=44034
screenshots and terminal logs (see index.html inside)
I've run the game called "Xin Shendiao Xialv"("The Giant Eagle and It's
Companion",Released in about the year 2000 by 昱泉國際股份有限公司) I(Shendiao.exe) and
II(EagleII.exe).
But
1. in some of the 3D scenes,it shows me white textures.^[1]
2. In gdi mode,
□ texts are shown without a background box.^[2]
□ EagleII.exe crash in this mode frequently in defferent place.
3. In opengl mode,No(Shendiao.exe(LIBGL_ALWAYS_SOFTWARE=1) and EagleII.exe) or
Only Part(Shandiao.exe) of the 3D objects can be shown.^[3]
I'm not sure what actually results in the problem.The following lines were
shown then.
warn:d3d_surface:wined3d_surface_blt Using fallback for complex blit
(0x8000).
warn:d3d_surface:IWineD3DSurfaceImpl_BltOverride Src is in sysmem,
rejecting gl blt
warn:d3d_surface:surface_load_location Operation requires 0x2 access, but
surface only has 0x1.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
-----
I'm sorry that I can't provide the executable files.
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http://bugs.winehq.org/show_bug.cgi?id=23729
Summary: Need for Speed: throbbing glob around language and
save game name not as noticable on Wine
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can't see this unless you compare Windows and Wine side by side,
but: I didn't even realize there was a throbbing halo around the
language choice and save game name choice until I saw it on Windows.
When I went back to Wine, I saw it was there too, but not as noticeable.
Also affects downloadable demo.
Needless to say, this is a minor detail.
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http://bugs.winehq.org/show_bug.cgi?id=23821
Summary: Super Mario Brothers X hangs in quartz?
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.supermariobrothers.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The free downloadable game Super Mario Brothers X installs ok.
It requires 'winetricks vb6run' to run, and gets two screens in
before hanging with an infinite series of messages like
fixme:quartz:parse_header Not a valid header: 62:04
Clicking the checkmark on the startup screen to disable game
sound lets the game run fine. Some people say 'winetricks quartz'
solves the problem
(http://www.supermariobrothers.org/forums/viewtopic.php?f=8&t=6711 )
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http://bugs.winehq.org/show_bug.cgi?id=18985
Summary: Two bugs in HTML-kit
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://htmlkit.com/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user reported trouble with this app here:
http://ubuntuforums.org/showthread.php?t=1190483
I gave it a try and actually there seem to be two bugs:
1. All icons in toolbar are black. In the console the line appears:
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=25600 y=16)!
2. After doing from the menu: Edit->Prefernces->OK an access violation occurs
and the app is no longer usable.
Both bugs are gone using native comctl32
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http://bugs.winehq.org/show_bug.cgi?id=12332
Summary: driver dev kit won't install
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://download.microsoft.com/download/9/0/f/90f019ac-
8243-48d3-91cf-81fc4093ecfd/1830_usa_ddk.iso
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
This seems to be a problem with setupapi rather than msi... in an case, I am
just after the documentations and the examples, so I just like it to unpack
nicely, the result doesn't need to be functional...
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http://bugs.winehq.org/show_bug.cgi?id=27185
Summary: PC Mark 7 doesn't run under Wine
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/news_116756.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Appears to be a .NET 4 application:
austin@aw25 ~/.wine/drive_c/Program Files/Futuremark/PCMark 7/bin $ wine
PCMark7.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926"
though installing mono210 doesn't seem to help. Windows version was set to
Windows 7, but XP had the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=31350
Bug #: 31350
Summary: Cannot install T-Online
mediencenter_assistent_setup.exe (entry point method)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
wine mediencenter_assistent_setup.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
The entry point method could not be loaded
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http://bugs.winehq.org/show_bug.cgi?id=28196
Summary: Test Drive Unlimited: Water is always rendered on top
of everything.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
On Test Drive Unlimited water is always rendered on top of any other object, no
matter how far or high the object is, in fact one can see the rivers and sea
over the road/mountains being miles away from the sea/river.
This issue happens since the very first runnable wine version (1.1.x), and I
belive that it wasn't reported earlier because it was confused by most users
with bug 7991, but definitely not the same issue.
I have tested it with the following hardware (DX10 capable) and the bug shows
clearly:
------------------------[ snip ]------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
------------------------[ snip ]------------------------------------
There are also reports on the appdb of users with a Geforce 9600GT or ATI
HD4870 having the same issue (both cards are DX10 capable), and a lot of
screenshots with the "flood".
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http://bugs.winehq.org/show_bug.cgi?id=22909
Summary: Drawn text overlapps after the second character.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.subsystems.com/tecfe.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=28340)
--> (http://bugs.winehq.org/attachment.cgi?id=28340)
Screenshot
Open the TECF Demo app and open the demo.rtf file.
See screenshot of results.
Good: 1.1.42
Bad: 1.1.43
The issue appears to be caused by the change in the gdi32/bidi.c or changes in
usp10 between the above versions.
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http://bugs.winehq.org/show_bug.cgi?id=19289
Summary: Gimp: License text is missing new lines (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://gimp-win.sourceforge.net/stable.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See screenshot. Native riched20 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=19249
Summary: Notepad++ default save dialog is 'Save', not 'Save as'
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22288)
--> (http://bugs.winehq.org/attachment.cgi?id=22288)
screenshot
This one is pretty tricky, and had me pulling my hair out.
Open notepad++ with no document, so it creates an empty one.
Type something 'Wine is awesome!'
Go to save 'CTRL+S'
You'll get the default save dialog.
However!
On windows:
Title = 'Save As'
On wine:
Title = 'Save'
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http://bugs.winehq.org/show_bug.cgi?id=27279
Summary: LEGO Pirates of the Caribbean DEMO requires XACT /
XAPOFX1_3.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
This demo, and presumably the full game, fails to import XAPOFX1_3.dll and
won't start unless xact has been installed.
err:module:import_dll Library XAPOFX1_3.dll (which is needed by L"C:\\Program
Files\\Disney Interactive Studios\\LEGO Pirates DEMO\\LEGOPiratesDEMO.exe") not
found
Workaround:
$ winetricks xact
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http://bugs.winehq.org/show_bug.cgi?id=26808
Summary: Blue Toad Murder Files crashes on startup: "No Audio
Device Detected!" (needs XactEngine3_7.dll et al.)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/21741
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34160)
--> (http://bugs.winehq.org/attachment.cgi?id=34160)
terminal output
The demo installs fine but won't run even after the following native components
are installed via winetricks: d3dx9_36 vcrun2008 xact.
The game throws an error dialogue, saying that no audio device can be found.
To reproduce the issue in the demo:
1) Install the demo by wine msiexec /i InstallBlueToadSeasonOneDemo.msi
2) winetricks vcrun2008 d3dx9_36 xact
3) Launch the demo by wine BT01Application.win32.exe >> an error dialogue is
shown and the game crashes.
---excerpt from the log---
...
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
...
---
That refers to a newer version of the Xaudio libraries which come bundled in
the June 2010 DirectX redistributable.
However, the current winetricks script installs directx libs from the February
2010 package, in which they're not included. The required files:
XAudio2_7.dll
XactEngine3_7.dll
XAPOFX1_5.dll
You have to hunt them down from a Windows machine (with up-to-date directx),
place them in /system32 and register them with regsvr32.exe.
The game will start correctly afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=16978
Summary: Corel Paint Shop Pro Photo X2: Fails to start with an
"illegally modified" message.
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: npiguet(a)romandie.com
Created an attachment (id=18764)
--> (http://bugs.winehq.org/attachment.cgi?id=18764)
Command line output
Corel Paint Shop Pro Photo X2 fails to start correctly and displays the
following error message:
"This copy of Paint Shop Pro has been damaged or illegally modified. Please
reinstall from your original source."
I had to install msxml3 with winetricks to get the application to start without
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=26991
Summary: Movie Outline 3's delete and backspace functions don't
work.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluemonsterstail(a)gmail.com
Text in Movie Outline 3 Screenwriting software can not be erased. Backspacing
or deleting text results in a hard return.
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http://bugs.winehq.org/show_bug.cgi?id=19353
Summary: The Talking Moose: No audio, no animation, always
crashes
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.halls.md/moose/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuroshock(a)hotmail.com
Created an attachment (id=22416)
--> (http://bugs.winehq.org/attachment.cgi?id=22416)
Console error output for Talking Moose program
When it functions properly on a Windows machine, the Talking Moose application
is a desktop toy (based on an app for the old Macintosh Plus from the 80's) in
which an animated talking moose avatar periodically pops up in the upper-right
corner of the screen to offer witty remarks, puns, or mild insults. (The phrase
database can be modified and augmented.) The moose also comments on various
system activities, like the opening and closing of programs. There's also a
system tray icon, and right-clicking offers a host of other options, as well as
a control panel to control the moose's behavior.
I can't get the application to work in wine. (
I can successfully install the application, and it starts up and creates a
system tray icon without crashing.
But there's no animation or sound or talking, the moose avatar displays the
text "Voice Error: I'm Sick", and clicking on the moose avatar itself or
right-clicking on the system tray icon and trying to open the control panel
causes an immediate crash of the program, generally with an error box saying
"Run-time error '-2147200966 (8004503a)': Automation error."
Solving this problem might be helpful more generally, because it might shed
some more light on the Microsoft text-to-speech system in the process.
I've tested the program on clean wineprefix, with/without vbrun, with/without
native ole. I also tried installing Microsoft Text-to-Speech (see, for example,
http://www.bytecool.com/voices.htm), but none of this changed the application's
behavior in any way.
Please see the attached console error output.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=22053
Summary: Steam games crash on startup if in-game community is
not disabled
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(I looked, but couldn't find a bug for this, so here goes.)
Launching any game (say, Braid Demo) hangs quickly.
To work around this, go to Settings > Friends > "Notifications and Sounds",
uncheck all checkboxes, and select "Never" for "Flash Window".
Then go to Settings > In-Game and uncheck the "Enable Steam Community In-Game"
checkbox. The game should launch ok now.
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http://bugs.winehq.org/show_bug.cgi?id=16964
Summary: NavyFIELD cannot read its .data files
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.navyfield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
after placing msvcp60.dll in to wine's system32 folder and setting quartz to
native, Wine is able to get passed the EULA and into the log in screen. The
problem starts when attempting to log in. The game console just says that the
data files are corrupt (unless you try to log in with something wit htoo many
or too little characters). In a normal situation this would be remedied by
deleting all of the .data files (in the NF folder) and letting the game patcher
replace them. I've noticed that the patcher keeps downloading something every
time I run it. I'm guessing that it is replacing the .data files when it does
this. but again, it doesn't solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16873
Summary: Capella 2008 hangs when clicking on virtual keyboard
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.capella.de/download_capella.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)stack.nl
While checking bug 1567 (see there for startup issues), I noticed the
following:
Download the 2008 capella demo from the website and install it. When you get
beyond the splash screen and click on one of the keys of the virtual keyboard,
the application appears to enter an infinite loop. The mouse cursor inside the
keyboard window flashes between the hourglass and normal cursor and the
application does not respond any more.
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http://bugs.winehq.org/show_bug.cgi?id=19062
Summary: Wine link in favorites
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Windows comes with some pre-set favorites in C:\users\Alice\Favorites\ to the
Microsoft website, and related such.
Wine can have a link to the Wine website in /users/Alice/Favorites/
It should be .url files.
I've attached a Wine.url file, that could be placed in
/users/Alice/Favorites/Wine.url
We could also have a link to the bugzilla, wiki, appdb, forums, etc.
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http://bugs.winehq.org/show_bug.cgi?id=20438
Summary: CallWave: Fails to start if in Window XP mode.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=24270)
--> (http://bugs.winehq.org/attachment.cgi?id=24270)
Wine Bugs and Error Prompts from IAM.exe
This is just a more or less minor issue I have. CallWave works perfectly (with
the exception of not being able to play back recordings inside the program) on
Windows 98 mode. Yet when I use the normal Windows XP mode it fails to even
start and produces numerous errors. Attached is the wine bugs, and two prompts
given by IAM.exe. Keep in mind it's not a CallWave issue since it works
perfectly on a real Windows XP out of the box.
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http://bugs.winehq.org/show_bug.cgi?id=30587
Bug #: 30587
Summary: Office 2007 apps (Word, Powerpoint) cannot be
maximized after being unmaximized by window manager
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Tested with Wine 1.5.3, Ubuntu 12.04 LTS x64 from Wine PPA Package version
1.5.3-0ubuntu1~ppa1~precise4+pulse17.
To reproduce:
1. Open Word 2007 or Powerpoint 2007
2. Maximize the window using the Word/Powerpoint maximize button in the
upper-right corner.
3. Unmaximize using the same button
4. Maximize the window again using the same button
5. Unmaximize the window using the window manager (e.g. in the unity global
menu use the unmaximize button, or in Gnome's window list, right click and
choose unmaximize)
6. Window cannot be maximized anymore with the maximize button.
Also, doing the same but swapping the office button with the wm button in all
steps results in a window that can't be unmaximized.
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http://bugs.winehq.org/show_bug.cgi?id=19667
Summary: Demo for Total Annihilation: mouse scrolling of screen
unworkable.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Demo for Total Annihilation: mouse scrolling of screen unworkable.
On screens that cannot run at 640x480 resolution, the demo of Total
Annihilation has to run in a virtual desktop in order to run at all, otherwise
it crashes. This is not I feel the bug.
The issue targeted by this bug report is that it is unworkably hard to scroll
around the game world by moving the mouse pointer to the edges of the window,
since the mouse pointer has to be positioned *exactly* on the edge of the
window, which is possible, but detracts from the gameplay experience to the
point as to be unplayable.
A possible solution to this issue (which is not really a bug, so much as a lack
of a feature I feel), could be to make it possible to enforce in wincfg that
the mouse is locked to a particular region of the window or screen, by default
to the window itself.
wincfg could provide the possibility to specify a keyboard shortcut to unlock
the mouse when necessary, or simply, by alt-tabbing out of the window, the
mouse could be unlocked.
For an example of another environment that implements this, you could look for
example at dosbox. If you run for example populous in dosbox in a window, it
works perfectly I feel, by locking the mouse pointer to the window, and one can
use ctrl-f10 to free it, which I feel is totally unintuitive, but I feel works
fine.
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http://bugs.winehq.org/show_bug.cgi?id=13499
Summary: The Odyssey: Winds Of Athena: access violation when
trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111299413&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install The Odyssey: Winds Of Athena
2. Run directly from its install directory
When it is trying to start up, the application will crash with an access
violation.
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http://bugs.winehq.org/show_bug.cgi?id=10728
Summary: LEGO Island character models are textureless
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9570)
--> (http://bugs.winehq.org/attachment.cgi?id=9570)
Console log
The character models in Lego Island (the original) are textureless. The
attached log contains the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16644
Summary: SimGolf v1.03 does not render terrain
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Simgolf, with the latest patch, does not render any terrain and instead simply
renders a black background. The attached screenshot illustrates this.
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http://bugs.winehq.org/show_bug.cgi?id=13273
Summary: Wine does not remember disk labels set through winecfg
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ccf2egd02(a)sneakemail.com
Wine does not seem to remember disk labels or serial numbers when set via
winecfg.
Steps to reproduce:
1) create a disk entry in ~/.wine/dosdevices
ln -s /someplace_with_CD_image ~/.wine/dosdevices/q\:
2) run winecfg, select disk tab.
3) Select q:
4) Show advanced
5) Set to manual setup, disk label to "SOMETHING", disk ID to "FEEDBE"
6) APPLY
7) verify data by selecting some other drive, then re-selecting q:
8) quit winecfg
9) Restart winecfg and reselect the disk tab. Reselect q:
Expected results
Disk label should be "SOMETHING", id should be "FEEDBE"
Actual results
Disk label unset, disk ID 0
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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http://bugs.winehq.org/show_bug.cgi?id=18344
Summary: Icons disappear with mouse over them at
http://winehq.org/
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dar32ster(a)gmail.com
When standing over the icons at http://winehq.org/ with the mouse the icons
take time to download and it seems like they are disappearing. You should
download the icons on loading to make this problem disappear.
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http://bugs.winehq.org/show_bug.cgi?id=23934
Summary: Stronghold Kingdoms: loops after update
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21009
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Update process is written in C# and with some .NET components, so the dotnet20
must be installed with winetricks. First time when application downloads data
from server all seems well - everythning is downloaded correctly. But when it
checks again the game is getting into infinite loop. See the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=32147
Bug #: 32147
Summary: Notepad .Net toolbar does not draw
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42420
--> http://bugs.winehq.org/attachment.cgi?id=42420
wine-1.5.16-232-g4255772 console output
Notepad .Net toolbar does not draw, although you can make it "refresh" by
clicking around on it (a black box at the top of the window).
Native gdiplus makes no difference.
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http://bugs.winehq.org/show_bug.cgi?id=30911
Bug #: 30911
Summary: Trivial Pursuit Unhinged fails to load
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40545
--> http://bugs.winehq.org/attachment.cgi?id=40545
wine-1.5.6-105-gb5511bd console output
When trying to run Trivial Pursuit Unhinged an error dialog opens reporting a
DataPak problem. Clicking okay continues bringing various DataPak errors up
until it finally causes and unhandled exception. No known workaround.
Don't know if this is related:
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
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http://bugs.winehq.org/show_bug.cgi?id=32151
Bug #: 32151
Summary: Notepad .Net continually runs at ~70% CPU
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Working around Bug 32150 with native gdiplus, Notepad .Net will continually
consume ~70% CPU time on an Athlon II X2.
Source available.
http://sourceforge.net/projects/notepaddotnet/
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33de38,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x80084 0x163d2ac
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http://bugs.winehq.org/show_bug.cgi?id=26552
Summary: Wine sets the resolution incorrectly on widescreen
monitors
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eledSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quite a simple problem really.
(Some) games should use a square image when being displayed on a widescreen
monitor, as indeed they are under Windows, but under Wine they are stretched
across the whole screen. Workaround is to use a virtual desktop.
I'm surprised this hasn't been opened already but I cannot find the bug if it
has been, so I apologise if this is a duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=33866
Bug #: 33866
Summary: Wine programs must be RTL in Arabic session
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Created attachment 44923
--> http://bugs.winehq.org/attachment.cgi?id=44923
Bug screenshot
We in Arab Eyes <arabeyes.org> and Linux Arab Community <linuxac.org> now
translating wine into Arabic . We hope to finish quickly .
The bug is :
When run wine programs on Arabic session , It must be RTL not LTR .
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http://bugs.winehq.org/show_bug.cgi?id=25049
Summary: Mathcad 12: failed to create Compute Engine
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilyakon(a)gmail.com
Created an attachment (id=31750)
--> (http://bugs.winehq.org/attachment.cgi?id=31750)
wine output (run mathcad 12)
When I run mcad.exe I get windows with errors description:
"unable to create 12.0 engine factory", "failed to create Compute Engine",
"unknown error 0x80004005".
Then mathcad shows main program window but I can't compute anything - mathcad's
engine don't loaded.
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http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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http://bugs.winehq.org/show_bug.cgi?id=32174
Bug #: 32174
Summary: Applicaton crashes after paste of the clipboard
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)decotrain.homedns.org
Classification: Unclassified
Created attachment 42448
--> http://bugs.winehq.org/attachment.cgi?id=42448
Backtrace of the crash.
This seems to be a special problem with a special content in the clipboard.
The crash can be invoked with this steps:
1. Look at an jpg with Irfanview 4.33 that has EXIF-Data.
2. Type I for Info of the picture.
3. Then click on Exif-Data.
4. Now click on "copy to clipboard" - that's working.
5. Go into the text of a new mail in Thunderbird in Linux.
6. Press CTRL-V for paste and Irfanview crashes!
When you are doing this with the Kate Text-Editor it will not crash but has no
content, but with another Text-Editor like geany it also crashes.
Interesting is to paste in Free-Office, then it takes some time and then you
get after the crash the message that the wanted format for the clipboard is not
available.
There are really strange things with the clipboard ...
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http://bugs.winehq.org/show_bug.cgi?id=33848
Bug #: 33848
Summary: InstallShield fails to install any files on NTFS /
FAT32 partitions, while others can...
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tesfabpel(a)gmail.com
Classification: Unclassified
When you install a software that uses InstallShield (like Crysis, No One Lives
Forever 2, Myth 3 :P) on a NTFS / FAT32 partition, it fails the installation
right away with this error:
Access Denied
Other setup software like NSIS are able to install on those partitions (like
Notepad++)...
This bug is veeeery old (bug [17776])
---
Quote from bug [17776]:
Specfically -- and this is a guess -- I think stat() is returning different
values for files not yet committed to disk. IShield sees this, and assumes it's
being silently denied access to certain features when in fact what it wanted
actually happened, it's just being hidden due to this bug.
---
The solution then should be (IMHO) to implement a wrapper for the equivalent of
stat() in Windows that takes into account these differences and returns what
Windows' apps expect to get...
I set the bug's severity as major and not normal because it makes Wine fail
at "Emulating" Windows (yeah, I know, WINE Is not an Emulator :P) with a so
important setup software like InstallShield...
BTW shouldn't then the bug be related to IS?
Maybe, but anyway this denotes a difference in behaviour with Windows that I
think should be solved...
Anyway these are only my opinions... :)
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http://bugs.winehq.org/show_bug.cgi?id=31788
Bug #: 31788
Summary: Run the tests in Wine on Mac OS X
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Just like it would be useful to run the test in Wine on Linux and FreeBSD (see
bug 31787), it would be useful to run them on Mac OS X.
However whereas setting up a Linux VM is easy, doing so with Mac OS X seems to
be much trickier, both technically and due to the EULA. In particular it may
require running the VM on real Apple hardware (so no rack mounting for this
one?). There's also the question about whether this would make for a meaningful
test system.
So if we exclude VMs, this bring us back to getting tests to run on real
hardware (bug 31786).
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http://bugs.winehq.org/show_bug.cgi?id=31785
Bug #: 31785
Summary: Add more languages and locales to the core tests
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
With recent versions of Windows there is:
* The Display Language which decides what language the GUI is in.
* The Locale which decides most everything else: date and number format,
sorting, etc.
Wine's conformance tests are impacted by both of these settings and it's often
interesting to have non-matching settings to spot issues: tests impacted by the
locale must be skipped based on the locale, not on the display language.
The old Wine TestBot ran the tests on VMs with a couple of different languages
and locales but there's a desire to expand this list. In particular testing
some right-to-left and non-latin languages and with some indic scripts would be
useful.
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http://bugs.winehq.org/show_bug.cgi?id=19967
Summary: Oblivion: overflow(?) in quartz if compiled without
mpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Compile wine without mpg123, start Oblivion, start a game, wait a certain
constant amount of time after the game starts -> crash. Based on the behavior,
I'm guessing it's a page fault. winedbg says:
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x7bf9630a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bf9630a ESP:0033e9f4 EBP:0033ea1c EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:7bfbdff4 ECX:6f517ef0 EDX:00000000
ESI:6f5184f8 EDI:6f5184f8
Stack dump:
0x0033e9f4: 6f517ef0 ffffffff 0033ea2c 7bf949b9
0x0033ea04: 00000000 6f517ea8 7bf962db 7bfbdff4
0x0033ea14: 00000000 6f5184f8 0033ea5c 7bf937f9
0x0033ea24: 6f5184f8 ffffffff 0033ea4c 7bf9625e
0x0033ea34: 6f517b34 6f5186b4 6f517ee8 7ef8bdf6
0x0033ea44: 00110058 00000000 00000000 7bfbdff4
Backtrace:
=>0 0x7bf9630a PullPin_Disconnect+0x3a() in quartz (0x0033ea1c)
1 0x7bf937f9 Parser_PullPin_Disconnect+0x139() in quartz (0x0033ea5c)
2 0x7bf732cc FilterGraph2_RemoveFilter+0x1cc() in quartz (0x0033ebcc)
3 0x7bf7715e FilterGraph2_Render+0x53e() in quartz (0x0033ee1c)
4 0x7bf72e60 FilterGraph2_RenderFile+0x1b0() in quartz (0x0033ee7c)
5 0x006acf86 in oblivion (+0x2acf86) (0x00000000)
0x7bf9630a PullPin_Disconnect+0x3a in quartz: movl 0x0(%eax),%edx
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http://bugs.winehq.org/show_bug.cgi?id=23635
Summary: Absolute Blue: 'Memory access violation' while loading
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.intermediaware.de/index.php?id=119
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29565)
--> (http://bugs.winehq.org/attachment.cgi?id=29565)
plain console output
Absolute Blue (a small, freeware arcade game) crashes with a memory access
violation while loading.
Tested with several Wine versions back until 1.0.1, the same crash happens in
each version for me.
I have no Windows installed, so can't test how the game behaves under Windows.
How to reproduce the issue:
Start the game, when the loading bar almost reaches 100%, an error dialog is
shown and the game quits.
Note: due to bug #23173 the game's screen is flipped upside-down. As a
workaround you can change ORM to 'backbuffer' in the registry.
Fedora 13 (Selinux is enabled but doesn't interfere with Wine)
Kernel 2.6.34.1
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=21312
Summary: Sony Vegas Movie Studio Platinum 9.0b: Serious issues
making video production impossible
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25649)
--> (http://bugs.winehq.org/attachment.cgi?id=25649)
Numerous FixMes and some Errs...
Well, I finally got it installed using winetrick's dontnet20 and wmp9 as
suggested on my previous bug report for not being able to install it.
It only works on Windows Vista and above compatibility modes, so the log
attached was using Windows 7 which seems best.
I'm not sure where to start on this bug report.
Sony Vegas Movie Studio 9.0b Platinum has several serious issues, all of which
we should be able to be determined from the short log attached.
I'll list them below:
* No plug-ins were found. (This includes the Media Generator, Transitions, and
Video FX tabs making them totally unusable) This effects the majority of the
application and the "Video Event FX..." window, making the program somewhat
useless.
* The Audio "Track FX..." and "Apply Non-Real Time Event FX..." windows are
both totally unusable since nothing can be clicked in them. The audio plugins
there are at least detected, just borked.
* Video Preview Window doesn't show anything, and occasionally flickers a
different color only when rendering. Terminal cycles a never ending
"fixme:msvideo:DrawDibDraw" bug when attempting to play the movie. This also
effects the "Video Event Pan/Crop..." window, making it nearly impossible to do
animation effects since determining your current location in the window is
simply a black screen.
* All icons have a black rectangle around them (trivial and probably just a
simple alpha transparency bug)
Note: Keyword download can be added since Sony Vegas Movie Studio has a free
trial. I made this log using the retail version, but it's using the same exe as
the one on the softpedia link provided.
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http://bugs.winehq.org/show_bug.cgi?id=10130
Summary: Wine does not compile on x86_64
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garry.hurley.jr(a)gmail.com
CC: posta10100(a)yahoo.it, garry.hurley.jr(a)gmail.com
+++ This bug was initially created as a clone of Bug #4594 +++
gcc -c -I. -I. -I../include -I../include -Wall -pipe -fno-strict-aliasing
-gstabs+ -Wdeclaration-after-statement -Wpointer-arith -g -O2 -o preloader.o
preloader.c
preloader.c: In function ‘wld_mmap’:
preloader.c:259: warning: cast to pointer from integer of different size
preloader.c: In function ‘map_so_lib’:
preloader.c:680: warning: cast to pointer from integer of different size
preloader.c: In function ‘wld_start’:
preloader.c:910: warning: cast from pointer to integer of different size
preloader.c:910: warning: cast to pointer from integer of different size
{standard input}: Assembler messages:
{standard input}:434: Error: suffix or operands invalid for `push'
{standard input}:435: Error: suffix or operands invalid for `push'
{standard input}:437: Error: suffix or operands invalid for `pop'
{standard input}:438: Error: suffix or operands invalid for `pop'
{standard input}:439: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `mov'
{standard input}:524: Error: suffix or operands invalid for `pop'
{standard input}:927: Error: suffix or operands invalid for `push'
{standard input}:927: Error: suffix or operands invalid for `pop'
{standard input}:1016: Error: suffix or operands invalid for `push'
{standard input}:1016: Error: suffix or operands invalid for `pop'
{standard input}:1030: Error: suffix or operands invalid for `push'
{standard input}:1030: Error: suffix or operands invalid for `pop'
{standard input}:1130: Error: suffix or operands invalid for `push'
{standard input}:1130: Error: suffix or operands invalid for `mov'
{standard input}:1130: Error: suffix or operands invalid for `pop'
{standard input}:1153: Error: suffix or operands invalid for `push'
{standard input}:1153: Error: suffix or operands invalid for `pop'
{standard input}:1356: Error: suffix or operands invalid for `push'
{standard input}:1356: Error: suffix or operands invalid for `pop'
{standard input}:1550: Error: suffix or operands invalid for `push'
{standard input}:1550: Error: suffix or operands invalid for `mov'
{standard input}:1550: Error: suffix or operands invalid for `pop'
{standard input}:1585: Error: suffix or operands invalid for `push'
{standard input}:1585: Error: suffix or operands invalid for `mov'
{standard input}:1585: Error: suffix or operands invalid for `pop'
{standard input}:1668: Error: suffix or operands invalid for `push'
{standard input}:1668: Error: suffix or operands invalid for `mov'
{standard input}:1668: Error: suffix or operands invalid for `pop'
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/files/awjb/BUILD/wine-0.9.8-fe/loader'
make: *** [loader] Error 2
Additional information:
As I stated in bug 4594, which was ignored, the current git tree refused to
build WITHOUT using the --enable-win64 option. configure --with-x fails. Bug
is valid regardless of the --enable-win64 switch. Actual output is similar to
the following:
/usr/lib64/gcc/x86_64-slamd64-linux/4.1.2/../../../../x86_64-slamd64-linux/bin/ld:
i386:x86-64 architecture of input file `c_28606.o' is incompatible with i386
output
make[2]: *** [libwine.so.1.0] Error 1
make[2]: Leaving directory `/wine-current/wine/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/wine-current/wine/libs'
make: *** [libs] Error 2
This is only the last of such messages. This also occurs when doing
./configure with no options, make depend, and then make.
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http://bugs.winehq.org/show_bug.cgi?id=19297
Summary: MS Office Access Runtime 2007 don't work
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
CC: js-box(a)nm.ru
MS Office Access Runtime 2007 don't work
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http://bugs.winehq.org/show_bug.cgi?id=14801
Summary: Random freeze of Grand Prix Legends 1.2.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.hoogkamer(a)gmail.com
Created an attachment (id=15349)
--> (http://bugs.winehq.org/attachment.cgi?id=15349)
Error lines from GPL freeze
When running Grand Prix Legends 1.2.0.1 I randomly get a freeze of the game.
Most of the times this happens when I wait for the last seconds to run out
after a qualifying session of when I let the Options screen open. As for the
error I am getting, they are always the same
err:ntdll:RtlpWaitForCriticalSection errors within section 0x94d100 and
0x94d1e0 (see attachement for the full error log).
I am trying to reproduce this error consitently, but I did manage to get that
write yet.
Tux
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http://bugs.winehq.org/show_bug.cgi?id=24701
Summary: Vampire the Masquerade bloodlines
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
err:d3d:resource_init Out of adapter memory
Seems to be the first error. I have fglrx drivers but removed them from a while
and tested, and it continued.
using winetricks videomemorysize=512 for my graphics card (Ati mobility radeon
4570 512 mb) didn't have a effect (there is a difference in the offsets
reported). I'm using installed the last unofficial patch. Without it a addional
error relating to the refresh rate would manifest (it has to do with a dll file
in the bin folder shaderapidx9.dll
http://forumplanet.gamespy.com/bloodlines_tech_support/b50391/20211232/p1/
)
and a nocd.
This seems to me a regression, because i played it before in this computer. But
since i changed release, X, fglrx, wine, unofficial patch compilation and other
things, i have no idea if that is certain.
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http://bugs.winehq.org/show_bug.cgi?id=22239
Summary: BabelMap's display is corrupted in several dialog
boxes
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.menessec(a)ironhavoc.org
BabelMap is a well-regarded utility for managing and tracking Unicode fonts.
http://www.babelstone.co.uk/Software/BabelMap.html
Unfortunately, this is everything I have-- these errors are generated on
appinit (main window creation, I think), and not when opening dialog boxes, and
not on app close:
user@host ~ $ wine BabelMap.exe
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
I can attach a screenshot, if needed, but this display corruption should be
easy to reproduce. For instance, open the app and click Configure... next to
"Composite Font".
I'm using simple autogen settings, with Windows XP set as the OS. If I can
provide other useful info, I'll be happy to.
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http://bugs.winehq.org/show_bug.cgi?id=31855
Bug #: 31855
Summary: Unable to start the sims 1 deluxe and unsleshed
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
Created attachment 41919
--> http://bugs.winehq.org/attachment.cgi?id=41919
Log of the sims start on wine 1.5.14
I have install the sims deluxe and the expansion unslashed without error but
the game not start.
Tried on Ubuntu 12.04 with wine 1.5.14.
Clean install with also:
winetricks corefonts vcrun6 vcrun2003 vcrun2005sp1 vcrun2008 vcrun2010 d3dx9
Log of start in attachment
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http://bugs.winehq.org/show_bug.cgi?id=22038
Summary: Art of Murder Cards of Destiny: some character models
are plain white
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=26799)
--> (http://bugs.winehq.org/attachment.cgi?id=26799)
White character model in the game
In Art of Murder: Cards of Destiny (this is the latest one from the series)
some of the characters appear in plain white. First time I realized this issue
in the second scene of the game, where you can enter a bar.
Wine-1.1.40 from source
Fedora 12 x86
Nvidia 7600 GT card with driver 195.36.08
I could only find a German demo of the game:
http://www.worthdownloading.com/download.php?gid=4444&id=21130 (1.1 Gb in
size) but don't know if it includes that part of the game.
The game was installed into a clean wineprefix but it installed DirectX
runtimes automatically. I didn't try it with wine's built-in DX dlls. I don't
know if that matters.
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http://bugs.winehq.org/show_bug.cgi?id=26215
Summary: Super Meat Boy shows grey textures for some objects
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm getting grey textures for some, but not all, objects in Super Meat Boy.
The walls and player render fine, but the squirrels and spinning blades in the
first few levels show up as moving grey squares.
Nvidia driver version 260.19.06 on Ubuntu 10.10 64-bit, with a GeForce GTS 450
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http://bugs.winehq.org/show_bug.cgi?id=30061
Bug #: 30061
Summary: Shader bug in The Darkness II
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
The Darkness II isnt rendering everything correct when using this patch from
here http://bugs.winehq.org/show_bug.cgi?id=29896.
Some textures arent rendered (black) and sometimes things are way to bright.
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http://bugs.winehq.org/show_bug.cgi?id=29792
Bug #: 29792
Summary: Gothic 2 (JoWood Productions) installer fails due to
media validation tool failing (don't add
FILE_ATTRIBUTE_ARCHIVE by default to file entries)
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I first wanted to investigate bug 22515 hence i bought the game for a few bucks
and looked into it...
Well, it seems there exist different editions of the game and the problems
might not be connected at all.
Although this is related to copy protection it's not the SecuROM 4.x tests
failing here - that part of protection works fine.
I have the 3 CD set by JoWood Productions released on November 29, 2002.
Near the end of installation process there is a tool "g2setup.exe" launched
which verifies the authenticity of install media.
That process returns a specific exit code (0x777 -> 1911) which basically says:
"all checks passed".
Any different exit code will roll back the whole installation!
Current workaround: kill the installer from another terminal when this
verification process starts.
Everything has already been copied up to this point so just wait until the disc
spins up and execute 'wineserver -k'.
--- snip ---
0024:Starting process L"C:\\Program Files\\Jowood\\Gothic II\\g2setup.exe"
(entryproc=0x4c6929)
--- snip ---
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
...
Scanning -> Z:\home\focht\.wine\drive_c\Program Files\Jowood\Gothic
II\g2setup.dll
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 229376 (038000h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000001100001100000001 (0x0000C301)
[!] Armadillo v2.xx - v3.xx detected !
[i] Splash Setting (0x0) -> NONE / Duration : 00 second(s)
[CompilerDetect] -> Visual C/C++
- Scan Took : 0.560 Second(s)
--- snip ---
Various anti-debugging/hacking trickery which of course can be bypassed ;-)
Additionally to physical media analysis of GOTHIC2_CD3 (part of SecuROM) there
are "custom" checks present.
Most of them are simple ones like comparing disc serial against hard coded
value.
The directory structure is read from disc and CRC32 checksums are calculated
for specific files.
--- snip ---
ATTRIBS SIZE CRC32 NAME
____________________________________________________________
A R 362,789,836 5f4cb098 Gothic2-Setup.W03
A R 123 JoWooD Homepage.url
A R 14,816 Readme.txt
A R 289 Register.url
A R 5,569 eula.txt
A R 766 gothic2.ico
(DIR) 168,146,318 ArxDemo
A R 31,744 1d31e5c6 ArxDemo\Setup.exe
A R 877 ArxDemo\Setup.ini
A R 1,304,064 ArxDemo\Setup.msi
A R 101,581,207 ArxDemo\Setup1.cab
A R 23,103,162 ArxDemo\Setup2.cab
A R 31,150,491 ArxDemo\Setup3.cab
A R 1,309,184 ArxDemo\Setup_Deutsch.msi
A R 1,708,856 34ec21c0 ArxDemo\instmsi.exe
A R 1,822,520 e5563f20 ArxDemo\instmsiw.exe
...
Scan time.............[ 551.80] Seconds (551801 ms)
Total files...........[ 35] Files
Total size............[ 558,468,227] Bytes
Dirlist Text CRC32....[ 0032ED44]
____________________________________________________________
...
--- snip ---
Forget the scan time, I was debugging at this place ;-)
What makes things complicated is that additionally to per-file CRC32 checksums
there is also a CRC32 for the whole in-memory folder listing content generated
(see snippet) -> "Dirlist Text CRC32" (in snippet the address is printed, not
the value itself).
That overall checksum didn't match the internal hard-coded one.
One problem is that Wine adds FILE_ATTRIBUTE_ARCHIVE by default to each file
info entry.
Source:
http://source.winehq.org/git/wine.git/blob/c7cb3e6cb21598281cf2b00b2ccd8323…
This is breaks the overall checksum (file entries get "A" added).
The file entries have to have only FILE_ATTRIBUTE_READONLY set -> "R" (reside
on CDROM).
If FILE_ATTRIBUTE_ARCHIVE is omitted (and a second bug is worked around) the
verification process exits with exit code 0x777 which allows the main installer
to successfully finish.
---
There is another problem, a bug in the verification tool that unfortunately
prevents a "full" fix for this installer.
One of the file CRC32 on CD3 gets miscalculated ...
It took me some hours to find out this brain damage after successfully pinning
down the first problem and wondering why the overall checksum still didn't
match.
--- snip ---
...
0024:Call KERNEL32.CreateFileA(0032d734
"D:\\arxdemo\\setup.exe",80000000,00000001,00000000,00000003,00000080,00000000)
ret=00d86dfe
0024:Ret KERNEL32.CreateFileA() retval=000000a0 ret=00d86dfe
0024:Call KERNEL32.GetFileSize(000000a0,00000000) ret=00d87385
0024:Ret KERNEL32.GetFileSize() retval=00007c00 ret=00d87385
0024:Call ntdll.RtlAllocateHeap(00fc0000,00000000,00010010) ret=00be379b
0024:Ret ntdll.RtlAllocateHeap() retval=00fc5238 ret=00be379b
0024:Call KERNEL32.ReadFile(000000a0,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call ntdll.RtlFreeHeap(00fc0000,00000000,00fc5238) ret=00be3cea
0024:Ret ntdll.RtlFreeHeap() retval=00000001 ret=00be3cea
0024:Call KERNEL32.CloseHandle(000000a0) ret=00d8743a
0024:Ret KERNEL32.CloseHandle() retval=00000001 ret=00d8743a
--- snip ---
"D:\\arxdemo\\setup.exe" is the culprit. The file size is 31744 bytes.
The tool allocates a fixed 65552 byte buffer to read file content in and
calculate checksum on (actually 65536 bytes are used for checksumming).
Prior to calculating file CRC32 for "D:\\arxdemo\\setup.exe", the 350 MiB
"D:\\gothic2-setup.w03" was checksummed in 0x10000 byte chunks.
It had the same heap chunk address 0x00fc5238 which was later reused for
"D:\\arxdemo\\setup.exe" checksum calculation.
--- snip ---
0024:Call KERNEL32.CreateFileA(0032dd20
"D:\\gothic2-setup.w03",80000000,00000001,00000000,00000003,00000080,00000000)
ret=00d86dfe
0024:Ret KERNEL32.CreateFileA() retval=0000009c ret=00d86dfe
0024:Call KERNEL32.GetFileSize(0000009c,00000000) ret=00d87385
0024:Ret KERNEL32.GetFileSize() retval=159fbbcc ret=00d87385
0024:Call ntdll.RtlAllocateHeap(00fc0000,00000000,00010010) ret=00be379b
0024:Ret ntdll.RtlAllocateHeap() retval=00fc5238 ret=00be379b
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
...
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00008480,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00008480,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call ntdll.RtlFreeHeap(00fc0000,00000000,00fc5238) ret=00be3cea
0024:Ret ntdll.RtlFreeHeap() retval=00000001 ret=00be3cea
...
--- snip ---
Because the heap chunk was reused and the buffer was fully filled from previous
run, the read file operation for "D:\\arxdemo\\setup.exe" only initialized the
first 31744 bytes.
The checksum is done on 65536 bytes of buffer which includes garbage/leftover
already present.
Well, the developers didn't bother to pass HEAP_ZERO_MEMORY to
RtlAllocateHeap() or explicit memset(ptr, 0, nbytes).
The tool "works" in Windows most likely due to different heap manager
implementation/usage or maybe application shims.
They put some effort into anti-debugging/hacking/copying and rambled about
piracy in hidden messages (found while debugging) ... and yet managed to put in
such bugs.
You can hack/patch ntdll.dll RtlAllocateHeap() -> forcing flags |=
HEAP_ZERO_MEMORY to verify the installer really works after fixing the first
problem.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30421
Bug #: 30421
Summary: obscure GDI Message Queue + Focus bug
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
ok, this is a rather obscure bug that i've been experiencing for quite some
time, but hadn't got a handle on any of the functions being used, so couldn't
really provide a useful report. as i am now running pyjamas-desktop which uses
python ctypes bindings to gdi32 (!!) i can now provide useful feedback.
please see the following file, the GetMessage loop towards the end:
http://pyjs.org/pygit/#file=pyjd/mshtml.py&id=0d4b6787d01c3d90f2c8801c5c4c4…
basically, the repro is as follows:
* run wine python.exe Hello.py (an example)
* move the mouse out of the GDI32 (IWebBrowser2 OLE control) window
* move the mouse into the xterm where wine was fired up
* press ctrl-c
now, _normally_, under xp, nothing happens... and nothing _should_ happen...
ever. ctrl-c should be *completely* ignored. but, continue:
* move the mouse _back_ into the GDI32 window
* the program exits
the exit should *not* be happening when the mouse is moved back.
which brings me on to the various experiences that i've had with focus issues,
especially dialog boxes. maybe this is because i'm using fvwm2, but the
behaviour of focus on dialog boxes and especially inputboxes within dialog
boxes is _very_ erratic. the mouse is needed to be moved into the parent
window in order sometimes for keyboard focus to arrive on the inputbox within
the dialog box! sometimes that doesn't work, and the mouse is required to be
moved onto the bar at the top of the parent window (the one with the title -
the x-windows / fvwm window bar!)
all very odd, and probably a different bug, but hey :)
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http://bugs.winehq.org/show_bug.cgi?id=19182
Summary: Allow to completely disable MIME-type and application
integration
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Note: I could not find a component "winemenubilder" which is why I selected
"-unknown".
It would be great to have a way to tell wine not to create a whole bunch of
files across the .config and .local directories. I don't want any mime-type
which is registered by a windows application run through wine to reflect on my
system - if I really want to use wine to open a certain filetype (which never
happened so far) I will do that manually. Nor do I want all the unnecessary
start menu entries to be added to my KDE menu - they end up in the wrong
category anyway. I like to have the control of creating these entries myself.
For the menu it worked fine to simply remove the "Wine" menu directory with the
menu editor. The annoying files still got created, but they were ignored.
However now wine started to spam my mime directory, too, and it constantly
re-creates the files in there - a really annoying behaviour. This not only
leads to the danger of me accidentally starting wine without wanting to do so,
it also drives some applications crazy (for example the KDE screenshot
application no longer recognizes ".jpg" to be a JPEG extension since wine added
.jfif).
I understand that many people want wine to just magically integrate into their
Linux environment, but there are also people like me who switched to Linux
because they like to have control, and Windows often prefers its own
preferences over the user's. Wine should really not bring that to Linux, or it
will get as annoying as Windows is. If I could not patch wine myself to no
longer create these files, I had no way to stop all these mime types from being
added, no configuration panel to remove them, nothing. I do not even know which
of my many WINEPREFIXes created the files.
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http://bugs.winehq.org/show_bug.cgi?id=22383
Summary: Dragon Age: Origins - massive flickering when
StrictDrawOrdering is disabled
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hverbeet(a)gmail.com
Using wine-1.1.42-390-g4fc6512 + the patch from bug 22202, there is massive
flickering of vertical black lines across the intro video. Disabling
StrictDrawOrdering fixes it.
Can't seem to get a screenshot, but if you really need one, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=33834
Bug #: 33834
Summary: user32: multiline edit control renders tabs not
correctly using usp10
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardu(a)vr-web.de
Classification: Unclassified
Created attachment 44856
--> http://bugs.winehq.org/attachment.cgi?id=44856
minimal test program
An multiline edit control from user32 with custom tab widths set by window
message EM_SETTABSTOPS gets the tabs not rendered correctly.
Only the first and the last "column" is visible.
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http://bugs.winehq.org/show_bug.cgi?id=13610
Summary: DragonRiders: main character, dragon and sky appear
black
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8946
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainmaker(a)icgag.it
Created an attachment (id=13574)
--> (http://bugs.winehq.org/attachment.cgi?id=13574)
How it looks in Wine
The main character and the dragon in the DragonRiders game appear completely
black except for their eyes, as if they had no texture applied (check the
attached screenshots). From a bird's view of the village at the beginning, it
looks like the sky suffers from the same problem. I couldn't verify whether
this applies to other characters in the game as well or not, since I only
played for a few minutes.
The same bug happens in Cedega as well.
I can only guess it's some kind of chroma key problem (as the one in Ultima
IX), but the game cannot be configured with respect to that. The only hint is a
debug error that floods the console (check attached log):
err:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast DXTC decompression not
supported by now
but I don't know if it might be related. There's also a message concerning an
unsupported Stippled Alpha feature.
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http://bugs.winehq.org/show_bug.cgi?id=26617
Summary: Need for Speed Shift 2: large black squares appear in
cockpit, obscuring much of the screen
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It's as if part of the screen is censored.
The black blocks usually show up after about twenty or forty seconds of
racing. They're there even on lowest settings. Makes game unplayable.
There are quite a few messages like this:
fixme:d3d_surface:surface_load_location Downloading RGB surface 0x79f9eb50 to
reload it as sRGB.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not
supported in software blit.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
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http://bugs.winehq.org/show_bug.cgi?id=23081
Summary: Dragon Age: Origins - shadow under character flickers
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The shadow under the character flickers badly, especially in the
character selector before the game launches.
(This is with winetricks strictdrawordering=enabled as per bug 22383 )
It is present at least as far back as wine-1.1.36, but it gets
harder to tell as you go further back, because of other problems.
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http://bugs.winehq.org/show_bug.cgi?id=23730
Summary: Dragon Age: Origins, black flickering in opening menu
screen when mouse moves
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 22200 is fixed, Dragon Age Online no longer needs native
msvcr80. But when you move the mouse, there are black
bars in the game's opening menu page.
You can work around this with WINEDEBUG=-msvcrt.
The messages this suppresses look like this:
fixme:msvcrt:_controlfp_s (0x518e8f8 655391 196608) semi-stub
fixme:msvcrt:__crtGetStringTypeW (unk 0, type 1, wstr 0x518e58c(1), 0x518e590)
partial stub
This seems to be a concrete case of a verbose FIXME causing suboptimal
performance. Should we
a) declare this to be not a problem because the user is supposed to read the
manual or appdb and know to use WINEDEBUG=-all when running this app?
b) declare this to be not a problem because the distro is supposed to patch
or wrap wine to always run apps with WINEDEBUG=-all?
c) temporarily mark the FIXMEs that cause the performance problem to be
displayed once only?
or d) something else?
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http://bugs.winehq.org/show_bug.cgi?id=29397
Bug #: 29397
Summary: Flickering black boxes over models in Orcs Must Die!
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
Created attachment 38054
--> http://bugs.winehq.org/attachment.cgi?id=38054
Black boxes covering player models
While playing Orcs Must Die!, flickering black boxes appear on the edges of
many models, including background models that are part of the arena as well as
character models. These black boxes rarely stay in place long enough to capture
with a screenshot, but I have one that shows two such boxes. They change
position as the player moves and animations execute, but the boxes are present
in almost every frame.
Tested with 1.1.35 and 962230064d and got identical results. I have never tried
to play with earlier versions so I don't know if this is a regression or not.
The attached screenshot shows a black box over the archer's head and the
player's elbow. The box on the archer is permanent, the box on the players
elbow flickers as movement animations occur.
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http://bugs.winehq.org/show_bug.cgi?id=28883
Bug #: 28883
Summary: The Witcher 2: Portions of objects rendered as black.
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
The Witcher 2 suffers from strange anomalies where objects or parts of objects
are drawn as black rather than textured. This occurs regardless of whether GLSL
is enabled or disabled and is not the same as Bug 27194 (which is resolved).
The only console message during this time is:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
over and over.
I've attached a screenshot showing the issue. Shifting the view slightly
changes what will and won't be shown as black. It happens mostly outdoors and
generally on foliage, although it sometimes appears on characters as well as
the screenshot indicates.
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http://bugs.winehq.org/show_bug.cgi?id=14939
Summary: DXT1 support not implemented
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
Running Black & White, regardless of in-game settings, the following fixme
occurs:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_DXT1 to WINED3DFMT_A4R4G4B4
Although the game is still playable, the lack of DXT1 support does seriously
affect the graphics and gameplay. On "lowest" settings, the terrain is
transparent and some objects are untextured and 100% black; on "highest", some
textures are corrupted, or untextured as in "lowest" settings.
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http://bugs.winehq.org/show_bug.cgi?id=21197
Summary: Black dots are seen on some 3D models in GTAIV
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=25456)
--> (http://bugs.winehq.org/attachment.cgi?id=25456)
Exploded car
Sometimes dots make up the whole model, easily seen on exploded cars.
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http://bugs.winehq.org/show_bug.cgi?id=25760
Summary: After deinstallation of World of Tanks, its .desktop
file still resides in the menu
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
After deinstallation of World of Tanks, its .desktop file still resides in the
menu. The item disappears from Wine submenu but appears in "Applications".
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http://bugs.winehq.org/show_bug.cgi?id=26445
Summary: URLDownloadToFileW does not support FTP URLs
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)colinfinck.de
I cannot download any file with an ftp:// URL using urlmon's URLDownloadToFileW
function. HTTP URLs properly work.
Downloading over FTP is supported under Windows, so Wine should implement this
as well.
An example app using this functionality can be found in bug 9741. As I don't
want to argue whether closing that bug was right, I'm opening this new one.
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http://bugs.winehq.org/show_bug.cgi?id=21403
Summary: Shiva editor refuse to run.
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://stonetrip.com/start-download/shiva/1-shiva-ple.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.livet(a)gmail.com
Created an attachment (id=25775)
--> (http://bugs.winehq.org/attachment.cgi?id=25775)
Here is the trace I have when I launch Shiva from the terminal.
Shiva is a indie game editor.
I was never be able to launch it (older version to).
There are some fixme in win and xrender (see log.txt), I assume the problem
come frome things unimplemented.
Test with lastest shiva PLE 1.8.1
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http://bugs.winehq.org/show_bug.cgi?id=23455
Summary: Using Filealyzer with wine o DLLs or EXE files causes
an application error
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.safer-networking.org/en/filealyzer/index.ht
ml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Created an attachment (id=29272)
--> (http://bugs.winehq.org/attachment.cgi?id=29272)
Console output
Using Filealyzer with wine on DLLs or EXE Files causes an internal application
error (see screenshot) in Filealyzer.
This happens with any DLL or EXE File.
It doesn't happen on Windows XP (SP2), though.
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http://bugs.winehq.org/show_bug.cgi?id=19098
Summary: Regedit randomly crashes when deleting registry keys
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
When I try to delete a key regedit may crash. Error messages wary. Sometimes it
displays an error window suggesting to write a bug report, sometimes it
doesn't. The most frequent error message seems to be similar to
wine: Unhandled page fault on write access to 0x00790051 at address 0x7ef977f9
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef97d3e
I don't know if this is the cause or not, but I've encountered this problem
only deleting keys of type REG_SZ and containing non-ASCII characters.
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http://bugs.winehq.org/show_bug.cgi?id=33904
Bug #: 33904
Summary: Face Noir demo crashes on start without native
d3dx9_36
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://spiele.download.t-online.de/dladvert/115472
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45015
--> http://bugs.winehq.org/attachment.cgi?id=45015
log+d3dx
This is may also affect on a full version.
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http://bugs.winehq.org/show_bug.cgi?id=15934
Summary: Can't see Worms 2 intro films as they play
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deriziotis(a)gmail.com
The introduction films to Worms 2 play but you can't see the videos.
You can only hear the audio and when they finish it goes into the game as
normal.
Without any debugging set a fixme line is outputted to the console when each
video starts:
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
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http://bugs.winehq.org/show_bug.cgi?id=15436
Summary: Collect crash data
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Suggested at Wineconf 2008.
When a wine app crashes, instead of running winedbg by default,
we should run a crash handler that gathers
crash info and offers to upload it to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=18971
Summary: Font's not properly setup in the registry?
(appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing CCleaner for appinstall, wine's got ~10 registry errors.
I've sent patches for a few of them, but I'm not as sure on these...
Font Issue Courier (coure.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Sans Serif (sserife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Serif (serife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue Small Fonts (smalle.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
We claim to have these fonts, but really, we've substitutes that have different
names. Windows does the same, but doesn't get a complaint from CCleaner, so
we're not doing something right.
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http://bugs.winehq.org/show_bug.cgi?id=27505
Summary: Silent Heroes Launcher fails with mono210 (works with
dotnet20)
Product: Wine
Version: 1.3.22
Platform: x86-64
URL: http://www.blasteroids.com/games/file_details.cfm/6561
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@aw25 ~/.wine/drive_c/Program Files/Paradox Interactive/Silent Heroes $
wine Silent\ Heroes\ Launcher.exe
System.IndexOutOfRangeException: Array index is out of range.
at ZtormLauncher.MainForm.getSerial () [0x00000] in <filename unknown>:0
at ZtormLauncher.MainForm.MainForm_Load (System.Object sender,
System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form.OnLoad (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Form.OnLoadInternal (System.EventArgs e) [0x00000] in
<filename unknown>:0
9779e71e1f8be07c0fbed749e1227210ad53ef8b sh_launcher_setup.exe
pops up an error dialog and exits. With dotnet, gives me an error about not
finding a serial, then gives me a login prompt.
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http://bugs.winehq.org/show_bug.cgi?id=25703
Summary: VMWare infrastructure client
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.ryen(a)gmail.com
Created an attachment (id=32745)
--> (http://bugs.winehq.org/attachment.cgi?id=32745)
error view
VMWare infrastructure client (VMware-viclient.exe - 57001780 bytes) installs
fine, but when excecuting the installed program i recieve an error in
VpxClient.exe
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http://bugs.winehq.org/show_bug.cgi?id=32916
Bug #: 32916
Summary: FIFA 13 intaller don't run
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcossr09(a)yahoo.com.br
Classification: Unclassified
Created attachment 43474
--> http://bugs.winehq.org/attachment.cgi?id=43474
err log
Hi,
when I try run the Installer of the FIFA 13 the following log (in attachment)
appears in the terminal and nothing happens.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=9802
Summary: ImageReady CS2 crashes on startup
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
There is a C++ exception after receiving a WM_MOUSEACTIVATE and then after a
call to PeekMessageW there is a access violation exception. The C++ exception
seems to be the main cause but it's hard if it is and why it is thrown.
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http://bugs.winehq.org/show_bug.cgi?id=27576
Summary: RT Se7en Lite installer hangs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.rt7lite.com/downloads.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Requires Windows 7 mode, refuses to install in XP mode. After that, starts up,
you can accept license, etc. Once you click install, it hangs.
No visible terminal output at that point. There are few lines earlier:
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
8afd116c1a524cf1772c972860bc390af713cb6c rt_7_lite_win7_Vista_x86.exe
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http://bugs.winehq.org/show_bug.cgi?id=31260
Bug #: 31260
Summary: Tomb Raider 4 Broken Lighting
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Classification: Unclassified
Lighting seems to be broken in Tomb Raider 4 everything is fully lit.
Running Tomb Raider 4 from GOG.com with wine 1.5.9 on Debian 6.0.5 with nVidia
official drivers 295.59.
The problem is in the Tomb Raider 4 Times Exclusive level available here:
http://tombraiders.net/stella/downloads/TR4files.html#bonus
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http://bugs.winehq.org/show_bug.cgi?id=21378
Summary: lego digital designer crashes on scrolling
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://ldd.lego.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
lego digital designer seems to work well using 1.1.36 (yay :D), except when
trying to scroll.. (for example, right after the program starts on the left).
this consistently leads to an immediate crash (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=31737
Bug #: 31737
Summary: Need For Speed Hot Pursuit (2010): Gamepad is not
configured
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) connect gamepad
2) run nfs 2010
3) go to gameplay settings and assign gamepad keys
4) go to menu and press a gamepad key.
Expected: No messages appear when pressing gamepad keys
Actual: The message "Controller was not configured ..." appears.
Will attach the "WINEDEBUG=+joystick" logs later.
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http://bugs.winehq.org/show_bug.cgi?id=31153
Bug #: 31153
Summary: Microsoft SQL Server Management Studio Express 2005:
fails to install with builtin mono (Unhandled page
fault)
Product: Wine
Version: 1.5.8
Platform: x86-64
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40898
--> http://bugs.winehq.org/attachment.cgi?id=40898
backtrace generated by wine
Installation of the application fails after copying all files. The default
console output is mostly useless, one line of interest is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x500bbd87
(thread 0044), starting debugger...
To reproduce this error:
winetricks win7
wine msiexec /i SQLServer2005_SSMSEE.msi
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http://bugs.winehq.org/show_bug.cgi?id=33445
Bug #: 33445
Summary: LTSpice crashes when performing noise analysis
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesmorad(a)gmail.com
Classification: Unclassified
Created attachment 44257
--> http://bugs.winehq.org/attachment.cgi?id=44257
crash summary
LTSpice crashes when trying to perform a simple noise analysis with a single
voltage source and single resistor.
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http://bugs.winehq.org/show_bug.cgi?id=20374
Summary: KeePass 1.09 crashes opening password database
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svjugs(a)gmail.com
Created an attachment (id=24144)
--> (http://bugs.winehq.org/attachment.cgi?id=24144)
Wine crash output
Hello,
Whilst trying to open a 1.x password database using KeePass 1.09 (current
version) which is verified to work with the same version natively, wine crashes
out completely.
Please see attached log for two attempted runs, and their backtrace/errors.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=14113
Summary: Some fonts displayed with incorrect background color
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14332)
--> (http://bugs.winehq.org/attachment.cgi?id=14332)
screenshot
Some fonts displayed with incorrect background color (white instead of
transparent). See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24289
Summary: Office Word 2007 : Drag from native apps, drop to word
doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: draiwn(a)yahoo.fr
Created an attachment (id=30598)
--> (http://bugs.winehq.org/attachment.cgi?id=30598)
Encoding error message after dragging an image into word
Currently it's not possible to drag images into Office Word 2007 from the web /
desktop.
A drag'n drop bug has been fixed in 1.3.1 release
(http://bugs.winehq.org/show_bug.cgi?id=10815) but it still doesn't works with
Office apps.
There is an encoding error message (see the capture below) when images (or
other objects) are dragged into word.
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http://bugs.winehq.org/show_bug.cgi?id=23106
Summary: Shareaza shows white boxes when you select a neighbor
in the network tab
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28714)
--> (http://bugs.winehq.org/attachment.cgi?id=28714)
Screenshot of the problem
The screenshot shows the issue. This is in Ubuntu 10.04 and Wine 1.2-rc2 and
todays git.
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http://bugs.winehq.org/show_bug.cgi?id=24211
Summary: ispq crashes on 'create account' without native
devenum
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported by a user at
http://forum.winehq.org/viewtopic.php?t=9443
To reproduce:
rm -rf ~/.wine
sh winetricks wmp9
wget http://download.ispq.com/ispq9.msi
wine msiexec /i ispq9.msi
cd ".wine/drive_c/Program Files/iSpQ VideoChat 9"
wine ispqvideochat9.exe
Click on Create Account. App crashes.
On the console, one sees
err:ole:CoGetClassObject no class object
{e30629d2-27e5-11ce-875d-00608cb78066} could be created for context 0x17
wine: Unhandled page fault on read access to 0x00000000 at address
0xa7c43b6 (thread 0009), starting debugger...
To work around, copy devenum.dll from your windows partition into system32
and set it to native in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=22253
Summary: Total Commander: Scrolling with the mouse wheel does
not work in Brief view
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Go to c:\windows\system32\, Ctrl F1 (or Show -> Brief), notice a horizontal
scrollbar appear.
Scroll "down" with the mouse wheel. The scroll bar should go right, but nothing
happens.
Press PageDown to go to the end of the file list. Scroll "up" using the mouse
wheel, notice the scroll bar goes left. But scrolling "down" still does not
work..
In Ctrl F2 (showing full file details) there is a vertical scrollbar, and
scrolling there using the mouse wheel works fine.
Total Commander 7.50a
Ubuntu 9.10
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http://bugs.winehq.org/show_bug.cgi?id=28153
Summary: AutoIt - @DesktopRefresh
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcmaehl(a)aol.com
In wine-1.2.2 and wine-1.3.15 on Ubuntu @DesktopRefresh for autoit does not
give correct output.
sample script:
MsgBox(0x0, "Desktop Refresh", @DesktopRefresh)
Expected result:
Message Box showing Desktop Refresh
Actual result:
Message Box showing Desktop Refresh as 0
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http://bugs.winehq.org/show_bug.cgi?id=28735
Bug #: 28735
Summary: ntdll/tests/exception.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make exception.ok" in ntdll/tests under valgrind fails.
This has been happening since at least early last year. Log:
valgrind: Unrecognised instruction at address 0x7f230000.
Your program just tried to execute an instruction that Valgrind
did not recognise. There are two possible reasons for this.
1. Your program has a bug and erroneously jumped to a non-code
location. If you are running Memcheck and you just saw a
warning about a bad jump, it's probably your program's fault.
2. The instruction is legitimate but Valgrind doesn't handle it,
i.e. it's Valgrind's fault. If you think this is the case or
you are not sure, please let us know and we'll try to fix it.
Either way, Valgrind will now raise a SIGILL signal which will
probably kill your program.
err:seh:segv_handler Got unexpected trap 0
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
Conditional jump or move depends on uninitialised value(s)
at handler (exception.c:418)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by __regs_RtlUnwind (signal_i386.c:2397)
by __wine_call_from_regs (in dlls/ntdll/ntdll.dll.so)
by ??? (signal_i386.c:2413)
by unwind_frame (exception.c:74)
by __wine_exception_handler (exception.c:99)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by call_stack_handlers (signal_i386.c:616)
by raise_exception (signal_i386.c:694)
by NtRaiseException (signal_i386.c:2422)
by raise_segv_exception (signal_i386.c:1751)
by 0xDEADBABD: ???
by func_exception (exception.c:465)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at setup_exception_record (signal_i386.c:1629)
by segv_handler (signal_i386.c:1876)
by ??? (in /lib/i386-linux-gnu/libpthread-2.13.so)
Might be a valgrind bug, but winehq is probably the right place for triaging
it.
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http://bugs.winehq.org/show_bug.cgi?id=33768
Bug #: 33768
Summary: CSI: Fatal Conspiracy demo: too dark on many
triangles, especially faces, with alldlls=builtin
(purist)
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
With wine-1.6-rc1, CSI: Fatal Conspiracy demo installs and runs with
all builtin dlls (i.e. winetricks alldlls=builtin),
but faces are drawn strangely;
sometimes the brightness is fine, but other times, many of the
triangles that make up the face are drawn much too dark.
The effect is rather startling. Eyeballs in particular are completely black.
The game is somewhat unplayable.
The log shows this many times:
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 ->
0x31545844
Setting d3dx9_36 and d3dx9_41 to native works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20074
Summary: Oblivion: black skin of main hero without native
d3dx9_27.dll
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=23635)
--> (http://bugs.winehq.org/attachment.cgi?id=23635)
wined3d(buggy)
Some time ago we need native d3dx9_27.dll to start Oblivion. Today we can play
it without native library. Bloom and HDR works too (HDR with some work). But
when I played, I saw very strange bug... Skin of my hero is black. Other people
looks fine. Watsh screenshots of fine view with native d3dx9_27.sll and badly
view without it. This bug works with DR, Bloom and without this.
It can be that this is because my hero is Danmer.
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http://bugs.winehq.org/show_bug.cgi?id=25818
Summary: Macromedia Flash 8 has duplicated "minimize, restore,
close" icons in the menu bar
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32903)
--> (http://bugs.winehq.org/attachment.cgi?id=32903)
screenshot
Macromedia Flash 8 has duplicated "minimize, restore, close" icons in the menu
bar
Those duplicate buttons are working (in the same way as original) But when you
will close current project with help of them and create new one original
buttons will not be present, only duplicated.
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http://bugs.winehq.org/show_bug.cgi?id=30891
Bug #: 30891
Summary: page fault in wined3d_surface_blt
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chinese_chater(a)yahoo.de
Classification: Unclassified
Created attachment 40479
--> http://bugs.winehq.org/attachment.cgi?id=40479
command line output, including backtrace
After starting the game Typing of the Dead and selecting "Network" in the menu,
wine 1.4 crashes:
---
Unhandled exception: page fault on read access to 0x00000072 in 32-bit code
(0x7e1cab0e).
[...]
=>0 0x7e1cab0e wined3d_surface_blt+0xfce() in wined3d (0x0033fc04)
1 0x7e27a443 in ddraw (+0x3a442) (0x0033fcd4)
2 0x00477131 in tod_e (+0x77130) (0x0033fd34)
---
(see attached backtrace.txt for the complete output)
On startup for this trace I've selected "DirectDraw HAL \ Microsoft Direct3D
RGB Software Emulation will be used", but it happens with "DirectDraw HAL \
WINE Direct3D7 Hardware acceleration using WineD3D will be used" and
"DirectDraw HAL \ WINE Direct3D7 Hardware Transform and Lightning acceleration
using WineD3D will be used", too.
I'm running wine on a 64bit (both kernel- and userspace) laptop with a GeForce
8600M GT and the open source nouveau graphics driver on a recent Debian sid,
with some i386 libraries to run the 32bit wine, obviously.
I'm using the latest, recently uploaded package in Debian sid: wine 1.4-6.
Cheers, Linus
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http://bugs.winehq.org/show_bug.cgi?id=11637
Summary: Midtown Madness menus flicker
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
With Midtown Madness 1, (Chicago) the menus flicker. This problem is apparent
in the trial and I presume also in the retail version as well (although that
wouldn't install).
Downloadable from http://www.microsoft.com/games/midtown/downloads.htm
Console output:
fixme:spoolsv:serv_main (0 (nil))
SetPRocessAffinityMask found and called.
ERROR:
************* EXCEPTION CATCHING DISABLED! Please don't commit this.
fixme:win:EnumDisplayDevicesW ((null),0,0x34e950,0x00000000), stub!
Saving file `tune/widgettest.csv'
Saving file `tune/menutest.csv'
fixme:imm:ImmGetDefaultIMEWnd (0x60024 - (nil) 0x148008 ): semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=34021
Bug #: 34021
Summary: IE8 crashes badly when navigating to www.microsoft.com
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45209
--> http://bugs.winehq.org/attachment.cgi?id=45209
wine-1.6-rc4-122-g104adb7 console output (caught by redirects)
Working around Bug 25648, "wine ~/.wine/drive_c/Program\ Files/Internet\
Explorer/iexplore.exe www.microsoft.com" crashes out badly. See logs.
However, workaround is supplied wininet (and urlmon - unimplemented function).
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