http://bugs.winehq.org/show_bug.cgi?id=29606
Bug #: 29606
Summary: Executables Cannot change
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephen_bandicoot(a)yahoo.com
Classification: Unclassified
When i tried to install Anime Studio Pro 6 on my laptop, I clicked the autorun
like i should and it said to save it as an executable bit. When I did try it, i
got another error saying that it cannot change. I tried everything and nothing
worked. Not even the setup file will change!
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http://bugs.winehq.org/show_bug.cgi?id=25224
Summary: Steam disconnect pptp at startup..
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyoko(a)live.com
When i'm trying to start steam it disconnect my pptp connection (vpn).. in my
case i get internet connection through the vpn connection the ISP brought me.
Sometimes i succeed connecting by dialing the vpn after i start steam.
So i hope it could get fixed faster.
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http://bugs.winehq.org/show_bug.cgi?id=29910
Bug #: 29910
Summary: permanent failures 1C 8.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xreason(a)gmail.com
Classification: Unclassified
Created attachment 38905
--> http://bugs.winehq.org/attachment.cgi?id=38905
permanent failures 1C 8.2
Thin Client 8.2 1C constantly breaks down, and at any time of the program. In
version 1.2.3 it is not the fault of "falling." In all branches of versions
1.3-1.4rc3 come with a full breakdown of program termination, and without any
dependence
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http://bugs.winehq.org/show_bug.cgi?id=27022
Summary: Fotoprix problems
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raul_buendia(a)hotmail.com
Runtime error 255 at 7BC3E198
when I try install Fotoprix program
thanks
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http://bugs.winehq.org/show_bug.cgi?id=33246
Bug #: 33246
Summary: FIFA 2002 Demo crashes after 'Press Any Key'
Product: Wine
Version: 1.5.26
Platform: x86
URL: http://www.fileplanet.com/80868/80000/fileinfo/FIFA-20
02-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43970
--> http://bugs.winehq.org/attachment.cgi?id=43970
logout + backtrace
Runs but crashes when pressing any key.
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http://bugs.winehq.org/show_bug.cgi?id=24521
Summary: Civilization V eventually crashes with too many open
files
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Hard to reproduce (takes a lot of time), but it might be some sort of leak
somewhere:
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
Assert( Assertion Failed: CUserStats::SaveStatsToDisk( 8930 ) failed to write
stats data to disk for user [U:1:32979553]
):.\userstats.cpp:2596
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http://bugs.winehq.org/show_bug.cgi?id=19771
Summary: SecureCRT: SSH connections fail.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asherlm(a)gmail.com
Created an attachment (id=23161)
--> (http://bugs.winehq.org/attachment.cgi?id=23161)
SSH1 Error
The latest version of secureCrt (6.2) will now connect and authenticate against
SSH servers.
However, the SSH connection does not last long (< minute at most for me)
SSH1 servers will fail with "The client has disconnected from server.Reason:
CRC did not verify. Data Integrity has been compromised."
SSH2 servers will fail with "The client has disconnected from server.Reason:
Invalid packet header. This probably indicates a problem with key exchange or
encryption."
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http://bugs.winehq.org/show_bug.cgi?id=24252
Summary: Serif PhotoPlus X2 will not install from retail CD
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richjones82(a)yahoo.com
Created an attachment (id=30534)
--> (http://bugs.winehq.org/attachment.cgi?id=30534)
Backtrace with screenshots
After seeing that bug 21133 was resolved for PhotoPlus SE (free download
version), I tried PhotoPlus X2 install from retail CD using Wine 1.3.1 on
Ubuntu Lucid Lynx but to no avail. See back trace (with screenshots of dialogs)
for my attempt at installing.
It fails when I start the installation process (giving these 3 lines of
output):
fixme:advapi:LookupAccountNameW (null) L"richard" (nil) 0x33e690 (nil) 0x33e694
0x33e688 - stub
fixme:advapi:LookupAccountNameW (null) L"richard" 0x189f68 0x33e690 0x168968
0x33e694 0x33e688 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 3 ignored
L"Upgrade" table values
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http://bugs.winehq.org/show_bug.cgi?id=22539
Summary: Bug C&C 4 Problem with vivoxsdk.dll
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hacker2000_msn(a)hotmail.com
Created an attachment (id=27640)
--> (http://bugs.winehq.org/attachment.cgi?id=27640)
Command line bug
When i launchCommand & conquer 4 (cnc4.EXE) i have this message:
err:module:impord_dll Library vivoxsdk.dll but i have ad this dll in system 32
and added in the Wine config. (see the .jpg file)
PS: sorry when have not good language but i speak french.
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http://bugs.winehq.org/show_bug.cgi?id=20647
Summary: solid edge
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daibenshiri(a)geheimtuer.de
Created an attachment (id=24638)
--> (http://bugs.winehq.org/attachment.cgi?id=24638)
terminal output of "wine Edge.exe"
-got a full installation of solid edge
-the application gets killed after loading screen
-see terminal output for more informations
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http://bugs.winehq.org/show_bug.cgi?id=19408
Summary: "Min første Pony" crash on mouse drag
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: finn(a)balle-larsen.dk
Name of application: Min Første Pony.
Trying to move an object (turn a horse) with the mouse, the application
terminates with a wine error.
This error can be reproduced.
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http://bugs.winehq.org/show_bug.cgi?id=30994
Bug #: 30994
Summary: Heroes of Might and Magic 3.58 fails to run.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sthu.Deus(a)gmail.com
Classification: Unclassified
The game - Heroes of Might and Magic 3.58 worked very well on many releases of
wine up to 1.2.3 - since that and up to 1.4.1 it keeps failing.
What I saw running the game under wine-1.4.1 version from terminal windows:
One time:
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"Gallium 0.4 on ATI RS480", version "1.4 (2.1 Mesa 8.0.3)").
err:seh:setup_exception_record stack overflow 56 bytes in thread 0009 eip
004b57b7 esp 029212f8 stack 0x2920000-0x2921000-0x2b20000
26614 Segmentation fault /usr/bin/wine ./h3wog.exe
Two times:
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"Gallium 0.4 on ATI RS480", version "1.4 (2.1 Mesa 8.0.3)").
err:seh:setup_exception_record stack overflow 56 bytes in thread 0009 eip
004b57b7 esp 029212f8 stack 0x2920000-0x2921000-0x2b20000
and it hangs forever.
Please do not consider the 3D-acceleration errors - it does not matter to me
for now. So I ever ran the app. - successfuly - up to 1.2.3 version of wine.
I run under debian wheezy on 64-bit system - all wine packages and related are
from 42-bit arch. having multi-arch. enabled.
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http://bugs.winehq.org/show_bug.cgi?id=9652
Summary: Longbow 2 installer stops with an Error in copying files
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9162
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punong_bisyonaryo(a)yahoo.com
When trying to install Longbow 2, by entering
wine /media/cdrom/SETUP.exe
in the terminal, the installer starts and works fine. The installer also starts
the copying of files. However, it stops around 80% during the copying of files
with an "ERROR, Copying Files " message being displayed in the installer after
that. There are no error messages or Fixmes in the terminal window, as if the
program is running fine.
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http://bugs.winehq.org/show_bug.cgi?id=32417
Bug #: 32417
Summary: Wine Wont run anymore
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabiopica.stb(a)gmail.com
Classification: Unclassified
i recently installed my nividia drivers, and still i can play my windows games
an run aplications whitour no problem, until now, sudently it stops working
whit no reason.
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http://bugs.winehq.org/show_bug.cgi?id=29487
Bug #: 29487
Summary: error launching an application dialogue that depends
on fm20.dll
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aga.hamid(a)gmail.com
Classification: Unclassified
Dear Concern,
I am facing problem while using a customized application. I can login that
application smoothly but when i try to perform any fuction that requires a
dialogue box to pop up it the application is crashed. Please help me solving
this issue.
The wine version is 1.3.28 and the error log is attached with this message.
Looking forward to ypur response. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26832
Summary: Avatar demo needs
msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@QAE@H@Z et al
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://news.bigdownload.com/2009/11/17/download-james-
camerons-avatar-the-game-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If you set msvcp80 to native in winecfg and run Avatar demo, it will crash on
this missing function.
mscodescan doesn't show any more missing, though I haven't yet tried the tips
in http://bugs.winehq.org/show_bug.cgi?id=26284#c5.
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http://bugs.winehq.org/show_bug.cgi?id=29797
Bug #: 29797
Summary: Border around level select has funny lines and isn't
smooth - Battle for Naboo
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Go into Battle for Naboo and choose a sphere (a game). There will be a
monologue and a circular picture of a stylised scene from the level you have
selected.
This circular picture is bordered with a blue frame. It isn't a smooth blue
like in Windows. It has funny nested curved lines as it tries to make the same
smoothness as happens in Windows.
I'll be posting a video to show exactly what I mean.
This might be related to the pause menu border being flickery.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting 1.3.16 as the version, though I have never seen this work in any
version of Wine (up to 1.4 rc 2). I think this is an "original" bug, as opposed
to a bug introduced by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24035
Summary: StarCraft2 in-game cinematics are often shown with
blackareas
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30201)
--> (http://bugs.winehq.org/attachment.cgi?id=30201)
Black rectangle
ATI HD4570, wine-1.2/1.3.0, kernel 2.6.35, fglrx-10.7
At any in-game cinematic when some hero specking from video-panel, but not from
simulated "battle screen" in small rectangle at left side, but at full
(screenshot, conversations with Nova, Valerian) size there is any of:
1) Black rectangle
2) Black profile of specking hero/space scene environments.
Also, second screenshot attached shows, that same (probably) bug exist in any
other non-battle-screen video-panel action.
Screenshot is done with
UseGLSL=disabled
orm=pbuffer
VideoMemorySize=512
All settings are unrelated
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http://bugs.winehq.org/show_bug.cgi?id=26684
Summary: battlefield 1942 version 1.0 dated 2002 crashes after
single player instant battle is selected
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnubien(a)gmail.com
hi, i used this url as a template to complete and file this report:
http://www.winehq.org/docs/wineusr-guide/bug-reporting
installed battlefield 1942 version 2002, version 1.0; and ran: wine BF1942.exe
runs ok upto the point where i select a battle as single player and hit start
then the app crashes; version 1.0 is the first release of this game iirc
running wine-1.3.17
running arch linux 32bit with uptodate packages as of 04 07 11
Package Details: wine 1.3.17-1
http://www.archlinux.org/packages/community/i686/wine/
output of: gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.5-20110127/configure --prefix=/usr
--enable-languages=c,c++,fortran,objc,obj-c++,ada --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--enable-gnu-unique-object --enable-lto --enable-plugin --enable-gold
--with-plugin-ld=ld.gold --disable-multilib --disable-libstdcxx-pch
--with-system-zlib --with-ppl --with-cloog
--with-cloog-include=/usr/include/cloog-ppl --libdir=/usr/lib
--libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info
Thread model: posix
gcc version 4.5.2 20110127 (prerelease) (GCC)
name of the program: battlefield 1942 version 1.0 dated 2002
run command taken from winehq wiki for battlefield 1942 at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7591
cd '/home/<user>/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942/'
wine BF1942.exe
hardware:
pci-e video card with 512mb ram: VGA compatible controller: nVidia Corporation
GT218 [GeForce 210] (rev a2)
Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) using codec:
Realtek ALC888 using snd-hda-intel module
no issues using either video or audio device in archlinux
last 6 lines of output from wine before battlefield 1942 crashes:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
err:d3d:device_resource_released Buffer 0x53d5dc8 is still in use by stateblock
0x2685990, stream 0.
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(800,600)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
complete log when running: wine BF1942.exe &> log.txt dated 04 06 11 at
http://sprunge.us/dLSP
exact steps required to reproduce the bug:
run winecfg and choose graphics for emulate a virtual desktop 800 x 600;
tried also to use: allow window manager to decorate windows and allow window
manager to control windows
but the crash occurs at the same place in the running of the game: when tobruk
map appears;
run wine BF1942.exe and either watch the intro movie or hit esc to go to
setup pages; select the default user name: Player; Player has a custom profile
i can not locate since
i have no manual for bf1942; select single player and instant battle; choose
any battle like tobruk;
two info screens detail the chosen game's setup with only one button to select;
after the second screen's
button is selected the map of tobruk appears for 1 second then the game crashes
back to command line in terminal.
i ran this command and it creates a file that is 131mb in size!
WINEDEBUG=+relay,+seh,+tid wine BF9141.exe &> log.txt;
when run with winedebug options the game crashes immediately with no video
output;
please, inform me how to make this very large file available to you if needed;
i searched http://bugs.winehq.org/ for battlefield and for 'battlefield 1942'
but could
not find any relevant pages or fixes; also did an extensive net search with no
fixes found.
thanks for your contributions to open source
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http://bugs.winehq.org/show_bug.cgi?id=20785
Summary: Artweaver tool window fails to re-dock
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07 the Properties tool window can be undocked from it's default
position (directly below the application menus), but when the window is dragged
back to that position, it fails to re-dock. As a workaround, this Properties
window can be re-docked via menu Window->Arrange Palettes->Default, but this is
not ideal since it also defaults all other floating tool windows. Note: In
native MS Windows re-docking occurs after LMB release, and this behavior varies
slightly in WinXP versus Vista, the latter requiring that the dragged window
overlap the application menus slightly in order to dock.
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http://bugs.winehq.org/show_bug.cgi?id=27191
Summary: Brink: requires native msvcr90
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34737)
--> (http://bugs.winehq.org/attachment.cgi?id=34737)
-all,msvcrt
Doesn't crash without it, and you only get one fixme:
fixme:msvcrt:_setmaxstdio stub: setting new maximum for number of
simultaneously open files not implemented,returning 2048
but without it, you can never get in game. To reproduce:
install brink.
Workaround bug 27141.
Apply patch for bug 20395, so you can use the mouse.
Run winecfg, choose an audio driver (I got a crash otherwise).
Start the game, I choose 'Escape the ark' (but I don't think it matters),
create a default character, and mash the enter to start a game. Eventuall
you'll get a loading screen, saying to press any key.
Now, with builtin msvcr90, you'll get a black screen with two buttons, one to
load a menu, one to skip the intro. The game will hang at this point.
With native, an intro video plays.
I'll attach a +msvcrt trace.
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http://bugs.winehq.org/show_bug.cgi?id=31799
Bug #: 31799
Summary: Monkey Island Special Edition on Steam: "MISE.exe has
encountered a serious problem and needs to be closed"
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.giraldi(a)alice.it
Classification: Unclassified
Created attachment 41831
--> http://bugs.winehq.org/attachment.cgi?id=41831
Error log when trying to start Monkey Island SE from Steam Client
Steam Client has been installed (in its own wineprefix) by means of winetricks
and it runs smoothly. Monkey Island SE has been restored from a backup
(previously generated by Steam Client).
When MISE is launched, a blank screen shows up, plus a window with the
message:"MISE.exe has encountered a serious problem and needs to be closed".
Attached is the error log.
Hardware: Intel Core2 Duo E6750, P35 chipset, nVidia GTX 550ti.
OS: Ubuntu 12.04
wine 1.5.13
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http://bugs.winehq.org/show_bug.cgi?id=12327
Summary: Team Fortress 2 freezes when starting playin
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatula666(a)gmail.com
Created an attachment (id=11804)
--> (http://bugs.winehq.org/attachment.cgi?id=11804)
Picture
When joining a game, the first screen that apears after loading the map is this
picture attached
Then I press continue and the game and the sound freezes.
My specs are Debian Etch with Wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=21432
Summary: Mounted ISO is not recognized when wine is run from
the source tree
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I have the Debian package for Ubuntu 9.10 of wine-1.1.36 installed. I also
compiled version 1.1.36 in the git source tree.
When I run a game via "WINEDEBUG=/home/korn/wineprefixes/comanche_3 wine
Wc3.exe" (using the executable from the Debian package) the game recognizes the
mounted ISO.
But when I run the game via the wine build from the source tree
"WINEDEBUG=/home/korn/wineprefixes/comanche_3 ~/wineprefixes/wine/wine/wine
Wc3.exe" the game complains about the missing CD.
The game CD is mounted in /media/cdrom0 and the ISO file is also linked:
korn@ubuntu:~/wineprefixes/comanche_3/dosdevices$ LANG=C ls -la
total 8
drwxr-xr-x 2 korn korn 4096 Jan 20 15:31 .
drwxr-xr-x 5 korn korn 4096 Jan 20 18:12 ..
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 c: -> ../drive_c
lrwxrwxrwx 1 korn korn 13 Dec 22 15:00 e: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 8 22:26 e:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 13 Jan 20 15:18 f: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 20 15:31 f:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 h: -> /home/korn
lrwxrwxrwx 1 korn korn 1 Dec 22 14:59 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=28068
Summary: bwin.com app fails with
err:wininet:CommitUrlCacheEntryInternal no free
entries
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krossekrabbe(a)gmail.com
Since bwin.com updated their application it doesn't starts anymore. Please find
the backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=33630
Bug #: 33630
Summary: msmoney 2003 crashes when opening data file
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmd_forest(a)yahoo.com
Classification: Unclassified
After returning from 11 day vacation on 5/19/2013 and installing Kubuntu
updates accumulated during that period, (including kernel IIRC) MSMoney 2003
crashes upon opening the user's data (username.mny) file. I installed the
newest version of WINE plus reinstalled MSMoney 2003 and encountered the same
problem after each step. Upon initial install of the updates, MSMoney would
crash and then enter a crash/restart loop after presenting a MS error dialog
box (vague message that MSMoney had encountered a serious error). I didn't
realize it was crashing upon opening the .mnt file until reinstalling MSMoney
2003 since MSMoney automatically opens the last file it was using upon startup.
After reinstalling MSMoney 2003 into WINE, MSMoney would start up correctly
since it had no previously used file to try and open but crashed with identical
error as soon as the user selected to open their .mny data file. Before the
installation of the accumulated Kubuntu updates MSMoney 2003 worked fine.
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http://bugs.winehq.org/show_bug.cgi?id=34023
Bug #: 34023
Summary: IE8 remains in memory after being closed
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45212
--> http://bugs.winehq.org/attachment.cgi?id=45212
wine-1.6-rc5 console output
After closing IE8 for XP the application remains in memory and never exits.
Work around Bug 25648 to get this far.
Nothing obvious in the console.
Launching a second time loads the whole application into memory again, and so
on...
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http://bugs.winehq.org/show_bug.cgi?id=33980
Bug #: 33980
Summary: Borderlands 2 Steam Launch Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crusaderad(a)gmail.com
Classification: Unclassified
Created attachment 45149
--> http://bugs.winehq.org/attachment.cgi?id=45149
I'm having an issue while trying to launch borderlands 2 from steam. Attached
is the error. Any ideas? I have dotnet4 and directx9 installed.
I'm having an issue while trying to launch borderlands 2 from steam. Attached
is the error. Any ideas? I have dotnet4 and directx9 installed.
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http://bugs.winehq.org/show_bug.cgi?id=21770
Summary: Keyboard doesn't work in games launched from Steam
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
When I try to launch any game from Steam I can't use keyboard in those games.
Tested with Counter-Strike, Counter-Strike Source, Team Fortress 2, Left 4
Dead, GTA: Vice City and Psychonauts. However, no problem with Abe's Oddyssee.
I have no problems with games without Steam. Eg. Warcraft 3, Guild Wars or C&C
Tiberian Sun.
The problem appears only when using virtual desktop and it's present since Wine
1.1.37. It also happens in current 1.1.39.
I'm using Ubuntu 9.10 64bit and Wine from PPA.
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http://bugs.winehq.org/show_bug.cgi?id=28316
Summary: kernel32/debugger.ok: exit status of debugger is
sometimes 0 when it should be STATUS_ACCESS_VIOLATION
Product: Wine
Version: 1.1.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Back in
http://www.winehq.org/pipermail/wine-devel/2008-September/069299.html
I reported that test
kernel32:debugger.c:300: Test failed: exit code = 00000000
failed in 2 out of 1000 runs.
It is still showing up with roughly that frequency today; I just
saw it after three or so days.
( http://buildbot.kegel.com/builders/runtests-heaptest/builds/43 )
Here's the current log (the backtrace is expected, it's the exit status
that is in question):
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so debugger.c && touch debugger.ok
...
Backtrace:
=>0 doCrash+0x92(argc=0x3, argv=0x112d98)
[build/dlls/kernel32/tests/debugger.c:177]
1 func_debugger+0x12d() [build/dlls/kernel32/tests/debugger.c:677]
2 run_test+0x9e(name="debugger")
[build/dlls/kernel32/tests/../../../include/wine/test.h:556]
...
doCrash+0x92 [dlls/kernel32/tests/debugger.c:177] : movb $0x0,0x0(%eax)
177 *p=0;
...
err:seh:setup_exception_record nested exception on signal stack in thread 0015
eip 7bc7b228 esp 7ffdbc7c stack 0x252000-0x350000
debugger.c:410: Test failed: exit code = 00000000
(when it wanted STATUS_ACCESS_VIOLATION).
In an adjacent good run, that
"extra err:seh:setup_exception_record nested exception..."
line is not present.
This run was with WINEDEBUG=warn-heap, but I doubt that matters.
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http://bugs.winehq.org/show_bug.cgi?id=30126
Bug #: 30126
Summary: Distant Worlds won't start
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgsdxzy(a)gmail.com
Classification: Unclassified
The game installs DirectX and .Net framework upon installation. However,
.Net3.5 won't install and mono wont't work for this game. So I have to
installed .net framework 3.5 with a walkaround:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166
The game crashes on start.
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http://bugs.winehq.org/show_bug.cgi?id=24682
Summary: Steam overlay is closing when pressing any key
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Summary says it all. I opent Steam overlay in game (by pressing Scroll lock)
and then when I press any letter key, it closes. Which makes it unusable for
chatting with friends ot browsing web.
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http://bugs.winehq.org/show_bug.cgi?id=33322
Bug #: 33322
Summary: libc.so.6 no code accessible
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wanghaoming100(a)126.com
Classification: Unclassified
Created attachment 44071
--> http://bugs.winehq.org/attachment.cgi?id=44071
bug report
System information:
Wine build: wine-1.5.24
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.8.2-206.fc18.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=29645
Bug #: 29645
Summary: PCSX2: Software renderer crashes on initialisation
when using more than 1 thread
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
I'm not quite sure where, but if the software renderer is instructed to use
more than 1 thread, the emulator crashes whenever the GS plugin is being
initialised.
The crashing message in question is as follows
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0030), starting debugger...
No further information is dumped.
It works correctly under Windows, but only under wine when a single thread is
used.
As such I suspect it may be an issue with how threads are handled in wine - but
that is simply an uneducated guess.
The sourcecode for the application can be found on googlecode.
If I can help debug it in some way, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=30276
Bug #: 30276
Summary: Steam installer crashes after clicking first Next
button
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: packagemonkey(a)yahoo.com
Classification: Unclassified
Created attachment 39550
--> http://bugs.winehq.org/attachment.cgi?id=39550
backtrace from SteamInstall.msi
I've been unable to install Steam for some time, across multiple versions of
Wine dating back maybe six months. Current version is 1.4. I run the
installer, downloaded from the Steam site, as follows:
$ wine msiexec /i SteamInstall.msi
It starts the installer and displays the first dialog, with Next and Cancel
buttons. When I click Next, it crashes with the attached backtrace.
In trying again to check a few things for this bug report, I noticed it says:
+----------------------------------------+
| Steam Setup +
+----------------------------------------+
| Resuming the Steam Installation Wizard |
| |
| Are you ready to have the Installation |
| Wizard continue the installation? |
| |
+----------------------------------------+
| | Next> | | Cancel | |
+----------------------------------------+
So possibly the problem is with leftovers from a previous installation attempt.
I don't know how to clear them out, though.
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http://bugs.winehq.org/show_bug.cgi?id=25311
Summary: Swiss Manager (2000/11/21 build: 8.0.0.239) crashes
when exporting tournament results
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://swiss-manager.at/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=32149)
--> (http://bugs.winehq.org/attachment.cgi?id=32149)
Console output from Swiss Manager Application
Swiss Manager is a Chess Tournament Manager for managing chess matches over a
network/the internet.
According to the author:
"With the program Swiss manager, you acquired a powerful tool for successful
handling of chess tournaments."
Replicate bug:
1) Download the Chess Manager from:
http://swiss-manager.at/unload/SwissManagerUniCodeSetup.exe
2) Run as demo.
3) Load 1/ 4 demo tournaments
4) Export tournament data using 1-2-3 button
Step (4) causes the application to crash (the final line of console output
occurs at the time of the crash - see attached). BASH command used for running
the application in a virtual desktop is included at the top of the output file.
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http://bugs.winehq.org/show_bug.cgi?id=29991
Bug #: 29991
Summary: Emulators/wine: Bug
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syoichi.enya(a)gmail.com
Classification: Unclassified
Specifications:
Wine: 1.4 rc4
OS: MintLinux 12
Kernel: 3.0.0-16-generic
xserver-xorg-video-ati/sapphire hd795/amd-driver-8.921-x86.x86_64
mesa: 7.11
1. run TESV.exe via wine(/wine/TESVSkyrim/drive_c/Program Files/Skyrim )
2. I play new game, and wine gives me this error log.
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x37dc00f8, hr
0x8876017c
so, I change Wine registry setting "VideoMemorySize" to 3072. it work fine.
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http://bugs.winehq.org/show_bug.cgi?id=28384
Summary: Copy to clipboard not working in EMS SQL Manager
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cp1024(a)yandex.ru
In EMS SQL Manager 2011 5.0.0.3
(http://www.sqlmanager.net/en/products/postgresql/manager/download/135)
I can paste text into SQL editor window if I copied it elsewhere, but I can not
copy text from SQL editor window. Needless to say it works flawlessly in
Windows.
Previously tried wine 1.2 and CrossOver with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=23330
Summary: Age of Empires: Install bar with missing percentage
and flashing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This happens on the first age of empires install, at some point of install the
install bar percentage number dissapears and the bar color changes from red to
black.
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http://bugs.winehq.org/show_bug.cgi?id=25824
Summary: comdlg32:findlg test times out when run under clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/comdlg32:finddlg.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32914)
--> (http://bugs.winehq.org/attachment.cgi?id=32914)
WINETEST_REPORT_SUCCESS=1 WINEDEBUG=commdlg make finddlg.ok
If I run it manually with make test, it will do the same.
Using WINEDEBUG:
austin@midna ~/wine-clang/dlls/comdlg32/tests $ WINEDEBUG=commdlg make
finddlg.ok
../../../tools/runtest -q -P wine -M comdlg32.dll -T ../../.. -p
comdlg32_test.exe.so finddlg.c && touch finddlg.ok
trace:commdlg:DllMain (0x68380000, 1, 0x1)
trace:commdlg:FindTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:ReplaceTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_FR_DoFindReplace hInst=(nil), Flags=00000000
and never moves on. I don't get any warnings from clang in dlls/cmdlg32 or in
dlls/cmdlg32/tests.
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http://bugs.winehq.org/show_bug.cgi?id=29050
Bug #: 29050
Summary: Astral Masters 1.9 refuses to start: 'Failed to init
D3D8 object!'
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: makarovdenis11(a)gmail.com
Classification: Unclassified
Astral Masters 1.9 refuses to start: 'Failed to init D3D8 object!'
In Wine-1.3.32 the game is showing the following error message, shortly after
starting:
Failed to init D3D8 object!
No terminal output at all.
Steps to reproduce the problem in the demo:
After a successful installation, start the demo by either launcher.exe ...you
will be greeted with the mentioned error message.
In Wine 1.3.31, 1.3.28, 1.2.3 the same error.
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http://bugs.winehq.org/show_bug.cgi?id=28223
Summary: kernel32:debugger fails on Windows 7
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The kernel32:debugger test times out on my Windows 7 VM because Windows 7
brings up a dialog telling me that (a child of) kernel32_crosstest.exe crashed
and asking whether to stop it or search for a fix online. Each of them causes
a delay in the execution and together they translate into a timeout when run by
WineTest.
These are caused the SetErrorMode(0) call in doCrash().
If I change it to SetErrorMode(SEM_NOGPFAULTERRORBOX) then I no longer get the
dialog and the test does not time out. Instead it has a bunch of failures :-(
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http://bugs.winehq.org/show_bug.cgi?id=31359
Bug #: 31359
Summary: Magicka (steam) fails to run with "renderTargetIndex"
error
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stedevil(a)gmail.com
Classification: Unclassified
Created attachment 41205
--> http://bugs.winehq.org/attachment.cgi?id=41205
Magicka error log
When starting up Magicka via Steam in wine the game throws an error and quits
likely when it wants to start to render the logos/splashscreen. It just gets to
the point were it has a "ingame"-rendered mousepointer on a white background
and goes no further.
The error description is (full Magicka log attached):
System.ArgumentOutOfRangeException: The render target index must be within the
valid range for this device.
Parameter name: renderTargetIndex
Software and hardware:
Wine 1.5.9
Ubuntu 12.04
Steam, DX9, XNA31 and dotnet35 via latest devversion of winetricks
Tested, in turn, with both the following graphics cards (identical error on
both)
Radeon 6770 - driver 2:8.960-0ubuntu1
Geforce 250 - driver 295.49-0ubuntu0.1
Also tested both the fullversion (current latest 1.4.7.0) of Magicka (steam ID
42910) and the free demo (current latest 1.4.0.0) (steam ID 73050). Again, same
behaviour in both versions with wine 1.5.9.
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http://bugs.winehq.org/show_bug.cgi?id=30419
Bug #: 30419
Summary: Team Fortress 2 crash - "failed to lock vertex buffer
in CMeshDX8::LockVertexBuffer"
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cooling.crystals(a)gmail.com
Classification: Unclassified
On map load Team Fortress 2 crashes with error
"failed to lock vertex buffer in CMeshDX8::LockVertexBuffer"
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http://bugs.winehq.org/show_bug.cgi?id=15162
Summary: Regression: Team Fortress 2 unstable in Wine 1.1.4
(random 3d related crashes)
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aoanla(a)yahoo.com
In Ubuntu 8.04, AMD64 version,
Team Fortress 2 is unstable in Wine 1.1.4 (reverting to 1.1.3 fixes this
issue).
Crashes are semi-random, but include:
Semi-regular crashes on resolution change or other events restarting the render
backend.
Semi-regular crashes on Alt-Tab to and then from desktop - this also seems to
crash X with a segfault
Xorg[6069]: segfault at 8 rip 7feceb912cab rsp 7ffff837cdb0 error 4
If neither of those happens, invariably TF2 crashes (after around 15 minutes of
play) with some access violation in opengl libraries, freezing the screen and
requiring the user to switch to a virtual terminal and use wineserver -k to
kill the process and regain use of their X session.
I'll get some logs and attach them in a bit.
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http://bugs.winehq.org/show_bug.cgi?id=14176
Summary: Little Fighters crashes with the error message "Couldn't
create art surface."
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://lf2.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=14446)
--> (http://bugs.winehq.org/attachment.cgi?id=14446)
the install log and the start of the game
When I trie to start LF2 the menu works I click on "game start" and it tries to
load some data out of data/ (data/*.dat) and it fails by loading knight.dat.
(on different wine version different dat files fail loading)
The installation runs without any problems.
In the main menu you can't see your mouse since version 0.9.61.
Attachments are the log of the installation and of the start of the game.
You can download it from
http://www.download.com/3000-20-10155222.html?part=undefined&subj=dl&tag=bu…
or http://lf2.net/dn_f2.html .
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http://bugs.winehq.org/show_bug.cgi?id=23140
Summary: [steam] Can not create 'new folder' when backing up a
game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesnikos+wine(a)gmail.com
This happened with wine1.2-rc3
I tried to back up my game files, to move them to another computer.
I selected the game, then backup local game files, choose ~/Desktop as folder,
and i pressed the "Make a new folder button"
the dialog came up alright, but the box didn't want to accept any keystroke
(neither number or letter).
After that, I manually made a new folder from the gnome desktop, and I was able
to choose the folder. In the next step i could type size (number) in MB my game
files i wanted to split too.
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http://bugs.winehq.org/show_bug.cgi?id=23413
Summary: Steam Reports Inaccurate Transfer Speeds
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=29194)
--> (http://bugs.winehq.org/attachment.cgi?id=29194)
Screenshot of Steam Download Window
My connection speed is 25/25Mbps. The most I can transfer in a second is around
3.2MB when uploading or downloading. Even so, Steam is reporting a (very)
inaccurate transfer rate of around 6.9MB/s. This is an incredibly trivial,
unimportant bug in this case, but it may affect applications that monitor
connection speed. Even so, I think it may be worth reporting this, as it's
probably a simple fix, and it is, in fact, a bug.
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http://bugs.winehq.org/show_bug.cgi?id=24006
Summary: Shadow Vault freezes at startup
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=30155)
--> (http://bugs.winehq.org/attachment.cgi?id=30155)
Console log for Shadow Vault
Shadow Vault freezes during the initial log screen. Under Windows, this load
screen would be followed by the intro video. Occasionally, the program will
skip the intro video and display the main menu (slightly corrupted and without
a mouse cursor), but the game then hangs when you try to start a new game (at
the point the new game intro video would play). I've attached a console log,
but the game reacts differently when run with alternate WINEDEBUG settings.
+relay causes a crash instead of a freeze and +all allows the game to run
normally, but too slow to play.
This testing was done compiled from the git version as of commit
a6203f8b5325ea32a92d3f30dfa89a8dfae6c198
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http://bugs.winehq.org/show_bug.cgi?id=26154
Summary: Counter-Strike Source: Models and Weapons are
invisible
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmuller23(a)yahoo.de
After joining or creating a server in Counter-Strike Source, all models and
weapons are invisible. Some doors and windows are also "hidden" (bad walhack ;)
).
Reinstalled CSS several times, used DirectX 9,8 and OpenGL. Nothing changes. I
installed the patch "Hack to fix css"
(http://bugs.winehq.org/show_bug.cgi?id=7698) via git but the bug remained.
There are hardly no chrashes or any other issues (except for some graphical
artefacts).
CSS Console doesn't give any usefull or interesting output, neither does wine.
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http://bugs.winehq.org/show_bug.cgi?id=26341
Summary: Regression problem on program Future Tax
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.herron(a)telus.net
Created an attachment (id=33555)
--> (http://bugs.winehq.org/attachment.cgi?id=33555)
Last few lines of Regression Test on Future Tax
Attached is a regression test on the program Future Tax (www.futuretax.ca).
The program works under wine 1.0.1, but produces and "unsupported operation"
error under wine 1.2.
The website has a free download that can be used to test for the fault. The
problem has been there for at least a couple of years, but I suspect no one has
made any attempt to trace it until now. This program is used every year, so it
would be nice to get it going under current versions of wine.
Good luck. If I can be of further help please ask.
Alan
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http://bugs.winehq.org/show_bug.cgi?id=14394
Summary: tf2 crashes and locks at random
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnmichael.fischer(a)gmail.com
Created an attachment (id=14708)
--> (http://bugs.winehq.org/attachment.cgi?id=14708)
tf2-dump
After fighting with this issue since Wine .9.59 I finally was able to run TF2
in a terminal and get the output. Issue has occured across all NVIDIA-drivers
since then and has also occured across all wine versions since then. Previous
to this TF2 ran smoothly at high detail rates.
Gefore 8600 GTS.
Note: I have the chattr -R +S enabled for
steamapps/myusername(a)myemailaddress.com as it is required to get into the game.
Disabling it as soon as the game loads has no effect.
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http://bugs.winehq.org/show_bug.cgi?id=23964
Summary: Mafia 2 demo crashes in wined3d
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=30095)
--> (http://bugs.winehq.org/attachment.cgi?id=30095)
+d3d,+seh log
I downloaded Mafia 2 demo on Steam and tried it. It crashes after it's logo
screen. The crash is inside wined3d after it tries to do EnumResources.
As ZeXx86 mentioned in Mafia 2's appdb page, if you comment out "ret =
pCallback((IWineD3DResource *) resource, pData);" line in dlls/wined3d/device.c
file, it starts and allows us to see menu and some videos.
If once game started and save & config files created, the game won't crash
anymore, even if we uncomment that previously mentioned line.
If you start new game it crashes again. (It looks like clean exit, but it
manages the crash silently)
Look at +d3d,+seh log.
Demo is freely available from Steam.
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http://bugs.winehq.org/show_bug.cgi?id=25561
Summary: Setting watches in winedbg can generated unhandled
floating point stack check exceptions
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The way the recreate this may seem rather artificial, but it seems to always
reproduce it for me.
$ cd dlls/riched20/tests
$ winedbg riched20_test.exe.so editor < dbgbug
where the dbgbug file is:
b test_EM_FORMATRANGE
c
watch * &fr.rc.bottom
c
c
The output I get is attached.
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http://bugs.winehq.org/show_bug.cgi?id=19968
Summary: Half-Life 2: crashes when launching
Product: Wine
Version: 1.1.29
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescalona(a)firehousemail.com
Created an attachment (id=23484)
--> (http://bugs.winehq.org/attachment.cgi?id=23484)
terminal output
Wine crashes when I click on the Launch button with Half-Life 2 selected
in the My Games tab in Steam.
I am running Arch Linux (dual-booted with Leopard on a Macbook
(13-inch)), and I downloaded Wine from Arch's package manager.
(http://www.archlinux.org/packages/extra/i686/wine/)
After first encountering the crashing behavior, I removed ~/.wine and
reinstalled everything pertaining to wine. I then installed Steam,
following the instructions on the AppDB page for Steam. I then installed
Half-Life 2 using Steam. When I click on the Launch button, Wine
crashes.
The attached file "log" is a copy of the terminal output when I start
Wine with the command [code]wine "C:\Program
Files\Steam\steam.exe"[/code]. The last four lines (not counting the $
prompt) appear once I click on the Launch button. The previous lines up
to and including "fake device notification handle" appeared as Steam was
loading.
The attached file "report_file" was created using the command
[code]WINEDEBUG=+relay wine "C:\Program Files\Steam\steam.exe" 2>&1 |
tee relay.out;tail -n 100 relay.out > report_file[/code].
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http://bugs.winehq.org/show_bug.cgi?id=28231
Summary: Black Dog Cribbage fails to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craigfoster72(a)gmail.com
Created an attachment (id=36156)
--> (http://bugs.winehq.org/attachment.cgi?id=36156)
Error output from starting game Black dog cribbage
When I try to start up the game I get an error message . see attached file
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http://bugs.winehq.org/show_bug.cgi?id=26713
Summary: Teamfortress 2 crashes in the menu (tf2)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Hi,
there seems to be a repeatable crash when you launch steam, start tf2, go to
mange items, crafting, view all blueprints, grab the scrollbar and try to
scroll to the end.
At about 80-90% scrolling down the game crashes here.
using gentoo64
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 460/PCI/SSE2
OpenGL version string: 4.1.0 NVIDIA 270.18
err:mmtime:TIME_MMTimeStop Timer still active?!
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
err:ntdll:RtlpWaitForCriticalSection section 0x7d7f64 "?" wait timed out in
thread 0023, blocked by 0024, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=26182
Summary: Steam half-life and TFC freezes
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esk112(a)hotmail.com
Created an attachment (id=33374)
--> (http://bugs.winehq.org/attachment.cgi?id=33374)
Wine output
Half-life and Team Fortress Classic freezes when trying to create a local game
or join a server. Starting up into the main menu and changing settings work.
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http://bugs.winehq.org/show_bug.cgi?id=24616
Summary: Launch Battlefield 2 (installed as Steam application)
: BF2 crashes immediately
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31095)
--> (http://bugs.winehq.org/attachment.cgi?id=31095)
Command Line trace from command: wine BF2.exe +fullscreen 0 +szx 1024 +szy 768
Launching BF2.exe executable crashes immediately.
I am sorry but I have been following all the guidance for this application in
the WineHQ app entry comments.
I do have entries for 800x600 and 1024x768 monitor resolutions - given by
xrandr.
Perhaps someone could point me in the right direction to troubleshoot what is
wrong with my configuration (or whether the problem is a regression).
System:
Nivida 8800GTX (768Mb) + Nvidia driver 256.53
Core i7 920 @4Ghz
6Gb DDR3 RAM
Ubuntu 10.04.1 x64 (system fully updated)
BTW I have "Half-Life 2.0", "Stalker : Shadow of Chernobyl" and "Bioshock I"
working very well on the same Wine install version.
Thanks for any help you guys can give me!
Robert
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http://bugs.winehq.org/show_bug.cgi?id=23359
Summary: Key input crashes newer source engine games
Product: Wine
Version: 20050930
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajbader(a)umich.edu
Both CS:S and Team Fortress 2 both seem to run fine, but any keyboard input at
any time will cause the .exe to crash. Nothing else appears wrong. I can join
games and play as long as no movement with keyboard is made.
CS:S before the engine update worked fine, but now it's running on something
similar to the TF2 engine, and it does the same thing.
I can't grab a log of the crash, and the terminal doesn't report anything.
------------------
Arch Linux x86_64
3GB RAM
9800 GTX+
WINE package: bin32-wine-suse
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http://bugs.winehq.org/show_bug.cgi?id=32275
Bug #: 32275
Summary: UK Truck Simulator Demo does not start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forspam54(a)ya.ru
Classification: Unclassified
Created attachment 42596
--> http://bugs.winehq.org/attachment.cgi?id=42596
wine C:\windows\command\start.exe /Unix <the prefix
path>/dosdevices/c:/users/Public/Desktop/UK\ Truck\ Simulator.lnk 2>&1 | tee
wine.log
I downloaded the demo of UK Truck Simulator game from
http://www.uktrucksimulator.com/download.php . Installed it in a clean prefix.
It puts a link on the desktop that starts
<install_dir>/bin/win_x86/uktrucks.exe, the game config utility and launcher.
When I press "Start" in the launcher, it shows a blank window and nothing else
happens.
The demo is actually the full game, limited to 1 hour of play. Apparently, it
tries to connect to the internet and show a web page to let the user an option
to buy a full game.
The full digital version has similar problem. It requires activation over the
internet and it seems that's what it tries to do when I try to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=13869
Summary: Splinter Cell Demo (2): Shadow polygon offset errors
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.gamershell.com/download_1320.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=13939)
--> (http://bugs.winehq.org/attachment.cgi?id=13939)
splinter cell demo #2: shadow error in projector mode
Hi there,
I'm currently trying to get Splinter Cell running on my system. After
experiencing some massive problems with the full version I switched down to the
demo versions (there are two AFAIK), and I'm now trying to get the demo #2 to
perform correctly.
I've disabled GLSL and set the OffscreenRenderingMode to fbo.
I also tweaked the Splinter Cell ini a bit, so it uses "shadow projector mode"
instead of "shadow buffers", by changing the line
ForceShadowMode=0
in the D3DDrv.D3DRenderDevice section.
Still I get some visual errors with the shadows. Seems like some sort of
polygon/decal offset problem, see the screenshots for more details.
Also I have the already mentioned "light source bug", which makes some
lightsources shine through massive geometry, I'm also attaching these screens.
The console is still flooded with various error messages about invalid GL
instructions, and so on, also going to attach some logs.
The shifted screen bug (that I reported in this bug:
http://bugs.winehq.org/show_bug.cgi?id=9609 - screenshots already there) also
happens with the demo. If I'm running the demo with 640x480 resolution it
doesn't appear though.
Greets,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=21536
Summary: Windows Virtual Memory must be enabled to play some
games
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
In current git (1.1.37), when I attempt to load Star Wars : The Force
Unleashed, I get a message telling me that "Windows Virtual Memory must be
enabled to play this game". My console output looks like this :
xavier@xavier-pc /wine/swtfu/drive_c/jeu $ wine "SWTFU.exe"
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
The current workaround is to add the contents of this file :
http://www.tghost.co.uk/tmp/virtualmemory.reg to the registry.
According to the test report, Guitar Hero 3 has this bug too.
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http://bugs.winehq.org/show_bug.cgi?id=31070
Bug #: 31070
Summary: Sid Meyers Pirates crashes on startup
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachimsvndsn(a)gmail.com
Classification: Unclassified
Created attachment 40781
--> http://bugs.winehq.org/attachment.cgi?id=40781
dump of crash
System:
Linux caemlyn 2.6.32-5-vserver-amd64 #1 SMP Sun May 6 06:53:58 UTC 2012 x86_64
GNU/Linux
Attempting to start game from steam running on playonlinux.
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http://bugs.winehq.org/show_bug.cgi?id=30247
Bug #: 30247
Summary: Adobe Connect add-in displays a blank screen
Product: Wine
Version: 1.5.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
Trying to get screen sharing using Adobe Connect to work I've done the
following:
winetricks firefox
winetricks flash11
In about:config set dom.ipc.plugins = true
When entering a meeting and trying to share my screen the add-in is installed
by the Flash Runtime and a window pops up. Unfortunately that window stays
empty.
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http://bugs.winehq.org/show_bug.cgi?id=12768
Summary: gdi32: metafile.ok fails in a virtual desktop
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12425)
--> (http://bugs.winehq.org/attachment.cgi?id=12425)
+gdi trace in git
Not sure if it's a gdi/winex11drv bug, but when running make -k test in a
virtual desktop, the only (noticeable) difference is that gdi32: metafile.ok
fails:
metafile.c:1626: Test failed: SetWinMetaFileBits (MM_ISOTROPIC): Reference
bounds are not isotropic
metafile.c:1692: Test failed: SetWinMetaFileBits (MM_ISOTROPIC): rclBounds is
not isotropic
(user32/msg.ok fails in a different way, but that's pretty finicky anyway, so
I'll ignore that until we can get it to behave better.)
I'll attach +gdi log as well as a +x11drv,+win trace.
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http://bugs.winehq.org/show_bug.cgi?id=32887
Bug #: 32887
Summary: EVE Online in game browser crashes
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_y_xu(a)yahoo.ca
Classification: Unclassified
Unlike in bug 32078, compiling without osmesa does not work for me.
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http://bugs.winehq.org/show_bug.cgi?id=14730
Summary: winecfg: adjusted drive mapping lost
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I have tried to assign a different path to the drive letters "E:" and "Z:". I
committed the desired changes with the button "OK" from the configuration
dialogue. The previous default values were displayed when I returned to the
corresponding tab after the restart for the application "winecfg".
How should it be achieved to keep adjusted settings for the drive mapping
permanently?
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http://bugs.winehq.org/show_bug.cgi?id=29409
Bug #: 29409
Summary: can't select player class or change team in team
fortress 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hitech46(a)gmail.com
Classification: Unclassified
Wine 1.3.9
Fedora 14
Team Fortress 2 Steam version, with latest updates.
So, I can't select player class, or change the team, during the game.
If Ill try to to that, respawn timer will always(!) reset.
The weapons from inventory can be swapped normally, as it should be...
Yes, sounds like game bug, but windows-users don't have such bug.
So...what is it, and how I can fix it?
P.S: Sorry for bad english...
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http://bugs.winehq.org/show_bug.cgi?id=27501
Summary: atlas.ti fails open any project file due to lack in
ole32 implementation
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crefff(a)gmail.com
Every time I try to open project file in Atlas.ti by Scientific Software it
ends with "Access Violation" error. It has something to do with:
fixme:storage:PropertyStorage_ReadProperty unsupported type 8
So PROPVARIANT 8 is undeclared/unsupported within PropertyStorage_ReadProperty
located in wine-1.3.22/dlls/ole32/tests/propvariant.c
Is it possible to add support for property type 8 in wine's ole32.dll
implementation?
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http://bugs.winehq.org/show_bug.cgi?id=22492
Summary: Money 2003 - Tools menu not displayed
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=2573
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debrabantphilippe(a)neuf.fr
The Tool menu not displayed when I click on it. Other menus open fine.
I've try Wine 1.2, the bug is always here.
I use the french version, so for me it's the menu "Outils".
I am available to perform all necessary tests.
Best reagards
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http://bugs.winehq.org/show_bug.cgi?id=30914
Bug #: 30914
Summary: Osu! Doesn't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
When I try to start osume.exe It crashes and sends me this errors:
"Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:#eo (): IL_0010: ldelem.ref" and
when I try to start osu!.exe the same happens with a texttbox that says
GetThreadContext failed.
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http://bugs.winehq.org/show_bug.cgi?id=25256
Summary: Team Fortress 2 won't start
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Created an attachment (id=32075)
--> (http://bugs.winehq.org/attachment.cgi?id=32075)
console output
When I launch it from within Steam or with "steam.exe -applaunch 440" the
"Launching Team Fortress 2" box shows, then exits with nothing happening. This
happens on a fresh prefix (steam folder copied over). My TF2 files successfully
verified.
Console output attached
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http://bugs.winehq.org/show_bug.cgi?id=23658
Summary: Acclaim Re-Volt: All transparent objects not displayed
correctly (black/blinky regression?)
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=29606)
--> (http://bugs.winehq.org/attachment.cgi?id=29606)
log of demo revolt.exe running
Sadly, I cannot do a regression test. (Running on 26kbps dial-up here)
But I can confirm a regression occurred since at least 1.2-rc3 resulting in
blinky black rectangles around all transparent objects in the game. Makes it
difficult on certain tracks in the game, especially botanical garden where all
the leaves are flat black...
Affects the demo as well as all retail versions of the game.
Free demo link added.
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http://bugs.winehq.org/show_bug.cgi?id=32579
Bug #: 32579
Summary: wine crashes at random without triggering the debugger
or reporting exception
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Classification: Unclassified
Tried wine 1.5.17, 1.5.19, 1.4.1 kernel 3.7.0-rc3 3.7.1 mesa 9.1-git, 9.0 in
this order.
Running d3d application randomly crashes. No debug info is generated. I cannot
find any information on debugging crashes that do not trigger the debugger.
The crash seems to be related to some locations that contain more objects but I
cannot tell if rendering particular object or effect triggers it or if
rendering many objects at once causes trouble or something completely
different.
I cannot downgrade to earlier Mesa due to driver vs hardware incompatibility. I
suspect the issue is driver related but wine provides no debug info whatsoever.
Application is stable on windows.
003a:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7b86d9cd
ip=7b86d9cd tid=003a
003a:trace:seh:raise_exception info[0]=00000001
003a:trace:seh:raise_exception info[1]=00728ce4
003a:trace:seh:raise_exception eax=00000001 ebx=6cc02458 ecx=0087c7b8
edx=00728ce4 esi=0033fb58 edi=6ca5b660
003a:trace:seh:raise_exception ebp=6cd6d3e0 esp=0033fb28 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010206
003a:trace:seh:call_stack_handlers calling handler at 0x829768 code=c0000005
flags=0
003a:trace:seh:call_stack_handlers handler at 0x829768 returned 1
003a:trace:seh:call_stack_handlers calling handler at 0x6b28f0 code=c0000005
flags=0
003a:fixme:dbghelp:elf_search_auxv can't find symbol in module
003a:trace:seh:__regs_RtlUnwind code=c0000027 flags=2
003a:trace:seh:__regs_RtlUnwind calling handler at 0x7bc757f0 code=c0000027
flags=2
003a:trace:seh:__regs_RtlUnwind handler at 0x7bc757f0 returned 1
003a:trace:seh:__regs_RtlUnwind calling handler at 0x829768 code=c0000027
flags=2
003a:trace:seh:__regs_RtlUnwind handler at 0x829768 returned 1
003a:err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=30429
Bug #: 30429
Summary: X-Ray 1.0 not working
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.raymond.cc/xray/XRay.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39790
--> http://bugs.winehq.org/attachment.cgi?id=39790
X-Ray Terminal Output
Hi
X-Ray 1.0 doesn't start on Wine running Kubuntu 11.10. Mono 2.10.8 for Windows
[1] and for Linux is already installed.
In Terminal output appear a lot of problems concerning the
ConfigFileHandler_startElement.
[1]
http://download.mono-project.com/archive/2.10.8/windows-installer/1/mono-2.…
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=17594
Summary: user32/dde crashes if run with +heap under OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-heap/user32:dde.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19757)
--> (http://bugs.winehq.org/attachment.cgi?id=19757)
+relay,+seh,+tid,+ddeml,warn+heap
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
warn:heap:GlobalLock (c052): Page fault occurred ! Caused by bug ?
wine: Unhandled page fault on read access to 0x7fc90000 at address 7fb907cb
(thread 0009), starting debugger...
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
+relay,+seh,+tid,+ddeml,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=30136
Bug #: 30136
Summary: Rpg Maker Xp has a error when you open any game
created wiht it.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: odnetnininds(a)gmail.com
Classification: Unclassified
Created attachment 39309
--> http://bugs.winehq.org/attachment.cgi?id=39309
error of the game
when you open the game it shows a error. Also the rendering of the editor is
very slow.
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http://bugs.winehq.org/show_bug.cgi?id=26398
Summary: Final Fantasy VIII - Crashes Randomly
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaized68(a)hotmail.com
Created an attachment (id=33615)
--> (http://bugs.winehq.org/attachment.cgi?id=33615)
Debug Log
I've tried playing Final Fantasy VIII multiple times using wine (wineskin)
whilst using the 1.3.15 engine as well as the WS7WineCXG10.0.0 Engine and it
seems to be crashing randomly. I played the first few missions and it was
crashing at different times, not when movies were being played or changing from
field / battle scenes. So I loaded up the menu and walked away for around
30mins. when I came back it crashed again.
I'm using aali's opengl driver
with the squaresoft 1.2 patch
Everything else seems to work fine
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http://bugs.winehq.org/show_bug.cgi?id=14348
Summary: Unhandled Exception code c0000005
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sdlyr8(a)gmail.com
I have wine working on my ubuntu distro (8.04) and I have no problems opening
most exe files. But when I try to open the install.exe file for Diablo 2, I get
the error
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xb7d3225b
I have searched for days and i can't find a solution and a few times people
have said it is a bug in Wine. Is there an older version I can fall back to?
Ubuntu 8.04
nVidia GeForce 6600 Dual Monitors
wine 1.0
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http://bugs.winehq.org/show_bug.cgi?id=20673
Summary: wine client error 9
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=24683)
--> (http://bugs.winehq.org/attachment.cgi?id=24683)
wine client error 9
This has happened to me a few times, which caused me to downgrade to wine
version 1.1.29 in hopes that since it was the most stable version, that it
won't happen. The problem is such that sometimes I get a clothing patch error
in World of Warcraft, such as robenorthrend read error, or this time, can't
read Kalimdor_33_21.adt
I've attached the whole report I got from running WoW via konsole. This is
preventing me from playing my characters online. You guys know of any
solutions? No matter what version I go to, I get some kind of a read error.
Just in case, I'm using:
openSuSE 11.1 kde 4.3.1
64 bit system, wine version 1.1.29
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http://bugs.winehq.org/show_bug.cgi?id=14180
Summary: StarCraft: keyboard shortcut doesn't work with french
keyboard (azerty)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Starcraft allows setting groups of units and assigning them to a number using
CTRL+# (# : 0..9) and recalling them using the number.
In StarCraft game, see Help -> Keystroke Help:
Ctrl-# - Save Group #
# - Recall Group #
Under MS Windows, keystroke works well even with a french keyboard, but under
wine it doesn't work.
On french keyboard (azerty), number are enabled with the shift key, but trying
to use CTRL+SHIFT+# doesn't work either.
If I switch my keyboard to US using command such as
"setxkbmap -model pc105 -layout us", those keystrokes work as expected.
This problem related to keyboard mapping may not affect only StarCraft, but
some others games / softwares as well.
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http://bugs.winehq.org/show_bug.cgi?id=23449
Summary: Daemon Tools Lite 4.35.6: Fails to install giving
error message "Internal setup error. Error code 256.
Contact support."
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.daemon-tools.cc/eng/home
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
The Installer starts fine but clicking 'next' will give "Internal setup error.
Error code 256. Contact support."
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http://bugs.winehq.org/show_bug.cgi?id=30056
Bug #: 30056
Summary: Feature request: Graphical scaler algorithms
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.r.fischl.work(a)gmail.com
Classification: Unclassified
Projects like DosBOX or ScummVM allow choosing a scaler algorithm which
increases the size of fixed resolution games with beautiful results. Here's a
nice comparison picture of one of the algorithms:
http://en.wikipedia.org/wiki/Hqx
I'm aware that this slows Wine down as long as the feature is activated, but
this is only used for very old games anyway (newer ones run on different
resolutions anyway) with no 3D, like "classic" RPGs. Since this is not a
problem on modern PCs with e.g. DosBOX I thought this would be a very nice
addition for Wine as well.
What do you think?
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http://bugs.winehq.org/show_bug.cgi?id=30115
Bug #: 30115
Summary: Perfect World: Skills and items icons messed up
(regression)
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: a84275075d4a20a9a7f42eda01585d34f31b56d4
It is a well-known regression that had been reported ages ago to APPDB, but it
seems that no one had took care to proceed with the regression testing so far.
The problem manifests itself as the all in-game icons representing items inside
the inventory or skills in hotbars/learning trees/e.t.c. - are "messed up".
"Messed up" in this case means that, for example, for an item "sword" you would
got displayed anything else other than "sword" icon.
This problem is actual with latest Wine (1.4), and seems to affect all the
localized versions of PW out there: I've seen complaints about this bug
affecting PW International on APPDB PWI page, I've seen complaints about messed
up icons on Chinese forums, e.t.c. The regression testing I had done had been
held using localized Russian version of PW client (by Mail.Ru, downloaded from
pw.mail.ru). Unfortunately I can't repeat the test using international version
as IPs belonging to AS located in Russia are region-restricted from
registration/playing on PWI servers.
This regression is a bit tricky and it was a bit hard to cut the things down to
a single commit id. Problem with straightforward bisecting is as follows: the
game works OK up to but not including commit a8427507. Starting with commit
a8427507 and up to but not including commit 156d24c6 the game refuses to start
hanging early during startup process and displaying so-called "red traffic
light" bugreporting dialog box. From commit 156d24c6 onward the game starts up
but with icons messed up.
Checking out commit 156d24c6, and then reverting commit a8427507 using "git
show a8427507 | git apply -R --" fixes an issue making icons to be displayed as
they expected to be. Checking out any revision in-between a8427507..156d24c6
and trying to compile and run the game with is "as is" results in game hang on
startup. Checking out any revision in-between a8427507..156d24c6, reverting
commit a8427507 and compiling wine results in the normal game startup and
correct skills/items icons.
Just for completeness, here is "git bisect" results:
=================================================================
First commit where the game stops working:
[lexa2@lx2linux wine-git]$ git bisect bad
a84275075d4a20a9a7f42eda01585d34f31b56d4 is the first bad commit
commit a84275075d4a20a9a7f42eda01585d34f31b56d4
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Aug 4 19:53:27 2011 +0200
wined3d: Implement wined3d_surface_bltfast() on top of
wined3d_surface_blt().
:040000 040000 1ee4ae032b4da38d6ba772665b4c57f55756111a
a069811143e3a52a9c6172d8bdd089f2914aac77 M dlls
=================================================================
First commit where the game starts working:
[lexa2@lx2linux wine-git]$ git bisect good
156d24c63466479e72811ce0bddef1d5ec754998 is the first bad commit
commit 156d24c63466479e72811ce0bddef1d5ec754998
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Aug 21 21:34:51 2011 +0200
wined3d: Add compressed surface support to surface_cpu_blt().
:040000 040000 d8022e36543d1aaa2b3c7cb51e2918b1ded5853c
00af3b1b397df5c13b3c84b1dc6f53c6493229be M dlls
=================================================================
Finally, system specs: 32bit linux, kernel 2.6.38.8-32.i686.PAE, nVIDIA drivers
295.17, GeForce GTX 550 Ti 1024MB, 6Gb of DDR2 RAM, AMD Phenom II X4 955 CPU,
gcc 4.4.5 20101112 (Red Hat 4.4.5-2).
P.S. Henri, in case you won't be able to reproduce this problem on your rig - I
would capture and post here any logs you would request from me. Thanks in
advance for spending your time fixing this regression.
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http://bugs.winehq.org/show_bug.cgi?id=15051
Summary: Asterix et Obelix XXL2 Mission Las Vegum demo crashes
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.jeuxvideopc.com/demo/9072-asterix-et-obelix-
xxl-2-mission-las-vegum.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
The install of Asterix et Obelix XXL2 demo works fine. one can watch a movie.
But the game crashes just there. The console output is quite small:
wine XXL2DEMO.exe
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/david/.wine' has been updated.
[david@Thakur Astérix & Obélix XXL2 Demo]$ fixme:win:EnumDisplayDevicesW
((null),0,0x33efd8,0x00000000), stub!
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject no class object {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4}
could be created for context 0x3
wine: Unhandled page fault on read access to 0x00000000 at address 0x5bf87c
(thread 0021), starting debugger...
fixme:winmm:MMDRV_Exit Closing while ll-driver open
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=17254
Summary: Yourself!Fitness crashes with a backtrace.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James_Ward(a)Yahoo.COM
Created an attachment (id=19235)
--> (http://bugs.winehq.org/attachment.cgi?id=19235)
backtrace text
Yourself!Fitness crashes with a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17302
Summary: Windows Media Encoder: Crash at application startup
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=5691ba02-e496-465a-bba9-b2f1182cdf24&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
I'm using the 32bit version of the application. When running the program, the
splash screen appears and then I get a window that says that the program has
encountered an error and must close. I experience the same problem with today's
git build. Terminal output follows:
mperry@ubuntu-desktop:~/wine-git$ ./wine /home/mperry/.wine/drive_c/Program\
Files/Windows\ Media\ Components/Encoder/wmenc.exe
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Windows Media Encoder"): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x7e2bc80c,0x7e2bc3c4):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x134b48,0x7e2bc3c4):
stub
err:eventlog:ReportEventW L"wmenc.exe"
err:eventlog:ReportEventW L"9.0.0.2980"
err:eventlog:ReportEventW L""
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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http://bugs.winehq.org/show_bug.cgi?id=26136
Summary: Titan Quest requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
It is possible to load the game with the built-in d3dx9_36, but the menus do
not have any text in, hence it is impossible to navigate through the game.
winetricks d3dx9_36 is necessary for that.
The log shows the following stub culprits.
fixme:d3dx:D3DXCreateFontIndirectW (0x145558, 0x33f4d8, 0x5e6521c): stub
fixme:d3dx:ID3DXFontImpl_DrawTextW (0x1052cdb0)->(0x11c68e50, L"v1.30", 5,
0x33f65c, 1312, 0xffffffff): stub
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http://bugs.winehq.org/show_bug.cgi?id=31300
Bug #: 31300
Summary: Steam causes page fault on login
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tcg.thegamer(a)gmail.com
Classification: Unclassified
Created attachment 41132
--> http://bugs.winehq.org/attachment.cgi?id=41132
Backtrace and commands
Upon login in using Steam, the error "page fault on write access" is thrown,
and the backtrace is run.
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http://bugs.winehq.org/show_bug.cgi?id=31624
Bug #: 31624
Summary: dasrksiders 2 not playing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin4206(a)gmail.com
Classification: Unclassified
I bought darksiders 2 and got to the point where you click play. Then a message
comes up saying there is a problem. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=23456
Summary: When start the app. Appears a message: LMU.EXE can run
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://usa.autodesk.com/adsk/servlet/pc/index?id=12602
821&siteID=123112
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gronocl(a)ovi.com
LMU.EXE has encountered a serious error and must close it.
Report to bugs.wine.org etc etc
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http://bugs.winehq.org/show_bug.cgi?id=29433
Bug #: 29433
Summary: Printer: Landscape orientation prints drawing (screen
dump) halfway out out of paper
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.t.koskinen(a)gmail.com
Classification: Unclassified
I change in 'System Settings/Printer Configuration/Local Printers/' printer
orientation to landscape and to fit to printable area, it worked,
but now only half of the page is seen, other half is outside of paper
Bottom of drawing is on middle of paper, so size of drawing is correct, but it
is on wrong spot
The paper size is right .
In windows my program works fine. I am dumping whole drawing (or screen) to
printer
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http://bugs.winehq.org/show_bug.cgi?id=28016
Summary: seh:setup_exception_record stack overflow [The
settlers 7]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Wine version: wine-1.3.25
Linux distro: Ubuntu 11.04
Package: wine-team on launchpad
$ wine The\ Settlers7.exe
err:seh:setup_exception_record stack overflow 2260 bytes in thread 0039 eip
7bc3da1f esp 00240a5c stack 0x240000-0x241000-0x340000
Is there any special backtrace or anything else I can provide?
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http://bugs.winehq.org/show_bug.cgi?id=25213
Summary: error while starting worms world party with wine
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.o.shyichuk(a)gmail.com
Running Worms World Party game with Wine. Error happens right after the program
changes the resolution of the screen or separated desctop for runned program.
Bleck screen, the wine's message is, critical error in wwp.exe.
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http://bugs.winehq.org/show_bug.cgi?id=28118
Summary: Rome Total War 1.5 crashes when trying to play intro.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ni1s(a)nerdshack.com
Created an attachment (id=36024)
--> (http://bugs.winehq.org/attachment.cgi?id=36024)
wine RomeTW.exe
When trying to run Rome: Total War(1.5) is crashes when trying to play the
intro video. I renamed the intro video(s) and the game happily skipped them.
Before the crash I see a window called "ActiveMovie Window".
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http://bugs.winehq.org/show_bug.cgi?id=25569
Summary: Lego Harry Potter: crazy graphics without d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://news.bigdownload.com/2010/06/25/download-lego-h
arry-potter-years-1-4-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
If you set d3dx9_36 to builtin and run the demo, the game starts, but looks
like the d3d8/d3d9 visual tests (lots of bars/colors in a rainbow pattern).
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=19328
Summary: Shortcuts designed to go to All Users\Start
Menu\Programs are instead going to User\Start
Menu\Programs (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not immediately noticeable, since the shortcuts end up in the user's
gnome/kde/$DM program menu/desktop, but I've noticed it while making sure
shortcuts were indeed installed. Every time that shortcuts are (in windows)
installed to All Users, on Wine, they're installed to the local user's folder.
Apps affected, Photoshop, Microsoft Office Viewers, probably everything?
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http://bugs.winehq.org/show_bug.cgi?id=32823
Bug #: 32823
Summary: d3d9/visual triangle tests fail on Mesa 9.0
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43350
--> http://bugs.winehq.org/attachment.cgi?id=43350
glxinfo
visual.c:8717: Test failed: CCW triangle, twoside FALSE, cull cw, replace, has
color 0x00000040, expected 0x00000030
visual.c:8722: Test failed: CCW triangle, twoside TRUE, cull off, incr, has
color 0x00000080, expected 0x00000090
visual.c:8724: Test failed: CW triangle, twoside TRUE, cull off, replace, has
color 0x00000080, expected 0x00000030
visual.c:8732: Test failed: CCW triangle, twoside TRUE, cull cw, incr, has
color 0x00000080, expected 0x00000090
There are some later, potentially related failures:
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(80, 100), got 0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(240, 100), got 0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (400, 100), got
0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (560, 100), got
0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(80, 450), got 0xffff0000.
visual.c:13415: Test succeeded inside todo block: Expected color 0xffff0000 at
(240, 450), got 0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (400, 450), got
0xffff0000.
visual.c:13419: Test failed: Expected color 0xff0000ff at (560, 450), got
0xffff0000.
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http://bugs.winehq.org/show_bug.cgi?id=22677
Summary: Avalon: Sound is wobbly then stops during gameplay
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewdied(a)gmail.com
Created an attachment (id=27929)
--> (http://bugs.winehq.org/attachment.cgi?id=27929)
console output from wine for Avalon
While running Siege of Avalon (chapter 1) the sound / background music will
start playing, but within a few minutes in the game the sound "wobbles" and
then shuts off entirely. I don't know enough about the sound system in wine to
determine which of these is an appropriate sound related entry, so I'll attach
all of the console output for a 5 minute play.
The sounds go badly quickly when opening a gate, such as on the southern side
of the courtyard.
I have tried launching the game through DTMain1.exe and DTLoader.exe. Both
sometimes hang after a few seconds of the intro.
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http://bugs.winehq.org/show_bug.cgi?id=19985
Summary: Bizarre video glitch when trying to play Halo: Combat
Evolved.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
((I'm using Ubuntu Jaunty with the latest version of Wine (1.29). I seem to be
having some strange video problems when I try to play Halo under Wine. I have
the same problem that the fellow who post bug 12303. Except the screen is just
black. The only time there is actually picture is when it's play the opening
credits (The videos of all the game companies behind them Bungie, Microsoft,
etc.) Then the main menu is just black, but yet there is still sound. I turned
off Virtual desktop and this is what happened to my entire screen when I tried
it without a virtual dekstop (which I know shouldn't have been done but it
still should've went back to normal) when I closed out in the screenshot
attachment below.
Everything got smushed together.
How do I resolve this issue? Thank you! (Note: I'm more focused on eliminating
the whole "Black screen" issue more than anything.
Video Card info:
(It's a laptop might I add.) 64MB Nvidia GeForceFX 5600 (0x0312)
I hope this info helps! THANK YOU!!! ^_^
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http://bugs.winehq.org/show_bug.cgi?id=32021
Bug #: 32021
Summary: Updated steam, got error upon relaunch.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theblamedone(a)yahoo.com
Classification: Unclassified
Created attachment 42205
--> http://bugs.winehq.org/attachment.cgi?id=42205
Debug log
Updated Steam, got this message when updating, told me to upload the bug
report. Tested it again, seems to launch.
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http://bugs.winehq.org/show_bug.cgi?id=34058
Bug #: 34058
Summary: Ava Meta Trader
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bartuczistvan(a)invitel.hu
Classification: Unclassified
Fals extracting
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http://bugs.winehq.org/show_bug.cgi?id=30408
Bug #: 30408
Summary: Ojosoft error over Wine 1.4
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dontput(a)gmail.com
Classification: Unclassified
Created attachment 39752
--> http://bugs.winehq.org/attachment.cgi?id=39752
Ojosoft Error Msg
This is unknown issue for Ojosft over wine 1.4, Hope someone can enlightened
me.
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http://bugs.winehq.org/show_bug.cgi?id=30396
Bug #: 30396
Summary: Installation of DigitalPersona Gold Fingerprint
Recognition Software stops due to msiexec.exe error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mwangip(a)gerties.org
Classification: Unclassified
Created attachment 39736
--> http://bugs.winehq.org/attachment.cgi?id=39736
Screen shot of the error message dialog box
Installation of DigitalPersona Gold Fingerprint Recognition Software stops due
to msiexec.exe error
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http://bugs.winehq.org/show_bug.cgi?id=30393
Bug #: 30393
Summary: I can't install Vampire The Masquerade - Redemption
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aranor(a)seznam.cz
Classification: Unclassified
When I try to install this game I can see this (file in attachment) error
window.
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http://bugs.winehq.org/show_bug.cgi?id=30381
Bug #: 30381
Summary: pointblank does not work
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maloialex1980(a)mail.ru
Classification: Unclassified
I load the game pointblank. Frost starts. and then get an error that not all
components are started.
p.s. sorry for my english :)
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http://bugs.winehq.org/show_bug.cgi?id=30374
Bug #: 30374
Summary: Ultrapack 3
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: archill56(a)gmail.com
Classification: Unclassified
Is there a way to install UP 3 on linux using wine. I got this message when I
was trying to install it...
Program Error
The program UP_3.0RC_Client.part01.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.
This can be caused by a broblem in the program or deficiency in Wine. You may
want to check http://appdp.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=30349
Bug #: 30349
Summary: MS excel viewer doesn't show all sheets of an Excel
file
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Classification: Unclassified
Instead only one sheet is displayed - all others aren't selectable nor shown.
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http://bugs.winehq.org/show_bug.cgi?id=30338
Bug #: 30338
Summary: Wine Builder Crashes on RC-Studio Startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitch56329(a)yahoo.com
Classification: Unclassified
Created attachment 39651
--> http://bugs.winehq.org/attachment.cgi?id=39651
This message pops up right after RC-Studio is started. Wine version 1.4
Wine builder crashes but RC-studio functions almost normally. This program runs
on XP, Vista & Win7.
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http://bugs.winehq.org/show_bug.cgi?id=30285
Bug #: 30285
Summary: CD Burner XP Pro 4.4: installation aborted
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singingbeam(a)gmail.com
Classification: Unclassified
Installation terminated with message that NMSAccessU.exe encountered a "serious
problem."
Hardware: Esprit desktop with AMD 1.5 GHz processor
500 Mb RAM
System: Linux Mint 12 LXDE
Wine version:1.3
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http://bugs.winehq.org/show_bug.cgi?id=16449
Summary: Main Body to wide
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3795
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattmill30(a)hotmail.com
Created an attachment (id=17796)
--> (http://bugs.winehq.org/attachment.cgi?id=17796)
Screenprint of IE6 window when viewing AOE3 in appdb
The main application section of the page renders too wide in Internet Explorer
6. Which causes a horizonal scroll-bar.
It appears that the Application Deatails and Maintainers section is to wide,
thus pushing the Application Test data and Howto section causing a horizontal
scroll bar.
Screen Resolution: 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=21127
Summary: What Colour color picking functionality is not
identical to Windows
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/What_Colour/WhatColou
r.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.35-105-gd4a7a9d, when the color picker in the What Colour program
is selected, moving the mouse outside the What Colour's client area doesn't
result in any color selection changes until the mouse is pressed, causing the
application to finally grab the color under the mouse cursor by presumably
taking a "screenshot" of the desktop area. On Windows XP, this "screenshotting"
behavior happens first, made obvious by a brief, visible change in the screen,
and then moving the color picker over the area outside the What Colour client
area shows active changes in the color selection, which is only halted when the
mouse is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=27797
Summary: Sound in Games using FMOD stopped working.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
When starting Armored Brigade, there's no sound. When trying to start
Gratuitous Space Battles demo, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34074
Bug #: 34074
Summary: REGRESSION: StarCraft II stutters a lot
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pw(a)draiser.net
Classification: Unclassified
Unfortunately I can't make regression test by now to detect guilty patch, but
it's somewhere between 1.5.11 and 1.5.27. Patch makes StarCraft 2 (Wings of
Liberty) unplayable due to constant stuttering (and freezing). Hope this will
be helpful anyway.
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http://bugs.winehq.org/show_bug.cgi?id=28296
Summary: AceMoney 4.19 crashes immediately as soon as you try
to print anything.
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexp(a)mechcad.net
AceMoney 4.19 crashes immediately as soon as you try to print anything.
Just launch AceMoney and click on File->Print, select the printer and click on
OK. It crashes immediately
This problem does not exist on windows.
Attached is packaged AceMoney app, as well as debug log file
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http://bugs.winehq.org/show_bug.cgi?id=11114
Summary: System capability detection does not work in WiC
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)3danim.de
Created an attachment (id=10150)
--> (http://bugs.winehq.org/attachment.cgi?id=10150)
World in Conflict startup log (+relay,+snoop)
When starting World in Conflict, the game complains about insufficient system
capabilities (Windows Version (no matter what is set in winecfg), available RAM
and "appropriate" 3D card).
Fortunately the game can be told to start anyway but the graphics options are
then severely restricted. This can be mitigated somewhat by using a native
dxdiagn.dll but SM3.0 water shaders are still not available then. See the
riviera screenshot in the game's AppDb entry and compare it e.g. to
http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.
Attached is a +relay,+snoop log of the game up to the point when it complains.
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http://bugs.winehq.org/show_bug.cgi?id=29968
Bug #: 29968
Summary: Final Fantasy XI crashes when unfocused in windowed
mode
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: astrit.prower(a)gmail.com
Classification: Unclassified
Created attachment 39010
--> http://bugs.winehq.org/attachment.cgi?id=39010
WINE crash output.
When unfocused WINE reports that "pol.exe" has crashed which consequently
crashes Final Fantasy XI.
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http://bugs.winehq.org/show_bug.cgi?id=20466
Summary: Brothers In Arms Hell's Highway fails to start
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24346)
--> (http://bugs.winehq.org/attachment.cgi?id=24346)
log
The issue I experienced when attempting to load the game is described here :
http://www.whatwasithinking.co.uk/2008/10/08/brothers-in-arms-hells-highway…
.
In this how-to, they suggest to update/reinstall the graphics drivers and the
PhysX module. My graphics driver is already updated to the latest (nvidia
190.42), and I fetched the latest bundle for the PhysX software. DirectX is
automatically installed by the game, I therefore used winetricks to make sure I
had the latest DX9 bundle. Despite that, I still get the same error message.
I browsed furthermore and have been refered to this :
http://gbxforums.gearboxsoftware.com/showthread.php?p=1379618#post1379618 .
This seems quite unusual to me, therefore before I test this, I would like to
have some feedback on the solution proposed.
I have uploaded my console output, if it can help.
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http://bugs.winehq.org/show_bug.cgi?id=30079
Bug #: 30079
Summary: Broken Sword - The Sleeping Dragon: Graphics
corruption
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: welshbyte(a)sucs.org
Classification: Unclassified
Created attachment 39188
--> http://bugs.winehq.org/attachment.cgi?id=39188
Screenshot of the graphics corruption
The game was downloaded from gog.com and installed into a fresh WINEPREFIX. It
runs fine and the intro scenes are faultless but when the game itself starts
the graphics are corrupt and the game is just about unplayable.
I've tried it with fullscreen and windowed mode, selecting different
resolutions and colour depths in the game's options, and the corruption is the
same. It's difficult to describe the corruption so I'm going to attach a
screenshot showing a time when the corruption is really bad (mostly it's just
the characters which are warped and/or flickering).
Version info:
$ git log -1 --pretty=oneline
1517f3df30232daf3ccfc88e53f1377d0c5a2a20 Release 1.4-rc6.
$ wine --version
wine-1.4-rc6
$ uname -r
3.2.7-1.fc16.x86_64
Graphics card/driver:
00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated
Graphics Controller (rev 02) (prog-if 00 [VGA controller])
Subsystem: Lenovo Device 215a
Flags: bus master, fast devsel, latency 0, IRQ 41
Memory at f2000000 (64-bit, non-prefetchable) [size=4M]
Memory at d0000000 (64-bit, prefetchable) [size=256M]
I/O ports at 1800 [size=8]
Expansion ROM at <unassigned> [disabled]
Capabilities: <access denied>
Kernel driver in use: i915
Kernel modules: i915
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http://bugs.winehq.org/show_bug.cgi?id=24702
Summary: Pro Evolution Soccer 2010 show black screen with stars
and never load
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otto_rey(a)yahoo.com.ar
Launching the game show black screen with white stars, FOREVER!!
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http://bugs.winehq.org/show_bug.cgi?id=33603
Bug #: 33603
Summary: Metro: Last Light crash after several minutes
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Game works fine, but has a stable crash after several minutes of gameplay.
>From terminal:
err:d3d_surface:surface_load_pbo >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505)
from glBufferDataARB @ surface.c / 545
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 2125
err:d3d_surface:surface_map >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glMapBufferARB @ surface.c / 926
wine: Unhandled page fault on read access to 0x00000000 at address 0x971ee0
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=25727
Summary: Dead Space resolution issues
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
When first starting the game, the maximum resolution available for me is
1360x768 (there are also many multiple entries each resolutions with whole wide
range of different frequencies, about 6 entries for each resolution).
When I quit the game, the desktop resolution and gamma fail to revert to
normal.
If I manually set the desktop resolution using the nvidia-settings tool then go
back into the game I can now select my native 1920x1200 (It jumps strait from
the end of the lower resolutions 1360x768 to 1920x1200 with no other
resolutions in between). (I'm not sure if this is the result of
nvidia-settings, of it it just happens to work after restarting multiple times
and screwing with the settings).
The gamma still fails to return to normal levels, opening nvidia-settings
(without needing to change any settings) fixes it.
I'm running on a Nvidia GTX260. Ubuntu 10.10.
Other people are reporting similar problems with the resolution choices.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14457
Another possible, untested work around if someone can't fix the resolution is
to manually edit:
~/.wine/drive_c/users/<YOUUSERNAME>/Local Settings/Application Data/Electronic
Arts/Dead Space/settings.txt
And set:
Window.Width = 1920
Window.Height = 1200
Window.Hz = 150
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http://bugs.winehq.org/show_bug.cgi?id=17440
Summary: Fog bug introduced between 1.1.11 and 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://cdn.funcom.com/ao/client/AnarchyOnline_17.9.1-
Small.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
When I upgraded from 1.1.11 to 1.1.13 the fog in-game is messed up. Outside it
is a medium fog and if you go inside somewhere it is a nearly total fog. If you
go into the in-game settings menu and adjust the fog slider you will see it
affected but it is still unplayable indoors in this condition.
Going back to the previous wine version works. I also today installed wine
1.11.15 and the same bug is present still.
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http://bugs.winehq.org/show_bug.cgi?id=15133
Summary: Application blocks waiting for a critical section during
startup. This problem does not occur in Windows.
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: exvagabond436824(a)yahoo.com
CC: exvagabond436824(a)yahoo.com
The code in question can be downloaded from:
http://www.odva.org/Default.aspx?tabid=202
This code involves an example application for the EtherNet/IP protocol. When
the example application from the link above is executed in wine the following
error is printed to the screen:
err:ntdll:RtlpWaitForCriticalSection section 0x10037570 "?" wait timed out in
thread 0009, blocked by 0026, retrying (60 sec)
This error will print over and over again, and the application will never load.
In Windows this application loads quickly.
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http://bugs.winehq.org/show_bug.cgi?id=21956
Summary: Empire Earth 1.00 and 1.04 crash with unhanded page
fault
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonard.lawton(a)gmail.com
To reproduce:
-click the scenario editor in the main menu
*OR*
-click the campaign editor, then the scenario editor
*OR*
-start a game single user or network game(does matter who is host). the game
will crash before the loading screen appears.
Oddly enough, the crash when starting the game itself happens 4/5 times. One
lucky time it will start, and the run will run perfect(i played 16 hours once
it loaded, no crashes) until you close it.
The error(and then it just freezes)
wine: Unhandled page fault on read access to 0x3800198b at address 0x198905
(thread 0027), starting debugger...
There are no other errors or warnings on the console(except d3d fixmes)
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http://bugs.winehq.org/show_bug.cgi?id=22016
Summary: R.U.S.E. Public Beta in-game rendering is washed out
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://store.steampowered.com/app/33310/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26758)
--> (http://bugs.winehq.org/attachment.cgi?id=26758)
R.U.S.E. Public Beta terminal output
After installing wmp9 and xact through winetricks, installing the R.U.S.E.
Public Beta through Steam, and then skipping the attempted DirectX redist
install by aborting it during the install attempt, the game can then be
launched. Starting a simple battle (Battles -> click Team 2 placeholder -> AI
Regular (Easy) -> Launch), the game world appears to be massively washed out
with white, compared with the game's rendering on Windows. glxinfo reports:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 3.2.0 NVIDIA 190.53
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
Screenshots from the game on Wine and Windows are attached.
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http://bugs.winehq.org/show_bug.cgi?id=27900
Summary: Miranda IM fails to find gdiplus
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rion4ik(a)gmail.com
log:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Gdiplus" (1.0.0.0)
as consequence group chats are broken.
I tried clean profile and install gdiplus via winetricks but neither helps.
wine is installed from ubuntu-wine ppa on ubuntu 11.04
tested Minranda version - miranda-im-v0.9.25-unicode.exe
downloaded from
http://code.google.com/p/miranda/downloads/detail?name=miranda-im-v0.9.25-u…
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http://bugs.winehq.org/show_bug.cgi?id=12388
Summary: Commandos 3: read_from_framebuffer_texture error
(glCopyTexSubImage2D)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eidosinteractive.com/downloads/search.html?gm
id=143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=11888)
--> (http://bugs.winehq.org/attachment.cgi?id=11888)
screenshot with problem
In one of game levels (in the demo, you get into it by selecting central europe
campaign in menu) there are bad rendering errors.
The moment you get to that screen, console is filled with message
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 914
Which must be the reason of this problem.
This also happens with PBO extension and P8 texture support reporting disabled
in directx.c.
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http://bugs.winehq.org/show_bug.cgi?id=25780
Summary: MS WORKS can't find licence terms
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
MS WORKS, the "light" office suite from microsoft(R) shows a message that says
"can't show licence terms from microsoft software. Licence terms must show y be
accepted before be able to use MS WORKS. To show licence terms, reinstall
WORKS"
This message should not exist.
After this message, the application closes.
There are some reports of having overrule it by winetricks (see appdb) but
should be a way to get it to work.
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http://bugs.winehq.org/show_bug.cgi?id=21576
Summary: Touch screen loses calibration when in full screen
mode - specifically AtomixMP3.exe
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newmaniax(a)gmail.com
When running AtomixMP3, and other WINE apps, in full screen mode the
touchscreen goes way out of calibration, which is important for this program
specifically and how i use it. In un-maximised mode it works fine.
If it helps this program will not operate at all (display to be used anyway) in
full screen mode in VirtualBox, but again fine when in un-maximised mode.
A demo version is available here fore testing:
http://dl.dropbox.com/u/1640537/Link%20to%20Atomixmp3.exe
I have searched various forums and have fond no clue towards a solution. ie, I
have no idea if it's a bug or something that is easily configurable. I have
played with WINE config settings and screen resolutions with no success.
I tried changing my x screen resolution to 800 x 600 (normally 1680 x 1050) and
noted that the calibration is the SAME as the WINE app in full screen mode,
with the pointer very biased towards the left side of the screen.
Please advise, would love touch screen to work properly in full screen mode.
Thanks,
Sincerely,
Guy Newman
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http://bugs.winehq.org/show_bug.cgi?id=29875
Bug #: 29875
Summary: MS Works 9 can't install (infinite waiting for
estimating time)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Created attachment 38831
--> http://bugs.winehq.org/attachment.cgi?id=38831
Terminal Output
Install crashes after estimating time to install.
I'm adding terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=31079
Bug #: 31079
Summary: Fatal error during Stronghold Crusader Demo
installation
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 40798
--> http://bugs.winehq.org/attachment.cgi?id=40798
Console output of Stronghold Crusader Demo
Hi everyone,
I would like to report that I had some issues installing "Stronghold Crusader"
demo which I got from:
http://www.giga.de/spiele/stronghold-crusader/downloading/?id=2670&post_id=…
During the installation a fatal error comes up but installation continues as
normal when I close the error window.
Thought I let you know. I have attached my console output. OS is CentOS 6.2
Another thing which could be of interest is, that the demo link in the AppDB is
pointing nowhere.
Appdb entry is:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3993
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=27625
Summary: Panzer General 3D Demo: second scenario fails to load
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.download.com/Panzer-General-III-Scorched-Ea
rth-updated-demo/3000-7562_4-10048808.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
After winning the first scenario in the demo loading the second scenario does
not work. The loading screen simply hangs. I can provide a savegame if it would
speed up testing.
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http://bugs.winehq.org/show_bug.cgi?id=19269
Summary: Distant impostors does not work in Lord of the Rings
Online
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.ladner(a)gmail.com
The "distant impostors" setting has no effect. The way it implements distant
impostors, I believe, is substituting a flat 2d texture for 3d objects that are
very far from the camera, giving more detail to the landscape without having to
render 20 million polys for the trees.
See
http://www.codeweavers.com/compatibility/browse/group/?app_parent=4029;foru…
(second post from the top) for screen shots comparing LotRO running on Wine and
Windows and the difference "distant impostors" makes.
I've verified that it doesn't work on 1.1.24 and 1.1.25 (although 1.1.25
crashed a lot for me on LotRO for some reason and I had to revert back to
1.1.24).
I'd be happy to provide any extra debugging info if any would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=29003
Bug #: 29003
Summary: T4C: Crashes during or after patching phase
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.muehlenhoff(a)gmx.de
Classification: Unclassified
Created attachment 37330
--> http://bugs.winehq.org/attachment.cgi?id=37330
wine T4c.exe 2> t4clog
The game starts up, sound is working and I can enter my login and password.
After that it is trying to run the WebPatcher.exe (I guess this works using
COM).
WebPatcher.exe crashes and T4C is stuck displaying "Please wait while we look
for Patches. This may take a few seconds".
As a workaround I can run the game with "T4C nopatch.exe", but this only works
because I happen to have the latest version.
T4C reports its version as "1.71 R.037".
The 1.71 client can be downloaded here:
http://www.the4thcoming.com/index.php?page=download
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http://bugs.winehq.org/show_bug.cgi?id=10209
Summary: Jericho crashes when entering game menu
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hamsterbacke(a)inbox.lv
Created an attachment (id=8823)
--> (http://bugs.winehq.org/attachment.cgi?id=8823)
wine's crash output
Jericho crashes when entering game menu
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http://bugs.winehq.org/show_bug.cgi?id=31708
Bug #: 31708
Summary: Unimplemented function msvcrt.dll._vscprintf
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maurobender(a)gmail.com
Classification: Unclassified
Created attachment 41686
--> http://bugs.winehq.org/attachment.cgi?id=41686
Backtrace
I've installed Samsung Kies with Wine (It threw a few errors during the
installation) and when I try to run it I get this error: "wine: Unimplemented
function msvcrt.dll._vscprintf called at address 0x7bc4dd68 (thread 0009),
starting debugger..." (full backtrace attached).
Does anyone can tell me how to fix it?
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http://bugs.winehq.org/show_bug.cgi?id=17250
Summary: Windows Media Player 10 fails to play DRM wmv files
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
WMP10 does not play drm files.
-Installed WMP10 using winetricks
-Opened a DRM wmv file(I have licence).
-WMP10 fails to play the video.
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http://bugs.winehq.org/show_bug.cgi?id=27700
Summary: EA Origin: main application window is black unless a
virtual desktop is used
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.origin.com/about?easid=Origin-Origin_Web_HP
Rnav_Download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35444)
--> (http://bugs.winehq.org/attachment.cgi?id=35444)
terminal output
Install origins, run, and login. You'll get a black screen, with nothing being
drawn. If instead you make a virtual desktop and run it, you get the store/etc.
to display.
Moving this window inside the virtual desktop restores the black behavior.
Looks like the black is the background and the store is a child that's not
gaining focus properly.
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http://bugs.winehq.org/show_bug.cgi?id=27699
Summary: EA Origin: cannot close most application windows
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.origin.com/about?easid=Origin-Origin_Web_HP
Rnav_Download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game has its own custom window controls, but clicking the X doesn't dismiss
the dialogs.
The easiest one to see this with is 'NASTAVENI`', which I can't dismiss. It
also stays on top of all windows (and all virtual desktops), making it really
annoying :/.
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http://bugs.winehq.org/show_bug.cgi?id=26513
Summary: smbx crashes in number-of-players selection screen
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Saw this once. Game seems really slow and unstable today
(first time I've tried it in ages).
Unhandled exception: page fault on read access to 0x00000030 in 32-bit code
(0x7bc35197).
Backtrace:
=>0 0x7bc35197 RtlEnterCriticalSection+0x17() in ntdll (0x026fe878)
1 0x64f5878d in nspr4 (+0x1878c) (0x026fe898)
2 0x6a632834 in xul (+0x9f2833) (0x026fe8b8)
3 0x6a652dab in xul (+0xa12daa) (0x026fe928)
4 0x6a64e95e in xul (+0xa0e95d) (0x026fe988)
5 0x6a61afe5 in xul (+0x9dafe4) (0x026fe9b8)
6 0x6a64ecc5 in xul (+0xa0ecc4) (0x026fea08)
7 0x64f58f98 in nspr4 (+0x18f97) (0x026fea48)
8 0x64f5b54a in nspr4 (+0x1b549) (0x026fea68)
9 0x7bc71f48 call_thread_func+0xb() in ntdll (0x026fea78)
10 0x7bc74a30 call_thread_entry_point+0x6f() in ntdll (0x026feb48)
11 0x7bc7a8c5 in ntdll (+0x6a8c4) (0x026ff398)
12 0x68164cc9 start_thread+0xd8(arg=0x26ffb70)
[/build/buildd/eglibc-2.12.1/nptl/pthread_create.c:304] in libpthread.so.0
(0x026ff498)
0x7bc35197 RtlEnterCriticalSection+0x17 in ntdll: movl 0x14(%esi),%eax
Modules:
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http://bugs.winehq.org/show_bug.cgi?id=33281
Bug #: 33281
Summary: Bioshock infinite fails to use TaskDialogIndirect
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)sth.sze.hu
Classification: Unclassified
Bioshock Infinite fails to use TaskDialogIndirect from comctl32, because in
it's imports table there are by ordinal and by name function link.
I think wine tries to resolve it by ordinal (345), and fails, because our
comctl32 does not have this ordinal link (and as far as I looked windows'
neither has it too)
This bug is not same as #24580.
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http://bugs.winehq.org/show_bug.cgi?id=34148
Bug #: 34148
Summary: Wings of Prey demo can't launch with unhandled
exception
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/208822/200000/fileinfo/Wings
-of-Prey--Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45425
--> http://bugs.winehq.org/attachment.cgi?id=45425
+relay+seh
Fails to run.
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http://bugs.winehq.org/show_bug.cgi?id=23232
Summary: Windows Imaging Component redist installer sometimes
crashes in silent mode
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://download.microsoft.com/download/f/f/1/ff178bb1-
da91-48ed-89e5-478a99387d4f/wic_x86_enu.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28921)
--> (http://bugs.winehq.org/attachment.cgi?id=28921)
Windows Imaging Component crash backtrace
In order to have the WIC installer successfully start, the windowscodecs.dll
fake DLL must be removed, and an override should probably be set. With
wine-1.2-rc3-106-gae942d6, when running the installer with the quiet flag:
wine wic_x86_enu.exe /q
sometimes the installer will crash in setupapi during the installation. Turning
on debug flags sometimes masks the problem, and sometimes moves the problem
elsewhere, so I suspect heap corruption.
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http://bugs.winehq.org/show_bug.cgi?id=26819
Summary: wine: Unhandled page fault on read access to
0x00001df8 at address 0x5d63cf
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.c.necros(a)gmail.com
when I run Neverwinter Nights at the console displays:
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http://bugs.winehq.org/show_bug.cgi?id=33007
Bug #: 33007
Summary: Death to Spies Demo - err:module:attach_process_dlls
failed to initialize
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_20919.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Terminal log for english and russian versions of demo has identical output:
err:module:attach_process_dlls "VFS20.DLL" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\DTS Demo\\Death to Spies DEMO.exe" failed, status c0000005
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http://bugs.winehq.org/show_bug.cgi?id=33490
Bug #: 33490
Summary: je n'arrive pas à lire un livre en anglais sur kindle
pc, sauf en version abrégé en français
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henbig(a)hotmail.fr
Classification: Unclassified
Created attachment 44329
--> http://bugs.winehq.org/attachment.cgi?id=44329
rapport d'anomalie pour kindle pc
Je n'arrive pas à lire un livre au format kindle en anglais sauf la version
abrégée du livre, et avec kindle cloods, mais je ne sais pas l'installer.
je ne sais pas installer times news roman et courrier news sur ubuntu ou
kindle.
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http://bugs.winehq.org/show_bug.cgi?id=33565
Bug #: 33565
Summary: americas army 3.3 random crashes
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44438
--> http://bugs.winehq.org/attachment.cgi?id=44438
backtrace
I have tested steam version
americas army 3.3 random crashes
on wine 1.5.29 and 1.5.30
and the result it it crashes all over left and right but mostly when I join the
game
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http://bugs.winehq.org/show_bug.cgi?id=34024
Bug #: 34024
Summary: IE8: Help --> About doesn't do anything
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45213
--> http://bugs.winehq.org/attachment.cgi?id=45213
wine-1.6-rc5 console output
When going to Help --> About in IE8 for XP nothing happens.
fixme:urlmon:LogSqmUXCommandOffsetInternal stub: 50 1 0 0
fixme:urlmon:LogSqmUXCommandOffsetInternal stub: 0 336 0 0
fixme:mshtml:ShowHTMLDialog (0x10108 0x2b9f218 0x25a968c L"help: no" 0x25a969c)
One workaround: Bug 25648.
The supplied native mshtml works around this. Native urlmon is needed too to
avoid a crash with native mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=34119
Bug #: 34119
Summary: Occasional crash in find_basename_module during ie7
install
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While testing whether bug 21947 was fixed in wine-1.6,
I ran the ie7 installer in clean wineprefixes several times
(without WINEDEBUG=warn+heap). The first or second time, it
crashed in update.exe in find_basename_module:
Unhandled exception: page fault on read access to 0x0000002f in 32-bit code
(0x7bc4ea18).
Backtrace:
=>0 0x7bc4ea18 find_basename_module+0x6d(name="Ocmanage.dll")
[dlls/ntdll/loader.c:364]
1 0x7bc53310
find_dll_file+0x10a(load_path="C:\f785e54da6481808c2434fd10f2c9787\update;.;C:\windows\system32;C:\windows\system;C:\windows;C:\windows\system32;C:\windows;C:\windows\system32\wbem",
libname="Ocmanage.dll", filename="??^A", size=0x33afd0, pwm=0x33b0a4,
handle=0x33afd4) [dlls/ntdll/loader.c:1848]
...
0x7bc4ea18 find_basename_module+0x6d [dlls/ntdll/loader.c:364] in ntdll: movl
0x30(%eax),%eax
364 if (!strcmpiW( name, mod->BaseDllName.Buffer ))
I reran several times, but didn't see this one again.
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http://bugs.winehq.org/show_bug.cgi?id=34120
Bug #: 34120
Summary: Occasional heap corruption crash during ie7 install
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This happened on the sixth run of 'winetricks ie7' without the
WINEDEBUG=warn+heap workaround, so it seems the heap corruption
reported in bug 21947 is still there. Opening a new bug because
the old one covered multiple problems.
Unhandled exception: page fault on write access to 0x00000105 in 32-bit code
(0x7bc4810c).
Backtrace:
=>0 0x7bc4810c list_remove+0xe(elem=0x145bc0)
[dlls/ntdll/../../../wine-git/include/wine/list.h:100] in ntdll (0x0033bb14)
1 0x7bc4927e HEAP_CreateFreeBlock+0xd8(subheap=0x110014, ptr=0x145ba0,
size=0x18) [dlls/ntdll/heap.c:595] in ntdll (0x0033bb48)
2 0x7bc4946b HEAP_MakeInUseBlockFree+0x132(subheap=0x110014, pArena=0x145ba0)
[dlls/ntdll/heap.c:656] in ntdll (0x0033bb88)
...
100 elem->next->prev = elem->prev;
...
0000001d (D) C:\3f762ddea6b42659b04e49a9480afcee\update\update.exe
...
System information:
Wine build: wine-1.6-22-gfa12cff
Platform: i386
Host system: Linux
Host version: 3.8.0-26-generic
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http://bugs.winehq.org/show_bug.cgi?id=34135
Bug #: 34135
Summary: photoshop cs2 sub-toolbars are displayed behind the
toolbar itself
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
Created attachment 45400
--> http://bugs.winehq.org/attachment.cgi?id=45400
sample
see attachment
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http://bugs.winehq.org/show_bug.cgi?id=34136
Bug #: 34136
Summary: photoshop cs2 toolbar window does not disappear then
switching to another app via ctrl+tab
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
Created attachment 45401
--> http://bugs.winehq.org/attachment.cgi?id=45401
screenshot
Steps to reproduce:
1. Open any native linux app (Chromium, for example).
2. Open Photoshop CS2.
3. Switch to Chromium using Ctrl+Tab.
4. You will see that Photoshop's toolbar windows stays on the top of the
screen.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=14247
Summary: One click works like 2x click
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=14540)
--> (http://bugs.winehq.org/attachment.cgi?id=14540)
err's, win and d3d fixme's are new, I don't saw this in older Wines, it can be
because many bugs of video driver in all programs - see only control fixme's
After applying "High Quality" in System menu of Quake III Arena, mouse do 2x
click when I do one click, in console I see fixme's with all dll's of keyboard
and mouse that I know!
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http://bugs.winehq.org/show_bug.cgi?id=33465
Bug #: 33465
Summary: Program "AdiPNV.exe" doesn't work
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samosvat(a)yandex.ru
Classification: Unclassified
Created attachment 44297
--> http://bugs.winehq.org/attachment.cgi?id=44297
Here error log.
Hello!
I found a bug in wine.
Program AdiPNV.exe doesn't work.
This program can be found here
http://rpn.gov.ru/sites/all/files/users/adicom/filebrowser/adipnvsetup.zip
Step to reproduce:
1. Install wine.
2. Use only 32-bit wineprefix
3. Install windows components. The description of this process can be found
here:
http://linuxforum.ru/viewtopic.php?id=20324 (In Russian)
4. Install dotnet40 through winetricks
5. Install application.
6. Run it.
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http://bugs.winehq.org/show_bug.cgi?id=10890
Summary: Arcanum installer fails
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://www.fileshack.com/file.x/674/Arcanum+Demo (demo,
installer might be different tho!)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsaeru(a)gmail.com
Created an attachment (id=9794)
--> (http://bugs.winehq.org/attachment.cgi?id=9794)
All mambojambo that got printed to console..
Arcanum's installer never asks for CD2. It apparently only installs what it
finds from CD1, says it's done, some backtrace gets printed to console and the
game wont launch.
Workarounds include using Windows installation, manually extracting required
files from CD2 or installing with Cedega.
Similar installation issues pointed out in appdb as well.
Not exactly sure what all the backtrace is even about - might not point out to
actual issue, even..
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http://bugs.winehq.org/show_bug.cgi?id=25387
Summary: Age of Empires 3: 'Initialization failed' with builtin
dpnhpast (purist)
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32292)
--> (http://bugs.winehq.org/attachment.cgi?id=32292)
terminal output
Only seems to affect the full version, the trial works fine without it.
The game bundles it, so only occurs if forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=31539
Bug #: 31539
Summary: Toad fails to install
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://community-downloads.quest.com/toadsoft/SqlServe
r/ToadforSQLServer_Freeware_5.7.0.605.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 31536
Classification: Unclassified
Created attachment 41472
--> http://bugs.winehq.org/attachment.cgi?id=41472
terminal output, native mfc42/gdiplus only
Prereq's: winetricks mfc42 gdiplus
after that, installer semi works, but fails with a visual C++ error dialog.
Terminal output shows vbscript, but native doesn't help.
I then tried native vcrun2005/8/10, but none helped. lsof shows it's using
msvc90m, so I suspect it may be a problem in mono. I took a brief stab at
trying native dotnet35sp1 (what it wants if you remove mono), but that isn't
installing for me currently.
So, leaving as unknown, but I suspect mono/mscoree.
austin@debian:~$ sha1sum ToadforSQLServer_Freeware_5.7.0.605.exe
4dddc007c8febf35fa63d162f52380ed0050382d
ToadforSQLServer_Freeware_5.7.0.605.exe
austin@debian:~$ du -h ToadforSQLServer_Freeware_5.7.0.605.exe
71M ToadforSQLServer_Freeware_5.7.0.605.exe
wine-1.5.11-91-ge282d41
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http://bugs.winehq.org/show_bug.cgi?id=14798
Summary: ETax 2008 cannot verify
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
URL: http://ato.gov.au/etax
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
ETax 2008 verification does not work. Clicking 'Ok' on the popup at the
verification stage causes the next screen to appear blank, and navigation
buttons to be greyed out.
I have attached a log of my output while running this part of ETax 2008.
The first four lines of the log are known configuration issues on my end and
can be ignored.
The 88d969c0-f192-11d4-a65f-0040963251e5 errors appear when 'Yes' is chosen in
the pre-filling section. There is no apparent loss of functionality here.
The 76a64158-cb41-11d1-8b02-00600806d9b6 errors appear when 'Ok' is chosen in
the popup at the verification stage. This is where the program effectively
breaks. This is the subject of this bug report.
This issue has been confirmed in a couple of posts on AppDB and elsewhere. To
reproduce this issue in testing, the TFN 123456782 can be used.
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http://bugs.winehq.org/show_bug.cgi?id=29335
Bug #: 29335
Summary: Error during installation of Office 2000
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caron(a)codeweavers.com
Classification: Unclassified
Created attachment 37944
--> http://bugs.winehq.org/attachment.cgi?id=37944
installed with pure Wine, no additional components
During installation, Office 2000 presents the error:
The program CFGWIZ.EXE has encountered a serious problem and
needs to close. We are sorry for the inconvenience
This error can be dismissed and does not seem to affect the functionality of
the Office 2000 applications on a quick test.
The AppDB suggests installing mfc42 via winetricks to to get around an error
during install. Mfc42 does not work around this error.
This error is actually present all the way back to Wine 1.3.9 (the last tested
version in the AppDB). However, installation without mfc42 was not possible
with Wine 1.3.9.
All installations were completed with a clean Wine prefix. Log files from
wine-1.3.34-131-gfd230c5 are attached.
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http://bugs.winehq.org/show_bug.cgi?id=25848
Summary: CF-Downloader Crash
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p4repwnag3(a)gmail.com
So, I downloaded the CrossFire Downloader and when it started downloading I got
an error which is below. I don't know why this happens if anyone could help me
that would be great.
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http://bugs.winehq.org/show_bug.cgi?id=25802
Summary: CARCare fails to access own database and exits
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajg02(a)elfringham.co.uk
Created an attachment (id=32878)
--> (http://bugs.winehq.org/attachment.cgi?id=32878)
Terminal session log
On launching application, first of all you get a dialogue box titled "Error:
3251 in bDBValid Proc" with the message "Description: Operation is not
supported for this type of object." and an OK button. Selecting 'OK' then leads
to a dialogue box where CARCare complains that it cannot recognise the database
again with an OK button. Selecting 'OK' again then leads to a third dialogue
box titled "CARCare" with the message "Run-time error '48': Error in loading
DLL" and an OK button. On selecting OK, the application exits.
The log from a terminal session is attached.
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http://bugs.winehq.org/show_bug.cgi?id=31499
Bug #: 31499
Summary: Unhandled Exception when initiating network
connection.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Chris(a)InfoGreat.com
Classification: Unclassified
Created attachment 41411
--> http://bugs.winehq.org/attachment.cgi?id=41411
Stack Trace
I'd be very happy to work with someone on this. I have a lot of software
development experience and I would very much like to fix some of these
problems. I can move completely to Linux if I can get Quicken to run in wine,
so I am motivated -- at least I am motivated this afternoon. (-:
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http://bugs.winehq.org/show_bug.cgi?id=33784
Bug #: 33784
Summary: EVE - Online Launcher CPU Usage
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Classification: Unclassified
Created attachment 44760
--> http://bugs.winehq.org/attachment.cgi?id=44760
strace on the application that uses 100% cpu
The CPU usage on the launcher when idle is 100% on one core. Seems like there
is an issue how they do threading or something is triggered in wine.
Did an Strace on the application but cannot say anything from looking at it so
I don't know if its anything useful.
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http://bugs.winehq.org/show_bug.cgi?id=9721
Summary: Support for HKEY_DYN_DATA\Config Manager\Enum registry
tree
Product: Wine
Version: 0.9.45.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
Please populate the HKEY_DYN_DATA\Config Manager\Enum registry tree. This is
needed by some games to detect the hardware on the running system.
For example, EA's Need for Speed III includes a 3dsetup.exe program that
queries HKEY_DYN_DATA\Config Manager\Enum\*\HardWareKey to detect graphics
hardware.
Free demo here: ftp://ftp.ea.com/pub/ea/demos/nfs3/nfsdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=33783
Bug #: 33783
Summary: EVE - Online Launcher Rendering Errors
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Classification: Unclassified
Created attachment 44756
--> http://bugs.winehq.org/attachment.cgi?id=44756
Background + Images missing
Rendering errors occur when launching the EVE - Online Launcher 2.1
Sometimes the left side of the launcher is missing:
Inputfields for login/password and the actual login button.
Sometimes the background is missing:
Sometimes some icons/images are missing:
Sometimes it just draws correctly...
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http://bugs.winehq.org/show_bug.cgi?id=30796
Bug #: 30796
Summary: SmartLink Setup 1.0.4.24.msi will not install using
Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mwangip(a)gerties.org
Classification: Unclassified
SmartLink Setup 1.0.4.24.msi will not install using Wine
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http://bugs.winehq.org/show_bug.cgi?id=30166
Bug #: 30166
Summary: GotoMeeting complains "GoToMeeting failed to start, or
exited with an error." (dogfood)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
GotoMeeting seems to install, but when it starts up, it briefly puts up
a "starting" dialog, then opens a web page saying "starting", then aborts
with a dialog saying "failed to start". The log says
...
err:ntdll:NtQueryInformationToken Unhandled Token Information class 11!
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),3,2,(nil),0,(nil)) - stub!
err:ole:marshal_object object doesn't expose interface
{00000001-0000-0000-c000-000000000046}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:CoUnmarshalInterface Couldn't query for interface
{00000001-0000-0000-c000-000000000046}, hr = 0x80004002
err:ole:CoGetClassObject no class object {31da490c-fb00-4be3-b4b8-8e8ad03f5a73}
could be created for context 0x4
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http://bugs.winehq.org/show_bug.cgi?id=29476
Bug #: 29476
Summary: Source Boost IDE register error
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)drumanart.com
Classification: Unclassified
Dear Cracks.
After installing and registering successfully Sourceboost IDE (version 9.5) I
get after upgrading to UBUNTU: 11.10 oneiric a registry error:
General extraction error
Location ES1
Excit code was 1.
I use:
wine version: 1.2.3-Oubuntu1
UBUNTU: 11.10 oneiric
uname -v
#23-Ubuntu SMP Mon Nov 21 20:28:43 UTC 2011
I had the SourceBoost IDE (ide.exe)running with my registered version under
MPLAB IDE. For some reason I get no the above error message.
Is it possible to clear entirely the wine register contents (for SourceBoost)
and re-install the program from scratch?
Thanks Martin
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http://bugs.winehq.org/show_bug.cgi?id=29178
Bug #: 29178
Summary: ALSA lib seq_hw.c:457:(snd_seq_hw_open) open
/dev/snd/seq failed: no permission
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Classification: Unclassified
Call to Power 1.2 produces
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: no permission
sudo /sbin/lspci | grep audio
root's password:
00:1f.4 Multimedia audio controller: Intel Corporation 82801BA/BAM AC'97 Audio
Controller (rev 02)
OS: OpenSuse 12.1 64 bit
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http://bugs.winehq.org/show_bug.cgi?id=28493
Summary: Photoshop CS5 - image info pop up doesn't disappear
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
After loading or creating an image under PS CS5, if you mouse-over the tab
which displays the image file name a small yellow label showing the same
information is displayed. When running PS CS5 under genuine Windows this label
disappears after a short time but the label stays visible under wine and even
more annoyingly also stays visible when you switch virtual desktops.
This also happens when you mouse-over PS's internal minimise, maximise/restore
and close icons hence mousing over these can used as a sort-of work around as
these labels generally consume less screen space resulting in less of your work
space or other desktops being obscured.
This bug is present under wine 1.3.29 / Debian Wheezy x64
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http://bugs.winehq.org/show_bug.cgi?id=27053
Summary: Publisher 2000 runs under old, does not run under new,
.wine directory structure
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: owlbrudder(a)gmail.com
Created an attachment (id=34484)
--> (http://bugs.winehq.org/attachment.cgi?id=34484)
Terminal output from running "winetricks dcom98"
Running Fedora 14 x86_64 and Wine 1.3.18. I have Googled and searched winehq
without finding this problem reported.
I installed Wine quite a while ago, when I was still on Fedora 11, I think. At
that time, I installed MS Publisher 2000 and it required some modification to
the standard Wine in order to run. From memory, I had to run winetricks to
install DCOM98 and there may have been other tweaks required - I did not note
them down at the time, but found the page giving the fix through Google
(although I cannot find it again now - sigh!). Publisher 2000 runs fine under
that older .wine tree, in spite of reports to the contrary in the Wine
applications database.
I recently decided to have a go at installing MS Access97, but the installer
only ran for a few seconds after accepting the licence and install directory
inputs. Google turned up a few threads which suggested starting with a fresh
.wine tree, by renaming the existing tree and running winecfg. I did that and
installed Access97 OK, although it has some problems.
However, I cannot get Publisher 2000 to run in the new tree and winetricks does
not want to install DCOM98 - see attached winetricks_dcom98.txt. The system
pops up a dialog saying "A newer version of DCOM95 or DCOM98 had been
installed. To override, you must uninstall the current version first."
Publisher 2000 installs OK, but any attempt to run it comes up with the message
"Windows is low on memory or your hard disk is full. Try closing other programs
and freeing some space on your hard disk before starting Publisher". From
memory, that was the message I was getting under the original .wine tree before
I used winetricks to install DCOM98.
Now I have two trees, one called .winesav, which is the tree from Wine version
1.3.18, containing a running Access97 and faulty Publisher 2000, and the other
called .wine, which was created with the earlier version of Wine and has the
running Publisher 2000 but will not allow me to install Access97.
While trying to install DCOM98, winetricks sets dll overrides for *ole32,
*oleaut32 and *rpcrt4. Checking on these in the two trees shows the current
version of Wine is creating a different directory structure:
[doug@cardraeh ~]$ find .wine -iname "oleaut32*"
.wine/drive_c/windows/system32/oleaut32.dll
[doug@cardraeh ~]$ find .winesav -iname "oleaut32*"
.winesav/drive_c/windows/syswow64/oleaut32.dll
I would prefer to use the newer tree and get Publisher 2000 running in it, as
it does under the older tree. It seems that will require winetricks to
successfully install DCOM98 into the new tree and my best uninformed guess is
that it is the difference in tree structure which is causing my problem.
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http://bugs.winehq.org/show_bug.cgi?id=26584
Summary: After running xlsx importer once, excel 2000 does not
open files from nautilus anymore
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
I have had excel 2000 running smoothly on my system.
I installed the
Microsoft Office Compatibility Pack for Word, Excel, and PowerPoint File
Formats (FileFormatConverters.exe)
http://www.microsoft.com/downloads/en/details.aspx?familyid=941b3470-3ae9-4…
This works file for Word. After running xlsx importer once succesfully on an
.xlsx file (first, a convertor is run, and then the file opened), I tried to
open regular .xls files again.
Excel 2000 does not open .xls files from nautilus anymore by double-clicking on
them.
I can, however, still drag xls files into excel, and they open fine.
Uninstalling Microsoft Office Compatibility Pack does not fix the problem.
Apparently a Nautilus or registry association is changed.
However, I have no knowledge of either registries.
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http://bugs.winehq.org/show_bug.cgi?id=25842
Summary: Autodesk Inventor 2008: Error at executing
RegisterJTTranslator.exe
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32927)
--> (http://bugs.winehq.org/attachment.cgi?id=32927)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) wine Setup32.exe
4) Next, next ,next ...
5) Uncheck all components that aren't Inventor
6) Next, next ,next ...
7) Components start to install
Behaviour:
I get lot of error windows (see attachment) at the end of installation. In the
image there is RegisterJTTranslator.exe. It is small file (16 KB) and is
probably designed to register JTTranslator.dll (284 KB). There are many of
those RegisterXXX.exe and every one fails.
Expected behaviour:
I shouldn't get any error.
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http://bugs.winehq.org/show_bug.cgi?id=25158
Summary: Keychamp 2.0 Crashes when launched
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koolblue3(a)gmail.com
Created an attachment (id=31911)
--> (http://bugs.winehq.org/attachment.cgi?id=31911)
Backtrace log for Keychamp 2.0 crash
Everytime I try to launch Keychamp 2.0 it crashes and pops up a box saying
"Unhandled exception: c0000005 At address: f7536cca." I have attached a
backtrace log.
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http://bugs.winehq.org/show_bug.cgi?id=22775
Summary: COD:MW2 crashes upon ALT-ENTER
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Just start COD:MW2, let it put up its initial screen, and press ALT-ENTER.
The screen will switch between fullscreen and windowed as expected,
but the game will then crash, e.g.
trace:d3d9:IDirect3DDevice9Impl_CreateTexture iface 0x198ef8, width 432, height
240, levels 1, usage 0, format 0x16, pool 0x1, texture 0x15e99060,
shared_handle (nil).
trace:d3d:device_context_add Adding context 0x213d4e28.
trace:d3d:context_create Successfully created new context 0x213d4e28
trace:d3d:context_enter Entering context 0x213d4e28, level 1.
trace:d3d:context_set_current Switching away from destroyed context 0x18bc5e60.
warn:d3d:context_validate DC 0x96c belongs to window 0x50160 instead of
0x30160.
trace:d3d:context_update_window Updating context 0x18bc5e60 window from 0x30160
to 0x9ad46d.
trace:d3d:context_destroy_fbo_entry Destroy FBO 3
trace:seh:raise_exception code=c0000005 flags=0 addr=0x132b1c ip=00132b1c
tid=0046
...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00000000).
Backtrace:
=>0 0x00000000
1 context_set_current+0x56(ctx=0x401df3f0) [dlls/wined3d/context.c:932] in
wined3d
2 context_set_current+0x56(ctx=0x4868c720) [dlls/wined3d/context.c:932] in
wined3d
3 context_create+0x62e(swapchain=0x1c6450, target=0x16d8d5a8,
ds_format_desc=0x1bdc20) [dlls/wined3d/context.c:1387] in wined3d
4 swapchain_create_context_for_thread+0x36(iface=0x1c6450)
[dlls/wined3d/swapchain.c:960] in wined3d
5 context_acquire+0xfe(device=0x1c0028, target=0x45d17b38)
[dlls/wined3d/context.c:1785] in wined3d
6 wined3d_event_query_test+0x82(query=0x46bea318, device=0x1c0028)
[dlls/wined3d/query.c:62] in wined3d
7 IWineD3DEventQueryImpl_GetData+0x46(iface=0x46bea2f0, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/wined3d/query.c:398] in wined3d
8 IDirect3DQuery9Impl_GetData+0x63(iface=0x46bea2d8, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/d3d9/query.c:134] in d3d9
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http://bugs.winehq.org/show_bug.cgi?id=22553
Summary: Running Digitech JUpdater GSP1101vC48.exe fails on
MacOS 10.5.8
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtmd30(a)yahoo.com
I'm trying to run Digitech's "JUpdater GSP1101vC48.exe" on MacOS 10.5.8 and
getting the following set of verbiage:
Greg-MBP-wireless:Downloads greg$ wine JUpdater\ GSP1101vC48.exe
fixme:font:SetMapperFlags (0x67c, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x750, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x764, 0x00000000): stub - harmless
Port Name[0 0] DigiTech USB X-Edit
In Name[0] DigiTech GSP1101
Port Name[0 1] USB Audio Device
In Name[0] DigiTech GSP1101
Port Name[0 2] DigiTech GSP1101
In Name[0] DigiTech GSP1101
Found Port
fixme:midi:MIDIOut_LongData MOD_MIDIPORT
The "font" ones seem benign but the last one seems to keep the updater from
running to completion. I get an X-window that looks OK, but when I try to
update the device the software says no device was found.
Let me know if there's additional info I can gather for you.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21605
Summary: MINDApro fails to run (fbguard.exe crashes)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allsymes(a)gmail.com
Created an attachment (id=26075)
--> (http://bugs.winehq.org/attachment.cgi?id=26075)
Terminal output from running
I have a software package called MINDApro. It installs under Wine, but when I
try to run it I get several error and crash messages. I know from running it on
Windows XP that I need to run the mlp_manager.exe program first, as this runs
the database server Firebird first (http://www.firebirdsql.org/).
I have attached the terminal output. The following is the sequence of error
messages that popup on running mlp_manager:
1. empty error popup.
2. "...mlp_manager.exe has encountered a serious problem and needs to
close...".
3. Title "Application Error", reads:
"Exception EExternalException in module ntdll.dll at 0002E8B8.
External exception C0000025."
4. Titled "Error", reads:
"""
An unexpected error has occurred. Please close MINDA software and restart. If
the error persists please contact MINDA on ...<snip>...
ERROR ISC ERROR CODE 335544721
ISC ERROR MESSAGE:
Unable to complete network request to host "localhost".
Failed to establish a connection.
unknown Win32 error 10061
"""
5. Titled "Error", reads: "Runtime error 217 at 0052B371"
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http://bugs.winehq.org/show_bug.cgi?id=17888
Summary: CATIA V5R19: Documentation fails to install
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20191)
--> (http://bugs.winehq.org/attachment.cgi?id=20191)
error after clicking install
I'm using Wine 1.1.18 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that documentation for CATIA V5R19 on CD doesn't want to
install.
Steps to reproduce:
1) install CATIA V5R19
2) run setup.exe from documentation cd
3) set default install and click install
4) get an error (attachment)
Terminal output:
D:\>copy "D:\INTEL\*.dll" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\INTEL\*.exe" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\pkgrel.txt" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\*.bmp" "C:\windows\temp\TempDSUnloadDoc" /Y
CATCheckVC8Level Check : DI0PANV2.dll
VC8 Level OK
D: is my CD-ROM
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http://bugs.winehq.org/show_bug.cgi?id=17118
Summary: Punch! Home Design AS4000: Open File Dialog does not
show files
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xyem(a)electricjungle.org
The "Open File" dialog does not show any files ( including ones supported by
the program such as *.PRO;*.PHD;*.PSH ) in the main view(?). It does show
directories, however.
Manually entering the file name in the "File name:" entry works without any
issue.
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http://bugs.winehq.org/show_bug.cgi?id=13357
Summary: Arcs do not render properly to printer from Altium DXP
2004 SP4
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When printing PC board artwork or schematic diagrams from Altium DXP 2004, arcs
are not rendered properly. The start and end points of the arc are in the wrong
places. I think it is related to the bug in gdi32 that I fixed some time ago
(bug ID 7421) because it looks just like that problem, only except it effects
printing instead of the screen. I'm not sure where print rendering is handled
in the API, or I would go after the bug myself.
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http://bugs.winehq.org/show_bug.cgi?id=13242
Summary: MS Office Communicator fails to start
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)fales-lorenz.net
Until recently, it's not been possible to install MS Office Communicator 2005.
(Bug 12988 documents the installer problem). However, a fix has been recently
submitted for this and using that patche with a private wine build, I was able
to get MOC to install. However, when I attemnpt to run it, I get:
$ ./communicator.exe
fixme:netapi32:NetGetJoinInformation Stub (null) 0x33f7a8 0x33f788
fixme:winstation:OpenInputDesktop (0,0,2000000): stub
err:ole:CoGetClassObject class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
err:ole:CoGetClassObject class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
err:ole:create_server class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f9b4bdee-7081-476e-a09c-bf54dc18f837}
could be created for context 0x17
fixme:ole:CoCreateInstance no instance created for interface
{659ecad9-a5c0-11d2-a440-00c04f795683} of class
{38639941-a780-4f5b-8017-8b361f9a29db}, hres is 0x80004002
$
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http://bugs.winehq.org/show_bug.cgi?id=9993
Summary: Combit Addressmanager 13 trial can't load an icon
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://combit.net
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On the way to bug 9992, the app spits out several errors like
fixme:ole:OLEPictureImpl_Load Unknown magic 0400, 2475 read bytes:
6c 74 00 00 00 00 00 00 00 04
52 e3 0b 91 8f ce 11 9d e3 00
...
Presumably some icon or other isn't loading properly.
Native dcom98 doesn't work with this app, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=27109
Summary: Creative Centrale needs
msvcp60.dll.??0Init@ios_base@std@@QAE@XZ
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Crashes during install with this missing (though seems to at least partially
install).
Running mscodescan on the prefix afterwards shows more stuff missing:
./Shared Files/VFSvrU.exe imports following stub symbols:
msvcp60:??0Init@ios_base@std@@QAE@XZ
msvcp60:??0_Lockit@std@@QAE@XZ
msvcp60:??0_Winit@std@@QAE@XZ
msvcp60:??1?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@XZ
msvcp60:??1Init@ios_base@std@@QAE@XZ
msvcp60:??1_Lockit@std@@QAE@XZ
msvcp60:??1_Winit@std@@QAE@XZ
msvcp60:?_C@?1??_Nullstr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@CAPBGXZ@4GB
msvcp60:?_Tidy@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@AAEX_N@Z
msvcp60:?assign@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEAAV12@ABV12@II@Z
msvcp60:?assign@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEAAV12@PBGI@Z
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http://bugs.winehq.org/show_bug.cgi?id=28869
Bug #: 28869
Summary: Neverwinter Nights fails to load
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Classification: Unclassified
Created attachment 37077
--> http://bugs.winehq.org/attachment.cgi?id=37077
Terminal output
Neverwinter Nights fails to load from wine 1.3.28 to 1.3.31
The videos play, then the cursor changes to the NWN hand, but the menu does not
appear.
Regression testing gives
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
This is the Diamond Edition as sold on www.gog.com.
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http://bugs.winehq.org/show_bug.cgi?id=18860
Summary: IW2:Edge of Chaos crashed with Call to unimplemented
function ntdll.dll.CsrClientConnectToServer
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Random crash during startup, I can't reproduce it anymore. No other console
output.
This might be invalid, but I don't have the knowledge to tell.
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http://bugs.winehq.org/show_bug.cgi?id=26241
Summary: Inbox2: Crash at startup
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33441)
--> (http://bugs.winehq.org/attachment.cgi?id=33441)
Terminal output on wine-1.3.13-315-gd9d4323
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install Inbox2
4) wine Inbox2.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=27021
Summary: Impulse crashes on start-up
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
Created an attachment (id=34452)
--> (http://bugs.winehq.org/attachment.cgi?id=34452)
Crash logs
A recent update of Impulse caused the application to start failing under Wine.
I'm using Wine 1.3.19 with a clean prefix primmed with winetricks dotnet20
gdiplus.
Both Impulse's internal updater and a clean installation give the same results.
The internal updater was run from an Impulse installation copied over from an
older Wine prefix.
There was a brief discussion of this on the Codeweavers forums last month:
http://www.codeweavers.com/compatibility/browse/name/?app_id=5754;forum=1;m…
In the meantime, don't let Impulse update itself.
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http://bugs.winehq.org/show_bug.cgi?id=28270
Summary: yahoo messenger fails to start in wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Spencer.Richard01(a)gmail.com
recently installed wine on my pc
it installed ok but every time i start it i get the program
error pop up saying
" The program yahoo.messenger.exe has encountered a problem and had
to close
then bellow it reads this can be caused by a problem in the
program or a deficiency in wine "
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http://bugs.winehq.org/show_bug.cgi?id=30464
Bug #: 30464
Summary: During installation of photoshop i got some error.
Please find the error file in the attachment.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mk239362(a)gmail.com
Classification: Unclassified
During installation of photoshop i got some error. Please find the error file
in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=30657
Bug #: 30657
Summary: Wine Broken After Ubuntu 12.04 Upgrade 64-bit; Can't
Even Directly Open EXEs, Yet Some Installed Programs
Still Run
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ubuntu(a)ozzyfrank.com
Classification: Unclassified
Hi. Ever since upgrading my 64-bit Ubuntu system to 12.04, Wine has been
broken, yet it is inconsistent, as some programs work. For example, Mailwasher
Pro still loads at startup, yet I cannot for the life of me get others like DVD
Shrink to run, even when directly double-clicking the EXE file. With DVD Shrink
3.2 in particular, I can run the installer OK, but not the installed program.
Also, I couldn't even get winecfg to load at first, and trying to run the
offending apps via the terminal produced errors like:
"Warning: could not find DOS drive for current working directory" (even when
double-clicking the EXE), and:
"Too many open files" with instructions to set the ulimit higher than 1024.
While I've never had to deal with that before, it wasn't too hard, and it gave
me back winecfg at least, so I could then try some things with DVD Shrink.
I've upgraded Wine from 1.4x (whichever was installed with the 12.04 upgrade)
to the latest 1.5.3, but all that did was make Mailwasher Pro NOT run, until I
tried "Graphics > Emulate a virtual desktop", and it can run again that way (it
now definitely won't run, or show itself if it is running, without doing that).
No change whatsoever in DVD Shrink (which is the program I really want to use).
Also, I thought I'd see how the big beast - Adobe Photoshop - fares, and I just
opened it without issue, so this really has me stumped. DVD Shrink now doesn't
die with the error about no DOS directory, but fails with these error messages:
"p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory" (this is the first thing in the
terminal when trying to run the command)
"(wine:6470): GStreamer-WARNING **: Failed to load plugin
'/usr/lib/gstreamer-0.10/libgstffmpeg.so':
/usr/lib/gstreamer-0.10/libgstffmpeg.so: wrong ELF class: ELFCLASS64" (there's
a bunch of similar "wine:6470" ones)
A few hundred lines beginning with "err:dsound" and "err:quartz", etc.
Quite a few of these scattered through it:
"fixme:gstreamer:Gstreamer_transform_Cleanup 0x16ddec40 stub"
"libgcc_s.so.1 must be installed for pthread_cancel to work" (a few of those
near the end), and finally (very last line):
"wine client error:d7: libgcc_s.so.1 must be installed for pthread_cancel to
work".
Interestingly, these last couple of times I tried to run DVD Shrink, it would
actually throw up its own error message box saying it has crashed (which I'm
used to seeing, as I could never get it to do more than one title in Wine
without crashing), whereas before nothing happened at all (but it would still
be trying to run in the background, as in System Monitor it would still be
there "sleeping" and I'd have to Kill Process to stop it).
Hopefully that is enough to give someone in the know some idea what is going
on. If not, I'm happy to supply more info. Many thanks in advance. Frank
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http://bugs.winehq.org/show_bug.cgi?id=30769
Bug #: 30769
Summary: Quick Time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ek2112(a)hotmail.com
Classification: Unclassified
I download the QuickTime using wine than it seems it don't work
so What I need to do pleas Help my
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http://bugs.winehq.org/show_bug.cgi?id=33203
Bug #: 33203
Summary: Unable to load Photoshop 5.5 - Unhandled Exception
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benkuhl(a)gmail.com
Classification: Unclassified
Photoshop CS 5.5 throws an error when I try to run it in Ubuntu 12.10. I do
not remember the guide I followed to set things up. It was a week or two ago.
This bug appears in a dialog window I presume is a dialog window created by
wine.
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