http://bugs.winehq.org/show_bug.cgi?id=33953
Bug #: 33953
Summary: App using DirectShow crashes on launch
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cysioland(a)gmail.com
Classification: Unclassified
Created attachment 45099
--> http://bugs.winehq.org/attachment.cgi?id=45099
Backtrace
When launching DVRPlayer (software to control DVR), after entering password
(default is 0), it crashes showing backtrace.
Software runs normally on Windows, so I post this bug.
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http://bugs.winehq.org/show_bug.cgi?id=33193
Bug #: 33193
Summary: Starcraft II HOTS crashes when bonus objective is
reached
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: list(a)illich.cz
Classification: Unclassified
Starcraft II: Heart of the swarm campaign games always crash when bonus
objective is reached.
It happens consistently (always).
- reported on 1.5.25 and 1.5.23
- on basically all levels
Lots of details provided here:
http://eu.battle.net/sc2/en/forum/topic/6892929829?page=1#0
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http://bugs.winehq.org/show_bug.cgi?id=23023
Summary: StarCraft II does not start after installing Patch 14
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=28538)
--> (http://bugs.winehq.org/attachment.cgi?id=28538)
Output of the Blizzard Crash Reporter (early crash before window is opened)
Patch 14 (version 0.16.0.15580)
Changelog:
http://starcraft.incgamers.com/blog/comments/starcraft-ii-patch-14-notes/
Sc2 does not even open a window. It crashes before the login screen. It ran
very fine until patch #14.
Sometimes i get the planet in the background rendered, and it crashes bevore
the login screen.
The blizzard crash reporter reason for the crash is:
ACCESS_VIOLATION (0xC0000005)
occurred at 0023:04EEE0FA. The memory at '0x00000000' could not be written.
$ uname -a
Linux bstation 2.6.34-ARCH #1 SMP PREEMPT Mon May 17 09:29:00 CEST 2010 x86_64
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.2-rc2
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http://bugs.winehq.org/show_bug.cgi?id=23874
Summary: Games lose soung
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Starcraft 2 randomly loses sound. To get it back I need to open 'Options' menu
in Starcraft 2. Sometimes (very rarely) sound gets back without such
intervention.
In PulseAudio logs there is only information that connection was closed. There
is nothing significant in wine logs.
I also experienced similar sound-off in Half-Life 2 (and ep1,2).
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http://bugs.winehq.org/show_bug.cgi?id=23155
Summary: Blitz 1941 crashes at start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Created an attachment (id=28801)
--> (http://bugs.winehq.org/attachment.cgi?id=28801)
wine output
Blitz 1941 crashes at start
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http://bugs.winehq.org/show_bug.cgi?id=34173
Bug #: 34173
Summary: Ctrl+C kills "wineconsole cmd"
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
To reproduce:
1. launch "wineconsole cmd"
2. Press Ctrl+C in newly opened window
3. See cmd quit
4. Compare with behavior in windows — there a newline followed by a new prompt
appears, much like in bash, instead of quitting cmd.
This makes it sometimes hard to see if a child app has already quit after
Ctrl+C: you try pressing it again, and the whole session is lost.
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http://bugs.winehq.org/show_bug.cgi?id=22103
Summary: Starcraft II: crashes after "loading" screen with
ACCESS_VIOLATION error - wrong video memory size
detection
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: globtroter(a)gmail.com
Issue:
- starcraft beta installs correctly
- game updates correctly
- game loads
-- you can see loading screen
-- as soon as loading finishes, game crashes with ACCESS_VIOLATION exception
and opens Blizzard Error Reporter
There's a lot of messages like these while running in console:
fixme:d3d_texture:texture_init Failed to create surface 0x8616658, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1764d4) CreateSurface failed, returning
0x8876017c
Potential problem:
Wine wrongly detects amount of video card memory
Tested system:
Ubuntu 9.10 "Karmic" 64bit
Wine 1.1.39, 1.1.40, 1.1.41
Nvidia Quadro NVS 140M 512MB
Workaround:
Override detection of memory by setting in registry this key:
HKEY_CURRENT_USER/Software/Wine/Direct3D/VideoMemorySize
to memory amount (eg. 512)
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http://bugs.winehq.org/show_bug.cgi?id=27188
Summary: Soul of the Ultimate Nation (SUN) Trial Server Client
installation fails
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.joystiq.com/game/soul-of-the-ultimate-natio
n/download/soul-of-the-ultimate-nation-sun-trial-serve
r-client
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34733)
--> (http://bugs.winehq.org/attachment.cgi?id=34733)
relay,seh,tid
Download and run. Immediately, you'll get an error box with:
==================
>SetupNew\\setup.cpp (140)
PAPP:
PVENDOR:
PGUID:
$
@Windows XP Service Pack 3 (2600)
IE Version: 8.0.6001.18702
==================
Dismissing the dialog, the installer silently exits. Terminal has no output.
I'll attach a relay,seh,tid.
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http://bugs.winehq.org/show_bug.cgi?id=29471
Bug #: 29471
Summary: StarCraft II "Wings of Liberty" crashes in Wine
Product: Wine
Version: 1.3.35
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peque_msl(a)hotmail.com
Classification: Unclassified
Created attachment 38152
--> http://bugs.winehq.org/attachment.cgi?id=38152
Wine logs from when you launch the application to when it crashes
Description of problem:
While playing StarCraft II, the application crashes. Usually while starting or
finishing a game.
How reproducible:
Just play some games. There's one game which reproduces this crash a 100% of
the times.
Steps to Reproduce:
1. Go to multiplayer game.
2. Select the option "Join game".
3. Select "Desert strike" in most popular games.
4. After loading the game and before starting, it crashes.
Additional info:
This problem is related to this version (1.3.33) of Wine, as in 1.3.29 it
didn't happen. [*]
I attach 3 Wine logs from when you launch the application to when it crashes.
All of them seems to finish with the same lines:
---------------------------------------------------
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x7dcaac,0x7dcab0): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x7dc738,0x7dc73c): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
---------------------------------------------------
Thanks for your help and excuse my English. :-)
[*] UPDATE: 1.3.35 doesn't fix the problem either. I have only tried 1.3.29
(positive results), 1.3.33 and 1.3.35, no other versions in between.
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http://bugs.winehq.org/show_bug.cgi?id=27085
Summary: WinRar: Change to a zip archive with its filename
extension removed causes immediate crash
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tastky(a)gmail.com
WinRar v4.00, x64 version.
A change to a zip archive that has its filename extension removed (not just
altered, as in e. g. zip to zib) will have WinRar crash immediately. rar
archives seem to work fine.
Renaming in the main window won't cause the crash, but won't apply any actual
changes either.
The console lists only: "wine: Unhandled exception 0xc0000409 at address
0x1400a850f (thread 002a), starting debugger..."
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