http://bugs.winehq.org/show_bug.cgi?id=33378
Bug #: 33378
Summary: measuring/painting strings needs better tests
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
Regression SHA1: 6ab04040e52465e77558a067309e8a54bdc0f32c
Created attachment 44169
--> http://bugs.winehq.org/attachment.cgi?id=44169
minimal fix for a clipping problem
This is sort of bug 25717 revisited, in that that a problem, that happened
shortly before it was fixed, has popped up again.
I haven't been checking it in awhile, but today I did, then had to trace it
back to 1.5.26.
After a bisect, it came to commit "gdiplus: GdipMeasureCharacterRanges should
treat empty layout extents as infinite when StringFormatFlagsNoClip is
specified.".
Clipping went broken again, resulting in invisible text.
Minimal fix attached and sent to wine-patches.
As I said, it's the clipping again - without resetting < 0.5 to (1<< 23), 'if
(!(format_flags & StringFormatFlagsNoClip) && scaled_rect.Width != 1 << 23 &&
scaled_rect.Height != 1 << 23)' condition doesn't go into effect.
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http://bugs.winehq.org/show_bug.cgi?id=34190
Bug #: 34190
Summary: number.c could not compile due to "dtoa" naming
conflict
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
dlls/jscript/number.c could not compile on Cygwin (on Windows 7) due to a
naming conflict of name "dtoa". Apparently the name "dtoa" was already used in
wine/port.h
I was able to fix this issue and compile Wine properly by renaming all
instances of "dtoa" and "DTOA" to "dtoaa" and "DTOAA", respectively, in the
number.c file.
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http://bugs.winehq.org/show_bug.cgi?id=34329
Bug #: 34329
Summary: Wine 1.6 fails to build with bison 3.0
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Already fixed in 1.7.0, making a bug so it can be on the 1.6.x milestone list
:)
Requested by a user in #winehq
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http://bugs.winehq.org/show_bug.cgi?id=34305
Bug #: 34305
Summary: League of Legends 3.10.13_07_26_19_59: page fault in
read_map()
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: libnoon(a)gmail.com
Classification: Unclassified
Created attachment 45668
--> http://bugs.winehq.org/attachment.cgi?id=45668
The page fault's backtrace.
Hello,
I have just compiled the latest git wine version.
wine-1.7.0-114-g73aef40
When I do
cd ~/lol/LoL_Prefix/drive_c/Riot\ Games/League\ of\ Legends && wine
./lol.launcher.exe
the LoL welcome window appears, with its prominent "Play" button.
Then when I click the "Play" button, a new large window appears with an
"Account Login" form that prompts for the account and password, and almost
simultaneously the Wine "Program Error" window appears, reporting a crash at
dlls/winmm/waveform.c:273 (see attached file backtrace.txt).
According to traces I added, I think I have located the problem.
Except from waveform.c's WOD_Open() function:
if(WINMM_IsMapper(info->req_device)){
devices = g_out_mapper_devices;
mmdevice = read_map(g_out_map, 0);
lock = &g_devthread_lock;
internal_index = MAPPER_INDEX;
When the user requests the WAVE_MAPPER, the code calls read_map() with device
index 0 without first checking whether the number of devices is greater than 0.
Could you please have a look?
Thanks!
Best regards
Fabrice
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http://bugs.winehq.org/show_bug.cgi?id=34191
Bug #: 34191
Summary: cabarc.c could not compile
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
programs/cabarc/cabarc.c could not compile on Cygwin (Windows 7), due to an
issue with variable _O_ACCMODE. Apparently _O_ACCMODE was not being defined
properly, which was causing a reference error on line 152 (switch (oflag &
_O_ACCMODE)).
I was able to resolve this issue and compile Wine successfully by replacing
_O_ACCMODE in line 152 with 1, making the line: switch (oflag & 1). I'm not
sure if this is correct, but it did at least solve my immediate problem.
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http://bugs.winehq.org/show_bug.cgi?id=34162
Bug #: 34162
Summary: CGDirectPaletteRef has been deprecated so winemac.drv
can't be compiled in Mavericks.
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parahexen(a)gmail.com
Classification: Unclassified
gdi.c:144:5: error: use of undeclared identifier 'CGDirectPaletteRef'
CGDirectPaletteRef palette;
^
gdi.c:190:5: error: use of undeclared identifier 'palette'
palette = CGPaletteCreateWithDisplay(mainDisplay);
^
gdi.c:191:9: error: use of undeclared identifier 'palette'
if (palette)
^
gdi.c:193:52: error: use of undeclared identifier 'palette'
palette_size = CGPaletteGetNumberOfSamples(palette);
^
gdi.c:194:26: error: use of undeclared identifier 'palette'
CGPaletteRelease(palette);
^
5 errors generated.
make[1]: *** [gdi.o] Error 1
make: *** [dlls/winemac.drv] Error 2
make: *** Waiting for unfinished jobs....
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http://bugs.winehq.org/show_bug.cgi?id=34077
Bug #: 34077
Summary: Sins of a Solar Empire Font Size Regression
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mwoodj(a)knology.net
Classification: Unclassified
There used to be a bug in Sins of a Solar Empire that caused fonts to be
improperly sized in-game. They did not fit the boundaries of the UI elements
they were inserted into. The problem was fixed quite some time back but it has
reappeared in 1.6-rc3. I have tried up to 1.6-rc5 and the problem is there. If
I go back to 1.6-rc2 the problem goes away. This effects all of Sins
expansions, including Rebellion, as well.
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http://bugs.winehq.org/show_bug.cgi?id=34142
Bug #: 34142
Summary: Nullsoft installer appearance is broken
Product: Wine
Version: 1.6
Platform: x86
URL: http://download.nullsoft.com/winamp/client/winamp564_f
ull_emusic-7plus_all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45408
--> http://bugs.winehq.org/attachment.cgi?id=45408
WinAMP 5.64 installer appearance
When you try to select/deselect components very strange things happen.
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http://bugs.winehq.org/show_bug.cgi?id=30485
Bug #: 30485
Summary: MeGUI 2112 crashes after first update / restart -
won't restart
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39866
--> http://bugs.winehq.org/attachment.cgi?id=39866
Wine MeGUI console log (first run)
ARCH-Linux x86_64 (fully updated). Clean win32 prefix.
MeGUI (OpenSource GUI wrapper for various video encoding utilities) download
latest build at:
http://sourceforge.net/projects/megui/files/latest/download?source=files
Install:
winetricks dotnet11
winetricks dotnet20
winetricks gdiplus
(all successfully install)
I've also tried installing avisynth 2.5.8 and K-Lite-Mega-Codec-Pack-7.8
(does step makes little difference to the MeGUI program crash).
MeGUI will run. Update itself. Updates are stored in a local /update_cache
folder as zip'd/7z'd archives. Gets to a stage of asking for a system restart.
Whether you say "yes" or "no" (and manually shutdown MeGUI with the "Exit" menu
option) the program eventually crashes. The Wineserver shuts down. Starting
MeGUI again results in an immediate crash.
This a deal breaker for the software. The download MeGUI zip archive needs to
be updated to extract the tools in the /update_cache folder. Otherwise there
will not be any encoders available to use. Earlier installable executable
version of MeGUI exhibits an identical crash when updated...
Bob
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