http://bugs.winehq.org/show_bug.cgi?id=26823
Summary: Wildlife Park 3 Demo crashes on start
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/download_72608.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34175)
--> (http://bugs.winehq.org/attachment.cgi?id=34175)
backtrace
wine: Unhandled page fault on read access to 0x00000008 at address 0x200abc9
(thread 0009), starting debugger...
couldn't load main module (32)
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x0200abc9).
will attach a +relay,+seh,+tid.
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http://bugs.winehq.org/show_bug.cgi?id=30289
Bug #: 30289
Summary: builtin iexplore can not load gmail
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.5.0-147-g4c6a198
$ wine iexplore https://mail.google.com
login to gmail account, then a page display as below:
---
Gmail requires ActiveX controls to be enabled
Your browser seems to be Internet Explorer, and ActiveX seems to be disabled.
Gmail's standard view requires ActiveX to be enabled in order to operate.
To use Gmail's standard view, enable ActiveX controls in Internet Explorer. You
can do this by going to the Tools menu, selecting Internet Options, Security
tab, Internet zone, and either select the Default Level, or selecting Custom
Level and scrolling down to "Run ActiveX controls and plug-ins" and selecting
Enable.
After enabling ActiveX controls, try again.
To use Gmail's basic HTML view, which does not require ActiveX, click here.
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http://bugs.winehq.org/show_bug.cgi?id=30585
Bug #: 30585
Summary: Game Crashes during Loading after Champion Select -
err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanashiaite(a)gmail.com
Classification: Unclassified
After most recent patch (With new spectator mode) on 04/30/2012
http://na.leagueoflegends.com/news/spectator-mode-patch-notes
After you select your characters for a game, it will start to load the actual
game and then crash with the following terminal output.
fixme:imm:ImmReleaseContext (0x100c2, 0x14a528): stub
fixme:imm:ImmGetOpenStatus (0x14a528): semi-stub
err:ntdll:RtlpWaitForCriticalSection section 0x7bcad958 "loader.c:
loader_section" wait timed out in thread 0055, blocked by 0053, retrying (60
sec)
It looks like every user is affected by this, as both the appdb comments and
League of Legends forums have users reporting this exact issue.
The amusing part is that the new spectator mode loads and works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=24175
Summary: Resident Evil 5 benchmark: crashes in fullscreen
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://download.nvidia.com/downloads/nZone/demos/nzd_R
esidentEvil5_Benchmark.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The benchmark seems to crash on startup.
Workaround is either to run in a virtual desktop.
I'll attach a +d3d,+relay,+seh log, but it doesn't seem too illuminating.
sha1sum 041492b9af138f67e7acf97fbd8e926dda59ab12
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http://bugs.winehq.org/show_bug.cgi?id=15148
Summary: CNetClient Deer Hunter 2005
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsatest(a)web.de
Created an attachment (id=15869)
--> (http://bugs.winehq.org/attachment.cgi?id=15869)
log file of wine an Deer hunter 2005 game
Deer Hunter 2005 close network Games with game log
Could not init CNetClient DirectPlay media!
Second
Deer Hunter lose mouse Focus, why I dont know its activated in the
configuration of wine.
You make an Great Job
thanks to the wine Team.
Thomas
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http://bugs.winehq.org/show_bug.cgi?id=33878
Bug #: 33878
Summary: Full screen StarCraft scrolls off of the monitor when
mouse is moved to bottom or right edge.
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bairdlinde(a)gmail.com
Classification: Unclassified
When running StarCraft in full screen, the mouse will move past the edge of the
game screen on the bottom and right edges, causing the whole game screen to
scroll up or to the left, respectively, and off of the monitor.
Clicking on empty space within the game generally causes the game to regain
control of the cursor so that it can't go past the edge of the game any more
and the screen will only scroll on the left and top edges, until it's panned
back to it's proper position, but any number of in game actions (clicking items
in the hud, using command hotkeys, etc.) will cause it to lose control of the
cursor and pan away from the game again. The "Automatically capture mouse"
option in the graphics tab does not fix the problem, nor do any of the other
check boxes there. It seems that the game is both failing to maintain capture
of the mouse, and leaving the panning resolution at my original desktop
resolution of 1920x1080 when it changes the display resolution to 640x480.
Fixing either of these problems would render the other irrelevant, as the
cursor either wouldn't be allowed to move into the extra black space, or there
wouldn't be any extra black space for it to move into.
The inconvenient workaround I've been using is to manually set my desktop
resolution (and hence the panning resolution) to 640x480 in the NVIDIA X Server
Settings before running the game.
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http://bugs.winehq.org/show_bug.cgi?id=24015
Summary: League of Legends initial dialog doesn't show all
content and doesn't let you play
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://leagueoflegends.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The initial window that comes up is nonfunctional; content doesn't show, and
you can't proceed to the game. 'winetricks ie6' works around this.
To reproduce at the moment, follow the appdb's howto, i.e.
patch wine to get around bug 20296 and bug 21870, and do a full install from
e.g.
http://www.fileplanet.com/204655/200000/fileinfo/League-of-Legends-Client-%…
to get past bug 22152.
Then do
cd ~/.wine/drive_c/"Riot Games/League of Legends"
wine lol.launcher.exe
and let it update overnight. When it's ready, you should see some news
items, and clicking on Play should do something.
Doing 'winetricks ie6' works around it; marking mshtml.dll as wine-only
recreates the problem, and when you click on Play, you see log entries like
fixme:mshtml:nsURI_GetOriginCharset default action not implemented
fixme:mshtml:nsURI_GetOriginCharset default action not implemented
fixme:hlink:IHlink_fnGetStringReference unhandled flags: 0x1
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 23 of CGID_ShellDocView
group
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 46 of CGID_Explorer group
err:mshtml:get_typeinfo
GetTypeInfoOfGuid({3050f54c-98b5-11cf-bb82-00aa00bdce0b}) failed: 8002802b
err:mshtml:preprocess_dispex_data Could not get disp type info: 8002802b
fixme:mshtml:ASServiceProvider_QueryService
(0x162c00)->({4717cc40-bcb9-11d0-9336-00a0c90dcaa9}
{00000000-0000-0000-c000-000000000046} 0x32beb8)
fixme:mshtml:ActiveScriptSite_OnScriptError (0x162c00)->(0x2e8bef0)
...
fixme:mshtml:ASServiceProvider_QueryService
(0x162c00)->({4717cc40-bcb9-11d0-9336-00a0c90dcaa9}
{00000000-0000-0000-c000-000000000046} 0x32c728)
fixme:mshtml:ActiveScriptSite_OnScriptError (0x162c00)->(0x505690)
fixme:mshtml:nsURI_GetHostPort default action not implemented
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:mshtml:nsURI_GetOriginCharset default action not implemented
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http://bugs.winehq.org/show_bug.cgi?id=30142
Bug #: 30142
Summary: League of Legends bug ingame!
Product: Wine
Version: unspecified
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19141
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frontxx(a)gmail.com
Classification: Unclassified
All works fine on League of Legends's launcher but when i go in game this
happens
img:http://www.upload.ee/image/2152695/wtf.png
all other works fine ingame is fucked up
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http://bugs.winehq.org/show_bug.cgi?id=34076
Bug #: 34076
Summary: Metro 2033: Options menu buttons are invisible or
flickering
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45303
--> http://bugs.winehq.org/attachment.cgi?id=45303
Wine log of playing the game
The buttons in the options menu are invisible almost, and some are flickering
in and out of visibility. This is only present in the options menu. Other menus
like the load game menu and the pause menu all work just fine.
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