http://bugs.winehq.org/show_bug.cgi?id=9012
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> 2013-08-02 13:19:04 CDT ---
Closing bugs fixed in 1.7.0.
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http://bugs.winehq.org/show_bug.cgi?id=33566
Bug #: 33566
Summary: Menubar titles go blank in 1.5.26
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aardvark(a)krl.com
Classification: Unclassified
Regression SHA1: 61dafbb7012061fda7a737daf24340ce927ce2cc
After an upgrade to 1.5.26, the menubar titles in Manga Studio 5 go blank. You
can still click on them and their respective menus appear, but the titles
themselves are missing.
Bisecting revealed that the offending change is:
61dafbb7012061fda7a737daf24340ce927ce2cc
gdiplus: Ignore gdiplus page and world transformations when creating a gdi32
clipping region
Problem still exists in 1.5.30. Reverting this change fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=28784
Bug #: 28784
Summary: eBay Turbo Lister 7 page fault on load
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.cnet.com/eBay-Turbo-Lister/3000-2155_4
-196740.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36981
--> http://bugs.winehq.org/attachment.cgi?id=36981
wine-1.3.30-205-g472a8f7 console output
eBay Turbo Lister 7 causes an immediate page fault on load and exits.
Native msxml3 (before install) needed to work around Bug 4286.
Work around is "winetricks mdac28".
[mdac component may be handy in the long-run]
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http://bugs.winehq.org/show_bug.cgi?id=17882
Summary: Photoshop doesn't see the Internet.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Photoshop CS2 does not see internet.
I am connected by ppp0 (modem USB ADSL).
During update software PS doesn't see internet connection
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http://bugs.winehq.org/show_bug.cgi?id=28355
Summary: Photoshop CS2 stopped working, unable to focus on any
tool windows after a new file is created or opened
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sprog(a)online.ru
CS2 was installed and worked in the beginning (about 1 day) but after a reboot
CS2 started to have problems when a new file is created or opened. It works
very well when there is no file opened|created all tools are working,
everything looks normal until a new file is opened or created. When this
happens Photoshop tool windows are unable to get focused (not clickable). When
you click on tool windows - nothing happens. You can't access main menu as
well. It's locked for the mouse but you can access main menu with key shortcuts
but they're either disabled (like no file is opened) or not working (you click
on them and nothing happens)
Linux c3po 2.6.39-gentoo-r3 #1 SMP Mon Aug 29 03:38:36 MSD 2011 x86_64 Intel(R)
Xeon(TM) CPU 2.80GHz GenuineIntel GNU/Linux
Wine 1.3.27
Photoshop CS2
KDE 4.6
Currently I'm unable to run any version of photoshop. I tried to reinstall CS2
but the same problem persisted. I tried to clean KDE cashes, CS2 configs -
nothing helps. CS2 just won't work after a file is opened.
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http://bugs.winehq.org/show_bug.cgi?id=24276
Summary: Max Payne 2 - early crash when running with mesa
driver
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: hverbeet(a)gmail.com
Created an attachment (id=30574)
--> (http://bugs.winehq.org/attachment.cgi?id=30574)
i965 classic crash
Hi there,
like I already feared in bug #12051 the game 'Max Payne 2' never worked when
wined3d runs on a mesa driver.
I somehow knew this problem, because back then when I still had my Intel i915
it wouldn't run as well. However I always blamed it on limited hardware support
of the integrated Intel GPU. I'm now back with a i965-based GPU (Arrandale, IGP
in a Core i5 M450) and this problem still occurs. The Arrandale has DX10
features, so something can't be right here.
Testing the game with swrast (both classic and gallium, powered by LLVM) yields
exactly the same results.
What to do?
Fetch the MP2 demo and launch it. Finish config (it shouldn't matter what gfx
settings you select) and let the launcher start the game. After the short intro
movie a loading screen appears. Shortly after the progress bar advances for the
first time, the game crashes.
I'm going to attach some logs from the crashes:
(i) i965 with classic driver (gallium doesn't work, crashes somewhere else but
in mesa code)
(ii) swrast gallium
(iii) swrast classic
All segfault at the exact same position:
Backtrace:
0x00370265: movl 0x8(%esi),%eax
Using winedbg and disasm yields this:
0x00370250: movl %ecx,0x00000000
0x00370256: addl $0xc8,%esp
0x0037025c: ret $0x24
0x0037025f: int $3
0x00370260 ??4P_TextureFormat@@QAEAAV0@ABV0@@Z in e2mfc: pushl %esi
0x00370261: movl 0x8(%esp),%esi
0x00370265: movl 0x8(%esi),%eax
0x00370268: movl %eax,0x8(%ecx)
0x0037026b: movl 0xc(%esi),%edx
0x0037026e: movl %edx,0xc(%ecx)
So there is some sort of texture format (checking?) function in e2mfc that
freaks out when mesa is used. I suspect that wine doesn't advertise certain
texture formats (that are _always_ available on native Windows) when running on
a mesa driver, or the mesa driver doesn't advertise them - no idea?
Any idea how to procede with the debugging? I still have to check the game on
my r700 card, also with mesa drivers (no fglrx installed, does this even work
with the latest xserver?)
Adding Henri and Stefan because they likely know what to do next (especially
Henri, since he's also working on mesa - great job anyway!)
Greets,
Tobias
EDIT:
uname -a:
Linux leena 2.6.35.4 #3 SMP PREEMPT Mon Aug 30 22:55:57 CEST 2010 x86_64
Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz GenuineIntel GNU/Linux
i965 and swrast gallium are built from git master, swrast classic is older. And
yes, these are the 32bit compiles :)
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http://bugs.winehq.org/show_bug.cgi?id=31988
Bug #: 31988
Summary: Red fog covers the scene in Payday: The Heist (without
native d3dx9_36)
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42154
--> http://bugs.winehq.org/attachment.cgi?id=42154
terminal output
Steam automatically installs the required DirectX components when launching the
game the first time, the problem occurs only if I stick to the built-in d3dx9
dlls.
The game loads to the main menu without glitches, the first sign of the problem
can be observed when you start a new game: the loading screen is tinted with
red.
When the actual game is loaded it looks as if everything was covered with thick
red fog.
Plain terminal output doesn't reveal anything interesting.
Native d3dx9_36 (or d3dx9_40) is a workaround.
Nvidia 250 / driver 304.51
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http://bugs.winehq.org/show_bug.cgi?id=6807
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> 2013-08-02 13:18:43 CDT ---
Closing bugs fixed in 1.7.0.
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