http://bugs.winehq.org/show_bug.cgi?id=3930
winehq_bugzilla(a)yahoo.com changed:
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--- Comment #57 from winehq_bugzilla(a)yahoo.com 2013-09-29 00:17:56 CDT ---
Still present in wine 1.7.3.
Starting with /s0 (i.e. without sound) still works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=2467
Wolter Hellmund <wolterh6(a)gmail.com> changed:
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--- Comment #152 from Wolter Hellmund <wolterh6(a)gmail.com> 2013-09-28 21:11:03 CDT ---
Sorry I don't know wine's API, but could somebody explain why doesn't wine draw
everything on a surface (acting as a virtual screen) and then there would be no
problems with X?
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http://bugs.winehq.org/show_bug.cgi?id=6955
WineBuG <winebugs140(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=34416
Bug #: 34416
Summary: The Testament of Sherlock Holmes dark player model,
textures disappearing and appear
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45811
--> http://bugs.winehq.org/attachment.cgi?id=45811
disappeared carpet
Seems these two issues are related to d3dx9_36, when installed native, all is
fine. Textures disappearing and appear depending from angle of view.
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http://bugs.winehq.org/show_bug.cgi?id=30815
Bug #: 30815
Summary: Can't create winsock on Proteus ISIS for remote
controll through mplabX
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diecore64(a)gmail.com
Classification: Unclassified
On Proteus ISIS 7.10 as also older versions when i try to enable the remote
debug monitor from debug menu to make a tcp listening connection so i can
remote control the ISIS through mplabX it shows this on the terminal:
fixme:winsock:convert_socktype_w2u unhandled Windows socket type 0
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http://bugs.winehq.org/show_bug.cgi?id=34455
Bug #: 34455
Summary: Aion launch failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snowwind72(a)gmail.com
Classification: Unclassified
Created attachment 45872
--> http://bugs.winehq.org/attachment.cgi?id=45872
tail of wine console log
Aion started to launch, then gave error: CrySystem.dll Loading failed
tail of wine console log attached. Note: There were also dozens of
fixme:MoveFileWithProgress errors in log before this last part of it.
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http://bugs.winehq.org/show_bug.cgi?id=34580
Bug #: 34580
Summary: strtoul behaves incorrectly with negative numbers.
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
Created attachment 46055
--> http://bugs.winehq.org/attachment.cgi?id=46055
Small test of strtoul showing bad behaviour with 64bit wine
Howdy ho, I and Lee were messing around with some 64bit applications built via
mingw, and much to our chagrin, something was reading the numbers incorrectly.
We got the expected results on native Linux, native Windows (both mingw and
msvc bins tested), but not on 64bit wine IF we built with mingw.
Investigating, we tracked it down to wine's implementation of strtoul.
I've written up a small test case showing our use of strtoul. It should also
reliably reproduce the errors provided it is...
1. built as a 64bit Windows application;
2. strtoul is not inlined;
3. It's executed in wine
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http://bugs.winehq.org/show_bug.cgi?id=31545
Bug #: 31545
Summary: Mouse cursor behaves as if it is drunk
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
Found while playing Lemmings Revolution; the game starts but when you start
moving the mouse, it doesn't listen to what you want it to do.
See the movie attached: drunk-cursor.ogv.
In the movie, I'm trying to start a new game and when I finally was able to get
to the button, I'm trying to select a level (which fails).
Also attached, is all output while starting the game, moving around in the main
menu and exiting.
NB The crash on exit is already reported, see
http://bugs.winehq.org/show_bug.cgi?id=20584 .
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http://bugs.winehq.org/show_bug.cgi?id=29315
Bug #: 29315
Summary: World of Warcraft (WoW) Launcher.exe does not run
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacarasc(a)gmail.com
Classification: Unclassified
Created attachment 37914
--> http://bugs.winehq.org/attachment.cgi?id=37914
Launcher.exe output
Installing World of Warcraft fresh.
Following various people's help around the Internet, I was able to get
Launcher.exe to run for a little while, then it crashed again changing game
availability status.
Now when I run `wine Launcher.exe` or start it using a launcher, it doesn't run
and I get the messages in the attachment.
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