http://bugs.winehq.org/show_bug.cgi?id=33836
Bug #: 33836
Summary: Civilization IV shows a lot of XML Load Error while
loading
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 44865
--> http://bugs.winehq.org/attachment.cgi?id=44865
Screenshot of the errors
While starting Civilization IV (Steam version) I'm getting a lot of xml load
error like the one in the attached screenshot. This is on
wine-1.6-rc2-32-g407584f and Ubuntu Saucy 64 bits.
winetricks msxml3 worksaround this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27632
Summary: Death and the Fly demo crashes on start
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_73960.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35326)
--> (http://bugs.winehq.org/attachment.cgi?id=35326)
terminal output/backtrace
No installer, just unzip and run. Crashes immediately. Only terminal output is
wininet, but native doesn't help.
I'll attach backtrace and a relay,seh,tid.
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http://bugs.winehq.org/show_bug.cgi?id=34284
Bug #: 34284
Summary: Fur looks wrong on Sims 3 Pets
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Sims 3 Pets installs from cd and runs flawlessly in general (yay) with
just 'winetricks dotnet20' (haven't tried it without).
But when you are choosing a pet, if you look at a pet with long fur,
it looks very wrong, stippled instead of soft.
The game is loading d3dx9_36, but 'winetricks d3dx9_36' didn't help...
so I'm guessing it's a wined3d problem. The log shows errors like
err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 675
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED
(0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x655dbe8)
WINED3DFMT_L16_UNORM 1024x768 0 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x655dd68)
WINED3DFMT_D24_UNORM_S8_UINT 1024x768 0 samples.
err:d3d:wined3d_debug_callback 0x1605d8: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
but I don't know if they're related to the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34412
Bug #: 34412
Summary: Winsock error when connectiong to Xsyon game server
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sxxe(a)gmx.de
Classification: Unclassified
Hi,
when trying to play the game Xsyon i am not able to connect to the game
servers.
I get this error when Pressing the "connect" or "Trial Server" button:
http://imgur.com/4Dsrrighttp://imgur.com/XpsUCu1
When the error occurred for the first time (more than a year ago) i talked
about it with a wine dev in IRC and we tried to figure out together what is
going on but at one point we had to stop. It took to long and apparently it is
not that easy to fix.
When i start wine with: WINEDEBUG='-all,+winsock'
I get this after hitting the button:
trace:winsock:WSAStartup verReq=2
trace:winsock:WSAStartup succeeded
Greetings,
Andy
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http://bugs.winehq.org/show_bug.cgi?id=28004
Summary: PartyPoker fails to install with builtin wininet
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.partypoker.com/Downloads/en/3217731/PartyPo
kerSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The installer fails to download the main setup-program, thus keeping the
download dialog up forever. I guess the problem might be:
err:wininet:NETCON_secure_connect SSL_connect failed: 12169
With native wininet everything works fine
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http://bugs.winehq.org/show_bug.cgi?id=18248
Summary: Everquest certain areas do not render the models just
have blank regions
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Created an attachment (id=20763)
--> (http://bugs.winehq.org/attachment.cgi?id=20763)
GLXinfo output
I start up everquest:
wine EverQuest.exe
go into the Plane of knowledge all models are rendered correctly with the
patched DLL specified in bug 8357
This problem has been tested and confirmed with both the regular EverQuest and
the EverQuest Test Server client. Testing was performed with the D3DX9_30.DLL
fix installed, which was obtained from http://angeliqe.com/d3dx9_30.dll on
2008-11-09.
You must change some options in eqclient.ini in order to run the game properly.
If a setting is missing, like TextureCache, just enter it into the appropriate
section. If you use the default file, VertexShaders are already TRUE, but so is
TextureCache which needs to be FALSE.
This is also set per the APPDB
Created a empty .wine directory.
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http://bugs.winehq.org/show_bug.cgi?id=30194
Bug #: 30194
Summary: XIII: some levels are not correctly illuminated
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pe-winehq(a)concept-micro.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 39411
--> http://bugs.winehq.org/attachment.cgi?id=39411
Observed display for first "canyon" level
Hi,
(The problem has been mentionned to the AppDB already, for example:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7119&iTestingI…
But I couldn't find any associated bugreport, so here it is.)
Some "canyon" levels are not correctly illuminated and are rendered all black
(actually everything but the sky). I can at least confirm the first one
personally, having not tried to download a savegame from the Internet to go
past the first problematic level.
- Expected: http://xiii.opaquit.com/view_savegame.php?savegame=06_06
- Observed: see attachment
That's sad, because I really enjoyed the game up to this point.
Regards,
Pierre.
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http://bugs.winehq.org/show_bug.cgi?id=31205
Bug #: 31205
Summary: Mixcraft hangs on exit when using WaveRT audio driver
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
Created attachment 40979
--> http://bugs.winehq.org/attachment.cgi?id=40979
terminal output for Mixcraft hanging on exit
When using WaveRT as the audio driver in Mixcraft 6, Mixcraft will hang on
exit. Mixcraft exits normally when using the Wave or ASIO (using wineasio)
drivers. I have attached the terminal output to this bug report. The attached
log only includes terminal output that was produced after clicking the close
button in Mixcraft.
Steps to reproduce:
1. Start Mixcraft.
2. Close the "New Project" window.
3. From the File menu, select "Preferences..."
4. Select "Sound Device" on the left of the Mixcraft Preferences window, and
select "WaveRT" as the sound device.
5. Click OK.
6. Close Mixcraft. If Mixcraft closes normally, then start it again and then
try closing it again. On both of my systems, Mixcraft will hang on exit.
Other notes: The hang also occurs in Wine 1.4.
** My System **
OS: Kubuntu 12.04 64-bit w/ KDE SC 4.8.4
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7 (2.8 GHz quad-core)
RAM: 12GB DDR3
Video: Dell NVIDIA GeForce 7800 GTX w/ 256 MB RAM (PCI Express)
Sound Card #1: Sound Blaster Audigy 2 ZS Gold
Sound Card #2: Echo Gina3G
Linux Kernel: 3.2.0-26-generic
NVIDIA video driver: 302.17
Screen Resolution: 1280 x 960
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http://bugs.winehq.org/show_bug.cgi?id=19116
Summary: MSXML4 installer doesn't install
C:\Windows\Installer\{37477865-A3F1-4772-AD43-AAFC6BCF
F99F\icon.exe (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I've started testing the various packages in winetricks using appinstall, to
make sure we're installing correctly. For msxml4, all files install, except
one:
C:\Windows\Installer\{37477865-A3F1-4772-AD43-AAFC6BCFF99F\icon.exe
Sha1sum:fc20b297edd27a66d68e399b8acbaef4a1c11d37
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http://bugs.winehq.org/show_bug.cgi?id=33811
Bug #: 33811
Summary: Amazon software downloader does not work with builtin
msvcrt
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr(a)codeweavers.com
Classification: Unclassified
I recently bought Pathologic on Amazon and tried to download it. The software
downloader they ship starts to install fine, but during install it gives an
error saying it can't communicate with Amazon's servers.
winetricks vcrun2008 works around that bug, and instead says a problem occurred
(which is a different bug).
Piotr, if you need access to the executable, please let me know.
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