http://bugs.winehq.org/show_bug.cgi?id=30557
Bug #: 30557
Summary: winegstreamer broken with >=glib-2.32.0
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
As of glib 2.32.0, a call to g_thread_init(foo), where foo!=NULL is no longer
effective, it just triggers a warning:
GThread-WARNING **: GThread system no longer supports custom thread
implementations.
While I'm not sure this is the reason, a game using gstreamer sounds like a
stuck vinyl record, it does seem this way.
This sort of invalidates most of dlls/winegstreamer/glibthread.c content.
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http://bugs.winehq.org/show_bug.cgi?id=33242
Bug #: 33242
Summary: Panzer Elite Action Demo - Exception frame is not in
stack limits
Product: Wine
Version: 1.5.26
Platform: x86
URL: http://www.gamershell.com/download_12230.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
When launching the demo has a message: 'err:seh:raise_exception Exception frame
is not in stack limits => unable to dispatch exception.'
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http://bugs.winehq.org/show_bug.cgi?id=34690
Bug #: 34690
Summary: eTeacher 4: if the sound is turned on the application
crashes
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46238
--> http://bugs.winehq.org/attachment.cgi?id=46238
Error+Log
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
One can hear the sound, but eTeacher 4 crashes if it is turned on.
There's no demo for this application.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=33922
Bug #: 33922
Summary: MeituXiuxiu:button can't work and some picture didn't
be displayed relate to font type
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45060
--> http://bugs.winehq.org/attachment.cgi?id=45060
with default fonts and configure
1. download the installer and run it.
2. with default configure you can find that the button with text
'立即安装美图秀秀'(meaning: install MeituXiuxiu right now) can't work when you click on
it.
In face, there are also some picture didn't be displayed in normally(as picture
with_simsun.png in attachments)
And I found this all may relate to font type. If I copy the simsun.ttc from
windows and that run it, I can find the button work and the picture was
displayed.
attachments:
pciture.png: is what it look like with default fonts and configure
with_simsun.png: is what it look like after i copy simsun.ttc from windows.
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http://bugs.winehq.org/show_bug.cgi?id=34633
Bug #: 34633
Summary: When the Diablo installer starts it doesn't play a
Diablo laugh sound
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46156
--> http://bugs.winehq.org/attachment.cgi?id=46156
Diablo Log:
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
I've attached a sound log for this one. I can't find a demo where the problem
could be reproduced (but maybe there is one).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35115
Bug ID: 35115
Summary: Campaign Cartographer does not install -
err:msi:set_installer_properties Failed to set the
UserSID property
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dj.shaw(a)btconnect.com
Classification: Unclassified
Created attachment 46844
--> http://bugs.winehq.org/attachment.cgi?id=46844&action=edit
Install log
Campaign Cartographer 3 does not install. The install program appears to run
OK, but no files are installed to the prefix. The final error output is
err:msi:set_installer_properties Failed to set the UserSID property
I am unable to run a regression test as my setup does not appear capable of
compiling Wine prior to 1.6. Last known good version (from AppDb) Wine-1.2.1.
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http://bugs.winehq.org/show_bug.cgi?id=26040
Summary: Odell Down Under Demo: Pagefault on read access when
moving fish around the map
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33209)
--> (http://bugs.winehq.org/attachment.cgi?id=33209)
wine: Unhandled page fault on read access to 0x00001498 at address
0x11ff:0x00001117 (thread 0022), starting debugger...
When navigating the fish up or down the ocean floor it will go to the next
"room" in the game. This causes a pagefault every time.
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http://bugs.winehq.org/show_bug.cgi?id=11995
Summary: Wipeout XL hangs at startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeout
xl.zip.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://jmikeneedham.dyndns.org/?p=10, a user complained
that Psygnosis Wipeout XL hangs on startup. I confirmed
this with the downloadable demo,
http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeoutxl.zip.html
Name wipeoutxl.zip
Size 6153701
sha1sum 5e420f8e79ac63e1e3bb76692dbfb0ae1caf1161
Looking at the log, it seems to be looping endlessly looking
for an audio CD to be inserted. This was common practice
back in the day; gamers would always throw an audio
CD-ROM in the drive so they could listen to music
while they played. Games often came on hybrid audio/data cds.
When you insert a hybrid audio/data cd, though,
you have to tell the system to mount the data portion,
else wine won't give it a drive letter.
So, if you jump through those hoops (e.g. insert a
cd-rom and tell the system to mount it), the
game will continue to the next problem: you can
tell the game to start, and the welcome screen then
goes away, but no game window comes up. The log shows:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f820,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
So I guess the next step is to try this on an 8 bit display.
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http://bugs.winehq.org/show_bug.cgi?id=20926
Summary: marshal_object couldn't get IPSFactory buffer for
interface
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0mcat(a)gmx.de
Created an attachment (id=25084)
--> (http://bugs.winehq.org/attachment.cgi?id=25084)
Log from running ZoomBrowser with Wine 1.1.33
Running ZoomBrowser EX (image transfer and archiving software from Canon) fails
giving the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=27814
Summary: Die by the Sword: menus don't drawn unless mouse is
moving
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/11123/10000/fileinfo/Die-By-
The-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35574)
--> (http://bugs.winehq.org/attachment.cgi?id=35574)
plain terminal output
This is a long-standing issue with the game under Wine (there are references on
AppDB with Wine as old as 0.9.20).
The problem:
In the menus, when you click on an option the previous menu "rolls up" on the
screen and the new menu drops down. In Wine the menu animation is broken: it is
stuck (not redrawing) until you begin to move the mouse.
A sound effect is intended to play when the menu comes down/up (a clashing
sound of swords). The sound is looping while the menu is in stuck state.
So you have to move the mouse constantly to use the menus.
Die by the Sword is quite an oldie game (1998), using Directdraw/DirectX 5(?).
The problem can be reproduced in the demo, too.
Notes when testing with the demo:
1) Set Windows version to Win98 otherwise the game tries to use Glide3D
(crashed for me).
2) You don't have to install the demo just unzip the contents of dbts.zip and
launch the game by WINDIE.EXE
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