http://bugs.winehq.org/show_bug.cgi?id=15700
Summary: Unable to set/get cursor location through VGA registers
0x3b4 or 0x3d4
Product: Wine
Version: 0.9
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Created an attachment (id=16781)
--> (http://bugs.winehq.org/attachment.cgi?id=16781)
Output from Space Quest 5
Apps trying to set or get the text cursor position using VGA registers directly
get an error similar to the following:
fixme:ddraw:VGA_ioport_in Unsupported index, register 0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3d4: 0x0f (value 0x66)
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http://bugs.winehq.org/show_bug.cgi?id=15688
Summary: DOS games (e.g. Colonel's Bequest) need vga Color plane
write enable register
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.abandonia.com/en/games/218/Laura+Bow+1+-
+The+Colonels+Bequest.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several DOS games, e.g. Colonel's Bequest, complain and display nothing
because Wine does not yet support register 0x3c4 index 2:
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x01)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x02)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x04)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x08)
http://www.qzx.com/pc-gpe/vgaregs.txt documents this register/index as follows:
Port-Index: 02h Port: 03c4h
usage: Color plane write enable register
d7,d6 Reserved
d3 Plane 3 Write enable
d2 Plane 2 Write enable
d1 Plane 1 Write enable
d0 Plane 0 Write enable
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http://bugs.winehq.org/show_bug.cgi?id=15570
Summary: Fake BIOS unable to render text in graphics mode
Product: Wine
Version: 0.9
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Fake BIOS interrupt 10h service number 9 has routines to handle character
displaying in a text mode terminal window, but no code exist for handling
graphics modes. No text is therefore displayed in graphics modes. Currently
only 256 color modes (and possibly linear memory 16 color modes) are supported
as graphics modes & these should be fixed first.
Currently Wine tests for text mode by looking at color depth (Wine 1.1.6) and
calls to this BIOS service could cause Fake VGA memory corruption in monochrome
graphics modes (which aren't supported anyways). That is a separate issue but
the patches for it need to be applied before addressing this issue.
I would suggest a use of the OEM_FIXED_FONT, which I believe is defined in GDI,
and converting it to a bitmaps of the proper resolution for desired chars.
GetStockObject(OEM_FIXED_FONT), GetObject, SelectObject, wglUseFontBitmap may
all be useful functions, but I'll have to investigate more later.
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http://bugs.winehq.org/show_bug.cgi?id=11570
Summary: VDMSound crashes with illegal instruction
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://sourceforge.net/project/showfiles.php?group_id=20
091
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=10741)
--> (http://bugs.winehq.org/attachment.cgi?id=10741)
Trace log and backtrace of crash
VDMSound is used on NT-based Windows systems for emulating audio cards (digital
and midi) for DOS apps. Trying to run the provided dosdrv.exe results in an
illegal instruction when trying to load vddloader.dll. The instruction it seems
to crash on is
popl %gs
in the vm86_[enter|return] assembly functions (in ntdll/signal_i386.c).
I have an AMD X2 4200+ CPU which is a 64-bit CPU, however I'm running a full
32-bit system (32-bit Linux kernel and all; nothing 64-bit). I should also
probably note that the app I'm trying to run through VDMSound (Daggerfall) does
not crash with an illegal instruction, but complains that it can't run under
Windows 3.1, and exits. VDMSound is supposed to help allow the game to run
under real Win2k/XP.
Attached is a +all,-gdi,-syslevel,-heap winedebug trace, along with the winedbg
dump at the very end. You can search for "code=c000001d" to find the point
where it crashes. For some reason, some of the threads' traces in the log get
intermingled at points, and I can't seem to help it much.
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https://bugs.winehq.org/show_bug.cgi?id=37728
Bug ID: 37728
Summary: [regression][workaround] Misplaced mountains in
Elevated because of changes in shader generator
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debuser1(a)mt2014.com
Distribution: ---
Created attachment 50226
--> https://bugs.winehq.org/attachment.cgi?id=50226
elevated_1024x768.exe
Steps to reproduce:
1. Install `winetricks winxp vd=1024x768 d3dx9` in empty wineprefix (d3dx9_33
is enough, but winetricks doesn't have a term for it)
2. Run elevated_1024x768.exe ( http://www.pouet.net/prod.php?which=52938 )
3. Get several misplaced mountains, white holes in textures, camera going
through walls sometimes
(see attached screenshots)
Regression since wine-1.5.27-205-g667f422:
commit 667f4225b5cc25c5e4f2f725d55a7c011e12c388
wined3d: Put local constants into the shader code again.
Notes:
May be specific to my videocard (NVidia 8600 GTS), or driver version (295.59),
don't have a newer card around to test.
Patches for bug 37723 are required to make Elevated working
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https://bugs.winehq.org/show_bug.cgi?id=37226
Bug ID: 37226
Summary: Mass Effect 2 in ATI 6850 not working
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markmarques(a)gmail.com
Created attachment 49498
--> https://bugs.winehq.org/attachment.cgi?id=49498
Mass effect shell wine log
Although in the AppDB is reporting everything in this title as working ,
It installed correctly , started with the correct screen with sound passes to
the (BIoware logo ) bink animations and it goes almost blank with the
attached winelog.txt errors.
using the ATI HD 6850, Linux Mint 17 and the latest ATI proprietary drivers and
Wine 1.7.25.
Tried several settings like the activation of the virtual desktop and so on ,
as stated somewhere in the forums.
Any ideas how to debug further ?
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http://bugs.winehq.org/show_bug.cgi?id=35514
Bug ID: 35514
Summary: WinZip 18: licence doesn't show up, halting the
installation
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.winzip.com/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47409
--> http://bugs.winehq.org/attachment.cgi?id=47409
Screenshot
The WinZip 18 installer comes to a window with a "Decline" and "Next" button.
This is, presumably, where as licence should be.
Clicking next prints:
fixme:ieframe:ControlSite_OnFocus (0x2a72148)->(1)
fixme:imm:ImmGetOpenStatus (0x14da768): semi-stub
None of the buttons do anything and the installation cannot continue.
Tried mshtml, ieframe, wininet, ie6, ie7 and ie8 but they either don't make any
difference or cause their own problems.
On occasion, following a failure, the installer will ask you if you would like
to go ahead and install the .msi on its own (which would be nice), but when
saying "Yes" the download immediately fails.
Note: there is an invisible button to the right of the language selection
drop-down. Probably related.
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http://bugs.winehq.org/show_bug.cgi?id=33308
Bug #: 33308
Summary: Assasin creed 2 steam version
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarkko_korpi(a)hotmail.com
Classification: Unclassified
I got assasin creed working with uplay (bought via steam). The version that
playonlinux recommeds is a bit old. I switched it to the newest one and I get
fps boost. Game was a bit laggy before.
BUT
with the newest wine 1.527 the lady in the game seems like fantastic four guy,
who has too long hands.
I tried to get a screenshot of it, but I was not able.
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http://bugs.winehq.org/show_bug.cgi?id=14495
Summary: NVIDIA Dawn Demo Fails to run
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.nzone.com/object/nzone_dawndemo_home.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=14820)
--> (http://bugs.winehq.org/attachment.cgi?id=14820)
Debug Verbosity
NVIDIA's "Dawn" graphical demo crashes on execution with the following messageL
wine: Unhandled page fault on read access to 0x00000044 at address 0x406609
(thread 0009), starting debugger...
More verbose debugging is attached as a text file.
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http://bugs.winehq.org/show_bug.cgi?id=34836
Bug #: 34836
Summary: Jagged Alliance 2 1.x orginal cd version crash.
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lahtis(a)gmail.com
Classification: Unclassified
Created attachment 46440
--> http://bugs.winehq.org/attachment.cgi?id=46440
Backtrace wine 1.7.5 versions.
Testing Jagged Alliance 2 original cd (2 cd's) 1x version. Game install
correctly. But game crash when starting. I’m tested a latest wine 1.7.5
version.
Im also tested a many old versions 1.0.1 etc.. And the end result is the same.
Im added a latest 1.7.5 wine versions backtrace in attachments.
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