http://bugs.winehq.org/show_bug.cgi?id=33922
Bug #: 33922
Summary: MeituXiuxiu:button can't work and some picture didn't
be displayed relate to font type
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45060
--> http://bugs.winehq.org/attachment.cgi?id=45060
with default fonts and configure
1. download the installer and run it.
2. with default configure you can find that the button with text
'立即安装美图秀秀'(meaning: install MeituXiuxiu right now) can't work when you click on
it.
In face, there are also some picture didn't be displayed in normally(as picture
with_simsun.png in attachments)
And I found this all may relate to font type. If I copy the simsun.ttc from
windows and that run it, I can find the button work and the picture was
displayed.
attachments:
pciture.png: is what it look like with default fonts and configure
with_simsun.png: is what it look like after i copy simsun.ttc from windows.
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http://bugs.winehq.org/show_bug.cgi?id=35604
Bug ID: 35604
Summary: Wine64 build produces extra warning in winmm comparing
to Wine32 build
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47553
--> http://bugs.winehq.org/attachment.cgi?id=47553
64bit build log
Similarly to bug 35602, but this time for winmm:
* warning: cast to pointer from integer of different size
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http://bugs.winehq.org/show_bug.cgi?id=34633
Bug #: 34633
Summary: When the Diablo installer starts it doesn't play a
Diablo laugh sound
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46156
--> http://bugs.winehq.org/attachment.cgi?id=46156
Diablo Log:
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
I've attached a sound log for this one. I can't find a demo where the problem
could be reproduced (but maybe there is one).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35115
Bug ID: 35115
Summary: Campaign Cartographer does not install -
err:msi:set_installer_properties Failed to set the
UserSID property
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dj.shaw(a)btconnect.com
Classification: Unclassified
Created attachment 46844
--> http://bugs.winehq.org/attachment.cgi?id=46844&action=edit
Install log
Campaign Cartographer 3 does not install. The install program appears to run
OK, but no files are installed to the prefix. The final error output is
err:msi:set_installer_properties Failed to set the UserSID property
I am unable to run a regression test as my setup does not appear capable of
compiling Wine prior to 1.6. Last known good version (from AppDb) Wine-1.2.1.
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http://bugs.winehq.org/show_bug.cgi?id=26040
Summary: Odell Down Under Demo: Pagefault on read access when
moving fish around the map
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33209)
--> (http://bugs.winehq.org/attachment.cgi?id=33209)
wine: Unhandled page fault on read access to 0x00001498 at address
0x11ff:0x00001117 (thread 0022), starting debugger...
When navigating the fish up or down the ocean floor it will go to the next
"room" in the game. This causes a pagefault every time.
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http://bugs.winehq.org/show_bug.cgi?id=11995
Summary: Wipeout XL hangs at startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeout
xl.zip.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://jmikeneedham.dyndns.org/?p=10, a user complained
that Psygnosis Wipeout XL hangs on startup. I confirmed
this with the downloadable demo,
http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeoutxl.zip.html
Name wipeoutxl.zip
Size 6153701
sha1sum 5e420f8e79ac63e1e3bb76692dbfb0ae1caf1161
Looking at the log, it seems to be looping endlessly looking
for an audio CD to be inserted. This was common practice
back in the day; gamers would always throw an audio
CD-ROM in the drive so they could listen to music
while they played. Games often came on hybrid audio/data cds.
When you insert a hybrid audio/data cd, though,
you have to tell the system to mount the data portion,
else wine won't give it a drive letter.
So, if you jump through those hoops (e.g. insert a
cd-rom and tell the system to mount it), the
game will continue to the next problem: you can
tell the game to start, and the welcome screen then
goes away, but no game window comes up. The log shows:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f820,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
So I guess the next step is to try this on an 8 bit display.
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http://bugs.winehq.org/show_bug.cgi?id=20926
Summary: marshal_object couldn't get IPSFactory buffer for
interface
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0mcat(a)gmx.de
Created an attachment (id=25084)
--> (http://bugs.winehq.org/attachment.cgi?id=25084)
Log from running ZoomBrowser with Wine 1.1.33
Running ZoomBrowser EX (image transfer and archiving software from Canon) fails
giving the attached log.
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https://bugs.winehq.org/show_bug.cgi?id=36979
Bug ID: 36979
Summary: Cry of Fear defaults to 1280x1024 resolution
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 49106
--> https://bugs.winehq.org/attachment.cgi?id=49106
Startup log
Hello,
I tried to run the game Cry of Fear, which is a free game available on Steam:
http://store.steampowered.com/app/223710/
The game is bundled with a launcher where one can choose the resolution it
should run with. Regardless of the resolution I choose, the game will only run
in 1280x1024.
The launcher starts up the cof.exe like this:
wine cof.exe -basedir cryoffear -game cryoffear -hw -heapsize 1536000 -no3dmenu
-fullscreen -widescreen -w 1280 -h 720
Even when I manually start it like this (without the launcher) it still won't
use the specified resolution. A logfile is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27814
Summary: Die by the Sword: menus don't drawn unless mouse is
moving
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/11123/10000/fileinfo/Die-By-
The-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35574)
--> (http://bugs.winehq.org/attachment.cgi?id=35574)
plain terminal output
This is a long-standing issue with the game under Wine (there are references on
AppDB with Wine as old as 0.9.20).
The problem:
In the menus, when you click on an option the previous menu "rolls up" on the
screen and the new menu drops down. In Wine the menu animation is broken: it is
stuck (not redrawing) until you begin to move the mouse.
A sound effect is intended to play when the menu comes down/up (a clashing
sound of swords). The sound is looping while the menu is in stuck state.
So you have to move the mouse constantly to use the menus.
Die by the Sword is quite an oldie game (1998), using Directdraw/DirectX 5(?).
The problem can be reproduced in the demo, too.
Notes when testing with the demo:
1) Set Windows version to Win98 otherwise the game tries to use Glide3D
(crashed for me).
2) You don't have to install the demo just unzip the contents of dbts.zip and
launch the game by WINDIE.EXE
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http://bugs.winehq.org/show_bug.cgi?id=19815
Summary: FOnline has problem with textures, some are empty
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://fonline2238.blogspot.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bafman(a)seznam.cz
FOnline - The online remake of the Fallout world is currently in betatesting
and in active development. The problem is, the game is functional, but on
certain configurations there are outages in textures.
The coders of FOnline expect the problem to be in the wine, escpecially, DX
does not properly free unused texture from memory, preventing loading the new
ones.
Please, if you can give me some hints, how to debug the app in order to give
you more indices, pls write me and I can liase with developers, who are
primarily windows ones.
Thanks,
B.
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