http://bugs.winehq.org/show_bug.cgi?id=23927
Summary: Twinity environment looks grey, not very visible
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The virtual world app Twinity installs and runs once you
do winetricks d3dx9_36 to get past bug 23919,
but the world looks grey and washed-out to the extent
that you are really missing out.
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http://bugs.winehq.org/show_bug.cgi?id=9597
Summary: Sony Digital Voice Editor 3 locks up when you try to
play or convert an .msv file
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sony.jp/products/overseas/contents/support/do
wnload/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sony "IC Recorder" ICD-SX57 digital voice recorder uses
a proprietary format, .msv, and comes with "Sony Digital Voice Editor 3",
an app to convert them to .mp3. (I believe you can download
several versions of that app from the URL above, haven't tried that myself.)
The app's installer completes, but Wine warns that MSCAT32.DLL
was not found. Mike Hearn posted a patch that adds stubs for
this, http://www.winehq.org/pipermail/wine-patches/2006-April/026116.html ,
so I updated it a bit, added two missing forwards, and
now the app installs without warning.
The next problem was a crash on startup, with backtrace starting with
=>1 0x7e37a450 convert_888_to_565_asis+0x70(width=0x78, height=0x18,
srcbits=0x4537888, srclinebytes=0x168, dstbits=0x7c081940,
dstlinebytes=0xffffff10)
[/home/dank/wine-git/dlls/winex11.drv/dib_convert.c:733] in winex11
(0x0033eed4)
Now, that's an old friend, and a patch for it is in
http://bugs.winehq.org/show_bug.cgi?id=7380#c16
With that patch, the app starts up and can find media properly.
Once you've done all that, you come to the bug that is the subject of this
report, namely, it crashes when you ask it to load a .msv file.
First, Wine outputs a stream of warnings for about twenty seconds,
saying over and over
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not
registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next
one
and then finally crashing with
err:seh:setup_exception stack overflow 160 bytes in thread 000d eip b7d3b573
esp 7cf39f60 stack 0x7cf3a000-0x7d04a000
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http://bugs.winehq.org/show_bug.cgi?id=31752
Bug #: 31752
Summary: Forge download client hangs during startup
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://cdn.darkvalegames.com.edgesuite.net/alpha/setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Forge (http://www.playforgewar.com/) is an upcoming deathmatch game with
MMO-inspired combat. It's currently possible to buy into the Alpha test, but
that's not necessary to reproduce this bug.
The download client (see download link) doesn't require any authentication to
install and run. I believe a login is required to actually play.
On Wine, the client installs, but the process hangs before displaying any
window.
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http://bugs.winehq.org/show_bug.cgi?id=21928
Summary: WebCeo: Lots of "Invalid floating point operation"
errors make the application unusable
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mati_wroc(a)o2.pl
Created an attachment (id=26609)
--> (http://bugs.winehq.org/attachment.cgi?id=26609)
Console output of WebCeo run without +relay
When WebCeo is run
(free install from http://www.webceo.com/download/ ),
a lot of "Invalid floating point operation" are displayed. When program is
being installed, those errors are shown using dialog boxes - clicking "Ok" make
it install, but later the program is practically unusable.
Console output (attached) is full of messages like:
"fixme:dc:DeleteDC not deleting busy DC 0xXXXX refcount Y"
When run with
WINEDEBUG=+relay wine /home/mati/.wine/drive_c/Program\ Files/Web\
CEO/BIN/webceo.exe &> ~/Pulpit/webceo_debug.txt
the result file is too large to be attached.
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http://bugs.winehq.org/show_bug.cgi?id=35356
Bug ID: 35356
Summary: Program requests Logged in as administrator
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewtcarter(a)hotmail.com
Classification: Unclassified
Powerdirector 8 is successfully loaded. On selecting it from the desktop it
starts (under WinXP) but shows a warning window that " you need to be logged in
as administrator to register this product". As a result PD8 cannot be used. I
have also tried wine1.4 and Win98 but the program needs WinXP. This "logged in
as windows administrator" seems to be a common problem.
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http://bugs.winehq.org/show_bug.cgi?id=34007
Bug #: 34007
Summary: Count-e (wisacc 3.9.0): crashes at installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luk_dhaene(a)yahoo.co.uk
Classification: Unclassified
Created attachment 45191
--> http://bugs.winehq.org/attachment.cgi?id=45191
Wine error messages while trying to install Count-e (wisacc).
Setup dialog starts. Installation starts. Files are extracted. Progress bar
nearly reaches the end. Setup dialog says "registering files", hangs for a
while, then crashes.
When trying to run the main program (/WISA/wisacc/Client/WisAcc.exe), wine
crashes too.
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http://bugs.winehq.org/show_bug.cgi?id=31020
Bug #: 31020
Summary: Medieval 2 total war graphical tearing
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1007380(a)gmail.com
Classification: Unclassified
Created attachment 40714
--> http://bugs.winehq.org/attachment.cgi?id=40714
Just some major graphical glitches.
I have installed Medieval 2 Total War, and it installed fine. Upon starting the
game, I noticed that the screen was torn [see screenshot] to the point of
unplayability. I have tried this on two graphics cards, neither of which did
any better (Intel hd3000 and NVS4200M with nouveau). The game runs perfectly
fine besides that major graphical glitch.
Running Wine 1.5.7 on Arch Linux, kernel 3.4.4-2-ARCH
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http://bugs.winehq.org/show_bug.cgi?id=25132
Summary: Account creation screen for Hello Kitty Online doesn't
work
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Without 'winetricks ie6', you can't see the Account Creation
screen in Hello Kitty Online.
To reproduce, download full installer from
http://www.hellokittyonline.com/images/downloads/hkostandardinstaller.torre…
Run it, then click on 'SIGN UP'.
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http://bugs.winehq.org/show_bug.cgi?id=36337
Bug ID: 36337
Summary: Wine crashes when running Battlefront II
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: great123456(a)mail.com
wine-1.7.2 and newer Opensuse 13.1
I submitted this question to the forums but I have been unable to resolve the
issue so I'm submitting it as a bug. The url is:
http://forum.winehq.org/viewtopic.php?f=8&t=21966
Summery is that I get this output when hitting the install button.
<terminal>
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
</terminal>
It makes no difference which version of windows I set wine to.
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http://bugs.winehq.org/show_bug.cgi?id=34919
Bug #: 34919
Summary: Quake Live standalone can't grab input correctly
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)lam.pl
Classification: Unclassified
Quake Live is moving out of the browser and becoming a standalone Windows
executable, dropping support for Linux and Mac OS X.
When testing the product preview in Wine, I have big issues related to the Alt
key.
1. After pressing "Join Game", the game grabs input like I want it.
Both Google and #winehq@freenode immediately suggest that window manager can
grab alt-mouse click, hence I feel it's necessary to confirm:
I can press Alt and click mouse and all works as intended (aka I can shoot and
turn around while shooting, even with the Alt key pressed). There is no problem
with mouse grab or window manager at this point.
2. After pressing a combination of Alt+Space, a Wine window menu appears, even
though Wine is WM-managed and even though the same combo has no "system" effect
on Windows (the key combo can be bound by game on Windows).
The game is completely stopped until I click mouse. Pressing Alt or Esc to
close the menu doesn't "unpause" game process.
3. After pressing Alt+any letter, mouse buttons (including mouse wheel
scrolling) stop working.
Keyboard works and moving mouse around still works, but mouse buttons are dead.
To get back from this state, I need to open and close menu (Esc-Esc) or console
(tilde-tilde).
If I'm in window mode, there's a very short time window (like 50 ms?) when the
mouse is un-grabbed and clicking the mouse in combination with alt+letter
actually is captured by the WM (to start moving window). But that's only a
side-effect of mouse un-grabbing. Again: to break mouse input, all I need is to
press alt+any letter, which for sure isn't captured by anything else but Wine
itself.
4. When I've tried Wine with non-WM-managed windows, there were more negative
effects, including complete game hang on pressing Alt alone (and resuming with
another Alt hit). So I went back to managed window.
5. I have thought about working around this by doing xmodmap -e "keycode 64 =
something else" but this has other unintended consequences and is system-wide.
I have tested it in Wine 1.6, 1.7.5 and 1.7.6 (I've built it with Fedora's
spec, including PulseAudio patch which works nicely and surely isn't related to
this problem).
TL;DR: Alt+any letter forcibly breaks game's input grab which can only be
regained by making the game release and re-grab input.
As an interim solution, is there a way to make Wine completely deaf to Alt
combos?
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